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Super Castlevania IV is a platform game developed and published by Konami and the first Castlevania game for the Super Nintendo Entertainment System, as well as the fourth in the series overall. It was released in December of 1991 in the US. It was also released on the Wii's Virtual Console on December 25, 2006. It is a retelling of Simon Belmont's foray into Dracula's castle, first told in the original Castlevania. The game has all new levels (several featuring areas outside of the castle), 16-bit graphics featuring SNES Mode 7, and the soundtrack consists mostly of brand new pieces including a handful of remixes of previous Castlevania songs.

 

Best time: single-segment 0:39:17 by Jeremy 'DK28' Doll on 2009-05-05.

Author's comments:

Continued, never ending gratitude to all of the SDA alum who keep us and the site going. Special thanks to Mike for not letting me settle on my first submission, but always keeping me striving for that great run, not just a good run. This submission is way better.

Super Castlevania IV is one of my favorite games of all time. Even after the brutal ordeal of doing this run, I still enjoy playing it. Not only does the game have some of the best game play on the SNES, but it's the first game I played, where I really noticed the music. Not because it's catchy or repetitive, but because it's really good music. By far, this is this most difficult run I have completed, it was originally second on my list to do, but running my first game gave me a reality check that I needed to hone my skill before doing a task this aggressive. So what you see before you is my ode to the best game in the Castlevania series. I now join the SDA crew of Demon Slayers.

The Vampire Slayer Cometh -

Entrance and Stables - Flawless, as the first level should be.
Rowdain - Overdose on boomerangs

Forest, Swamp and River - That stupid leaf man. The cross normally hits twice, but he turned left for the first time ever. Really. The rest is good.
Medusa - Weakling. But she hides her tail from my boomerangs which requires one extra whipping.
The leaf man hit cost me one boost on the river. I keep the last goblin hit as it knocks me down the hill, meaning a bigger boost. Every frame counts.

Caverns, Waterfall and Ruins - The level of a thousand resets. The mud men can and will break you. Four energy bar stealing bastards. I get swindled by the two on the bottom. But the rest of the level is perfect, minus some lag at the end.
Orphic Vipers - Sensational fight. I forgot the second head has an invisible, one boomerang invincible helmet to delay death for just a moment. There was clearly contact made. Jerk.

Tower and Dungeon - Great part one, slip on part two, boost on part three into fight with...
Puwexil - Can't get better than that.
Time for the newly dubbed, rotating room of "fun". TAS strategy for kicks. The tunnel of lag, I must be getting old, I miss the cross amulet and get bumped, oh well. The rising platform room goes off without incident.
Koranot - Nice fight, couple of hits to my head, but still nice.

Castle Gates - Run Simon, run from the fireball! And that goblin, I must have blinked.

Marble Gallery, Dining and Dance Hall - Buckle up, you're in for a ride. I feel the entire level was pretty much perfect except for one sword to the torso.
Fred Ascare and Paula Abghoul - Destined to be torn apart.

Library and Castle Basement - This level can cause some trouble, but I breezed through till the end. A little hang-up with the final monster in the painting. But I get the last bat boost.
Sir Grakul - Oh crap! I miscounted, only one cross left. Make it count. I kept this fight as it cost less than three seconds compared to an optimal fight. Yes, I timed it to the hundredths of a second.

Catacombs and Torture Chamber - This level is the crowning achievement of the run. What some feel is the hardest level in the game, is reduced to mere ash. If you aren't impressed with the ascent out of the first part of 8-1, I just can't help you.
Frankenstein's Monster - No sweat. And my boomerang destroys his first vile saving an extra hit.

Treasure Hoard - My favorite level during casual play. I love how when you pause, the ghosts still climb the screen. The majority is no problem. I even nail the invincibility abuse for the last bone dragon before climbing up to the final room. But I lose time at the end. I have no excuse for the meat and I could have killed the last skeleton from the top. I just don't know.
Zapf Bat - Some slick maneuvering from the bat this time, but I split him and end with the triple finish.

Clock Tower - Some lag with the gears, and one of the gear tabs causes a missed jump as it pushes me a few frames to the right. But I love the finish. I get through both chain mechanisms and skip the axe armor and the bone dragon. Win!
Akmodan II - Damn it! He always starts in the middle with the bandages. But he doesn't go to the bottom left and I kill him in the second cycle. I'll take it.

Lair of the Three Fiends and Dracula's Keep - Ugly beginning as I get held hostage. And the stairs of B-2 are legendary for cheap deaths. They will drop you for no reason and crumble away. A couple out of place whips during the floating platforms. But I manage some fast pattern timing anyway.
Slogra - The last, true obstacle for me to defeat the game. As usual, he takes me to the limit. I break his spear and he gets pushed way back, totally throwing off my concentration, I figured I was in trouble. And his beak rush during his second phase is unavoidable and thus you are at the game's mercy for victory. I barely escape with my life.
Gaibon - Sensational. He even stalls to take it hard for the last few hits.
Death - I absolutely murder Death. I think this is my best fight ever.

For the love of this game, don't ask about the last meat. Simon said "Screw you, I'm hungry anyway!"

Dracula - A slow start in this epic battle. I begin to make ground and move him into Demon mode. I quickly excel and finish him off. Simon obtains a sound victory over the vampire and peace returns to the land.

With the final nail in Dracula's coffin, we can close the book on this chapter of the Belmont family. I hope you all thoroughly enjoy watching the run, as much as I did making it. Now, if you'll excuse me, I'll be taking a little bit of a break from running and spend some time with my Wife.

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