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Released in August 2003, Silent Hill 3 features a female protagonist named Heather. Unlike many female characters, the emphasis isn't on Heather's body. One day while at the mall, Heather is approached by a detective, Douglas Cartland. Heather manages to escape from Cartland, but finds herself in a macabre, decrepit landscape in which she finds a forgotten secret.

 

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Runs on the PC version:

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Console single-segment on easy 0:45:49 by Adam Steidl.

Author's comments:

Before I go on to details about the run, I just want to say that I HATE the camera, as it is usually the reason for my mistakes (it got me killed in a previous attempt). Other than the camera I had a problem with a weird targeting glitch while I was playing (but I'll get to that later). I didn't bother to pick up guns or ammo since the katana easily gets the job done. Here are some details on certain parts in the run:

Amusement Park (Tutorial) - Unfortunately I have to go through the entire thing (in normal you can throw yourself into the hole in the floor and skip it, but in easy you can't). I accidentally examined a sign beside a door, but that's the only mistake here.

Mall - Although the beginning goes well, the targeting glitch wastes a few seconds off my time. For some reason the X button now targets the closest enemy (which also is the button to open doors...) so when I get outside the room with the coat hanger, Heather starts to spas for a couple seconds when one of the zebra-dogs runs outside the door. I show what the glitch does in the hallway after I pick up the walnut. The glitch doesn't give me any problems after this.

Splitworm - I killed him about as fast as I could, nothing else to note.

Subway - Goes pretty good, there were times where I mistaken rooms for different rooms, otherwise I did fine.

Office building - Got hit once or twice, but that's about it.

Missionary - My worst boss fight, I missed more times then I'd liked.

Hospital - I take a little time to make sure I hit the door buttons correctly (the fast cursor and small buttons make this part a pain).

Leonard - I got lucky in that he didn't run away like he usually does, so my kill time was pretty good.

Amusement Park (Part 1) - Not much to note, thankfully the roller coaster key dropped right away, which saved a lot of time.

Borley Haunted Mansion - I hate this part, as much as I've tried, I can't skip this, I got bored and sliced "Danny" in the crotch. I lost grip of the joystick while running away from the red light of doom, so for a second I went in the other direction, but thankfully I didn't die like last time.

Amusement Park (Part 2) - Only thing to mention is I have a camera problem when I pick up the skull, so she does a few circles while trying to exit.

Alessa - Alessa managed to run off a couple times, but my time for this battle is still good.

Chapel - I get hit again, but it's hard to avoid. When the fat guy (don't remember what he's called) hits me, I land behind him so it doesn't hurt my time at all. I go into the room next to the fat guy to avoid getting stuck in between two enemies in the hallway.

God - This fight goes well too. It's one of my favorite battles because she can't run away.

I plan on improving my time eventually, if anyone wants to give me suggestions my e-mail is Zhegan2005@yahoo.com.

PC single-segment on easy 0:41:07 by Adam Titowicz.

Author's comments:

I love "Silent Hill" series. It has outstanding atmosphere. My speedrun is a tribute for these legend series of the games. Firstly, I didn't like "Silent Hill 3" too much but then after it has been coming back to my head again and again with returning questions about the nature of "SH3", I've felt the power of this title and also my first doubts and misunderstood was connected more with not having chance playing in "Silent Hill" (as it has never been released for PC platform and I'm not a big fan of using emulators).

This specific run is a start to finish play-through of Silent Hill 3 on Easy Action/Easy Riddle with a finishing time of 41 minutes and 7 done in a SINGLE mode.

CONDITIONS to "meet" if you want to break/beat up this record and my score:

- NEW GAME
- off course Easy/Easy settings but it's obvious because of the category
- "NORMAL ENDING" ("Revenge"/"UFO" is a special one (that's why it's forbidden), so it is with "Possessed"(I know that getting "Possessed" is already longer but I want to be as specific as possible to avoid any doubts), also the "Normal Ending" is the one chosen for this game.
- no special weapons are allowed (I think it comes from the 2 first but I want to be sure that I didn't forget about anything)
- no glitches are allowed.

As I have a permission from SDA of leaving Zhegan's run on a site, as his run was done with non-firing weapons ONLY which naturally means longer time of playing (also saving some time from not taking any ammo or guns but it's not too much either - cause all "shotgun shells" which I've needed in my run are scattered on my way throughout the game, just taking "shotgun" has costed me couple of extra seconds but from my experience I've gained much more in return). So first of all I want to speak about his job, cause my run used some elements from his one (I was doing my strategy separate but then I've implemented some of his ideas for speedrunning purposes(like using shotgun with Leonard hasn't been beneficial at all but in other cases was a great choice)) - like the one connected with Leonard's fight or killing Splitworm (other fights were done differently, so I guess this run gives some fresh air to this category). Also I would like to say that using "katana" in this fights was nice piece of work, so good to you Zhegan, killing Alessa with "katana" is always pain in the ass, as you probably know :p;).

The key word of improving Zhegan's time so greatly (in this CASE also the boss-fights but it's not the whole benefit from such choice) is using "SHOTGUN". It's just a few seconds from the path to take it but it makes a great usage if it comes to the boss fights (even when you fight with "Missionary" ;):)).

Ok, first of all a little description of some parts from the game:

Now a few words about boss-fights, as it is a main difference between our runs:

The other reason why the time differs so much (excluding different ways of getting rid of the bosses and "demon-horses" (additional 26-27 s. I guess) in the AMUSEMENT PARK), is that I've implemented some major corrections/revisions about the TRACK which let me save almost 40 s. In many others I use another sequence of taking paths. It doesn't save my time but I simply prefer doing it this way.

OVERALL: I'm quite satisfied with this run but as long as someone doesn't beat that score I doubt I'll play this game with these settings again to make this run PERFECT. I know that getting under 41 minutes is absolutely possible, though I just feel lack of motivation to do so, as long as Zhegan (or anyone else) doesn't decide to beat it I'll just leave it as it is, considering that it was done on EASY.

"Now I'm done. I can go home." :p Kurt Cobain (1967-1994).

Feel free to e-mail me but I can't assure that I will know the answer as the last time I've played this title was months ago :p: introverder667@wp.pl.

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