Shadow of Destiny is a 2001 Adventure game for the PS2, following Eike Kusch's attempt to uncover and prevent his present day murder in an intriguing time travel plot.
Best A-ending time: 0:26:21 by 'Runa' on 2013-08-04, done in 9 segments.
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Author's comments:
I love this game. And I love Eike, too. Isn't he just adorable?
Here are the (very rough) notes I put together, starting from NG+ and aimed towards the A ending...
Also, thank you so much, SDA community, for your tolerance and support with this run! It's been an absolute pleasure!
INTRO
-Choose "Am I dead?" "Who's there?"
-Go to fortune teller
-Travel to past
-Talk to girl, old lady, and mother
-Travel to present
-Talk to juggler
CHAPTER 1
-Leave fortune teller's house and go to house on fire
-Talk to Hugo, say no
-Run back to the juggler to get egg
-Talk to Hugo, then say yes
-Start in fire house, use digipad to travel back in time
-Go around house right side, see Hugo
-Travel to present
CHAPTER 2
-Start in front of café, go to square
-Travel to past with Dana
-Use lighter
-Go to alchemist's house
-Talk to seed guy
-Go get ladder in front of butcher shop
-Talk to squire guy by museum 2x, trade postcard with him
-Use ladder by door, get medallion
-Use medallion by seed guy
-Travel to present
CHAPTER 3
-Go forward to museum
-Go across door, upstairs to meet Eckart
-View one painting, then go downstairs
-Say, "Can you give me any proof, then?"
-Go forward to grab energy unit
-Travel to present
CHAPTER 4
-Go forward to bar, trade egg for fry pan
-Go outside, use frying pan
CHAPTER 5
-Go forward and left to get to bar
-Travel to "I think Mr. Alfred"
-Grab energy unit behind poster
-Go up to man at museum
-Grab energy unit on floor
-Go outside, talk to men and say, "I guess a library"
-Travel to present
-Grab energy unit before going upstairs
-Go to library, through white door
-Read medicine book
-Travel to "four years since"
-Go to butcher's shop and get meat
-Grab energy unit by well
-Use meat by dog
-Go forward, get lab key
-Grab energy unit downstairs
-Travel to "her father sells medicine"
-Grab energy unit by well
-Go to alchemist house
-Go down into lab
-Go back upstairs
-Say "I think you may be my ancestress" 2x
-Travel to present
-Use antidote
CHAPTER 6
-Grab energy unit going forward
-Travel to "a cold day"
-Say "something about time travel"
-Get pocket watch
-Travel to present
CHAPTER 7
-Go upstairs, be pushed
-Travel to "night before"
-Try to open tower door, but trigger need key
-Travel to Mr. Alfred's
-Grab energy unit by door
-Enter house, get key
-Go to bathroom first to go through white door
-Go to tower
-Get new rope
-Travel to "night before"
-Go back up tower, use new rope
-Travel to present
-Go up tower, touch rope
CHAPTER 8
-Travel to "will I see the red stone"
-Go to photo shop, see Dana
-Grab energy unit by alchemist's house
-Go to alchemist's house
-Talk to father, and give him the Philosopher's Stone
-Travel to "10 days from experiment"
-Enter alchemist's house
-Go to basement
-Grab energy unit on floor
-Travel to present time
-Go to town square, find Hugo and Margarette
-Go to Former Alchemist's House
-Grab energy unit in front of fortune teller's house
-Travel to "a cold"
-Head south and find homunculus
-Grab energy unit by bench
-Travel to present
EPILOGUE
-Say "have it your way"