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News from 2008. Newer news. Older news.

Tuesday, 18th November by NahkahiiR

Elders and youngsters in action - 14:47

It has become a tradition nowadays that there are id records in each update. This one has two of them.

Thomas Stubgaard has returned to The Elder God Shrine! He won't leave monsters alone (because he is one big Danish monster himself) and finished the Nightmare 100% in 3:46, beating himself by one second, again. Totally astonishing control throughout the map! Fiend kills can't get much cleaner than this. MUST DOWNLOAD

It's awesome that new routes can still be found on the original maps. And this one is a HUGE timesaver. I ran through The Nameless City, killing every monster and finding every secret on Nightmare skill, and got a 4:03, one full minute faster than Thomas Stubgaard. Not as optimal looking as Stubby's e4m3 NH, but nevertheless another MUST DOWNLOAD.

The only custom episode demo was done by Basil de Vries. His adventures in d6 Nightmare Run include a new trick: double ogre grenadejump + fiend push!!! After this trick he took a noob way to finish the map so the final time is 0:54, beating David Spickermann by 4 seconds.

Then to the custom map demos:

Kewlness. Enjoy.

Saturday, 25th October by NahkahiiR

Id cooked in many ways - 12:55

The day has finally come. All demos in the update are id records! Oops, just kidding. All the custom map demos are recorded on remixes of id maps, though.

Chefs at SDA don't serve you any salads this time but go straight to the main dish, 5 id records! The master of space clearing, Thomas Stubgaard amazes us how fast zombies can be telefragged in The Tomb of Terror. Easy 100% fell down to 7:37, 33 seconds faster than his own previous demo. Why not do the same in Nightmare? Hell yeah! Again Thomas shows how to bore monsters to death with this neat 8:58, 25 seconds faster than himself.

Thomas tightens his grip of the total ownage of The Haunted Halls by a Nightmare 100%. A total of 2 seconds were shaved off by this maniac. I believe Stubby has to keep lights on at night because the darkness is afraid of his axe. The new time stands at 1:52.

The fourth id record by the same man in this update was recorded on The Elder God Shrine. Because of the nature of map demos on it are always very entertaining. Why did iD think that player would pass the fiend spawning place 8 times? The Lord of Nightmare 100%'s squeezed 1 second off of his previous demo, ending at 3:47 thus equalling the Qd100qst demo. Is this the second Nightmare 100% on an id map to be optimized?

Jaakko Alakopsa continued his endeavours in The Pain Maze, challenging the spawny map again. By turning the route upside down, he was 2 seconds faster than Connor Fitzgerald. The new time of the Easy 100% is now 1:37.

Okay, then to the new maps, a large bunch of tablefillers were done in the following order:

That's all folks, keep more demos coming!

Thursday, 25th September by dex

Quake: Reloaded - 22:55

The last package of new maps was added very long ago. So, here you go: 4 maps from the fresh RMX map pack. We picked only the maps that differed a lot from the standard Quake maps:

  • e2m1rmx - That other Installation by Spirit - an interesting remix of the old e2m1 idea. Call your demos x2m1_xxx.
  • Lose Tunnels by Speeds - a different look at the tunnel-filled e3m5. Call your demos x3m5_xxx.
  • The Sewage Problems ... by Richard 'RickyT23' Trowbridge - an insanely nice looking new perspective on e4m1. Call your demos x4m1_xxx.
  • Azure Apathy by Zwiffle - a well thought out, large remix of the good, old Azure Agony. Call your demos x4m7_xxx.
A bunch of holes to fill, go run!

Saturday, 13th September by dex

Get me 9 milligrams of demos, stat! - 1:45

As the title should tell you, we have 9 demos waiting for you this week instead of the 122 you expected after such a long wait.

It seems as if everyone took a break from speedrunning lately - very few demos in the inbox, and consequently, little reason to update. I actually considered "mailbox doesn't work right" as an explanation for the low number of demos. While I doubt that's the case, if you sent in a demo and it didn't end up in this update, give me a nod on IRC and resend the demo, alright?

Now, to the update itself. 9 demos over the period of several weeks is definitely not formidable, but if the old saying is to be believed, 'quality, not quantity'. And you know what? Old sayings seem to have a tendency to be true. I mean, sure, we only have 9 demos... but they're good. Really good. Really original too. Keeping with the age old tradition, the most important matters first...

...an ID demo! That's right, another Nightmare 100% was blown away. The map that was graced with this demo is The Pain Maze. What might seem slightly unusual is the person doing that - it's not Stubgaard. The insane Finnish runner Jaakko Alakopsa found a few cool tricks, conjured a little bit of magic and actually spent more than 30 minutes making a demo. The result is a great 2:04, beating Stubby by 14 seconds, which should tell you how much quality has been squeezed into the demo. MUST DOWNLOAD, if only for the fact it's the most important demo in the first update for over a month. It's really worth watching.

The one person that seems untouched by the coma that struck SDA is Basil de Vries. Yes, the misspelling and missubmitting master is definitely still on track. He took up Runner's Delight, with unrestricted bunnies (as if to say 'I can bunny!'). First he took on rd1m2b Nightmare Run, which he finished in 39 seconds. There was no run on that place till he tried, but the restricted bunny time was 0:51. Afterwards, he decided to give rd1m3b a spin on Easy difficulty. He killed all monsters and took all secrets in 1:33. Again, no run on that category yet, but the restricted bunny time is 1:44. Those demos are quite entertaining. Orber also submitted a mara on some episode or other, but it was slower than the run already in place.

Time for some digs01 running, d6's Nightmare Run by Laurent Mertens has been improved by David Spickermann. Contrary to what he'd like you to believe, he doesn't suck nearly as much as he likes to say he does. This 7 second improvement for a total time of 58 seconds should be enough to prove that. Also, that is the longest link to a demo I have ever made ;).

That's about it for the single player demos. The rest of the update is coops, and so it happens that 2 people living in New Zealand have decided to make a mini-speedcon with a lot of drinking thrown into the mix. Tim Doherty and Michael Hudson decided their life was too funny and cool and they tried some rogue episode running to remind them of all the bad stuff. r1m7 is a bearable map, so they tried that first, getting a 2-Player Easy 100% in 1:52. That beats an old effort by Radix and Morfans by 6 seconds. After doing this and realising what they have just played, they apparently developed a death wish. And they did 2 COOP MARAS OF ROGUE!! Holy shit!

First went doe1, presumably because it doesn't involve running r2m1. 2-Player Easy 100% again. And since nobody was mad enough to try something as insane as a coop mara of rogue, it's a tablefiller. The single player time is 20 minutes and then some, and the new, fresh and dandy time for the coop category is 14:54. After doing this, the two of them decided to do a mara that makes me doubt their mental health, doe2. That means running r2m1, folks! They again did a 2-Player Easy 100%, which is not surprising considering running a Nightmare 100% coop mara of this episode would be almost certain death. Anyway, those two individuals have finished this evil episode in 21:10, which is a tablefiller (single player time 23:38). Regrettably, Tim didn't send in any comments, but hey, they don't let people have internet connections in a mental institute. Those two are mad, and in the good sense of the word. Hats off! You should download this, if only to see them tackle something that hard to do :).

All of the demos in this update so far were on an episode, and this one's no exception. Terra is a great episode for sure, and terra1 is a very fun map. So, Jaakko Alakopsa, Paul Davies and Me teamed up for some random 3-Player Easy 100% action. We ended up using the 'wait 27 eternities for a few leftover monsters to die' trick, which is a little more entertaining to watch than the wait in a single player demo, thanks to our silly chatter. Oh yeah, the time is 0:49 (2 player time is 1 minute flat).

Lastly, as if to make an update with 2 rogue maras and an id record even more mad than it is, we have a madcoop! And it's mad alright. It's a 6-Player Nightmare 100% of The Palace of Hate, the first madcoop that large in 7 years. I told you, quality stuff! The team consisting of Jaakko Alakopsa, Basil de Vries, Paul Davies, Michael Hudson, Karol Urbanski and David Spickermann finished this map 14 seconds faster than 5 players, in 1:21. There's a bunch of good shooting, a few more or less intentional boosts, a lot of monster killing, some silly axe to ass action, some clever route planning, and as with every madcoop so diverse, a lot of lag (and not only of the Lag.Com kind). Download this, it's worth it!

Till next time. I hope I won't need to wait that long to update again.

Sunday, 3rd August by dex & Co.

420 coop erryday - 23:28

Brace yourselves, we have 14 quality demos, and one of them is an iD Single Player run.

  • The Nameless City Easy Run in 0:42 by Karol Urbanski, beating Jozsef Szalontai by 1 second.
    dex: This is without doubt the most difficult demo I have ever made. Matching up bunnies by Jozsef is really hard.
    NahkahiiR: I'm always impressed when people perform ogre grenade jumps in good style. This demo rocks. MUST DOWNLOAD.
    Lag.Com: Well this is pretty crazy, and also very very good!
    mwh: awesome

  • colony Easy Run in 0:28 by Rutger Baks, beating Ilkka Kurkela by 1 second.
    dex: Very nicely done, nice boosting all around. I'm quite sure it's possible to be a second faster though (not that I'll be the one to do it :)).
    NahkahiiR: Very fast running!
    Lag.Com: This is slick! A very difficult map not to get stuck on.
    mwh: this demo seems way longer than 28 seconds when you watch it

  • hellvill Nightmare Run in 0:24 by Rutger Baks, beating himself by 1 second.
    dex: Argh, curse of the decimal. Despite that it's a really smooth demo.
    NahkahiiR: Next job for Rutger, optimize this. :)
    Lag.Com: Another speedy Rutger demo full of tricks.
    mwh: seconds keep coming off this!

