SDA logo

Released in November 2009, New Super Mario Bros. Wii answered the question burning in the mind of every gamer for years: "How many times can I throw my friend into a pit of lava before they are no longer my friend?" By allowing up to 4 people to play simultaneously, Nintendo has managed to put a new spin on an old favorite, selling entirely too many copies in the process.


Best time: Single-segment 0:25:31 by Zach 'RaikerZ' Waggoner on 2012-03-25.

Get Flash to see this player.

Author's comments:

This run had a shaky start, 1-2 and 5-1 have the most notable flaws, but the recovery for those levels kept them within a reasonable time. 8-2 has the next problem with two mistakes, but the level is pretty difficult to do without error, no death and only two seconds of loss is acceptable. The airship and castle could've been executed a little better, but they are at the end of the run by this time not losing the propeller or dying was a greater concern for speed then executing a couple of tricks that save about a second.

On the other hand 5-4 was executed nicely for this route, 5-G was finally done without a random screw up, and 8-1 finally showed how losing the propeller can save time, though overall not as much as keeping it could've. Though for me keeping the propeller in 8-2 just doesn't happen, and 8-7 the time savers with the propeller are actually harder to pull off then when not using it. Also I can't collect the three star coins on that level with the propeller.

Currently this run is twelve in-game seconds behind my best in game times, and if I could improve my Castle to where UCPro's was at the total improvements would be about twenty in-game seconds. The big improvements will be found in the Airship and Castle, unless a whole new route for a stage is found.

Return to the Game List, the FAQ, or the Home Page.