ballofsnow
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« Reply #870 on: July 05, 2008, 16:44:51 » |
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nate
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PRYING OPEN MY THIRD EYE
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« Reply #871 on: July 05, 2008, 17:31:17 » |
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dang man, you're on fire today. anri-chan is moving from economy to luxury without the bloat of commercial software. user-centered design is alive apparently.
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for help with any terms i may have used in this post please see the glossary.
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AnubisGI
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« Reply #872 on: July 05, 2008, 20:04:24 » |
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edit- In fact, MeGUI already has profiles for the PS3 / X360. lolz.
I can't see any PS3/360 profile to select anywhere. Edit - Nevermind. Got it working with my own encode. All you need to do is set AVC Level to 4.1 Nate, the word b-frames was mentioned on a few forums(as you were saying about it being high on LQ and stuff). If i remember they said not to use b-frames over 3. So if b-frames being over 3 was causing the PS3 not being able to play the LQ files, what was stopping HQ? I'm probably wrong here but it might have something to do with the HQ encodes being over a AVC Level of 4.1?
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nate
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PRYING OPEN MY THIRD EYE
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« Reply #873 on: July 05, 2008, 20:26:37 » |
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even 3 would be good if we can pull that off ... dunno about ipod though.
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for help with any terms i may have used in this post please see the glossary.
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AnubisGI
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« Reply #874 on: July 05, 2008, 21:19:39 » |
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Is there anyway we can get Anri to do a AVC Level of 4.1? (maybe like an optional encode or something)
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nate
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PRYING OPEN MY THIRD EYE
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« Reply #875 on: July 05, 2008, 21:20:30 » |
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is it just --level 4.1? the problem is i think that conflicts with what we're doing for ipod lol ...
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for help with any terms i may have used in this post please see the glossary.
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ballofsnow
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« Reply #876 on: July 05, 2008, 21:26:46 » |
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MQ can stay the same. Anubis has mentioned that it works on the PS3. Here are the changes I need testing for HQ on PS3/X360. Fortunately I own a PS3 so testing should be easy. (code is not exact from anri-chan)
OLD PASS 1
"%anri_dir%x264.exe" --pass 1 --bitrate %3 --stats "%2.stats" --bframes 16 --analyse none --qpmin %5 --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL %1
OLD PASS 2
"%anri_dir%x264.exe" --pass 2 --bitrate %3 --stats "%2.stats" --ref 8 --mixed-refs --no-fast-pskip --bframes 16 --b-rdo --bime --weightb --direct auto --subme 7 --trellis 2 --analyse all --qpmin %5 --me umh --threads auto --thread-input --progress --no-psnr --output "%2_video.mp4" %1
NEW PASS 1
"%anri_dir%x264.exe" --pass 1 --bitrate %3 --stats "%2.stats" --level 4.1 --bframes 16 --analyse none --qpmin %5 --vbv-bufsize 9000 --vbv-maxrate 25000 --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL %1
NEW PASS 2
"%anri_dir%x264.exe" --pass 2 --bitrate %3 --stats "%2.stats" --level 4.1 --ref 8 --mixed-refs --no-fast-pskip --bframes 16 --b-rdo --bime --weightb --direct auto --subme 7 --trellis 2 --partitions p8x8,b8x8,i4x4,i8x8 --8x8dct --qpmin %5 --vbv-bufsize 9000 --vbv-maxrate 25000 --me umh --threads auto --thread-input --progress --no-psnr --no-ssim --output "%2_video.mp4" %1
On second thought, New Pass 1 may need to change... mainly the level and vbv stuff. -done
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ballofsnow
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« Reply #878 on: July 06, 2008, 12:21:11 » |
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New profile works on PS3. LQ, MQ, HQ all played fine. I'll assume it works on the X360.
What about the Wii?
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AnubisGI
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« Reply #879 on: July 06, 2008, 14:39:07 » |
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New profile works on PS3. LQ, MQ, HQ all played fine. I'll assume it works on the X360.
What about the Wii?
Yeah, it should do. If you need to check more indepth, http://wiki.digital-digest.com/index.php/MeGUI_PS3/Xbox_360_H.264_ProfilesAs for WII, i can't even find google searches of it streaming video. snow, can you put together a new anri or something then? (or i can wait until the official anri 3 is released or something)
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ballofsnow
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« Reply #880 on: July 07, 2008, 22:22:24 » |
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snow, can you put together a new anri or something then? (or i can wait until the official anri 3 is released or something)
You can edit the code yourself. The changes are in red in my previous post. However, there may still be issues with the profile. I made an XQ version of an HD trailer (The Day the Earth Stood Still), resolution 1920x816. My PS3 recognizes it, and plays the audio, but no video. More testing will need to be done.
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ballofsnow
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« Reply #881 on: July 08, 2008, 18:24:15 » |
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Ok, the HD clip is working now with these lines: "%anri_dir%x264.exe" --pass 1 --bitrate %3 --stats "%2.stats" --level 4.1 --bframes 3 --analyse none --qpmin %5 --vbv-bufsize 9000 --vbv-maxrate 25000 --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL %1
"%anri_dir%x264.exe" --pass 2 --bitrate %3 --stats "%2.stats" --level 4.1 --ref 3 --mixed-refs --no-fast-pskip --bframes 3 --b-rdo --bime --weightb --direct auto --subme 7 --trellis 2 --partitions p8x8,b8x8,i4x4,i8x8 --8x8dct --qpmin %5 --vbv-bufsize 9000 --vbv-maxrate 25000 --me umh --threads auto --thread-input --progress --no-psnr --output "%2_video.mp4" %1 2>&1 | "%anri_dir%tee.exe" x264pass2_stdout.txt
I had to change the number of reference frames from 8 to 3, and b-frames probably needs to be max 3 so I changed that as well.
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ballofsnow
Moderator
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« Reply #882 on: July 09, 2008, 17:23:14 » |
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Nate, got a warning on the ipod profile that there's a vbv max rate but no vbv buffer size. The profile on MeGUI shows bufsize of 512 to accompany 768 max rate. Any problems adding the bufsize to the command line?
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nate
Administrator
PRYING OPEN MY THIRD EYE
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« Reply #883 on: July 11, 2008, 01:51:54 » |
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unknown. i've been looking at the warning wondering if i should do something about it for what seems like years now lol.
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for help with any terms i may have used in this post please see the glossary.
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ballofsnow
Moderator
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« Reply #884 on: July 13, 2008, 15:40:21 » |
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What's the stance on D1 MQ? Which x264 profile?
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