Released in 1991, Kick Master deviated from most action platformers by putting kicking skills at the forefront, rather than lame punching skills. The game also features an rpg-esque experience and magic system. As Thonolan, you and your brother Macren attempt to take revenge on Belzed's troops, who razed the kingdom of Lowrel. However, Macren's steel isn't good enough, and it's up to Thonolan's kicking skill to avenge the kingdom of Lowrel and save princess Silphee.
Best time: single-segment 0:13:37 by Josh Styger on 2008-03-02.
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Author's comments:
First off my priority is to get Kick Master to level 2 so I can use the slide technique which really speeds things up. This is done by collecting experience that explode out of monsters when they die. After I get to level 3 I mostly go for mana instead of experience. Stage 1 and 2 are pretty boring because I'm just levelling. Stage 3 is where it gets interesting because I now have the knee and slide techniques. At level 3 I gain the double kick technique which is very useful for a lot of bosses even more so then the almighty knee.
- Stage 4 - I grab the super potion spell near the beginning of the stage but it wastes a couple seconds.
- Stage 5 - The flying bug boss is faced a lot throughout this game but here is where he is the hardest because I can only jump so high to set up my knee. Also the giant squid is an annoying boss and had I known the squid's bubbles of death were going to go after me so much I would have used the lightning spell to damage the squid faster (this is only faster if the bubbles are attacking you a lot).
- Stage 6 - I beat the 2 boss Harpies perfectly.
- Stage 7 - I messed up on 2 bosses in this level because I somehow failed to hold down twice. I reach level 3 near the end of this level which I need for the double kick technique which is very useful for the last stage.
- Final Stage - I just use earthquake and freeze the bosses in a good position to use double kick on. I'm just as surprised as you are that you can freeze the last boss, however even when she can't move she still has a high chance of hitting you unless you use the strategy I used.
If I knew I would have so much mana left over I would not have grabbed any hearts and would have used more health risky strategies in some parts.
Thanks to:
Mike Uyama who came up with the strategy for the last boss and also told me lightning was useful for the giant squid which I tested to work but did not use in this run.
FODA for his Tas of Kick Master which gave me many great strategies.
SDA Crew: Radix, Enhasa, Nate, DJGrenola, and Mike Uyama.
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