  • loupus1 Easy Run in 0:39 by Rutger Baks, beating himself by 1 second, then 0:38, beating himself by a further second.
    dex: Optimising it second by second, it's better with each iteration!
    NahkahiiR: Curse that fiend, would have been 37 without it.
    Lag.Com: This still looks a tad messy, but it shows you just how much our ER2 sucks...
    mwh: pretty fast

  • sgodrun2 Easy 100% in 2:37 by Basil de Vries, beating himself by 11 seconds.
    dex: Telefrag galore! Very nice demo, despite some, hmm, entertaining play in the later part :).
    NahkahiiR: Telefrag festival with only one survivor.
    Lag.Com: Wow, it's quite obvious a lot of planning has gone into this. Just... not enough! :)
    mwh: odd map, odder runner

  • The Pain Maze 2-Player Nightmare 100% in 1:18 by Jaakko Alakopsa and Rutger Baks, beating Thomas Stubgaard and Mads-Peter Stubgaard by 39 seconds.
    dex: Awesome route, I loved the demo.
    NahkahiiR: I don't understand why most people hate this map.
    Lag.Com: These excellent routes make this level actually look fun.
    mwh: top drawer running

  • Jaakko Alakopsa and Karol Urbanski:
    • ds 2-Player Easy 100% in 1:07, tablefiller (single player time 1:30).
      dex: Stupid ogre at the end :). The rest of the demo went fine.
      NahkahiiR: Now the last map of this episode has been cooped.
      Lag.Com: This map looks quite empty on Easy.
      mwh: i don't understand the egg

    • hellchepsout 2-Player Nightmare 100% in 1:53, tablefiller (single player time 3:01).
      dex: Those pillars were so sad, they needed a hug :(.
      NahkahiiR: Some of the rooms in this map are too random. :(
      Lag.Com: Um. I guess it's a record...
      mwh: HAI, I CAN HAS PING KTHXBYE LOLZ

    • hhouse 2-Player Nightmare 100% in 2:33, tablefiller (single player time 4:01).
      dex: Eh, missed a vore telefrag, but it's compensated by Axe to Shambler's Ass action.
      NahkahiiR: Messy map but funny map, I suck in the end.
      Lag.Com: I like this one, despite the nonsense.
      mwh: it's all in the subtlety of jaakko's grenade placement

  • sgodrun2 2-Player Easy Run in 0:30 by Rutger Baks and Basil de Vries, beating Robert Axelsson and Rickard Axelsson by 2 seconds.
    dex: Gibberish duo unites, and does a good coop run.
    NahkahiiR: Interesting idea to block the rune carrier.
    Lag.Com: Azuki and I tried to do this before without blocking the plat, it's not easy. :)
    mwh: i have no idea how much rutger is helping here :)

  • Chambers of Torment 3-Player Easy 100% in 1:17 by Jaakko Alakopsa, Basil de Vries and Paul Davies, beating Thomas Stubgaard, Mathias Thore and Michael Hudson by 2 seconds.
    dex: iD madcoops are always fun, this one's no exception.
    NahkahiiR: I'm not sure if these are the fastest routes, nice madcoop anyway.
    Lag.Com: This is without doubt the most difficult demo I have ever made. Matching up bunnies by Michael is really hard.
    mwh: bastards

  • Rutger Baks, Basil de Vries and Jaakko Alakopsa:
    • sgodrun2 3-Player Easy 100% in 1:24, tablefiller (single player time 2:37).
      dex: NahkahiiR's part is incredibely unrewarding ;). Nice to see so many telefrags in a coop demo.
      NahkahiiR: Don't sleep while watching my part.
      Lag.Com: Keep an eye out for the crazy fiend on Orbs's demo.
      mwh: the first minute of the _ demo is entertaining....

    • sm100_pulsar 3-Player Easy Run in 0:07, tablefiller (single player time 0:11).
      dex: Surely this can be faster on LAN...
      NahkahiiR: No ogres were harmed during this exercise.
      Lag.Com: This brings back memories of when I had the record...
      mwh: smoke weed, fly high!

Saturday, 19th July by dex

"Small" update - 3:35

Finally, something budged in the Quake speedrunning world. I am very pleasantly surprised to have to do an update mere 10 days after the last one. The update is also filled with coop stuff, which seems to be the normal thing these days.

Let's start with Single Player demos. There are only five of them, and two belong to our gibberish spouting master Basil de Vries. Both are made on the lovely dazsp2c map. Basil decided to take both 100% records from Nolan Pflug, and his Easy 100% is 5 seconds faster than the old record - 1:20. Not content with taking down a bunch of monsters on Easy, he changed the skill variable to a more demanding '3', and then did a Nightmare 100% in one hundred and twelve seconds, whopping 20 seconds faster than Nolan. Nicely done, Orbs.

Another of the SP demos is a creation by the gibberish apprentice, Rutger Baks. His map and category of choice was the Easy 100% on dm1m2. Killing every enemy and finding every secret there took him 1:36, which is 3 seconds faster than Justin Fleck. However, it still wasn't good enough for him, and surely enough he improved it further, by 2 seconds, to achieve the final time of 1:34. Quite a great run!

The last SP demo is a courtesy of Laurent Mertens. He did a Nightmare 100% on ssnw, which took him 1 minute and 17 seconds. It's a self-improvement by 6 seconds, and a good watch as well.

That ends the 'lonely' production of this update; the rest of it is coops. And I'm very happy to announce that they aren't entirely done by the 'old crew'. We have a newbie on board, his name is Mikko Ylätalo and he's Nahk's buddy. I tell you, it's a great thing to get a new, fresh runner these days, and it's an even better thing to have such a good player enter the show. His demos show a lot of skill and potential, and I hope he stays for a while. If an old saying is to be believed, a picture is worth a thousand words. So, here comes a huge collection of 72000 words per second, by Jaakko Alakopsa and Mikko Ylätalo:

  • terra3
    • 2-player Easy Run in 0:08, beating Jaakko Alakopsa and Basil de Vries by 1 second.
    • 2-player Nightmare Run in 0:08, beating Jaakko Alakopsa and Basil de Vries by 1 second.
  • d2 2-player Easy 100% in 0:48, tablefiller (single player time 1:11).
  • d3
    • 2-player Easy Run in 0:24, beating Laurent Mertens and Jaakko Alakopsa by 2 seconds, then 0:22, beating themselves by 2 seconds.
    • 2-player Easy 100% in 0:51, tablefiller (single player time 1:08).
    • 2-player Nightmare Run in 0:23, tablefiller (single player time 0:36).
    • 2-player Nightmare 100% in 1:23, tablefiller (single player time 2:44).
  • d6 2-player Easy 100% in 1:25, beating Pif de Mestre and Luc de Mestre by 12 seconds.
  • horror 2-player Nightmare 100% in 0:29, tablefiller (single player time 0:31).
  • sm19_xenon 2-player Easy 100% in 1:25, beating Kimmo Polvivaara and Michael Hudson by 22 seconds.
  • whisper 2-player Easy 100% in 0:37, beating Jaakko Alakopsa and Basil de Vries by 3 seconds.

That was some good running, right? Let's hope Mikko sticks around, because he's great!

The next two demos are a creation by the team consisting of Rutger Baks and Basil de Vries. This duo decided to beat two de Mestre coops. The first one is a deja 2-player Easy 100% in 0:53, which is 4 seconds faster than the old run by Pif and Luc. The second demo is also a 2-player Easy 100%, this time on the sewer map ssnw. They finish in 0:32, which is 14 seconds faster than the coop by Pif and Luc.

A few days before doing those they decided to let Laurent Mertens tag along for the ride. Still on ssnw, the team consisting of Basil, Rutger and Laurent did a 3-player Easy 100% tablefiller in 0:33. Turned out to be beaten by the 2-player run-through later, which is a shame. :)

As an icing on the cake, here comes the maddest of madcoops. This is not only because of the number of people involved - an impressive 5 players - but also because of the people involved themselves. It's hard to find a group less mentally stable than the collective of Jaakko Alakopsa, Basil de Vries, Rutger Baks, Michael Hudson and Me. We also wanted Mikko for this one, but unfortunately technical problems made him drop out :(. Still, this 5-player Easy 100% on Wind Tunnels in 45 seconds is the first madcoop done by over 4 runners since 2006. It's also a tablefiller - the 3-player time is 0:49.

And with that, I bid you good night. Keep the inbox full.

Wednesday, 9th July by NahkahiiR

Coop overflow - 23:21

After the mini-update two weeks ago, several active runners teamed up to fill the inbox with 34 demos.

Important matters first, Thomas Stubgaard seems to be the only human recording iD single player demos these days. At least he knows how to be entertaining and amazes us with a 4 second improvement to his own Nightmare 100% record on Satan's Dark Delight. The new time stands at 1:20. MUST DOWNLOAD!!!
The mad Dane didn't stop there. He tightens the grip of his Total Ownage of The Haunted Halls by recording a Nightmare Run through the hellish corridors filled by bloody ogres. Skipping the fiend he saves 4 seconds again to get a 0:48. MUST DOWNLOAD!!!

