In use until September 2003 |
Author | Topic |
-SCUT-OpenGL | Posted - 4 December 2001 17:59 PST i used a very old riva128 before and winquake works fine on it(although there is only 60 fps on 400*300 and 85 on 320*240), now i have finally got a tnt2pro, but winquake(and the whole windows) crashes whenever it starts, the screen goes black and windows stops responding, nothing else happens even if i pressing ctrl+alt+del. i swear hat the display drivers are installed correctly because quake2, glquake, half-life and other games are all running fine, also i m using win98. can someone help? |
Adam Hegyi | Posted - 4 December 2001 18:15 PST Try winquake -dibonly. |
Fr3n | Posted - 4 December 2001 20:47 PST or winquake +vid_mode 0 |
tim | Posted - 4 December 2001 20:48 PST i have win 98, tnt2 and winquake goes ok. if all else fails reinstall :) btw i have only had one set of dodgy video drivers (but they were leaked drivers :) ) like in quake 2 all the colours were totally stuffed with lots of purples and crap like that |
Nagasaki | Posted - 6 December 2001 7:10 PST I have similar problems with my TNT2 (if this is the real reason) - but only if I run WinQuake in fullscreen mode a resolution different from the one I'm using in Windows. After some time (9-15 seconds) it continues loading WinQuake as usual here btw, and when I use vid_mode 12 (1024*768) or run it windowed (vid_mode 0-3 I guess) I don't have any problems at all. *** |
Ken | Posted - 6 December 2001 18:20 PST Quake is a bitchy game. If I exit DosQuake on vid mode 11 (640x400), most times it crashes. So I have to exit by minimizing it (alt+tab), right clicking on the windiw, and hitting close. Oh, and I have to set vide mode 0 before I do that, or it can screw up too. WinQuake gives me no problems at all here. We live, as we dream - alone. |
Nagasaki | Posted - 10 December 2001 0:19 PST I hate to say it, but this was about a WinQuake problem, not DosQuake. *** |
Ken | Posted - 10 December 2001 11:50 PST For f*ck sakes Ingmar, SO WHAT? Can't I just give my opinion on the matter? or add another comment? If they bother you, don't read them, but don't give me your usual shit.. I don't think I deserve that. We live, as we dream - alone. |
Nagasaki | Posted - 10 December 2001 23:26 PST Well ok you are right, this was pointless. Sorry. *** |
Jozsef | Posted - 11 December 2001 1:28 PST ROFL!!! This was nice, Ingmar ;) |
minwater | Posted - 12 December 2001 0:11 PST now shake hands. Winquake crashes when I switch resolution ingame. Just turns black. |
Rolle | Posted - 12 December 2001 4:07 PST When i quit my winquake it crashes.. Everytime.. i got a GeForce.. Anyone knows what the problem might be? /[vTs]preeteen |
Graffz | Posted - 12 December 2001 5:21 PST Rolle: I had the same problem.. until I tried something sick. allocated 300 meg ram for winquake and it worked, didnt crash.. then 200.. then 100.. then 60.. and I had normal winmem again and quake still worked as it should.. :P (Mine stopped working when I got a GeForce too).. blah.. this isn't logical in any way but it works. for me. |
will | Posted - 12 December 2001 14:40 PST Rolle, I had this problem too. Using winquake -dibonly fixed it for me. It renumbers the videomodes though, 320x200 becomes vid_mode 12 I think. Will |