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Author Topic: low%/100% definitions  (Read 19387 times)
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« Reply #30 on: September 16, 2008, 09:41:38 »
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Wait a second. I thought you needed to buy Sigma Blade for Zero, since he'll be at 95% without it. You know, the reason why you don't need to buff him up to 100% to get the Black Armor? I'll have to look into that.

again, you don't have to buy anything. so you don't have to "level up" the characters either. everything on the R&D menu has no bearing on what the game's save file counts as 100%. it's just capsules and rare metals.

and you actually do need the Sigma Blade to get Black Zero.

I misspoke. I meant you don't need to have Zero 100% at the end of the first cycle.

The new 100% sounds, quite frankly, flawed. I mean, by this definition of the rules, in the MMX5 100% it would be unnecessary to collect the ultimate/black armors (which would mean Black would be ditched outright), only in MMX8's case the list of what you don't need to get is much longer. You save literally an hour by not having to get the last ~25% of the stuff the game doesn't count.

I know I should be happy about this, but it just doesn't make sense not to collect everything even though it's called "100%". You don't even need to unlock everything (ie., special equipment), which makes even less sense.

I probably get over it, though. I'll get to it once I get my primary computer working again (yes, the same comp that broke down 18 months ago or so; I'm really bad at fixing computer problems, I've been busy and overall I just couldn't be arsed to do it). Might take a while, though.
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« Reply #31 on: September 16, 2008, 09:42:18 »
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I'm doing a 100% Pokémon Blue run, for me this includes:

- Capturing 151 Pokémon;
- Getting all badges;
(- Getting the diploma; though I'm not sure about that).
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« Reply #32 on: September 16, 2008, 11:13:57 »
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I'm doing a 100% Pokémon Blue run, for me this includes:

- Capturing 151 Pokémon;
- Getting all badges;
(- Getting the diploma; though I'm not sure about that).
Isn't getting all of them impossible without trading with another player or using Pokémon Stadium?
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« Reply #33 on: September 16, 2008, 11:24:46 »
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LOL, I just realized I hyped up the Rondo of Blood 100% definition when the game itself tells you.

Carc: Magi-Master is actually trivially easy and pretty fast, even if you had level 1 guys with no spells or anything. Give everyone Wall Rings, let him kill himself, right before he dies use Palidor, someone will land, get a spell reflected off them, Ultima, air guys survive.

petrie911 is like a god to me, thanks

Mike: About Zero series, I did that because there weren't any real 100% yet. This means that getting all S-ranks is a PRIDE MOVIE played for PRIDE oh noes.

Greenalink: You explained NSMB very poorly and I don't know the game, so I'm not going to guess. For 100%, do you just mean 3 stars on the save file? I can't imagine the definition of anything including "Bowser defeated." And for low%, how is that any different from any%? We don't have a low% for say SMB3. It's trivial that you would take the least number of stages. I'm not adding Mario 64 DS since we already have Mario 64 and it's already all stars/min stars. For Wario Land, isn't it just best ending? No offense, but I think you should have thought about your post more before you made it.
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« Reply #34 on: September 16, 2008, 11:40:49 »
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I'm doing a 100% Pokémon Blue run, for me this includes:

- Capturing 151 Pokémon;
- Getting all badges;
(- Getting the diploma; though I'm not sure about that).
Isn't getting all of them impossible without trading with another player or using Pokémon Stadium?
I can easily glitch a lot of Pokemon. Smiley
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« Reply #35 on: September 16, 2008, 11:49:06 »
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Mike: About Zero series, I did that because there weren't any real 100% yet. This means that getting all S-ranks is a PRIDE MOVIE played for PRIDE oh noes.

So does that mean a faster, non-S-rank run would obsolete the S-rank one or is it a "grand fathered" category like the Half-Life 2 external scripts and Super Mario 64 70 stars (or whatever it was)?
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« Reply #36 on: September 16, 2008, 11:56:42 »
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Funny enough, since Mike is the judge of course it's up to him to decide. If it were up to me, I'd say a non S-rank run could beat it. (Of course, if someone played crappily and only beat it because of that, the verifiers wouldn't like that.)

AFAIK the only grandfathered things are external scripts. 70 stars exists because the 16 etc are glitches that warrant another category. I know that's probably not what someone said years ago, but it's the case right now.
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« Reply #37 on: September 16, 2008, 12:15:50 »
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100% for an Enclave run would be getting all gold in all the levels.
100% for Commandos Strike Force is completing all objectives and getting 5 stars in a level (Individual level runs).
100% in GUN would be completing all missions, digging all the gold, winning all Poker matches and buying all upgrades.
100% for Shadow Man is likely getting all 120 Dark Souls, all Cadeaux (For upgrades) and items.

These are the ones I can think of right now.
I want to put something straight about my own post (Since I've read the orange text in the first post now). At first I wasn't really sure how/what/in what way to post in this thread exactly, so I just thought about those 4 games and wrote it down. The first 3 are correct, but the stuff I wrote about Shadow Man isn't "officially approved" hence the "likely" in that line. Though I'm quite positive it's the correct definition, but not "officially approved" Smiley
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« Reply #38 on: September 16, 2008, 13:13:21 »
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Don't worry, TheVoid, I trust everything you say. That is mostly to try to weed out people like, well you can guess who I mean.
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« Reply #39 on: September 16, 2008, 13:43:31 »
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Enhasa: I don't even know what you're talking about with the pride thing. Why wouldn't rank be a category? I would accept a DMC 3 or 4 SS-rank run, and acquiring fast s-ranks is different from collecting everything quickly.'

About the Zero 2 definition, there is a form you can only use in hard mode. In fact, it's the only form you get in hard mode.

Cremator: Percentage and rank are two different things in the Zero series (and most games really). Don't listen to Enhasa in this case Tongue
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« Reply #40 on: September 16, 2008, 13:49:59 »
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I think eventually I'll do:

Super Mario World low% - no powerups/no yoshi

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« Reply #41 on: September 16, 2008, 14:05:22 »
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Mike: You're right, I didn't think that through very carefully since it never came up before. Sad It's a difficulty thing I guess.
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« Reply #42 on: September 16, 2008, 14:39:22 »
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Cremator: Percentage and rank are two different things in the Zero series (and most games really). Don't listen to Enhasa in this case Tongue

I still question that category because it is arbitrary. Or would you like to take AAA rank Mega Man X8 runs? Is rank an already established category? I'll repeat: Would a faster non-S-rank run obsolete your S-rank run?

Edit: Oh wait, you answered to that when you were addressing Enhasa, right? So rank is a separate category?
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« Reply #43 on: September 16, 2008, 15:00:19 »
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Yeah apparently. I won't blame you because it was news to me too. It doesn't come up very often anyway, but you can think of it as difficulty differences (like normal vs hard).
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« Reply #44 on: September 16, 2008, 15:41:01 »
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Added a couple of low% definitions that were really obvious.

Mega Man X2 and X4: No items.

Contra III and Hard Corps (and IV too): no items.
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bsidwell: We might agree on most things but if you keep calling Zelda 1 a bad game you and me are gonna tangle.
nate: i thought that said tingle
Vorpaledge: hahahaha
agill: I thought it said tango
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