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Author Topic: anri-chan  (Read 49981 times)
AnubisGI


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« Reply #855 on: July 04, 2008, 19:14:11 »
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Not really sure what your goal is. Anri-chan has always output aac-lc.

Could it be the anri-chan version i am using? I am on 3 beta 2 atm.

Edit - For some reason the encode worked but it's the same problem that the PS3 has. Only MQ works.
« Last Edit: July 04, 2008, 19:22:23 by AnubisGI » Report to moderator   Logged
ballofsnow
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« Reply #856 on: July 04, 2008, 19:18:23 »
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Heh.. man.. I can't guess what you're trying to do. If you're having a problem getting compatible video/audio onto your player, please create a separate thread. You may get attention from others besides me/nate to help you out.
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AnubisGI


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« Reply #857 on: July 04, 2008, 19:23:12 »
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Read above. Sorry i was being so snappy it's just it was pissing me off.
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ballofsnow
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« Reply #858 on: July 04, 2008, 19:29:49 »
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I have no idea what player you're trying to get the video to work on, but the PS3 thing interests me since it's on the list of things to fix for next beta.

Were you never able to get HQ working on the PS3, whether through anri-chan or MeGUI?
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AnubisGI


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« Reply #859 on: July 04, 2008, 19:33:11 »
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I have not tried MeGUI but anri-chan was a no no.

I can try MeGUI tommorow if you want.

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ballofsnow
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« Reply #860 on: July 04, 2008, 19:34:35 »
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I'd appreciate any testing you can do.
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AnubisGI


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« Reply #861 on: July 05, 2008, 02:36:10 »
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Just tried a HQ encode with MeGUI using the anri scripts and no luck. Must be something to do with the PS3.
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nate
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« Reply #862 on: July 05, 2008, 09:46:07 »
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i would be very surprised if hq worked. have to use mq if you want it to be compatible with the low-power players.
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AnubisGI


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« Reply #863 on: July 05, 2008, 13:49:03 »
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i would be very surprised if hq worked. have to use mq if you want it to be compatible with the low-power players.

I can understand HQ not working but why not LQ?

Surely LQ would put even less strain on these players? (so it would be happy to play it)

I can't see why the PS3 can't play HQ. I was thinking that it was to do with the audio bitrate but because LQ and MQ is both 64 kbps then that rules that out.

Maybe there is a specific bitrate that can be played? Maybe like 300 kbps to 800kbps or something. I'll do some testing with different bitrates and use the proven to work 64 kbps audio.
« Last Edit: July 05, 2008, 14:08:13 by AnubisGI » Report to moderator   Logged
ballofsnow
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« Reply #864 on: July 05, 2008, 14:03:03 »
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It's probably not the bitrates, but the x264/aac settings you use. There's many possibilities. One that I'd keep an eye on is VBV Max Bitrate.
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nate
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« Reply #865 on: July 05, 2008, 14:08:34 »
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yeah, the "lq is lower bitrate so it must be easier to play" thing is totally bunk. if anything it's harder to play because we have the settings (b-frames especially) cranked way up to squeeze all the possible quality out at the low bitrate. so what you think would make it easy to play actually means it's quite hard.

worked with molotov recently trying to recreate the ipod-compatible settings for the megui guide but was not successful. it's extremely touchy - the --level 1.3 argument seems to be required. at some point turning off b-frames etc you can get quacktime to give you a "data rate" under info but even then my itunes is refusing to put it on the ipod. best to compare the lq and mq settings in anrichan arg by arg if you're really that interested in compatibility.
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AnubisGI


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« Reply #866 on: July 05, 2008, 14:34:00 »
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I configged all the main stuff that was on the MeGUI SDA page. I'll look into settings more on the advanced tab.
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« Reply #867 on: July 05, 2008, 14:36:14 »
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just to make sure i'm making myself totally clear, the megui page in the kb does not attempt to make things compatible at all. it comes from a long time ago before there was any compatibility research done.
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AnubisGI


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« Reply #868 on: July 05, 2008, 16:17:38 »
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Ugh. I just encoded an MP4 at the same MQ settings in MeGUI and the PS3 hates it still. Must be the settings i am using. Anyone else with more experience might be able to get the Triple playing them
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« Reply #869 on: July 05, 2008, 16:27:10 »
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I'm sure we're not the only ones trying to get x264 compatibility on the PS3. Someone has likely found the correct profile already.

edit- In fact, MeGUI already has profiles for the PS3 / X360. lolz.
« Last Edit: July 05, 2008, 16:35:22 by ballofsnow » Report to moderator   Logged
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