The only episode run of this update was done by Basil de Vries. He knows the depths of dm2sp like his own pockets and finished the Nightmare 100% in 1:01, beating himself by 14 seconds.

Laurent Mertens set a new record time on cjhsp1. The Easy 100% was an empty hole in the tables until Laurent came to challenge all the monsters with a 8:28. For a time, that was good. Then I decided to submit my older but faster demo that wasn't even meant to end up here. Cleaning the map of monsters took 7 minutes, beating Laurent by 88 seconds. The time doesn't seem optimal as both of us had trouble finding the silver door. :)

The other one of active Dutchies, Rutger Baks found a way to Run fast through czg_moon. It wasn't such a Nightmare to him because the time he got is 5 seconds faster than what Daniel Andersson spent long time ago. 0:32 stands as the new record.

Then we got almost ancient demo from Flavio Quadros. He saw that Rutger had conquered the Nightmare Run of deja. Flavio fought back with a 0:31, beating Rutger by 1 second.

Nightmare Runs have been popular recently. Rutger does another one of them in good style on elden1 in 0:13, beating Fabian Kollakowski's almost 9 years old record by 1 second.

Last month a drunken Pole filled the Nightmare 100% hole of sm135_ankh. Some time later another - but sober Pole, Damian Kulot shaved 36 seconds off of Karol Urbanski's demo to get a 1:27. That wasn't the end of action on Damian's map. Basil gave monsters a thorough beating and exited the level in 1:02, 25 seconds faster than Damian.

Laurent thought his own Nightmare 100% of ssnw wasn't good enough so he went and recorded a better demo - 1:23, 22 seconds faster than himself.

COOPS \o/

Total of 23 coop demos had to arrive until I gave up on my laziness and decided to write this update. The team of Jaakko "J" Alakopsa, Basil "B" de Vries, Paul "P" Davies and Rutger "R" Baks were on the case of next 13 demos:

  • JB did The Door to Chthon 2-player Nightmare 100% in 0:35, beating Weixing Ye & Xiaokui Xiao by 1 second.
  • RBJ did The Door to Chthon 3-player Nightmare 100% in 0:31, beating Justin Fleck & Nolan Pflug & Evan Wagner by 2 seconds.
  • JRBP did The Door to Chthon 4-player Nightmare 100% in 0:26, tablefiller.
  • JP did r2m2 2-player Easy 100% in 1:00, beating Nolan Pflug & Evan Wagner by 2 seconds.
  • BJ did dm2sp 2-player Easy 100% in 0:34, tablefiller (single player time 0:41).
  • BJ did dm2sp 2-player Nightmare 100% in 0:44, tablefiller (single player time 1:01).
  • JP did 180 2-player Easy 100% in 0:58, beating Pif & Luc de Mestre by 2 seconds.
  • JB did aow 2-player Easy 100% in 0:28, tablefiller (single player time 0:44).
  • JB did aow 2-player Nightmare Run in 0:12, tablefiller (single player time 0:14).
  • JRB did aow 3-player Easy 100% in 0:22, tablefiller (two player time 0:28).
  • RBJ did deja 3-player Easy 100% in 0:40, tablefiller (two player time 0:57).
  • RJ did elden1 2-player Easy Run in 0:12, tablefiller (single player time 0:13).
  • JBR did watrways 3-player Easy 100% in 0:14, tablefiller (two player time 0:17).
10 remaining coops were done by the French duo, Pif de Mestre and Luc de Mestre:
  • Nightmare 100% of aow in 0:36, tablefiller (single player time 0:39).
  • Easy Run of cjhsp1 in 0:55, tablefiller (single player time 1:47).
  • Nightmare Run of cjhsp1 in 1:08, tablefiller.
  • Easy 100% of deja in 0:57, tablefiller (single player time 1:09).
  • Nightmare 100% of deja in 1:32, tablefiller (single player time 2:02).
  • Easy 100% of dethtrap in 1:51, tablefiller (single player time 2:47).
  • Easy 100% of pb2 in 1:53, tablefiller (single player time 2:07).
  • Easy 100% of sm135_ankh in 0:46, tablefiller (single player time 0:55).
  • Easy 100% of ssnw in 0:46, tablefiller (single player time 0:53).
  • Nightmare 100% of ssnw in 1:04, tablefiller (single player time 1:23).
Plenty of demos to watch, be happy. :)

Monday, 23rd June by Aspokala

Little pack of demos - 21:32

The income of demos had slowed down so I didn't want to wait for the standard 15 to come so here are 11 demos for your pleasure.

The "Demo Machine" title of this update goes to Dmitry Demetjev with 4 demos! Great rocket launcher usage in all of them:

Ebony1

  • Easy Run in 0:35, beating Denis Nazarov by 3 seconds.
  • Nightmare Run in 0:47, beating Dan Stukanev by 2 seconds.
Sm19_Xenon
  • Easy Run in 0:39, beating David Hocking by 5 seconds.
  • Nightmare Run in 0:40, beating David Hocking by 5 seconds.
I looked at the table of empty holes and decided to fill some of them on Hellchepsout:
  • Easy 100% in 2:06, beating Karol Urbanski by 14 seconds.
  • Nightmare Run in 1:02, tablefiller.
  • Nightmare 100% in 3:01, tablefiller.
Next we have a short demo by Rutger Baks. He records a Nightmare Run on his very own map: Aow. The time is 0:14, 1 second faster than me.

Nothing can separate Poles and beer in the summer. Karol Urbanski knew that while exploring Sm135_Ankh after many many beers. The Nightmare 100% endeavour was finished in 123 seconds, new to the tables. Holy cow, that was entertaining.

The last single player demo in this update belongs to Laurent Mertens. The commando came to irc, acquired the info of empty holes, quit irc and recorded a Nightmare 100% on Ssnw. 1:45 later he became the proud owner of the new (and crappy) tablefiller.

One coop was done and it's an id coop by two Scandinavians: Thomas Stubgaard and Mathias Thore. After a little drink in Mandel's end, The Haunted Halls didn't feel too frightening so it was time to record the Easy Run in 0:38, beating Thomas & Mads-Peter Stubgaard by 1 second.

That's all now, thanks for sending demos and keep them coming.

Friday, 30th May by dex

Ordinary routine - 0:15

8th July 2034, inside an APC, on the surface of the newly colonised planet LB-223, 0200 GMT:
A commander speaks to a bunch of marine soldiers:
- Alright, bastards. Since the ETA at the disembark place is less than a quarter of an hour, I think it's a good moment to fill you in with the details of our mission. We're gonna perform a pretty routine assignment. We have to find and deal with a certain individual. It would be the best if we get him alive.
- And who exactly is that 'certain individual', sir?
- The quite famous thief going by the name Thomas Stubgaard, who lately...
- What, him?! I thought he disappeared, stopped doing heists!
- So did most people, soldier. He was inactive for a long time. A bunch of time ago he broke into the 'Azure Agony' bank on LB, just yesterday he went for a bigger haul: The Underearth bank!
- The man has more balls than brains. How the hell did he manage to escape?
- He got out of the bank in quite a record time, going through the tunnels. That day was quite a Nightmare for the guards, like 100% of them were killed while he was escaping. Apparently it took him just 2:17 to get the heist done completely alone, the last time he needed 22 seconds more.
- He is quite insane, I thought the bank would make the defences better after his last spectacular heist. Why doesn't the police deal with it, though?
- They almost apprehended him, but he probably had a few friends with him, and thanks to that he destroyed the entire police force in the area. That's why police requested help from the military.
- So, what's the rough plan?
- They were last seen departing south, into the mostly uncharted jungle. We'll get as far as we can with an APC, and then we'll pursue Stubgaard and his buddies on foot from there. We should stick close, that will help us avoid surprises in unknown terrain.
- Any dangers other than the gang we're looking for?
- Maybe a bit of fauna, but that's it.
- Sir, are you sure? I heard stories about some demons in the souther...
- Don't let those silly stories get to you, they are just a load of wash! We're facing a purely human threat here, so don't worry. And please, don't call me 'sir'. Now, let's rock & roll!

And so, the marine team disembarks from the APC and starts the search for the elusive Stubgaard's gang.
- I think I heard something!
- Loose formation, team! From where, Collins?
- Around there - said Collins, as he pointed towards extensive foliage a few metres away from them. And then, the marines saw a figure quickly running away! The commander instantly recognised the threat - it was a wanted criminal, Tom Nguyen. He started escaping frantically, going into the little known parts of the jungle...

The place he chose for his escape was called cjhsp1. To the horror of his pursuers, the place was filled with demonic monsters. It seemed as if the superstitions of the folk were true in the end. However, Tom didn't really mind monsters, in fact they helped him get away faster. It was quite an Easy Run for him, and in 1:47 he was already too far away for the marines to catch him. The commander seemed to recall info about a great adventurer Laurent Mertens exploring this place as much as 44 seconds longer. Without any trace of 'sshplur' to be found, the commander decided to continue on with the mission.

