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December 3rd, 2007 was a date forever etched into the minds of Nintendo fans everywhere, for it was to be when the Almighty came to Earth in the form of Super Smash Bros. Brawl. But it was not to be, Nintendo announced that Brawl was being delayed until March 9th 2008, increasing the emo population numbers in western countries by 500,000 (give or take 500,000). What prevented a mass suicide is the fact that Brawl features more content than the previous Smash Bros. games combined. The game even includes an epic story mode called Sub Space Emissary featuring all of the characters, who eventually team up to stop a mysterious and powerful enemy named Tabuu.

 

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Boss battles on easy 0:00:57.76 by Peter Montag.

Author's comments:

Like the previous run, this was done on Easy, as it's by far the fastest mode. I might do an Intense run at some point, but no guarantees.

Anyways, a quick breakdown of the bosses.

I'm still working on improving this run, as there's still a good 10 seconds to shave off it. The basic ideas are still the same; it just needs a little better optimization and luck.

100-man brawl 0:01:47.28 by Lukas Jacobsson.

Author's comments:

Credits: petrie911 for encoding my run. No1 Inparticular for making his 1:48.73 run with Pikachu, which gave me a time to aim for (and also for his help after the run was done).
ZnD for introducing me to Allisbrawl. All the staff on SDA (you know who you are).
And finally "that random guy/gal who got his/her replay featured" (more about that later).
(I'm really sorry if I forgot anyone)

The reason I made this run, was a featured replay that was up a while ago where some guy/gal got around 2:35 (with Meta Knight), and due to me seeing lots of mistakes in the run. I decided to see if I could improve it, or if it was much harder than it seemed. After I had been playing for about 10 minutes, I got a time of 2:20 followed with a smug smile on my face. I wanted to know how far I was from "the real competition" and went to the internet for guidance. Fast forward a couple of days. And you get me playing some 100 man brawls, and aiming for Meta Knight WR. After a few hours of struggle, I finally got the Meta Knight WR. Fast forward some more. And you once again have me playing some 100 man brawls, but this time I'm trying to improve my own record or getting the best WR for all characters. After even more hours of struggle I finally did it, but this time it's the WR...

Here are my thoughts on the run itself.
I think it's a pretty good run, even though there were some mistakes here and there. Most notably, me misjudging the other Meta Knight and failing to take him out fast, and with that wasting about 2-3 seconds. But I still think it's a good run (at least for my first one).

Final summary:
Now, this is a story all about how
My life got flipped-turned upside down
And I'd like to take a minute just sit right there
I'll tell you how I became... wait, this is not right...

All-Star 0:03:36.83 by Peter Montag.

Author's comments:

Yup, I've done another Brawl run. This time it's All-Star Mode.

All-Star mode is rather nice compared to the other 1P modes. Very little randomness, and the only thing you can't see coming are which stage it will use for certain fights. Jigglypuff's was used for her high set-knockback throws. Rest just isn't as good as it was in Melee.

There are some mistakes, and Earthbound and Sonic probably could have gone better. However, most stages either went very well or about average. ROB and Captain Falcon are always hard to kill quickly, as neither can be OHKO'd with a throw. I'll probably try to improve this later, but for now, I'll leave it at this.

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