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Author Topic: low%/100% definitions  (Read 19348 times)
Essentia


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« Reply #15 on: September 15, 2008, 10:07:34 »
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Radix defined 100% for Final Fantasy VI as getting all characters and all espers.  You can read the discussion here.
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« Reply #16 on: September 15, 2008, 10:55:51 »
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I wish defeating the magi-master was included in that definition. Fight was SO epic =[
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« Reply #17 on: September 15, 2008, 12:39:37 »
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I may or may not attempt these but will throw these out there for future consideration.

Cool Spot (Genesis, don't know about other versions)
100: All 100 cool points in each stage (including in bonus stages?) and collecting U-N-C-O-L-A?  Not really sure here.

The Bouncer
low: no buying special moves or improving attributes for your character
100: max attributes and all special moves bought aka s-rank, I believe that's game-defined (note: not possible in one playthrough, would require I believe 2 new game +s; may not be possible to ss run that since you have to save after clearing the game and then reload it for extra game [new game with stats carried over hence ng+] unless we consider that as a forced reset)

The Simpsons: Hit & Run (planning route for any%)
100: defined in-game

The 100 definition for Sonic 2 would be the same for Sonic 1 and Sonic 3 & Knuckles (for 3&K, all regular and super emeralds collected)
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« Reply #18 on: September 15, 2008, 13:12:53 »
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Zelda Majora's Mask: all hearts, upgrades, bottles, great fairy gifts, masks, songs, bombers' notebook (note: I have no idea what to cut out if anything, maybe bottles, songs, or bombers' notebook... last two show up in quest status though)

Nothing should be cut out.  In fact, of all Zelda games, MM, and only MM, has a really easy definition of 100%:  All items that don't disappear after playing the song of time.  This requires everything you listed, plus area maps, dungeon maps, and compasses.  Unfortunately, precedent is that those don't count, but that definition is so nice and simple that they really should be considered.  The only place it even makes a difference in the route is Stone Tower, as for all the others you pretty much have to go right by the map and compass while getting the stray fairies.

Low% is similar.  Get the fewest number of items that don't disappear after playing the SoT.  The only possible difference this makes is that the Scarecrow Song explicitly does not count as an item, but it's only used for a shortcut, anyways.
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« Reply #19 on: September 15, 2008, 13:26:23 »
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How exactly does that make it feasible? I won't be having any money because I can't do the glitch to buy stuff, and even if the game counts only what's unlocked (can't remember), not what you've bought, I would still be presented with some disadvantages because I can't buy stuff like Shock Barrier or whatever they are. What does the game count, anyway? Does it even count things like sub tanks? Angry

You'd still need to go to NG+ because of Zero's Sigma Blade, even if unlocking the armors isn't necessary... those things cost insane amounts of money, too, and I don't think there's any way to kill bosses faster than with Nova Strike. If I could rack up enough money to get the Ultimate Armor, that's another thing entirely, though.

according to the game, you only have to collect the rare metals and capsules. in theory, you don't have to buy anything. the Sigma Blade, Ultimate Armors, and navigators do not contribute to what the game calls 100%.

this obsoletes the need to continue on to a NG+, so using the Ultimate Armors is out of the question.
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« Reply #20 on: September 15, 2008, 13:48:49 »
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Wait a second. I thought you needed to buy Sigma Blade for Zero, since he'll be at 95% without it. You know, the reason why you don't need to buff him up to 100% to get the Black Armor? I'll have to look into that.
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« Reply #21 on: September 15, 2008, 14:03:39 »
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Radix defined 100% for Final Fantasy VI as getting all characters and all espers.  You can read the discussion here.

To clarify this, you need to replace Odin with Raiden (or is it the other way around? I forgot), and you need to choose the esper instead of the sword in Narshe.

Zero series: Getting 100% and ranks is a lot different Enhasa. Rank just an in-game evaluation, it doesn't take into account the items you can collect.

Zero 1: I think it would just be all Cyber elves.

Zero 2: All Cyber elves and forms, except for the ones you can only collect after you beat the game.

Zero 3: I don't remember this game too well, but I think it would be all of those chips you can collect for Cerveau.