Minutes later, they noticed yet another shadowy figure in the dark. Without much consideration, they started pursuing Rutger Baks, known for his fast legs and quick escape routes. This time, his route of choice was in a place very familiar to everyone, filling the marine commander with a feeling of deja vu. The place was literally crawling with monster spawns straight from Nightmares, but Rutger Ran without any regard for that. In as little as 0:32 (8 seconds faster than Laurent the Adventurer), he entered a weird temple. Upon entering it and noticing the floor is above his head, the commander recognised he was inside Ogitrev temple. Rutger again Ran away and avoided all kinds of Nightmare demons, being the first person to come through the temple unscathed, in 0:39. After this display of skill, he entered a drained sewer called ssnw. He Ran the same exact way, evading Nightmares all the time. After 0:23, he lost the marine team chasing him. (Laurent explored the place 1 second slower)

The commander wanted to divide his team into search parties. However, before he could even start, he saw another man running in the same place, the same way as Rutger earlier. This man was none other than Jaakko Alakopsa, the criminal who made running away his artform. Rutger did not stand the comparison with him - Jaakko managed to run through that sewer in 0:20, 3 seconds faster. The path lead him to another complex sewer called sewage. He decided to play around this place extensively. He finished the Easy Run-away in as little as 1:53. Then he again Ran as fast as possible, except with more monsters around! 2:40 was the amount of time this took him. Then, he decided to kill each and every one of those Nightmares, 100% of them. After 5:28, the sewer seemed clear, and yet enemies appeared again, in smaller quantities. Killing 100% of them was way too Easy for Jaakko, who did it in 3:44 (3, 7, 56 and 10 seconds faster than another known explorer, Thomas Bergendorff).

The marine team was clearly not up to par with him, and only the commander and Collins were still on Jaakko's track. He was just too fast for them, and he got bored with running around in dirty sewage, so he decided to move on to classier environment. aow was the place he picked for his endeavours. First he did a bit of Nightmare Running there, and was the first known individual to survive that! It took him just 15 seconds. He liked it so much he actually risked getting caught, and got through it again, this time killing 100% of the Easy to kill monsters, in 0:44.

So close to getting caught, he decided it was time to move on. First, he went through desout place, hoping he could shake off the pursuers there. However, he got a bit carried away and killed each and every one of the Nightmarish monsters, which took him 1:41, 6 seconds faster than the last individual to cross here, Marlo Galinski. This wasn't nearly enough to leave Collins and his commander behind. Jaakko moved on through the already visited cjhsp1. Again, he took time killing all the monsters as hard to beat as in Nightmares, thinking that the two people chasing him didn't know the place. In 9:01, the monsters were eradicated, but to Jaakko's surprise his enemies were still on his tail. So, he crossed the land of xnq1002. The enemies here were very Easy to kill, so Jaakko again decided to kill all of them, and check all of the secrets out. 18 seconds faster than the great explorer Laurent Mertens, he finished in 3:12. He still failed to shake off his enemies.

He then entered a very weird temple, and both the pursuers had a feeling that they saw this place today already. Deja vu. Jaakko killed all the monsters from Nightmares on his way, and it seemed as if his 2:10 would be unbeatable, and his pursuers would have to accept defeat...
Then, Collins spoke: - He's making fun of us!
- I'm going after him alone! - the commander replied.
- You have no hope of catching him in your old age, sir!
- I hate official titles, I told you! Call me Richard Skidmore, damnit!
The commander then started a frantic chase, killing all the monsters that mysteriously reappeared in the meantime. And, to both Jaakko's and Collins' amazement, he was insanely fast: 2:02, 8 seconds faster. Thanks to that, he managed to catch the master of running away, Jaakko Alakopsa!

Now, he just needs to transport Jaakko to prison...

Wednesday, 14h May by Aspokala

Stolen flock of sheep - 11:24

This is a story of a squatter. Today he will go to the pastureland with his sheep as he does every day. It's a sunny, beatiful morning. The sun had just risen above the mountains and now he's standing next to a pine watching the flock eating grass on hilly terrain. He didn't have enough of sleep last night so he lays down under the tree and takes a short nap. The sheep won't go anywhere, he believes...

Zzzz... for half an hour.

*YAAAWNNN* "Oh where am I, oh yeah, I fell asleep for a while. But... where are the sheep?!! I shouldn't have fallen asleep! I must go look where they could have gone." He sees somebody sitting on a bridge nearby and decides to go ask him. When he approaches the bridge, he's startled to see that the fellow is not human. It is a big, old gnome. He asks carefully: "Excuse me, have you seen any sheep wandering nearby? I fell asleep under a tree and when I woke up, all of them were gone." The gnome looked at him and replied: "I stole them! I need to sacrifice to the gods and those sheep were good for that purpose." The farmer was shocked but pulled himself together and asked: "Is there anything else that you could sacrifice? These sheep are my life." The gnome sank into its thoughts, sighed and said: "There is one other way, the magical herbs that grow in distant parts of this land. I am too old to travel and fight against monsters that eat those herbs. I give you one day to find them before I have to do the sacrifice."

The farmer started thinking: "I could help that gnome to find herbs. I will people from town for some monster hunting!"
He found the gang of seven brave runners: Michael Hudson, Jaakko Alakopsa, Laurent Mertens, Rutger Baks, Karol Urbanski, Pif de Mestre and Luc de Mestre.

The bunch arrives to a strange cave, called Zer1m7. The first herbalist Michael Hudson takes the job and Runs straight to the Nightmarish fortress ahead from the cave. He finds a rocket laucher and does precise boosts across large open areas, finishing in 2:26 (beating himself by 16 seconds). The herb Michael found is a catnip.

The second place they pass is Bast, a church filled with ugly monsters. Jaakko Alakopsa jumps into the water, waits for zombies to walk away from the church roof and does an Easy 100% through the place. He finds a basilica from the back of the church but monsters gather around him. He has to run a Nightmare 100%. All that running back and forth makes him tired, and this second run takes much longer. His times are 3:11 and 6:35 (beating Thomas Stubgaard by 19 seconds and -98 seconds).

They approach a large mansion called Cjhsp1. Laurent Mertens shows up and Easily Runs performing nice grenade & rocket jumps inside the huge place. At 2:31 (tablefiller) he jumps through an exit and finds himself from a hidden place: Deja. It looks familiar and without problems Laurent does a Nightmare Run in 40 seconds! (tablefiller). He walks back with some cinnamon.

Still near mountains, the group sees a high tower: Ftfs100b. Jaakko finds the tower familiar and cleans the tower of monsters. The Nightmare 100% is completed in 1:16 (beating himself by 16 seconds). From the top he brings a bag of black pepper.

As Rutger Baks can't wait for others and does Easy and Nightmare Runs through Hellvill, boosting around with grenades in fast style - 0:24 and 0:25 (beating Thomas Bergendorff by 1 second in both runs).

After the mountain has been crossed, they see some kind of research center, Ogitrev, which appears to study gravity. Karol Urbanski likes the idea of low gravity and goes flying like a bird, meanwhile doing an Easy 100% in 1:21 (tablefiller). Once all monsters are down or gibbed, he catches some chamomile from the ground and runs back to his friends.

In the same facility there seems to be a torrid sewage system, "Ssnw" where a nettle is having foothold. Laurent finds a rocket launcher from the bottom of the sewage and fights his way through the area with many rocket jumps finishing in 24 seconds (tablefiller). The road from that place leads to another canyon, better known as Xnq1002. It is said that a strong guardian protects a blue lotus flower which has magical powers. Laurent did not have enough of running around in the sewage system so he goes and completes an Easy 100%, killing the guardian and capturing the herb in 3:30 (beating himself by 26 seconds).

It's almost time for going back to the gnome but there are still two places that must be visited. The first one of them is D6, where chamomile grows in large quantities. While others are already tired - Pif de Mestre and Luc de Mestre - the famous brothers team up to do an Easy 100% and Pif takes a long time collecting chamomile at the exit of the area and finally finishes in 1:37 (tablefiller, single player time 2:11). The last monster hiding place is Watrways where Pif and Luc continue their teamwork. First they do an Easy 100% thinking that the journey is finally over and while looking for the herb of this place, monsters organize again but that's a futile attempt trying to destroy de Mestre clan so they run back to the action and do a Nightmare 100%. Co-operation resulted as very quick clearings of the area: 17 and 26 seconds (tablefillers, single player times 0:25 and 0:33)! Finally they find the last herb - peppermint.

The group of brave runners and the farmer return to the bridge where the gnome is waiting. "You were so quick" says the gnome and continues "Thank you for the herbs. Our gods prefer them instead of sheep but as I am so old, I can't travel that far and your sheep were so easy to steal for the sacrifice. Come to my house, I reward you with lots of wine that you humans praise so much." The group of tired runners accepted the reward and started drinking and singing so loud that the sheep ran away scared of the noise and the farmer had hard time bringing them back home.

Wednesday, 23rd April by dex

Quidquid latine dictum sit, altum videtur - 18:50

First off, a few minor things I need to point out. The most important one is definitely the problem we've had when receiving demos from a few people. Namely, those guys have sent demos recorded using wrong QDQStats (ie. Digs01 stats in normal demos etc.). Please, make sure you're recording using the proper stats file. I had to throw away roughly 6 demos because of this. Sorry to their authors, I really liked a few of them, but well, such are the rules. Using roughly 1/3 of my absolutely huge Latin vocabulary, "dura lex, sed lex" (the other 2/3 went into writing the title).

