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Author Topic: Commandos 2 run completed  (Read 3163 times)
P.Ommes


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« Reply #15 on: November 18, 2005, 13:34:28 »
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something new about rl stuff?
i want to see the run Sad
« Last Edit: November 18, 2005, 13:34:48 by P.Ommes » Report to moderator   Logged
agopo


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« Reply #16 on: November 18, 2005, 14:32:47 »
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I'd definitely like to see this run!

Commandos was a very good game series imo, great concept which should get used again these days
(wc3 made an effort in using more micro-management by having less units to control, but it's still not quite the same).
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ProtoMonkey
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« Reply #17 on: April 16, 2006, 16:16:44 »
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There were problems submitting the run to SDA meaning it won't be appearing here unfortunately. In the interests of promoting competition (this is a brilliant game for speed running) and so that the run doesn't idle in obscurity, you can find the finished thing here;

http://www.archive.org/details/Commandos2_3440

Time. Lvl. Name.
---------------------
01:09 L01 Night of the Wolves
04:37 L02 Das Boot, Silent Killers
05:44 L03 White Death
01:25 L04 Target Burma
02:27 L05 Bridge Over the River Kwai
04:11 L06 The Giant in Haiphong
04:02 L07 The Guns of Savo Island
02:05 L08 Saving Private Smith
04:45 L09 Colditz Castle
04:15 L10 Is Paris Burning?

-------
34:40 Total.

If people are intereseted (and assuming the powers that be here have no objections) I can also post a brief list of comments.
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P.Ommes


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« Reply #18 on: August 21, 2006, 15:44:55 »
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omg!
very nice!
<3
(nothing more to say Wink )

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Alfons
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« Reply #19 on: July 22, 2008, 04:19:20 »
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Damnit, now thats fast!
Great speedrun (just wathced the first 2 missions, downloading the others, but thats faster then you can look!)
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ExplodingCabbage



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« Reply #20 on: July 22, 2008, 09:25:51 »
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Pretty nice.

Why couldn't you submit this to SDA?
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Igyanata


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« Reply #21 on: July 25, 2008, 01:24:28 »
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You have told that the run is on Normal difficulty.I personally can`t accept it for speed demo!Actually many people know that it is not bug that the commandos could got alive in the Easy and Normal difficulties but if you play in Hard difficulty there isn`t such thing, that`s why I can`t accept your speed demo! But go on I will wait for you to make it on the Hard difficulty and submit it on SDA.  Wink
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Speed runs completed: Commandos 3
Speed runs in progress: Mirror`s Edge else improving Commandos 3
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« Reply #22 on: July 25, 2008, 07:27:13 »
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You have told that the run is on Normal difficulty.I personally can`t accept it for speed demo!Actually many people know that it is not bug that the commandos could got alive in the Easy and Normal difficulties but if you play in Hard difficulty there isn`t such thing, that`s why I can`t accept your speed demo! But go on I will wait for you to make it on the Hard difficulty and submit it on SDA.  Wink

that was not the reason why this run isnt up on SDA, if you read the thread then you would notice that ProtoMonkey posted this 'Unfortunately Radix has a lot of real life stuff going on right now, that will prevent him from accepting this run for at least a month'
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Stalker Shadow of Chernobyl 16:51      Bioshock      1:04:20
Age of Empires 3              2:09:39      Bioshock      sub 1h in progress
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dex| follow my example, I shall lead you to lands never beheld by human eyes
Ewil straight to hell, man
ExplodingCabbage



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« Reply #23 on: July 25, 2008, 11:12:24 »
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You have told that the run is on Normal difficulty.I personally can`t accept it for speed demo!Actually many people know that it is not bug that the commandos could got alive in the Easy and Normal difficulties but if you play in Hard difficulty there isn`t such thing, that`s why I can`t accept your speed demo! But go on I will wait for you to make it on the Hard difficulty and submit it on SDA.  Wink

that was not the reason why this run isnt up on SDA, if you read the thread then you would notice that ProtoMonkey posted this 'Unfortunately Radix has a lot of real life stuff going on right now, that will prevent him from accepting this run for at least a month'

That's not the reason either. ProtoMonkey posted that 2 years ago Tongue
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cortez


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« Reply #24 on: July 25, 2008, 11:37:32 »
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3 to  be correct, i guess it the procedure of the verification was different there
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Stalker Shadow of Chernobyl 16:51      Bioshock      1:04:20
Age of Empires 3              2:09:39      Bioshock      sub 1h in progress
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dex| follow my example, I shall lead you to lands never beheld by human eyes
Ewil straight to hell, man
ProtoMonkey
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« Reply #25 on: August 10, 2008, 08:02:29 »
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I personally can`t accept it for speed demo! Actually many people know that it is not bug that the commandos could got alive in the Easy and Normal difficulties but if you play in Hard difficulty there isn`t such thing, that`s why I can`t accept your speed demo!

