Released in July 99 and based on the comic strip, Shadow Man is the bearer of the Mask of Shadows, which grants
immortality, the power to freely walk between the land of the living and the dead, and the
ability to harvest souls. The current Shadow is Michael Leroi, who was living the good life
until his entire family was killed due to his greed and bad luck -- which led to his becoming
a slave to a 400-year old sorceress who needs his sexual energy to stay young. As if all this
wasn't enough, an ancient evil named Legion has returned and plans to conquer and cleanse the
mortal realm using an army of the undead. Naturally, it's your job to stop it.
- Best time, 15 souls: european version 0:44:43 by Wouter M. 'WMJ' Jansen on 2008-08-07.
- Best time, 90 souls: 3:14 by David 'marshmallow' Gibbons on 2005-08-03.
European version 15 souls 0:44:43 by Wouter M. Jansen, done in 9 segments.
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Author's comments:
First, I'd like to thank LeCoureur103 for discovering most of the tricks that I've used in this run. He is also the one who discovered the huge sequence break which makes it possible to finish the game after collecting just 15 dark souls. I'd also like to thank Marshmallow for posting the first run of the game which I very much enjoyed watching and it inspired me to run this game.
I would also like to thank Radix, Nate, Mike Uyama, DJGrenola, Enhasa, ballofsnow, Morfans, dex, Lag.com and NahkahiiR for doing all their great work for SDA.
A lot of the tricks in this video are not possible on at least the Dreamcast version of the game because the areas are very slightly altered there and enemies refuse to walk through closed doors.
- Segment 1: This segment is very straightforward. I just have to run to the church to collect Luke's teddy bear which can take me to Deadside. No real mistakes here.
- Segment 2: I collect the dark soul up the bloodfall early by jumping from the piller up there. I can skip a very large portion of the Marrow Gates by jumping to a ledge near the exit that you normally can't get to yet. After that, I proceed to the prophecy room.
- Segment 3: Easy segment where I collect a dark soul and go to the Wasteland.
- Segment 4: This segment starts by activating the rope which I need later. I first make a jump up a bloodfall that pretty much has to be pixel perfect. This dark souls is a bit out of the way but still the fastest on my route to collect 15 of them. After that, I take the rope and jump onto the wall which allows me to go through the tent located above the asson. I skip the asson of course as this is a low% but I can be usefull against the final boss. The jump over the hot coals allows me to get 2 dark souls a bit faster than taking the long walk to get there from the other side.
- Segment 5: Short segment where I go to Pieter Bruegel's Tower of Babel... eh the Asylum. Nothing special here apart from the jump out het small corridor into the wide open space in front of the Asylum. By jumping very far I can skip the opening cutscene.
- Segment 6: This segment has one of the hardest to perform tricks of the run. I jump pas both of the fiery pipes by jumping to the side of them, which pushes me a little bit to the side and lets me float half above the hot coals for a split second. In this split second I have the right angle to jump again past them. I jumped a little too late for the second pillar which caused Shadow Man to grab the ledge but it didn't cost me more than a few seconds. By going into this section I can collect 4 quick dark souls.
- Segment 7: This segment could have also been before segment 6. I had to wait for the first floating platform a bit so it doesn't matter that I'm a bit slow in the beginning. After that, I'm just in time for the second platform by jumping across some pipes which saved me a little time. I got past all the hookman pretty well but during the scene where I collect the first dark soul of the area, one of them has his way with me. Good thing you don't take damage during cutscenes. I go to the Cathedral of Pain for an easy dark soul and then warp back to get the last dark soul of the run.
- Segment 8: I go the Asylum Cageways to be able to go to the Engine Block where the final boss is. I need to pass a coffin gate that needs 15 dark souls which is why I had to collect at least 15. I survive the Duppie team-up surprisingly well at the coffin gate where I don't even get hurt. I can get to the train faster by jumping onto the wall rather than using the rope to get over the wall. I get hit twice by guards but as it didn't really cost me any time I just went on to the Engine Block. I jump down from the warp point to avoid using save warps as for some reason you always have to start down there.
- Segment 9: This segment was by far the hardest to record. It starts out with me luring the surgeon all the way to the engine room. When he enters the engine room he has to walk just a little bit forward to provide the enemy boost which allows me to jump onto the dark engine. This went pretty smooth overall. Peforming this glitch always takes me at least 30 minutes to an hour of retries.
Then comes the super long unskippable cutscene that's really only interesting if you have played the whole game.
The fight with Legion is a real pain and probably one of the worst boss fights in general in any game I've ever played. With only the shadowgun at shadow level 4 it really takes forever to beat him. On top of that he just randomly flies up really high where I can't hit him. A lot of luck is involved to do this fight fast. He alters shooting homing projectiles with high speed projectiles that do a lot of damage. The only way to avoid them is to constantly as you can't hide anywhere at all. The beginning of the fight was pretty bad. I lost Legion for a while because he flew up too high for me to spot him or hit him. Later into the fight I got much more in the rythm and it went better but really, it just takes forever.
90 souls 3:14 by David Gibbons, done in 20 segments.
Author's comments:
Although released on multiple platforms, Shadow Man is by far the darkest title on the N64 that I can
recall. I mean, the first item you use is your dead little brother's teddy bear to warp to different areas.
I also can't pass over the fact that our protagonist is black. And he's not Token!
This game is similar to, say, Mario 64. There's lots of jumping, climbing, swimming, lava, etc.; except, instead of 120 stars there are 120 dark souls...and instead of, say, stomping on an enemy you steal their eternal spirit. And instead of getting a cap you have tattoos scalded onto your body. Not too many differences, really.
I personally don't recommend this run to anyone who hasn't played it. Except maybe segment nine, starting at around six minutes. That's the Playrooms level, which has...interesting background music, to say the least. There's some nice happy, carefree jingles which don't fit the level at all. Then there's distorted laughing, children playing...then there's a high speed dentist drill and what sounds like some juicy root canals. Meanwhile, a woman is screaming out in horror and pain, which quickly fades to orgasmic ecstasy and eventually crazy laughter as our good dentist drills deeper. Meanwhile, a rubber ducking is squeaking away. Isn't that great?
There's a lack of water in this game. In fact, there's only one small area that has any. Every other liquid in this game is blood...oceans of blood.
OK, OK, I should probably make some comments on the run. Well, I basically collect the minimum amount of dark souls needed to beat the game (95) in such a way that I can skip the third temple (the temple of blood) and the third tattoo (Nager), which saves a lot of time. Other than that, there's not much for me to say. I use the most direct routes I can think of while trying not to screw up too much. Lots of areas are like a huge, dark maze and the controls can sometimes be unforgiving, particularly when jumping. That's a good cover for any mistakes (although there is one area in the game, in the room with two of the giant zombies called Trueforms, where I miss a jump that as far as I can tell is the game's fault, because there's something wrong with the way Acclaim made that friggin' boxes...but yeah, other than that you can blame me).
So, have fun watching this...I hope both of you enjoy it.
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