Released in December 1994, Mega Man X2 was the first of two games to feature the C4 chip, which was a shoddy excuse to fit in wireframe graphics. Taking place 6 months after the first game, X must collect various parts of Zero's body to restore his buddy while simultaneously taking down the X-Hunters.
First off. Big thanks to Mike Uyama, Sattik (Tiki) Gosh and Justin Chan (AKA
Fractal fusion). And other involved in this speedrun scene.
Mike told me alots of tricks. Some intresting strategys I found in Sattiks
emu run. And many ideas were taken from Justins old TAS.
AND ONCE AGAIN! Big thanks to the CREW. Radix, Nate, DJ and Mike. Keep up
the great work for this wonderful site. All time you spend to give us what
we want.
This is the first speedrun for Mega man X2. Its seems like taking shoryuken
is faster. A lots of difficult moves and complicated tricks were done in
this run. Mega man X1 is a very easy game to run compared to this one. Still
I'm not really satisfied. I was aiming for 35:XX. But I gave up. 34:XX
should be possible too. I tried very hard to improve this time in a couple
of days but with no success. to much X2 gaming for me in a very short time.
I need a brake and this is by far better times then I have heard of and in a
few years members and visitors wanted to see a run of this game and thats
why I submit it now. Also, this will learn some gamers more tricks in this
awsome game and maybe give motivation! And also becasue I want to finish
another run before I move to Norway this summer. I will probably take a
brake from speedruns this summer.
The very bad parts in the run and were I could get more lucky:
- Wire sponge did the lighting attack (bad luck)
- Wheel gator dive twice (I fucked up a very difficult trick) and losing 25 seconds.
- the second time I face gator I fucked up shoryuken him before he dive (even harder trick, 20 seconds)
Other than that the run were pretty good. Small mistakes here and there but
I succeed with other great tricks. climbing the elevator in sigma base level
2 as the best example. but there is also other great and new tricks like the
mini boss skip in Crystal snails level, pass the laser in crabs sea and a
lots of moves with the burner and the chain to save time. Flying the robot
too.
The lag in the game is terrible. So somtimes I had to skip using the Chain
and other weapons. I also shot some enemies to prevent lag. Best example is
in crabs level.
The downward jump glitch were used to save some time in a few places.
I guess I will have to do individual stage comments...
- Intro level:
I got caught by the claw, a shame I have to live with. and also no good
shooting on the boss.
- Wire sponge:
Everything went pretty well. I got unlucky on the boss fight because he did
the lighting attack.
- Wheel Gator:
Here too. pretty good except for the boss fight. screw up 25 seconds. But do
this chain trick is not very easy.
- Bubble crab:
I know, some crappy mistakes. but no big ones like more then a few seconds.
I got trough the laser and do the jump glitch and water jump to reach the
heart tank.
- Flame stag:
fly the bee is a slower option. Charged strike chain helps =)
- Morph moth:
well done.
- Magna centipede:
The sub tank were collected with no problems. And my use of s burner were
perfect. good level. Jump to be drawn by the chain is better when I collect
the item though. And the boss fight were lucky. centipede did not teleport a
lot.
- Crystal snail:
charge up and release the robot punch then push "B" like crazy to fly with
the robot.
This boss skip is easy to do. Just do as I did in this run ;) I have heard
that the skip isn't possible on emulators and the AC collection. Maybe a
SNES version only trick ( I were proud when i found the trick). Also crappy
small mistakes in the level.
And I use to have Crystal snail in a corner and hit him cosistantly. But I
failed this time and the fight were a little crappy.
- Overdrive Ostrich:
No real mistakes during the level. The bike ride were well done. But I
missed a few shots on ostrich, its a shame.
- Morph moth revisited:
well done. I exit the level before the exit icon is lighted =)
- Sigma base level 1: ( my best times here is 40 seconds faster =( )
I should had countinue my air dash all the way to the wall before the
spikes. I don't know why I did not. And charged silk shots were used on the
enemies who draw the walls togheter. When the walls begin to move the gam
lag a lot. I don't want that to happend. Thanks to Mike for this trick.
- Sigma base level 2:
a difficult level. Not perfect gaming but I show you how to climb the
elevator in a single segment speedrun. Its not an easy task. I thought it
was impossible to do when I begun run this game. But I got the idea and
practiced like crazy. So I figuried out how to reach the pillar.
I shot Serges with a burner one time. Its better then charge up the Sonic
slicer one more time.
- Sigma base level 3: (This battles is the boring part of the game. One
shoryken every 30 second. )
spend a sub tank is the best I can do. I need to have full energy to get
shoryuken. Also to use shoryuken on Agile. I jumped ovet the spikes without
problem.
- Sigma base level 4:
- wheel gator:
I try the difficult strategy and fail =/
- Magna Centipede:
I was lucky and killed him with one instead of two shoryukens.
- Crystal Snail:
Same here, I got lucky, only one shoryuken. and I could quckly hit him with
a mine. sometimes he hide in his shell. So no bad luck here.
- Overdrive Ostrich:
The easiest boss to kill. still I fucked up. I can't remember one time when
I missed the shoryuken here.
- Flame Stag:
Shoryuken to the left is the best option.
- Bubble Crab:
I was a chicken and dodge the jump. The best should be to kill him right
away. But I'm prepeared to jump over the bubble attack.
- Wire sponge:
I have to stay calm and see wich attack he will use. I could
kill him with no problems this time. Also if he try to stomp me.but some
times he swing the wire and I can't hit him.
- Morph Moth:
an easy one. but two shoryukens is necessary.
- Sigma level 5:
The first form of Sigma is always an intresting moment. This time I killed
him with no problems because he move as I want. But sometimes he don't give
me the chance for a shoryuken and try to hit me with spark balls or move in
the wrong direction and more. One of the hard, annoying and random moments
in this run.
I tried to kill the last Sigma in one shoryuken. Also a difficult trick. I
can save 5 seconds but If I get hit I lose 30 secods instead. This Time I
did the third option. Don't take damage and miss the shoryuken.
I hope I will improve this run some day. Maybe I will do a 100% run (collect
the Zero parts). I'm also interested in a minimalist run and show the secret
ending. But that one would be a multi segment.
If someone crazy enough would like to challenge this run, good luck! you
will need it!