It's neither my fault, nor my problem that there are differences in the skill settings under Commandos2. Furthermore, until you are made an administrator or moderator of the SpeedDemosArchive, I really could not give a rats ass whether or not this run meets your personal approval. A significant amount of work and effort went into beating the game this quickly and (since this was the very first Commando2 speed-run) a great deal of route-planning and experimentation went into finding sequence breaks that were unknown prior to my efforts. Until you put together a comparable run, you're in no position to make sweeping judgment on other people's hard work.

Thanks to everyone else with positive comments! I'm really glad people enjoyed watching the run. It makes all the hard work worthwhile.

Before I try to explain why the run never appeared on the SDA, let me first stress that there is nothing at all wrong with the run! It was never submitted for verification, but I'm absolutely confident that it would pass, since there are no exploits used which countermand SDA rules.

It's my own stupid fault that the finished product has never appeared on here. I waited a long, long time to get in touch with an administrator to whom I could send the run, but after almost a month of trying to get the thing posted, nothing had happened. It turns out that the powers that be were otherwise predisposed with some messy RealLife issues (see previous posts). So, like an idiot, I went ahead and uploaded the whole thing to (what was then) the file archive, by myself. I thought I was saving SDA staff members the hastle, but it turns out this was a stupid, stupid thing to do. Certain parties were (quite understandably) not best pleased. Communication kind of broke down at that point and I simply stopped pursuing it. That's why it's on the Archive.org, but not on SDA.

Anybody interested in watching the run can also find it on YouTube (where I've had some, quite amusing, accusations of stealing my own work!) Highlights, for those that know the game, would include; Utter decimation of the game's longest level, White Death (without using the Sapper, who is required to set explosives). The single largest sequence break of the run on Target Burma, which saves about 5 minutes. All out pandemonium on the final stretch of The Giant in Haiphong (which was the hardest level of all to play quickly). Several key skips and sequence breaks on The Guns of Savo island. Some sneaky shortcuts and use of resources on Saving Private Smith. Though my personal favorite, would have to be the exploding barrel sequence break I found on Colditz Castle Smiley

This was a really enjoyable game to run. I hope that someday my efforts will contribute to a still faster run, that does appear on SDA.

http://www.youtube.com/user/SavageMongoose
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Fyourics

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« Reply #26 on: August 10, 2008, 08:39:46 »
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i would do both commandos 2 and 3 runs if i had good speakers unfortunately these speakers can rip someones eats off........... Lips sealed
and i think its cortez on your youtube channel whos saying you ripped it off...
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« Reply #27 on: October 01, 2008, 09:23:58 »
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This is my speedrun made 2 year ago.
Video conditions:very hard difficulty,not being injured,not being detected

View Online(v1.20):http://www.56.com/w32/album-aid-1050132.html
View Online(v1.34):http://www.56.com/w18/album-aid-1913329.html
Download:http://hi.baidu.com/%C9%EE%B2%D8%B2%BB%C2%B6sjs/blog/item/87bd97139eadc3826438dbe5.html
« Last Edit: October 01, 2008, 09:45:36 by dex » Report to moderator   Logged
ExplodingCabbage



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« Reply #28 on: October 04, 2008, 07:45:56 »
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ProtoMonkey, just saw your post for the first time.

Uploading the run to the archive yourself without verification was indeed a bit of a dickish thing to do, but since by the sounds of it you did it naively with the best intentions (or at least not a full understanding of the transgression you were committing) I think it's a shame the admins haven't been forgiving and still hosted what is certainly an awesome run on SDA. I'm confused as to why you were even able to upload to the archive in the first place - I would've thought you'd've needed an admin account to do that! Was it just open for anyone to upload to? That's retarded.

Ah well. Shit happens, I guess, and at least there's other places we can watch it. Nice work.
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Ewil



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« Reply #29 on: October 04, 2008, 10:32:16 »
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Why would it be "dickish thing" ? Everyone can upload to archive whatever video they want, not only SDA staff.
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