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Super Mario World launched the Super Nintendo system in November 1990 (Japan) / September 1991 (US) and helped create the 16-bit gaming era. The game introduced Yoshi to the Mario universe, the dinosaur with an infinite appetite.

 

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Single-segment 0:10:59 by Adam Sweeney.

Author's comments:

This is my fifth speedrun of Super Mario World, but it will be the first to be posted at Speed Demos Archive. Let's call this my penultimate effort; my next minimalist SMW run will likely be my last. There was a mistake in Star World 2 that cost about a second. Other than that, the run went near perfectly according to the route that I had planned.

Thanks to Scott Kessler, Andrew Gardikis, and Chris Metzger; all great competitors that I've battled over the SMW record with.

- Adam Sweeney / "Lucid Faia"

100% in 1:31:45 by Jason Baum.

Author's comments:

First, I would like to thank sdkess, because it was his 11:09 run on SDA a while back that actually inspired me to go for a 96 exit speed run. I would also like to thank Radix, because without him egging me on, I probably would have given up on this run a long time ago. Thanks to Nate for capturing this run. Finally, I want to thank smilingjack13, for always keeping me motivated to go for better.

This run is the result of a few hundred attempts over the span of about four months. When I first started, I had no experience in speed running Super Mario World, so it took a long time to figure out the best strategies for each level and even longer to practice each level for consistency. I thought that coming up with the best route would require some major thinking, but the basic route actually came to me pretty quickly. I ended up revising it slightly, and I think it is just about optimized now. One area of debate was Chocolate Island. I wasn't sure if it would be faster to take care of Choco Secret Area right after Chocolate Island 2, or if I should play until Wendy's Castle and backtrack to Choco Secret Area. I timed both of these out, and the results were practically identical- the route I took in the video was faster by .2 seconds. My original goal was to get a time below 1:40:00, so as you can see I've gone well beyond that. I don't think a sub 1:30 run is possible, at least by a human player. I made some sloppy mistakes in this run and got hit a bit more than I usually do, but this was the only time I was ever able to make it through the game without dying. I've had some perfect runs that ended very late in the game... Forest of Illusion 2 killed more runs than probably any other level, and I think you'll see why. Anyway, I hope you enjoy watching this run as I worked very hard for it. I don't think I'll ever play SMW again, let alone try to improve this. Feel free to email me with any questions or comments you might have.

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