Right, now that I've tried to sound like an intelligent bastard and failed miserably, time for the second issue. We understand self-improvements in the same update. They are cool. Two demos for the price of one, fine by me. But, you could at least consider restraining yourself from sending us your every successful try. When 3 demos on the same map and same category arrive in the space of an hour, it gets a bit annoying and boring to watch all those demos. Fortunately, the author of that happy spam in our mailbox has told me to only add the last demo from the submission spam. That throws away 6 demos from the update as well.

Even with those demos out for the count, the collection of demos is adequately sized - 16. Most of them are made by the new "Demo machine", Rutger Baks.

The only episode single player demo is however a courtesy of someone else, namely Michael Hudson. Still going around improving stuff on Zerstörer , and still on the same old zer1m7 level. This time he improved the Easy Run by 10 seconds, to achieve a final time of 2:20. It's a self improvement, and it's definitely a nice record. We want more!

tcentral, the relatively fresh map, is still receiving a few demos from time to time. The guy to tackle the Easy Run by Jaakko Alakopsa is Laurent Mertens. The improvement totals exactly 1 second, for a final time of 1:38. The other map Laurent took in his crosshairs was xnq1002. The hole he filled was Easy 100%, the time is 3:56. He also sent in an NH, but unfortunately that couldn't be added to the archive.

And why is that? Well, it was submitted after Jaakko Alakopsa sent in his own, faster runthrough. The time for this one is 4:20, a very nice demo indeed. Not far from the EH, either.

Jaakko has also made a demo on the lovely chain3 map. It's a self improvement of 28 seconds, which gives us a time equal to 25 seconds. The text file may confuse you, but I assure you: Jaakko in fact does NOT see demos where there are none (even though he is probably mentally ill in other respects ;)). The demo he has beaten was simply recorded with the wrong stats, so that's why it's out of the update.

And now, for the part by the new 'demo machine', also known as Rutger Baks. All of the demos left in this update are fully or partially his work. You've gotta hand it to him, that's quite a lot of demo stuff :). Since I'm a lazy bum, I won't go into details of all the demos from this awesome flood.

  • sm135_ankh Nightmare Run: 0:09, tablefiller.
  • alpha001 Easy 100%: 0:48, 7 seconds faster than Jonny Andersson.
  • ih1m4:
    • Easy Run: 0:21, 1 second faster than Denis Nazarov.
    • Nightmare Run: 0:24, 3 second faster than David Spickermann.
  • terror:
    • Easy Run: 0:25, 1 second faster than Jozsef Szalontai.
    • Nightmare Run: 0:27, 2 seconds faster than Kimmo Polvivaara.
  • village Easy 100%: 2:15, 11 seconds faster than Richard Skidmore.
  • watrways Nightmare 100%: 0:07, tablefiller.
  • miffo Nightmare 100%: 0:11, 1 second faster than Martin Selinus.

To finish it up, 2 coops (both with Rutger Baks in, duh). In the first one, he got Jaakko Alakopsa to join the fun. They picked d7 as the theatre of their Quake warfare. The 2-Player Easy 100% in 1:32 thus conceived is a tablefiller, with the Single Player time set at 1:58. Those two then got Paul Davies into the mix, changed the map to heresp1 and went to a more forgiving Easy skill. The 3-player Easy Run previously held by Pif, Luc and Andre de Mestre was done 2 seconds faster, finishing in 5 seconds. Quite fast :).

That's all, I guess. As you can see, the new maps are relatively untouched, so we're waiting and craving for new demos. Till next time!

Tuesday, 22nd April by Aspokala

Mo-mo-mo-more maps! - 11:11

The championship ended one month ago and now we are adding the contest maps and winning demos to the archive. Hold your breath.

  • Aow The map that started the championship. Call your demos aow_xxx.
  • Cjhsp1 Woot this is not a contest map but it's a GREAT map. Call your demos cjh_xxx.
  • Deja Episode 1 done very quick. Do it even quicker! Call your demos deja_xxx.
  • Ogitrev Another upside down map finds its way to the archive. Call your demos 8m1e_xxx.
  • Sm135_ankh Small and beautiful. Deserves to be added. Call your demos 135a_xxx.
  • Ssnw Sewageless rocketjump action seeks another round. Call your demos ssnw_xxx.
  • Watrways Crappy map but surprisingly speedrunnable. Call your demos watr_xxx.
7 new maps - 12 existing records = 16 new holes. Happy tablefilling to all of you. :)

Monday, 14th April by Aspokala & friends

Man in fire - 16:35

It's quite funny that most of the demos are Runs, while only two of them are 100%. Rutger recorded remarkably 2/3 of the content of this update.
  • Zerstörer
      Easy Run in 11:41 by Jaakko Alakopsa, beating Nolan Pflug by 51 seconds.
      Aspokala: I have to rerun this. :P
      dex: Lookie here, my fave custom episode in it's entire reta... glory. Not many people could endure this, but Jaakko does it nevertheless.
      mwh: i like the fact that this is all my fault :)

      Nightmare Run in 12:58 by Jaakko, tablefiller.
      Aspokala: Good enough as a tablefiller.
      dex: Higher difficulty seems to be of no hinderance to Jaakko whatsoever.
      mwh: wow, didn't expect to see this hole filled, certainly not by such a good demo

  • digs01
    Easy Run in 3:01 by Rutger Baks, beating David Spickermann by 39 seconds.
    Aspokala: Looks like it's really done quick. :)
    dex: seemed a bit sluggish at times, but a pretty nice effort altogether
    mwh: sweet enough -- does someone have the balls to do the dgj for d3? :)

  • zer1m6
    Easy Run in 2:07 by Michael Hudson, beating Warren Hammond by 1 second.
    Aspokala: Funny map, funny bunnies. :)
    dex: Wow, now that's a surprise demo! You can see quite a bit of work went into doing that and all the boosts are insanely cool to see. Well done!
    mwh: i still don't know whether this is any good or not :)

  • d1
    Nightmare Run in 0:08 by Rutger, beating Tom Nguyen by 2 seconds.
    Aspokala: Double enforcer boost, very good trick!
    dex: Now that's what I'd call tight. Well done.
    mwh: wow, 2 seconds is 1 more than i'd have expected...

  • d2
    Nightmare Run in 0:29 by Rutger, beating Laurent Mertens by 3 seconds.
    Aspokala: Slick improvement.
    dex: And again, a good piece of running.
    mwh: nice

  • d3
    Nightmare Run in 0:36 by Rutger, beating David Spickermann by 3 seconds.
    Aspokala: Yay for almost careful run. :) (The ogre ruined it!)
    dex: Rutger seems to have fallen in love with digs01. Not that we mind, thanks to the insane number of good demos...
    mwh: something about this run seems a little boring, i can't quite put my finger on it...

  • d7
    Easy Run in 0:45 by Rutger, beating Flavio Quadros by 1 second.
    Aspokala: The history of Easy Run sees another cool monster co-operation sequence. :)
    dex: Nicely done, I can't help but wonder how many tries went into having both those boosts work :)
    mwh: well executed

  • dethtrap
    Nightmare 100% in 3:02 by Laurent Mertens, tablefiller.
    Aspokala: This guy is a real fisherman, three fish killed with one shot, TWICE.
    dex: Laurent is still among us! Pretty good job done here.
    mwh: job done

  • em1
      Easy Run in 0:14 by Rutger, beating Daniel Hansson by 1 second.
      Aspokala: Very fast.
      dex: Nice work avoiding the enemies
      mwh: when did rutger get so good?

      Nightmare Run in 0:15 by Rutger, beating Daniel Hansson by 1 second.
      Aspokala: Oops, stuck!
      dex: Why isn't this a second faster?
      mwh: see above

  • tspe
      Easy Run in 0:24 by Rutger, beating Sergi Cami by 1 second.
      Aspokala: This demo reminded me of lodis' style.
      dex: That had to be quite a tough record to get.
      mwh: oh heh, i remember trying to beat this :)

      Nightmare Run in 0:25 by Rutger, beating Arturo Garcia Lasca by 1 second.
      Aspokala: Even better than the ER although slightly slower.
      dex: Same as above, with additional monsters for a nice, spicy taste!
      mwh: i suspect a lot of dying went into making this record

  • xnq1002
    Easy Run in 1:56 by Jaakko, beating Basil de Vries by 17 seconds.
    Aspokala: Thanks for help at the slope, Mr Shambler. :)
    dex: Pretty intense boosts, Jaakko is getting better with Quake every day.
    mwh: i kept thinking "surely he has enough health for another boost or two"?" and then the quad appeared :)

  • loupus1
    Nightmare 100% in 0:42 by Basil de Vries, Rutger Baks and Paul Davies, tablefiller.
    Aspokala: Madcoops, they look all so fun. :)
    dex: Not the best I have seen them make, but I can't say it's bad either :P
    mwh: this is the first time i've seen this map. it looks odd :)

We are hungry. We need demos. We eat demos for breakfast! Keep them coming!

Tuesday, 1st April by dex

These aren't the updates you're looking for - 18:06

So apparently, today is supposed to be the day everyone makes good and bad jokes, and threatens that an oh-so-popular website is going to be shut down or that aliens from Neptune are attacking Australia. Well, not here. SDA is serious business. Totally. 19 demos that are in this update should be enough of the reason to believe it already. Not enough for you?

How about this, then? iD SP demo! That's right! No joke, the map and category that received an improvement is Azure Agony, Nightmare 100%. Is that enough to convince you we're rolling like usual, or even better? No? The improvement total is 33 seconds. But wait, there's even more to it! The mysterious submitter is none other than...

