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Released in June 2004, Four Swords Adventures includes 'Hyrulean Adventure' which is the portion that can be speedrun. It is a return to the classic 2D gameplay, in which our hero Link now comes in the power of four in his quest to save Hyrule once again. Link makes his way through various stages by collecting 2000 "Force Gems" in order to progress forward.

 

Individual-levels run in 3:02:53:

Level #/name Time Date Player
1-1 Lake Hylia 0:04:17 2005-03-19 Mike Damiani
1-2 Cave of No Return 0:04:08 2004-07-05 Mike Damiani
1-3 Hyrule Castle 0:07:45 2005-03-20 Mike Damiani
2-1 The Coast 0:05:14 2004-07-03 Derek Kisman
2-2 Village of the Blue Maiden 0:07:04 2004-07-23 Derek Kisman
2-3 Eastern Temple 0:09:13 2004-07-23 Derek Kisman
3-1 Death Mountain Foothills 0:05:08 2004-07-24 Derek Kisman
3-2 The Mountain Path 0:05:24 2004-07-24 Derek Kisman
3-3 Tower of Flames 0:05:55 2004-07-25 Derek Kisman
4-1 The Field 0:06:53 2004-07-25 Derek Kisman
4-2 The Swamp 0:07:02 2004-07-27 Derek Kisman
4-3 Infiltration of Hyrule Castle 0:05:48 2004-07-27 Derek Kisman
5-1 Lost Woods 0:05:27 2004-07-28 Derek Kisman
5-2 Kakariko Village 0:07:26 2004-07-28 Derek Kisman
5-3 Temple of Darkness 0:09:23 2004-07-29 Derek Kisman
6-1 Desert of Doubt 0:08:56 2004-04-29 Mike Damiani
6-2 Desert Temple 0:06:54 2004-12-31 Philippe Brisson
6-3 Pyramid 0:09:43 2005-01-02 Philippe Brisson
7-1 Frozen Hyrule 0:06:38 2004-12-29 Philippe Brisson
7-2 The Ice Temple 0:08:54 2005-01-05 Philippe Brisson
7-3 Tower of Winds 0:10:35 2004-12-29 Philippe Brisson
8-1 Realm of the Heavens 0:06:40 2005-01-05 Philippe Brisson
8-2 The Dark Cloud 0:10:36 2004-04-29 Mike Damiani
8-3 Palace of Winds 0:17:50 2004-07-16 Nolan Pflug

Note: Runs should be done after the game is already beaten so that the owl is avoided and maiden conversations can be skipped.

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