Dimension of the Gibbed
Welcome to third part of a multi-part contest that'll send your bodyparts flying! The idea is to gib your way through the whole of Episode One - Dimension Of The Doomed in the fastest possible time. The finishing stats from the winner of the previous contest will be used as the starting stats of the current contest, the finishing stats from the winner of the current contest will be used as the starting stats for the next contest, and so on. Don't worry if that sounds a little confusing, all will become clear as time goes on. At the end of the series of competitions all the winning entries (and any cool bits from the other demos) will be recammed and joined together to form one big QdQ style production.
Contest 3 : The Gibopolis
RANK
| PLAYER
| TIME
|
01.
| Jozsef Szalontai
| 1:18.70
|
02.
| Thomas Stubgaard
| 1:27.80
|
03.
| Timo Nieminen
| 1:29.21
|
04.
| Rickard Axelsson
| 1:41.79
|
05.
| Anders Nordensten
| 2:04.84
|
06.
| Phil
| N/A
|
Well, as expected this turned out to be a real challenge with far fewer people managing to complete this level than the previous two. But the six (well, five) entries we did receive were far faster than I expected.
But once again it was Jozsef Szalontai who held off Thomas and Timo to claim his second win of the series.
A big well done to Joe and everyone else that took part. And to those of you that tried to enter this contest but couldn't get a decent run, never mind. There's still four contests to go (and the last three will be easier (i.e. FASTER)). :-)
A special mention goes out to Phil who had a little trouble with.... I'll let you watch the demo and see for yourself.
The rules of this contest are simple...
- You must complete e1m3 on Easy Skill getting 31/31 kills.
- Every kill must be a gibbed kill. If you don't understand what that means then check out this demo and all will become clear.
- The winner will be the person that exits in the fastest time.
- Secrets are entirely optional : you can use as many or as few as you like.
- All demos should be e-mailed to Nolan ONLY!
- Please name your demos e1m3_gib_yourname.dem, any accompanying text file should be named e1m3_gib_yourname.txt and it should all be dzipped up into e1m3_gib_yourname.dz.
- You MUST start your run with the following statistics: 100 Health, 0 Armour, 60 Shells, 86 Nails, 0 Rockets, 0 Cells, the shotgun, the super shotgun and the nailgun. These can be set using QdQstats (which hopefully you're all using anyway), but if you don't know how to do it then this should help.
- If you have any questions send them to sda@planetquake.com, ask in #qdq on Quakenet or post your question on the Message Board.
The closing date for this contest is Midnight CET Sunday 20th October 2002. The results and the details of the fourth part of the contest will be posted (hopefully) on Monday 21st October.
This level is a lot larger than the previous two and there's no quad to help you, so the contest will run for nearly two weeks to give you enough time to work out the best way of gibbing those two annoying ogres at the end. Luckily your new best friend, the grenade launcher, is waiting to assist you as you smash the monsters into small pieces of putrescent death.
Go get 'em! Let none survive!