*drumroll*

Thomas Stubgaard! I'm sure most of you don't believe me, and consider this just an awful prank. Well, 2 minutes and 43 seconds of butter smooth monster killing should be enough to prove you wrong. I missed this incredible smoothness, I really have. Here's hoping the glorious return is not just a one time occurence, since I'm eager to see more. The mad Dane still hasn't lost his edge. Oh yeah, it's the first iD SP of the year.

With this update's kicker behind us, time to take care of other demos, starting with Michael Hudson's influence on the Zerstörer episode. As Aspokala said in the last update, it's the weirdest episode we have on SDA, so it is no surprise it's also my favourite ;). Michael continued playing zer1m7, although he changed the categories he decided to improve. He tackled the Easy 100% first, previously held by Nolan Pflug. Without even watching the earlier record, he got a 6 second improvement (6:46). Then, he decided to stop it from sucking, watched the previous demo, made a few changes to the route and finished the running with a further 1 minute, 1 second improvement, for a final time of 5:45. Between those two, he also improved the Nightmare 100% record. It was previously in the hands of Nolan as well, and it got an improvement of 20 seconds (7:28). Then, Michael applied the magic from EH and improved it yet again, this time only by 36 seconds, which gives us the final time of 6:52. With those records, Michael earns his third Total Ownage. Really good work!

Not the end of the episode stuff, by any chance. The next episode tackled was jzblue, and the person to tackle it was our gibberish master Basil de Vries. He started with a neat marathon, Nightmare 100% one, specifically. He finished in 1:51, half a minute faster than Marlo Galinski. But, since he equalised a record on jzblue_1 during the marathon, he decided to improve the Nightmare 100% there next. He started with a shameless improvement of one second over Flavio Quadros (0:33). Then, a few days later he picked up the map again and got further three seconds of improvement, making the final time 0:30. Pretty nice. It's interesting that Orbs surpassed himself on the amount of mistakes with submission [2 empty e-mails; then an e-mail with both the marathon and the 0:33; then an e-mail which claimed a 0:32 demo was attached, and finally the 0:30], but by now it'd be more worthy of noting if he actually submitted everything right ;).

To top off the singleplayer portion of the update, we have a few non-episode demos. Rutger Baks still doesn't give pcgwhse a rest: Easy 100% gets a 6 second self improvement to yield 1:32, and Nightmare 100% is a retaking of the record from the hands of Richard Skidmore. The time is 1:49, 10 seconds faster. Another TO in this update, nicely done!

The last singleplayer demo is a work by Rickard Axelsson, on the recently added map known as tigcat02. The previous Nightmare Run by Laurent Mertens wasn't quite what Rickard liked, so he improved it by no more and no less than 7 seconds. 0:33 is quite a bit better.

Coops! There's quite a few, and they don't stop on 2 players, either. We also have a few iD demos hidden within, so let's get to it!

2-player Easy 100% on The Pain Maze first. It's a result of a cooperation between Jaakko Alakopsa and Basil de Vries. Thanks to a nice route change, they manage to squeeze 15 seconds out of the earlier record, held by Thomas Stubgaard and Mads-Peter Stubgaard. The time they ended with is 1:08. Very nicely done!

The rest of 2-player demos gets here thanks to Basil de Vries and Rutger Baks. Together, they have first did two very short runs on dmc1m4. Short, really short. Both the 2-player Easy Run and the 2-player Nightmare Run are 3 seconds. Both are also cheap way, and both are a 1 second improvement over de Mestres. The next map they took as the target of their happy endeavours was czg03. Here, they made a tablefiller in the 2-player Easy 100% with 2:59 on the clock (sp time 4:11).

Another map they improved a demo on was tcentral. The previous 2-player Easy Run by Pif and Luc de Mestre was done 5 seconds faster by the typo-team. 1:04 it is. Then they decided that 2 players is a bit too little for nice running, and they decided to bring Jaakko Alakopsa aboard. This team continued hammering tcentral - 3-player Easy Run got a tablefiller which lasts 53 seconds. The 2-player time was printed in this paragraph already, but in case you've got a brain like a sieve, it's 1:04. The 3-player Easy 100% also received a tablefiller - 1:19. The 2-player time for this one is 1:58.

And finally, as an icing on the "April Fool's Update cake" of SDA, there's an iD madcoop by Jaakko Alakopsa, Paul Davies and Basil de Vries. The Underearth 3-player Nightmare 100% by those fellows was finished in mere 91 seconds (2-player time 1:51). Watch it, it's good.

Let's hope I didn't make an April Fool of myself and the update doesn't contain (too many) mistakes :). Till next time, and keep the awesomely high level of demos up!

Wednesday, 26th March by Aspokala

A little change - 13:22

It turned out that the contest email had not been working at the time of deadline. Some submissions came through, some not. After all, the contest table and championship points have been updated. If there are still people who submitted their demos before the deadline and the demo is not listed here, please send your demo to nahkahiir@speeddemosarchive.com

Saturday, 22nd March by Aspokala

Ending of the Championship! - 21:25

Teddython closed the circle of the 3rd SDA championship. Congratulations Tom Nguyen for winning the contest and Flavio Quadros for winning the championship. Thanks to everybody!

Thursday, 6th March by Aspokala

Must learn to count - 23:43

For several months our habit in demo updates has been that we wait for 15 demos to arrive and then write the update. This time, I counted 15 but later I noticed there were only 14.

We haven't seen a new single player demo on the weirdest Quake episode - Zerstörer since 2004. Michael Hudson was weird enough to try zer1m7 and managed to complete the Easy Run in 2:30, beating Nolan Pflug's very old record by 4 seconds. Then he abandoned the noob skill and selected the Nightmare Run which ended as 2:42, 2 seconds faster than Basil de Vries.

Another custom episode Nightmare Run came from Rutger Baks. He performed some beautiful rocketjumps in d5 and ate a lavaball for a supper. That burning feeling in his mouth speeded him to a 0:28, beating Jaakko Alakopsa by 1 second.

Then moving on to the newest maps. On dethtrap I got bored of staring the empty tables and recorded an Easy 100% tablefiller, finishing in 2:47.

Pcgwhse was once again the most popular map in the single player front. Rutger took responsibility of improving the Run times, first doing it on Easy in 0:59, beating the SDA grand daddy Richard Skidmore by 4 seconds. Half an hour later he managed to beat Morfans' Nightmare Run by 7 seconds to get a slick 0:58. Immediately after that he thought that the Easy Run can't be slower and ran it in 56 seconds, which is now looking good.
Richard Skidmore didn't let Rutger get the total ownage back such easily and recorded a Nightmare 100% in 1:59, beating the Dutchie by 16 seconds.

Laurent Mertens did not let the Nightmare Run of tcentral rot in the tables and improved himself by full 19 seconds to a 1:45.

Coops! All of them feature Rutger Baks.

At first he dragged me along to the corridors of desout. The demo was done while dex was writing the update last week so it didn't make it to that pack of demos. The time we got is 1:05, beating Carl Tholin and Johan Nilsson by 8 seconds. Our second demo was recorded on pcgwhse where we produced a tablefiller in 1:14 (single player time 1:38).

The second guy he paired with was Paul Davies. As their adventures in loupus1 weren't enough last week, they did an Easy 100% tablefiller in 0:36 thus equalling the ER2 time (single player time 0:42).

The last but not least team mate is Basil de Vries. The Dutchies travelled through tigcat02, being the proud players to record both Easy and Nightmare 100% tablefillers on that map, finishing in 0:37 and 0:44 (single player times 0:44 and 1:23).

The grenade counter bug which crashed the contest map has been fixed. If your route requires difficult grenadejumps, make sure to download the updated version of the map from the contest page.

Monday, 3rd March by NahkahiiR

Teddython begins - 16:57

One day on #qdq people were talking about the old pickup contest from almost a decade ago. The voices of "We want more" became louder and a few days later their hard work resulted as a new contest!

Saturday, 1st March by dex

The Quake continues! - 15:05

In the aftermath of the conflict for demo 10000, the entire speedrunning world has been struck by a Quake of epic proportions. As a result, we have received an incredible number of demos from many. Is the relatively static state of SDA coming to an end? I sure as heck hope so. But, without further ado, this week's demos...

Paul Davies has disappeared from this world for quite a long time. Many wondered where his bad demos went, until finally he resurfaced a few days back. And he brought us rogue demos. Suffering from what I call 'the everlasting self-improvement' syndrome, he takes down r2m2's Easy Run by a further second to 0:56. Who knows, maybe it'll become a good record if he submits a few more.. ;) Joking aside, the demo is a very nice watch, and it's not the end of Lag.Com's influence in this update. It is the end of his single-player influence, though.

Another player unseen in a long time is closing in to his 10th anniversary of Quake speedrunning. In celebration, he has submitted a demo to us. And, by the powers, it's a good demo. Really. 104 seconds faster than Thomas Bergendorff speak for themselves. The not-so-mysterious submitter is Carl Tholin, and the demo he improves is the Nightmare 100% of czg03. 166 monsters are slaughtered and 7 secrets are found in 5 minutes and 54 seconds. I'd love to see him push through the barrier of 100 records (he has 97 now) before his anniversary truly kicks in.

Not the end of the glorious returns yet! The next player hasn't submitted any demos since June 2006, until finally caving in to the Quaking urge yesterday. Rickard Axelsson decided to improve the Easy 100% on hotel. He manages to do it one second faster than the previous holder Adam Lewandowski, finishing with 37 seconds displayed on the clock. Very nice return, and we want more! :).

