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Little Big Adventure 2: Twinsen's Odyssey, released in May 1997, expanded on its groundbreaking predecessor most notably with fully 3D environments alongside the old pseudo-3D isometric perspectives (and a far more cheerful atmosphere). With FunFrock's defeat by the heroic Twinsen, Twinsun is at peace; until a dispersed storm invites peculiar aliens that may have other intentions for the planet.

 

Best time with deaths: 1:21:29 by Daniel 'CannibalK9' Burns on 2006-07-18, done in 9 segments.

Author's comments:

This game has been a significant part of my life for years, I played through it repeatedly many years ago and came back to it at annual intervals to enjoy it again and again. Of course I considered this for a speedrun immediately, but all I ended up with was a doomed single-segment attempt that I'd recorded with a video-camera on a dodgy laptop and clocking around 2.5 hours. I left it for a long while after that, but by coming back to it and discovering such neat routes and tricks my positive view on the game has increased tenfold.

Thanks to Radix an all the helpers of this great site, as well as the bizarre but friendly dwellers of magicball forums. Also to Allantois for starting a new LBA2 thread (which I then stole) and VippiN simply for having Twinsen in his avatar, which give me the kick I needed to try again after my original failure.

For this I used a WindowsXP patch (available on magicball.net) since the game is too old to run properly otherwise. This, combined with the recording and the game's overall graphic instability, has caused a few glitchy moments when quickly toggling Twinsen's behaviours. There is also slight jumpiness sometimes and even more after a long period of recording but hopefully it won't detract too much from your viewing pleasure.

I enjoy writing annoyingly long comments, but most of this game (ignoring storyline) is clear to see, so I'll focus on some of the tricks and sequence breaks which will make very little sense to most people.

Firstly the tricks that are used throughout the run:

And now the run itself!

Thanks very much for watching, I really enjoyed making this run and am very happy with how the things within my control turned out! I truly believe I've done this brilliant game justice so I hope anyone who sees it does too. I'm happy enough in that thought never to play it again, but I'm sure that year after year it'll bring me back anyway...

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