In use until September 2003 |
Author | Topic |
Fr3n | Posted - 28 October 2001 6:17 PST e1m3_fr3n.dz =) |
Hanz | Posted - 28 October 2001 12:38 PST I think you should use "m_filter 1" :) |
Fr3n | Posted - 28 October 2001 13:43 PST thank you Hanz, I now have 0:39 :) Now if I could just figure out how the hell to launch the grenade earlier :) |
tim | Posted - 28 October 2001 13:47 PST i'd recommend pressing your fire button :P |
minwater | Posted - 28 October 2001 23:49 PST you own me fr3n.. |
Ken | Posted - 30 October 2001 10:27 PST What is m_filter? We live, as we dream - alone. |
tim | Posted - 30 October 2001 12:07 PST i've had some comments saying i should use m_filter 1 in my current demos (i'm blaming my crappy mouse) watch them then you might see what jerky movement looks like |
Fr3n | Posted - 30 October 2001 14:02 PST Strangely, my demos recorded with high m_filters play back even more jerkily than my demos recorded with m_filter 0, but they're easier to make :) and m_filter is smooth mouse, set from 0 to 1, default is 1 (I think) :) |
minwater | Posted - 31 October 2001 2:33 PST m_filter 0 is default.. but really.. jerkyness can be avoided even without m_filter 1. And also without a crappy mouse. |