The rest of the single player goodness in this update is devoted to two of the recently added maps. The first in line is pcgwhse. Most categories saw an improvement here: Richard Skidmore still hasn't forgotten about us and likes to surprise us with a demo or two every now and then. He used some magic to improve both Runs, which were previously held by Rutger Baks - the one on Easy is finished 3 seconds earlier, for a time of 1:03, and the more fitting skill 3 one is lowered by as much as 13 seconds for a total of 1:06. Great work!

Rutger Baks really got to work on the Easy 100%. He submitted two self-improvements: the first one is 7 seconds faster than his earlier endeavours (1:40), and another one pushes the time 2 seconds further, down to a nice 1:38. It is an entertaining watch!

And we finally get to the map that received the most submissions in the last days. The sheer number of demos on tcentral we found in our inbox can only be matched by the number of grenade launchers, rocket launchers and nailguns on that map. The Easy Run is an effort by Jaakko Alakopsa, a 13 second improvement over what Flavio Quadros managed to get earlier. The time is 1:39.

The rest of the SP demos on this map are from Laurent Mertens, who gets more and more active with each update. You should all follow his example and submit as many demos as you can. Here are his submissions:

  • Nightmare runs:
    • 2:15, tablefiller.
    • 2:04, 11 seconds faster than himself.
  • Easy 100%: 3:34, tablefiller.
  • Nightmare 100%: 4:03, tablefiller.

And finally, coop time. There were quite a few, and it doesn't stop on just two players either.. but it's where it starts. Generally, there were two coop making teams in this update. The first one consisted of Pif de Mestre and Luc de Mestre. They did some justice to the blessed map that is gonna lead us into promised land, hellchepsout. They got the 2-player Easy 100% done in 1:28. The single player time is 2 minutes and two seconds. As you can see, the second player really helps a lot here.

Another records they have made are 100%'s on the popular tcentral map. The 2-Player Easy one gets tablefilling action in 1:58 (single player time 3:34), and the 2-Player Nightmare 100% is finished in 2:20 (single player time 4:04). I like how the players practically don't see each other for the duration of the demo, and yet everything clicks nicely. De Mestres have submitted one more coop, but unfortunately it had a mistake in a submission and didn't beat the earlier demo :(.

The most recent demo in this update is from Jaakko Alakopsa and Rutger Baks. 2-Player Easy 100% on xnq1002 didn't have to beat anything, since there's no single player and no coop demo they'd have to beat. Fortunately, they went for something better than a first success demo, and the result is this 2:31 tablefiller. I really like the part from NahkahiiR, and Rutger didn't play too shabby either. Nice work!

The first map to get a coop treatment from a part of the second team is loupus1. The submitters here are Paul Davies and Rutger Baks. They teamed up for a 2-player Easy Run tablefiller, in 0:36. The single player time is 0:40.

Then, Jaakko Alakopsa decided to tag along, and he was shamelessly chosen for hosting. This resulted in the first of the madcoops in today's update, d1 3-player run in 0:08. The single-player time is exactly 9 seconds, the small improvement comes from additional boosts.

And finally, we get to the last demo, which could be considered something of a moment to be recorded in modern history. Not only it is the first 4-player madcoop in almost 15 months, but it also is the first coop in which I have had reasonable ping (!) and managed to take some significant part. The team consisting of NahkahiiR, Rutger, me and Lag.Com decided to do a 4-player Easy 100% on d1. We finished the level in 20 seconds, thanks to abusing quite a bit of luck based things. We even dared to have me execute an intermission kill, a worthwhile sight in any madcoop. Let's hope the number of players will still grow rapidly :P

That was quite a lengthy update, aye? See you all next time I happen to be doing the update. And I hope that moment will come fast, so submit demos! There still are a bunch of holes to fill...

Saturday, 23rd February by NahkahiiR

More than a myriad of demos - 12:15

Eleven years have passed since people begun speedrunning quake. The story started from Thomas Zajic's e1m1 NH, followed by 248 other players (+ some more in various contests) in the history of SDA. Somebody may say that we are in the end of the road but actually we are now celebrating the great milestone, gigantic amount of...

10000 DEMOS!

Who would have believed that in the beginning? Anyway, more demos keep coming and only God knows how many there will be in the end. Now sit comfortably, prepare some drinks and snacks to watch all 21 demos of this update.

It's nice to see a rogue demo once in a while. Paul Davies continues improving his Easy Run of r2m2 with a nice 0:57, 2 seconds faster than himself. I don't understand how anyone can speedrun this level (I have never completed it) but it seems to be possible.

The rest of single player demos were done on recently added maps:

  • dethtrap
    • Rutger Baks chopped one second off of his very own Nightmare run to get a 0:14.
  • hellchepsout
    • I forced Karol Urbanski to record his first demo of the year. The outcome was a *very* sloppy Easy 100% tablefiller. After waiting for zombies to stand up and almost dying in the final room he manages to escape the level in 2 minutes and 20 seconds.
  • pcgwhse
    • In the last update this map was left out without any tablefillers. Rutger turned things upside down with 8 new demos, stealing the "Demo Machine" -title from me. His first tablefiller was an Easy Run in 1:10 which was later improved to a good looking 1:06. The next one in his to-do-list was the Easy 100% - first in 1:54, a bit later in 1:52 and finally stopping at 1:47. The Nightmare Run also got two demos from this lunatic runner, a 1:22 and a little slicker 1:19. The Nightmare 100% slot is also filled with a very chaotic 2:15. The result of this madness is Rutger's first TOTAL OWNAGE.
  • tigcat02
    • Laurent Mertens is the hero who submitted the 10000th demo. Congratulations for your timing! Before the milestonish demo he recorded a Nightmare Run in 0:40. Later that day a Nightmare 100% arrived to the SDA mailbox, making Laurent the proud owner of that magical number. Anyway, the time he got is 1:23 which is a good effort.
  • xnq1002
    • Basil de Vries found out that it isn't required to fight in the end of Easy Run. Better research of triggers turned out as 2:13, beating Flavio Quadros by 26 seconds. I copied Orbs' ending trick and pasted it into Nightmare Run thus getting a sloppy 2:34, tablefiller.

That was all about single player demos. First coops of the year are offered to us by the famous de Mestre clan. The tablefilling Run performance by Pif de Mestre and Luc de Mestre started in sm28 as a 0:44 on both skills, Easy and Nightmare. At this point Raymond de Mestre joined the funny action to record some 0:27's again on Easy and Nightmare skills. Nice boosting all around. :)

Tcentral turns out to be well balanced for coops. Pif and Luc recorded an entertaining Easy Run through the weird teleporter complex in 1:09 and then switched to the Nightmare skill to get a 1:11, both tablefillers.

The number of demos in the last contest rose to 25. Check out the final results from here. Sorry for updating this late, you can blame me. :)

Wednesday, 13th February by NahkahiiR

Contest results - 21:36

The 7th contest in the 3rd SDA Championship has ended. 12 speedrunners submitted 24 demos which is a nice count. That number may still rise though. The sda email was broken yesterday so if you see that your demo is not listed in the results, submit your demos again to nahkahiir@speeddemosarchive.com

Congratulations to the winners:

  • Easy Run - Rutger Baks
  • Easy 100% - Flavio Quadros
  • Nightmare 100% - Jaakko Alakopsa

After all the confusion, go view the results.

Friday, 1st February by dex (2nd update)

Oops - 15:00

I dunno how this happened, but I forgot to add one record from Jaakko Alakopsa to the update, even though it was in the big dzip and in the tables. The record is a Nightmare Run on the map nastrond, done in 1:37, 8 seconds faster than Carl Tholin. And the demo count is still 9997 - I just forgot to write about it in the update :P.

Friday, 1st February by dex

Confusement is the spice of life - 2:02

Finally, we have experienced a nice influx of demos to the inbox. I hope you get cracking on the new maps even further, and even though there's a contest underway right now. We're very, very close to the 10000 demo barrier - YOU might be the one to get the magic number. So get running to win that milestone and an assortment of awards of your choice...actually, just the milestone. What's the count now? 9997. That's three demos needed to get to the magic 10000 barrier for those of you that forgot how to count. But, without further ado...the new demos!

As I said, you got to work on the new maps, although there are still several tablefillers to be had. Let's start with my personal favourite, hellchepsout! The only run on this gem of a map is an effort by Flavio Quadros, who gets quite a portion of this update. The run in question is the old fashioned Easy Run, done in 0:45, a tablefiller. Who will bless this incredible map with more demos upstanding to said maps' insane quality?

One map that got quite a treatment was dethtrap. The Easy Run saw the comeback of Rutger Baks with a 0:15. Then, it got improved to a nicer 0:12 by Flavio (told you he has quite a part in this update). I was thinking about labelling it optimal, but I have to check it up yet, and I think 11 is achievable, albeit very hard to get. In any case, the other demo on this map is again by Rutger, who decided to change the skill to number 3 and do a Nightmare Run in 15 seconds.

There's also the need to note that after Rutger was done with his ER 0:15, we have received an 0:15 from a somewhat anonymous runner going by the nickname zzzKOTzzz. Of course, we can't add it to the list of demos, but it would be unfair to not mention the runner in the update just because he was late with his submission. Here you will find his demo. It's also included in the big dzip under the name 'dethtrap_015.dz'. Too bad you were a little late, mate, hope you get better luck next time. We await your submissions with open arms :).

