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Author Topic: Half-life speedrun question  (Read 111 times)
Siyko


I used to be athiest until I realized I was God.

Siyko
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« on: June 20, 2006, 03:35:21 »
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Hi. I like to run HL single segment peedruns, and although I certainly can't beat Spider-waffle's time, I've ran into a problem on the latest verison of HL.

I used to be able to push scientists and other NPC's into locked doors and stuff so they would open them for me. But it doesn't seem to work anymore - they run into the door and kind of 'bounce' off it. This costs a trememdous amount of time with We Got Hostiles of course, but also segments in Anamolous Materials and Office Complex.

Is there a workaround to this 'fix'?
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hi
slYnki


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« Reply #1 on: June 20, 2006, 03:42:56 »
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If you're loading a saved game right before the initial NPC push, they won't work. If you aren't however, I don't even know. I think Spider ran into a similar problem but found a way around it somehow.
« Last Edit: June 20, 2006, 03:43:19 by TriskiT » Report to moderator   Logged

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Spider-Waffle


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« Reply #2 on: June 20, 2006, 03:45:00 »
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you have to load your game on a level before the npc, then transition into the level with the npc.
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Siyko


I used to be athiest until I realized I was God.

Siyko
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« Reply #3 on: June 20, 2006, 03:46:32 »
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ah cool... wonder how that works

i always would save right before an npc push because i always messed it up... i guess that's no good!

thanks
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hi
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