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Released in February 2001 for the PlayStation, Mega Man X5 features X and Zero working together to stop a space colony from crashing into Earth and spreading the Sigma Virus throughout the population. Stopping the colony isn't necessary, however, and thus the eight Maverick stages are optional. Unfortunately, you get interrupted way too much by Alia, who thinks you're so stupid that you need Gamepro-esque protips to beat the game.

 

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0:10:12 by Patrik Salonen in 6 segments.

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Author's comments:

I made this run basically because I wanted to show the runs on the site are improvable (referring to X5 runs in particular), which I pointed out earlier on the SDA forum. Not too many X5 runners out there, and that's a shame. Or even Mega Man X games in general, excluding the first two. I'm hoping this run inspires others to try and beat existing runs.

So let us get started then.

Single-segment 0:16:00 by Cameron Marcotte.

Author's comments:

Hi. This is my first speed run ever, so if it's kinda bleh that's why, but I think I did a fair job. Firstly thanks goes to my cousin Brian Weiner (a. k. a. Weenz) for letting me use his VCR and giving me the idea of using the L1, L2, R1, and R2 buttons to skip dialogue faster and thanks to Nate for the capture.

First Stage: I did pretty good here except a fumble with the third taxi that pry costed about 5 seconds. My Sigma fight was beautiful. Very lucky there.

Dark Necrobat: I don't think I made one mistake here other than a few hits that didn't really slow me down. The boss fight was good.

Virus Blue: This is the number one reason I bother with Dark Necrobat. With a little more practice I probably could have beat this without it and in future runs I'll attempt to do so. My Rock Monster was good aside from missing a charge shot. He went into his tank mode pretty fast.

Virus Purple: The reason I wait before moving at the beginning is so I can have a full charge shot to hurl at the mech. Rangda Bangda was pretty good.

Virus Red: This is one of the hardest stages because I have to get through it with X unarmored. I pick up the Ultimate Armor. My Zero fight was terrible but I got the job done.

Sigma Stage: Killed all the bosses. Duff McWhalen deserves honrable mention because of his difficult (can't Nova Strike him). I finally settled for the strategy of standing next to him and Nova Striking backwards. Also I used way to many capsules here more than I should have needed. Sigma was a beautiful fight and Gamma Sigma was pretty good too.

Anyway my goal for this was to get a 15:00 run and that's probably possible by skipping Dark Necrobat's stage. Someday I'll come back to do one. Right now I'm working on an 8 boss X X5 run and an X6 run where I go collect the armors. The reason I do that is that the Blade Armor is required so I thought might as well pick up Shadow Armor too. Questions, comments, insults? You can contact me at CameronMarcotte on AIM or e-mail me at CameronMarcotte АТ aol.com.

8 bosses beaten 0:25:03 by Chris Kirk in 16 segments.

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Author's comments:

I'm not afraid to admit it. My previous run was craptastic. This game desperately needed an improvement. So I did it, and I'm damn proud of it.

Three things that made this run possible: Speedster ain't worth getting, use of Saber Dash Cancel, and Cremator's 100% run. Cremator's run was what in part inspired me to go back to X5 again, and I copy many of his strategies. If he hadn't done that run, you might not be seeing this run right now.

Like my X6 run, I have Disc Speed on my PS2 set to Fast. While it does lessen load times, it does have the same quirks as X6. Music is always delayed by at least a second. And sometimes the load times like to take longer than usual. But there is no effect on gameplay.

Took me about six hours to get this segment acceptable, and I'm still not too happy with it. I know under 25 minutes is possible. It's just that it's so hard for everything to go the way I want them to. But I digress. 25:03 is still very impressive. Besides, that whole subXX thing is just in our heads.

There are about 5 to 10 seconds worth of mistakes in this run. 15 if I'm underestimating it. But I see this run staying for a while. I doubt an improvement will ever come, at least not from me. I think with this I'll retire from X5. Getting this done has lifted a heavy burden off my shoulders, as my old 30:59 was just not good. There are a lot of nifty things here. Some of which actually still surprise me (Black Devil.)

Watch and enjoy.

100% 0:34:12 by Patrik Salonen in 21 segments.

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Author's comments:

I'm not good at making comments, I'm afraid. I do them after I do the run, so all I can see is the mistakes I made, or how horrible I was when I started the project, which results in a highly negative tone. I usually notice it when I overdo it, and try to balance it a bit. Needless to say, the result is an incomprehensible, useless mockery of a comment text. Suffer.

I aimed for creative use of weapons and interesting route while maintaining the fastest possible speed I could think of. Whether I succeeded or not is up to you to judge. I go through my run, part by part, explaining what's going on and pointing out the biggest things that bugged me, or that need attention for some reason.

With improvements to certain levels, especially near the beginning, and with more luck, sub-34 is guaranteed to be possible, maybe even sub-33 if you're both really good and very lucky. Not by me, though, my luck isn't up to that. So I represent you, Mega Man X5 100% speed run, which turned out to be quite possible and even of feasible length. Enjoy.

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