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Released in August 1997, Hexen II is a Quake-engine game taking place in the land of Thyrion which has been taken over by Eidolon. Using some magic staffs and the occasional catapulting sheep, you must defeat Eidolon's four generals before facing him.

 

Best time, easy difficulty: 0:27:36 by Pif & Luc de Mestre on 2005-02-25.

Author's comments:

0 - Introduction

Don't miss the forum thread about Hexen 2 done quick.

1 - Game presentation

Anyone familiar with the 3D gaming genre will remember Heretic and Hexen, two great games by Raven Software that took the Doom engine to new heights. The gang at Raven has done the same to the Quake engine with Hexen II. Hexen II is the first of many games that uses the amazing and unbelievably versatile Quake engine. Eidolon, the oldest and most powerful Serpent Rider, has enslaved your beloved land of Thyrion. His power is immense; his grip on Thyrion is absolute. His evil minions have terrorized the people of Thyrion long enough. It is up to you to defeat Eidolon and his vile servants and to restore the freedom and dignity of the people. The odds are greatly against you and the task is formidable. Will you accept the challenge and can you succeed?

2 - Run Presentation

This is a Hexen 2 v1.11 run at skill 0 with the crusader. Hexen 2 is very similar to quake and almost all QdQ tricks can be used in Hexen 2 (slope jumps, rocket jumps with the Meteor Staff, explosive barrels jumps, bunny, monster boosts, air control, U-jumps). This project is recorded as a QdQ project - level by level. At the end of each demo a saved game is created when you get in the next level - saved game that were the base for the next level in the run. Hexen 2 is hub-based, like quake 2, so there are lots of map changes. In fact this run is 67 demos long. I have uses lots of tricks and commenting all of them is too long. The mains tricks are:

Bunny - bunnys are really fast with hexen 2. Hexen 2 is quake with sv_maxspeed set to 640.
Zigzagging - when there is no room for bunny you can wall hug or zigzag. But bunny is faster and with the mad air control of the engine you can use it almost everywhere.
Strafe running - in water strafe running is great.
Meteor Staff - the Meteor Staff is the third weapon of the crusader, it shoots explosive meteors. Sot it can be used for performing some jumps. The weapon also boosts you backward when you shoot.
Slope jumps - As in quake, that is very useful when you don't have the Meteor Staff.
Chaos device - This item teleports you at the start of the level - to the last entrance you used for getting in the map. The chaos devices saves lots of time and are very useful. A few monsters can randomly drop chaos devices. [archer_lord & werejaguar probability: 1/83.33] [werepanther & medusa & wizard_lord probability: 1/133.33].

Oh, this run has been recorded by Pif de Mestre & Luc de Mestre with Hexen 2 1.11 and a modified progs.dat that display the time and automatically save the game when you get in a new map. If you want the hexen 2 stats patch contatct us at korax2@yahoo.com. If it is too slow for you, improve it.

3 - Timing

The run is 67 demos long. Total time is 25:58 if you add the time (in seconds) in each map. Total time with all the decimals added and the intermission time: 27:41, the timer ends when eidolon dies. Radix used 27:36 for the time at SDA as the real time of the run, the game steals about 0.2 seconds from you on each map load.

-----------------------
Episode 1
-----------------------
Demo   time	Runner
00	1:00	Pif
01	1:30	Pif
02	0:14	Pif
03	0:24	Pif
04	0:13	Pif
05	0:30	Pif
06	0:06	Pif
07	0:06	Pif
08	0:15	Pif
09	0:05	Pif
10	0:16	Pif
11	0:34	Pif
12	0:07	Pif
13	0:26	Pif
14	0:18	Pif
15	1:00	Pif
16	0:05	Pif
17	1:05	Pif
18	0:08	Pif
-----------------------
ep1 time: 8:22
-----------------------

-----------------------
Episode 2
-----------------------
19	0:09	Pif
20	0:35	Pif
21	0:07	Pif
22	1:03	Pif
23	0:23	Pif
24	0:33	Pif
25	0:08	Pif
26	0:09	Pif
27	0:06	Pif
28	0:15	Pif
29	0:08	Pif
30	0:24	Pif
31	0:03	Pif
32	0:05	Pif
33	0:17	Pif
34	0:07	Luc
-----------------------
ep2 time: 4:32
-----------------------

-----------------------
Episode 3
-----------------------
35	0:46	Pif
36	0:11	Pif
37	0:03	Pif
38	0:12	Pif
39	0:19	Pif
40	0:09	Pif
41	0:37	Pif
42	0:10	Pif
43	0:02	Pif
44	1:44	Pif
45	0:02	Pif
46	0:37	Pif
47	0:54	Pif
48	0:07	Pif
49	0:32	Pif
50	0:43	Pif
51	0:04	Pif
52	0:14	Luc
-----------------------
ep3 time: 7:26
-----------------------

-----------------------
Episode 4
-----------------------
53	0:20	Pif
54	0:36	Pif
55	0:19	Pif
56	0:22	Pif
57	0:06	Pif
58	0:15	Pif
59	0:45	Pif
60	0:16	Luc
-----------------------
ep4 time: 2:59
-----------------------

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Episode 5
-----------------------
61	0:36	Pif
62	0:26	Pif
63	0:44	Pif
64	0:09	Pif
65	0:09	Pif
66	0:35	Pif
-----------------------
ep5 time: 2:39
-----------------------

-----------------------
total time: 25:58
-----------------------
4 -Thanks

All QDQ team for the idea (www.planetquake.com/qdq/).
All SDA team because they are great guys (http://speeddemosarchive.com/).
Radix because he is a great man.
Stx-Vile for the same reason and some suggestion.
dragonGOD for making the .avi - that is really great.

Pif & Luc de Mestre 05/03/05

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