With dethtrap behind us, let's move to the most popular new map in the last days: loupus1. This one got an almost unhealthy number of demos, and as if that weren't enough, most of them didn't include a textfile, and they weren't even dzipped. I had to improvise text-files out of the demos myself and manage to avoid being utterly confused by the sheer number of so closely named demos :). And here they are:

  • Easy runs:
    • 0:43 by Rutger Baks, tablefiller.
    • 0:40 by Rutger Baks, 3 seconds faster than himself.
  • Nightmare runs:
    • 0:41 by Rutger Baks, tablefiller.
    • 0:38 by Rutger Baks, 3 seconds faster than himself. (can you see a pattern?)
  • Easy 100% 0:42 by Flavio Quadros, tablefiller.
  • Nightmare 100% 0:58 by Jaakko Alakopsa, tablefiller.

Other maps weren't nearly as popular. The small but sweet tigcat02 map has seen two tablefilling submissions by Flavio Quadros. The first one is a 0:27 Easy Run with a nice boost at the end. The second one is a bit of monster killing during the 44 seconds this Easy 100% lasts.

The longest map in the entire update, xnq1002, wasn't exactly the one with the biggest income of demos. In fact, the only one, by Flavio Quadros again, is an Easy Run in 2:39. There's quite a lot of room to bunny there, I liked the demo.

Finally, the last demo on a brand new map is a tcentral demo by... you guessed it, Flavio Quadros. And again, you guessed it, it's an Easy Run. The time for it is 1:52. The movement is quite slick in this demo. Also the map seems like a wallhug heaven.

That's all for your endeavors for new maps. But, there's still quite a few demos on the older maps. So, let's get going... the good old terra2 gets a nice treatment from our very own Jaakko Alakopsa. And boy, it's a great treatment indeed. With a very nice trick, Jaakko accomplishes an Easy Run in 0:29, 7 seconds faster than Mathias Thore himself! That's quite a demo. But NahkahiiR also did a Nightmare Run in the same time, forcing me to realise that he indeed stopped making moderate quality demos in limited amounts of time with a regularity of a machine gun and started owning instead. Nice work!

The Master of Mistakes, also known as Richard Skidmore, has yet again surprised me with an entertaining demo. It's black1 Nightmare 100%, this time in 3:44, 11 seconds faster than himself. Now get it even lower. :P

And lastly, Flavio Quadros has improved the quite recent sm26_necros2 Nightmare 100% by Pif de Mestre, by no more and no less than 29 seconds. The new time is 0:55, which is a pretty nice demo with quite a few good ideas.

And that's it for tonight, ladies and gentlemen. And remember: there's no glory in store for demo number 10001...

Tuesday, 29th January by NahkahiiR

Updatus Surprisus - 20:30

The 3rd SDA Championship continues to year 2008!!! Follow this link, download the map and quit your job to play quake and win the contest!

Wednesday, 23rd January by NahkahiiR

Rock and roll - 20:35

The lack of demos in the inbox can only mean one thing - lack of new maps. Seven maps will be added to the archive, everything that a speedrunner needs!

  • Dethtrap Even though there are lots of fish, I like it. Name your demos deth_xxx.
  • Hellchepsout Clearly the best map of the bunch. Looks soooo sweet. Name your demos hellc_xxx.
  • Loupus1 Small and simple and... QUAD ACTION! Name your demos lou_xxx.
  • Pcgwhse Woot is that thing in the end?! Name your demos pcg_xxx.
  • Tcentral Don't try to run this drunk or you'll be lost forever. Name your demos tcen_xxx.
  • Tigcat02 Funny small map, the only one in this update without quad. Name your demos tig2_xxx.
  • Xnq1002 Large one, lots of room to bunny and boost. Name your demos xnq_xxx.

I can't wait to see new tablefillers, let the party begin. :)

Friday, 18th January by dex & NahkahiiR

Coop-update without coops - 00:42

After another too long wait, we managed to beat the dreadful laziness with 18 more or less beautiful masterpieces.

  • hip2m5 Easy 100% in 1:25 by Jaakko Alakopsa, beating Justin Fleck by 3 seconds.
    dex: Rocket launcher usage is not a mystery to NahkahiiR, or so it seems.
    NahkahiiR: Whee, my first hipnotic demo.

  • r1m4 Easy Run in 0:41 by Michael Hudson, beating himself by 1 second.
    dex: Ah, rogue. Where's that 0:40, eh Michael? This demo is a worthy addition to the SDA demo collection, though.
    NahkahiiR: The eternity project continues, another second shaved. :)

  • black Nightmare 100% in 10:14 by Richard Skidmore, beating himself by 98 seconds.
    dex: The first one was entertaining in the 'haha, that's a bad mistake' way. This one is a nice improvement in the playing level departament. :)
    NahkahiiR: A bit better than the previous demo. Next time, under 10 minutes please. :)

  • black1 Nightmare 100% in 3:55 by Richard Skidmore, beating Mads-Peter Stubgaard by 8 seconds.
    dex: Some nasty killing in the black episode from Morfy. His demos are a sick pleasure - I know they suck, but they still are among the most cool-to-watch demos ever :).
    NahkahiiR: Funny stuff everywhere. :P

  • terra1 Nightmare 100% in 1:40 by Jaakko Alakopsa, beating Thomas Bergendorff by 6 seconds.
    dex: Ah, terra. Good old memories. The first demo I tried beating, even before hhouse, was the EH marathon by Pif. When I was close to success, some bastard named Jaakko Alakopsa came and beat it. Good old times. This demo isn't anything terrific, but it does the job.
    NahkahiiR: More enemies could be left hanging out there. Wait 5 minutes to see the last breath of the last grunt.

  • terra6 Nightmare 100% in 2:03 by Jaakko Alakopsa, beating Justin Fleck by 43 seconds.
    dex: Hats off to NahkahiiR, the grenade launcher usage is terrific. I loved this demo, bravo!
    NahkahiiR: Grenade launcher is the best weapon in quake.

  • dmc1m4 Nightmare 100% in 1:24 by Basil de Vries, beating himself by 5 seconds.
    dex: I'm impressed by Orbs' performance. The fact it is faster than the coop is great, I wouldn't expect it from him normally. He does tend to surprise though.
    NahkahiiR: Very good demo full of pure skill.

  • sm26_necros2 Nightmare 100% in 1:24 by Pif de Mestre, tablefiller.
    dex: A pretty good tablefilling effort. I would like to see de Mestres fill the tables further :).
    NahkahiiR: Ok demo crowned with the last second trick jump, quadded rj! Nice decimals too. :)

  • bub2 Nightmare 100% in 0:25 by Basil de Vries, beating himself by 2 seconds.
    dex: Finally, the submit-mistake-filled bub2_025 NH gets to our inbox' depths. I wonder how many submissions Orbs managed to NOT fuck up ;).
    NahkahiiR: I like it how the cloud of scrags gibs. :)

  • heresp4
    • Easy Run in 0:43 by Jaakko Alakopsa, beating Tom Nguyen by 4 seconds.
      dex: Never really liked this map, seems kinda weird to me. The demo is a very entertaining effort.
      NahkahiiR: This map is a wrist killer. :( Putting that aside, it was fun to play. :)

    • Nightmare Run in 0:59 by Jaakko Alakopsa, beating Thomas Bergendorff by 8 seconds.
      dex: I absolutely loved the boost at the end :).
      NahkahiiR: So sloppy that later generations have no problems to record an improvement.

    • Nightmare 100% in 2:56 by Jaakko Alakopsa, beating Thomas Bergendorff by 43 seconds.
      dex: Quite a bunch of mistakes, but since the improvement is so large I am not complaining, nice demo.
      NahkahiiR: Further investigation of the map is needed. Also why did I check the red armor secret twice?

  • fmb100
    • Easy Run in 0:29 by Jaakko Alakopsa, beating Mathias Thore by 2 seconds.
      dex: This map reminded me of the need for a new rig (soon). Barely got 50 fps. And the demo? It's alright, but nothing thoroughly incredible.
      NahkahiiR: It was fun to play this one. :)

    • Nightmare Run in 0:30 by Jaakko Alakopsa, beating Thomas Bergendorff by 2 seconds.
      dex: More of the same.
      NahkahiiR: I agree with dex.

    • Nightmare 100% in 5:27 by Jaakko Alakopsa, beating himself by 98 seconds.
      dex: Some nice secret-finding and monster-killing action.
      NahkahiiR: Self-improvements are fun.

  • frostbite Easy Run in 1:12 by Flavio Quadros, beating himself by 1 second.
    dex: Small, but substantial improvement, nice demo.
    NahkahiiR: I really like this map, and the demo too!

  • frostbite Nightmare Run in 1:27 by Flavio Quadros, beating himself by 27 seconds.
    dex: Congrats on lasting two years with us, Flavio!
    NahkahiiR: Wow! I never thought the time for NR would go this low!

  • hobr Nightmare 100% in 3:14 by Jaakko Alakopsa, beating Flavio Quadros by 20 seconds.
    dex: I always like me some demos on this map. Slopejump galore.
    NahkahiiR: The end of this route is annoying because every time something is missing.

Our hunger for new demos increases as the milepost of 10000 demos approaches.