November 21, 2009, 18:35:03 *
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Author Topic: Monopoly (by Westwood)  (Read 1705 times)
Warepire


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« Reply #30 on: July 01, 2009, 05:15:47 »
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EDIT: I managed to get the game to run at regular speed while recording.  I still don't know how to stop my cursor from flashing!  Angry

If anyone has dealt with this, please let me know thanks!
maybe a too late reply but the "invisible" or "superflashing" cursor is caused by hardware/software rendering of it if i remember correctly, if you are able, switch between the 2 rendering styles and see if it helps, might also be some 3rd party application or some windows setting that can force one or the other, i havent had this issue for a few years but i did manage to solve it ... just cant remember exactly how

it happens mostly on older games built for a version of directx prior to DX7 (Tiberian Sun is an extreme example where the developers abused flaws in directx to save execution time ... making the game highly instable on DX9c and DX10)
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« Reply #31 on: July 03, 2009, 14:28:35 »
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Hahaha, this sounds hilarious.
But I'm curious about the plan.. you didn't specify if you were making the computer land on Income Tax at the start, or does that not have any effect on bankrupting him sooner?
Yeah, the cpu is only going to roll three times, so I don't need that.  My plan is outlined in this thread.

maybe a too late reply but the "invisible" or "superflashing" cursor is caused by hardware/software rendering of it if i remember correctly, if you are able, switch between the 2 rendering styles and see if it helps, might also be some 3rd party application or some windows setting that can force one or the other, i havent had this issue for a few years but i did manage to solve it ... just cant remember exactly how

it happens mostly on older games built for a version of directx prior to DX7 (Tiberian Sun is an extreme example where the developers abused flaws in directx to save execution time ... making the game highly instable on DX9c and DX10)
Yeah, I've had it fixed, but thanks.
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