Zero 4: I don't know, I don't care about this game enough  Undecided

Oh yeah, Metal Slug 1-X can have 100% runs, since there are no alternate paths until 3. 100% is rescuing every single prisoner.
« Last Edit: September 15, 2008, 14:18:27 by mikwuyma » Report to moderator   Logged

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« Reply #22 on: September 15, 2008, 14:44:16 »
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Wait a second. I thought you needed to buy Sigma Blade for Zero, since he'll be at 95% without it. You know, the reason why you don't need to buff him up to 100% to get the Black Armor? I'll have to look into that.

again, you don't have to buy anything. so you don't have to "level up" the characters either. everything on the R&D menu has no bearing on what the game's save file counts as 100%. it's just capsules and rare metals.

and you actually do need the Sigma Blade to get Black Zero.
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« Reply #23 on: September 15, 2008, 15:47:56 »
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In Metal Slug 1/X, don't prisoners spawn when you take a long time fighting bosses?
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« Reply #24 on: September 15, 2008, 16:19:28 »
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Neither does invincibility in contra but it wasn't used, so I just assumed the same would be true (i remember i asked you about it al ong time ago when i was still working on bloodlines). I guess the same would go for food then too, though i don't know why you would stop for food in a speedrun.

Also for a while i worked on castlevania: bloodlines low% which was defined as collecting no sub weapons, weapon power ups, food, or "kill everything" items. Points were the only thing that were fine.

Why wouldn't kill everything items be ok? They don't stay with you.
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« Reply #25 on: September 15, 2008, 17:25:07 »
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Future runs:

100%
* New Super Mario Bros (3 star file includes, Bowser defeated, All levels & exits and collecting and paying all 240 Star coins).
* Super Mario 64 DS 150 stars (Luigi and Wario unlocked too).
* Wario Land: SML3 (All 15 treasures. all hidden exits too. But it requires lucky gambling to achieve 99,999 coins for the Perfect ending).


Low%
* New Super Mario Bros (1 star file) that uses cannon warps to reach Bowser as soon as possible.
* Super Mario 64 DS. 50 stars (Out of bounds glitch abuse, only Mario and Yoshi).
* Zelda A Link to the Past ... Only Master Sword with no Mail upgrades nor Shield upgrades. Dungeon hearts can't be avoided. No Blue cane, Magic Cape (and anything else I've missed).


Oh and Lord VG my UFO abuse run of Kirby's Adventure percentage was 71%.
« Last Edit: September 16, 2008, 06:42:44 by Greenalink » Report to moderator   Logged

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Kirby's Adventure PAL Any% with UFO abuse: 49m 37s
Super Mario 64 DS 80 Stars (non-glitched): 1:27:36
NSMB 100% in 45 segments: ACCEPTED.
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« Reply #26 on: September 15, 2008, 18:00:10 »
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Dracula X Chronicles covers percentage a little differently from it's predecessor. stages, maidens, and bosses still count. but in addition, hidden CDs and the two retro games count as well. i don't think these extra things should count towards 100%, because 8 of the CDs and Peke have to be unlocked through Boss Rush. i see no need to go through Boss Rush 9 times.

so for Dracula X Chronicles, 100% should be the same as in Rondo of Blood.
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« Reply #27 on: September 15, 2008, 19:18:08 »
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Enterim: Yes, but it's not infinite spawning, so you would just have to wait.

Stanski: Hmmmm, good point, I guess it's just better if nothing is collected except for points.

Satoryu: Fair enough.

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« Reply #28 on: September 15, 2008, 22:45:36 »
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Dracula X Chronicles covers percentage a little differently from it's predecessor. stages, maidens, and bosses still count. but in addition, hidden CDs and the two retro games count as well. i don't think these extra things should count towards 100%, because 8 of the CDs and Peke have to be unlocked through Boss Rush. i see no need to go through Boss Rush 9 times.

so for Dracula X Chronicles, 100% should be the same as in Rondo of Blood.

On one hand, I love this definition.  I hate going through boss rush 8 times (not 9.  You only have to go through Normal 2x if my notes are correct.  One of the times through was for Peke Peke unlockable).  Once you've unlocked Original/SOTN/Peke, they stay unlocked unless you deleted ALL of the DXC save files.  I don't remember what they're replaced with

On the other hand, it's only 60% complete, if I remember right.  Which kinda sucks. >_>;;
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« Reply #29 on: September 16, 2008, 09:39:56 »
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What's the definition for Zelda Links Awaking DX 100% run?

My Suggsesion is:

-all upgrades
-all Heartpieces
-all Lv2 equiptmend
-all barter transaction done and get the boomerang
-do the color dungen to get the red or blue suit

THIS doe's not include the Photos because I think the Photos dont count because they dont increes any ability

But whats the officel definition?
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Waiting for Vertification: Splinter Cell Chaos Theory PC Version
Planned: The Legend of Zelda Links Awaking DX any% SS best (1:30:57)
            Valkyria Chronicles any % Segmented 8 Seg done Time: 36:00
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