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Author Topic: SDA/Speedrun-Show - 2 interviews + happy end  (Read 3243 times)
Siyko


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« Reply #45 on: March 06, 2009, 09:52:46 »
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SMB run I think of like watching a guy run a really fast mile. It's like... ok, its certainly an accomplishment, and hella credit to him for doing it... but its just not fun to watch.

I find FPS runs the most interesting because you can see the world blaze by, and the runner anticipating every enemy and dealing with them systematically. I always like that.
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hi
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« Reply #46 on: March 06, 2009, 09:55:52 »
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AHA! So I'm not crazy after all! IMA GONNA PUT SOME PANTS ON NOW
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« Reply #47 on: March 06, 2009, 14:29:46 »
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I never bother showing the contra speedrun for friends if they havent played it themselves. I showed my girlfriend the other day though. Just the first level, because I forced her to beat that level. All in all she had to spend an hour and dying game over 20+ times.

The mario 3 speedrun works good for show. Most people between 10 and 30 know that beating a level without stop even once is nerdy. But I use to cut of when reaching the slowscrollertanks.

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they might not like the older games at all
Older games in general is less complicated. By other means, easier to understand. More new games is so complicated that it make no sense watching a speedrun of it.
In the MAGfest video though. There was moments in the new games that was a lot entertainment.
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Speedrunlist and other stuff.
Tp_Fox


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« Reply #48 on: March 08, 2009, 22:45:06 »
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Well if you're ever going to make another one, let me know and I'll give you the original avi files with extremely good quality.
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Working on: Doing yo momma Speed run-going for sub 1 min
Sorcerer88


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« Reply #49 on: March 09, 2009, 16:57:13 »
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Alright, the event is over! Considering the small amount of time we had, and the technical difficulties, the presentation went pretty well. Our microphones didn't work, we had no sound amplification and the Beamer-Laptop connection didn't work, so we had to put the small laptop in front of the presentation room and just let it play the video. So the audience couldn't quite enjoy big visual fireworks, but i think they got the idea.

The crowd-pleaser was the floating glitch in Hyrule Field for Ocarina of Time and the Morrowind part. On the negative side, it sometimes didn't work out to show videos while explaining some ideas, because there were 2 things demanding attention at the same time and the game sound drowned our talking from time to time. When and how to do the talking is probably the most difficult part with this kind of show type.

Also, i couldn't fully capture the presentation myself, i only have about half of the show as video footage. But i hope to get the whole thing from one of the 2 guys who were filming this completely. One of them is an editor of a german video gaming magazine (M!aniac), who will do an email interview with us to write an article about speedrunning. The other one is producer and director of a video gaming show on a pay-tv music station, who will create a television feature about speedrunning. We had a live interview with a professional camera and microphone on the location, which was pretty exciting. Of course we fell out of place from time to time, but i think we delivered some good ideas about speedrunning, and he promised to us that after the cutting, it will be a good interview and we won't recognize ourselves for sure Wink i hope it will be for the better, of course.
So, i think, we made a decent job promoting speedrunning and SDA on this weekend.

I've uploaded our extract video material to filefront, but i'm waiting to get the full filmed presentation so that i can show it as a talk with subtitles. For now, here's a small subtitled part of the show.

The show could have been better, but i think we caught the people's attention with this and we'll probably be there again next year to make it much better, when we can prepare longer for the event. For this time, as i said, i only had one week to select the extracts, censor the zwei video, cut together the video and prepare the talk, for which i wrote the notes at the day of the event in the train.
So all's well that ends well.
« Last Edit: March 09, 2009, 17:37:27 by Sorcerer88 » Report to moderator   Logged

Speedrun show held at a games festival in germany, video up!
nate
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« Reply #50 on: March 09, 2009, 22:39:31 »
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wow, rocking on the promotional stuff. yeah, definitely more good than bad. glad to hear it.
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for help with any terms i may have used in this post please see the glossary.
Manocheese


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« Reply #51 on: March 10, 2009, 12:28:42 »
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Awesome. Too bad the projector didn't work, but it sounds like things went well anyway. How many people would you say were there?
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Speed Runs and Videos

I ... was reading through the SDA FAQ.
I noticed the part where it says that no "mixed in music" is allowed. Like all mario games, NSMB obiously has music in it so I dont see how that can be banned.
Sorcerer88


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« Reply #52 on: March 10, 2009, 16:41:51 »
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I'd say about 20. That's nearly all the presentation room could hold. The interviews will do the bigger part of the promotion, i guess.
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Speedrun show held at a games festival in germany, video up!
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