
    The Run From Memory (trfm)


INTRODUCTION:

    The Run From Memory is a speedrun through "Quake From Memory" - a Quake map pack where mappers tried to recreate the full original game without looking at the maps. 

    This project consists of the winning demos from a contest hosted by SDA/Quake Speedruns Explained in late 2025 
    (https://speeddemosarchive.com/quake/contests/quakefrommemory.html).    


INSTALLATION:

    Unzip trfm.zip into your Quake From Memory directory, and either start the game with '-game 
    quakefrommemory' in the launch options, or using the in-game mods menu if available.

    If these steps have been followed correctly, you should now have access to the playback menu upon starting.


WATCHING THE MOVIE:

    'Play all of trfm' will continuously play all demos back-to-back. Opening one of the episode menus will allow 
    you to watch the selected episode, or chose from a single level.

    You can use the following keys during playback:

        F1  / slow-motion
        F2  / normal speed
        F3  / fast forward
        F5  / rewind (JoeQuake only)
        F9  / skips to next demo
        F10 / return to menu
        F12 / quit


    These videos are also available to watch here on YouTube:

        https://youtu.be/po4IQ1Janzk - Main First-Person Video by Khristov

	https://youtu.be/mJDW_eOp4l8 - Cinematic Movie by Joe

        https://youtu.be/kkF_Oj7P-dI - Final result video by Connor
	
	https://www.youtube.com/playlist?list=PL0pov8gkjDJqsK7-6hOQpc80mpPX828mJ - Playlist with 7 results commentary videos


HOW THE RUN WAS RECORDED:

    For the first round of the contest, we ran the first map of all four episodes, that is e1m1, e2m1, e3m1 and e4m1.
    The fastest demos were collected, and we took the stats (health, weapons, ammo, armour) from those runs to create a starting .CFG file for the next levels in each episode.
    For the next contest we then ran e1m2, e2m2, e3m2, e4m2 using the stats from the previous winners' demos. And so on for the following rounds.  


TIMING:

    As tradition with Quake SDA, the full-time is calculated by rounding down each level, with excluded intermission 
    times and start maps.


Quake High Council Team (Organization):

    Ivan Khristov  		    Project Lead 1, Video Production, Demo Editing, Programming
    Connor Fitzgerald               Project Lead 2
    Sphere                          Demo Organizing

    Ryan 'Chambers' Moore           Commentator
    Jozsef Szalontai                Commentator
    MГЎtГ© 'Muty' TГіth             Commentator

    
    Contest Leaderboard (List of Players):
    
    1)Muty              17)Mauno
    2)Cymx              18)Min1fntc
    3)Joe               19)Brainfluid
    4)Connor            20)Hickensa
    5)Khristov          21)MxCrab
    6)Kipi              22)Aut0mat1clol
    7)Orbs              23)Bardoctorus
    8)Chambers          24)Daniel
    9)CommonCold        25)Pyh
    10)Melbo            26)Nikitos
    11)JNTR             27)Dex
    12)Pupy             28)Aspokala
    13)Ally             29)Avix
    14)Quaver           30)DaddyBenji
    15)Calinou          31)Wifrom
    16)EddWardG


STATISTICS:

    https://quake.speeddemosarchive.com/quake/qdq/movies/trfm.html


--------------------------------------------------------
 Level                  Map     Players             Time
--------------------------------------------------------
 WTMWTSRATBTTOLITT      E1M1    Cymx                0:19
 Castle of the Slammed  E1M2    Cymx                0:28
 The Police             E1M3    Muty                0:32
 Goblet Grotto          E1M4    Chambers            0:10
 Glamour Keep           E1M5    Joe                 0:15
 Door to C.C.           E1M6    Muty                0:09
 Chthonian Condominium  E1M7    Cymx                0:10
--------------------------------------------------------
 Episode 1 - Dimension of the Doomed                2:03
--------------------------------------------------------
 Deinstallation Process E2M1    Cymx                0:07
 The Other Citadel      E2M2    Chambers            0:15
 The Crusty Coffin      E2M3    Chambers            0:21
 The Obsidian Bastion   E2M4    Muty                0:30
 Magician's Manor       E2M5    Chambers            0:22
 Abysmal Omelette       E2M6    Muty                1:11
--------------------------------------------------------
 Episode 2 - The Realm of Black Magic               2:46
--------------------------------------------------------
 Cessation Innermost    E3M1    Connor              0:32
 Enlightened S.D.B.     E3M2    Connor              0:16
 Halls of the Damned    E3M3    Muty                0:54
 Satan's Dark Beelight  E3M4    Muty                0:22
 The Turbulent Tubes    E3M5    Chambers            0:21
 Chambers of Happiness  E3M6    Muty                0:23
--------------------------------------------------------
 Episode 3 - The Netherworld                        2:48
--------------------------------------------------------
 Obligatory Sewer Level E4M1    Muty                0:36
 Tower of Dementia      E4M2    Chambers            0:27
 Halls of the Damned    E4M3    Muty                0:22
 The Place of Hooey     E4M4    Muty                0:16
 Fallen Angel's Mudroom E4M5    Kipi                0:07
 Sandynian Pain Maze    E4M6    JNTR                0:33
 Blue == Bad?           E4M7    Joe                 0:52
--------------------------------------------------------
 Episode 4 - The Elder World                        3:13
--------------------------------------------------------
 Shubby's Shack         END     Khristov            1:00
--------------------------------------------------------
 The Run From Memory                               11:50
--------------------------------------------------------


UTILITIES USED:

    JoeQuake 0.17 and 0.18 by Jozsef Szalontai
    QdQstats 1.8 by Nolan Pflug

    pydem by Sphere
    LMPC by Uwe Girlich


SPECIAL THANKS TO:

    Joe for creating special builds of JoeQuake for a better commenting experience.

    Chambers, Muty for his continued helping in project.

    Connor, he invested his money in prizes and helped with the project.


CONTACT INFO:

    Web: https://speeddemosarchive.com/quake
    Email: quake@speeddemosarchive.com
    Discord: https://discord.gg/wYkznd7


