News from 2005. Newer news. Older news.
Saturday, December 24th by Mandel & Morfans
Bring out your axe - 12:00 PM
When my head started spinning,
I couldn't think clear
I guess some sneaky mutha-fuckah
went and drugged my beer
I woke up in the toilet
with only my axe
Some monster stole my weapons
and I WANT THEM BACK
Now, I know it weren't a Zombie
coz the dress code says
No entry to "Chez Radix"
if you're the undead
But every other monster
living in this land
Is gonna meet me with my axe
in my hand
And the thieving scum will
come a cropper
when he comes face-to-face
with me and my chopper
Get Quake done Chopped at the QdQ website. (AVI versions)
Friday, December 23rd by Morfans
A True Dem-oooooooh. - 12:19 PM
But whenever a demo from Connor Fitzgerald arrives you get that tingly "I bet this is something special" feeling in your sack. Like when you see Horvath or Szalontai or Taipale in your inbox.
This is special even by Connor's standard, though. Improving the legendary The Ebon Fortress Easy 100% by Daniel Lindberg by two seconds to 1:19.
Watch this. No further words are needed.
Thursday, December 22nd by Morfans
Ken You Believe it? - 9:50 AM
Well, to be honest it's not that big of a surprise as the guy has always been good, and recently has been claiming id records like they're going out of fashion. Now he has taken a record that has stood for over six years despite the best efforts of some of the best runners in the history of everything, ever.
When Markus made the Easy Run of Castle of the Damned in 0:30 everyone thought it was beatable, but not by a human. They were right. It took Ken to make 0:29.
Friday, December 16th by Morfans
A Feast of Alcopops - 9:25 PM
The newest Finn on the block with a rabbit in his reindeer skin underpants is Jaakko Alakopsa, who has been making demos like a certified loony.
That left only the Nightmare 100% on dam100 without a demo. Unfortunately, NahkahiiR didn't quite have the balls to make it. Not that surpising because it is strictly a big-balls only demo. In fact, rumour has it that only Morfans sized stones are up to the job, so I gave it a try. Yes indeed, a lot of testicle work is needed to even get a 3:31 tablefiller.
I also improved my Nightmare 100% of aard100 by 23 seconds to 5:39, partly with the addition of the early RL grab, partly just being an all-round better demo.
"Barking" Basil de Vries went sm103_zwiffle crazy and "opened" a can of "whoop-ass" on m"w"h.
Our final demo for today is from Dmitry Dementjev who has beaten the old, Old, OLD, OLD Ilkka Kurkela Easy Run on discord. in 0:42. Ilkka's run was good, but Dmitry's is teo sweconds faster. Is Dmitry turning into the new Ilkka? Well, I have heard it said that apart from the fact that he lacks Ilkka's wit, intelligence, charm, skill, good looks, ability and (it has to be said) sexual magnetism, they are almost identical.
Wednesday, December 7nd by mwh
Who's well 'aard? - 10:00 PM
But old Marvin wasn't happy with that. He also improved his Easy Run through the The Realm of Black Magic by two seconds to bring us 3:43 of pure joy.
The other ID demo of the update is a surprisingly action packed 3-Player Easy Run of the Dismal Oubliette in 1:14 from Mathias Thore, Robert Maglic and Thomas Stubgaard, one second faster than Joe's SP time (it's still not very action packed -- just less dull than I expected :).
For the first time in a while, I have a few single player demos in this update. First I played the Easy 100% of sm103_zwiffle enough to luck out and get 2:20, fourteen seconds faster than before and then overcame my fear of the identically-monstered Nightmare 100% to record 2:39, a respectable 53 seconds faster than my demo in the last update. Finally, I was looking around frostbite and noticed a better way of doing the end than Jaakko and beat his demo by six seconds to get 1:30.
I set the demo over to NahkahiiR and he quickly sent in a 1:25 that was deemed invalid because he use a beta of QdQstats 1.8....
.
.
.
"What a what?" I hear you cry? "QdQstats 1.8?" Yes, Nolan "the daddy" Pflug has been testing a new revision of the legendary and venerable QdQstats with dead body removal for those packet overflowing maps and a host of bugfixes (mainly removal of unkillable monsters). Not long after Jaakko sent in his demo with the beta, Radix declared himself happy and put the final version up for download on the download page.
In other site related news, Nolan found and fixed the bug that meant you couldn't get the final kill in dam100.bsp and uploaded a new version of the map. This means that if you want to do a 100% you'll have to download the map again (Jaakko got bitten again by this but he still has plenty of demos in the update). If you're still having trouble getting all the kills, try getting some more health...
Now, back to demos. As I was saying, Jaakko quickly noticed how stupid it was to kill the death knights at the end of the frostbite with grenades, picked up the perforator and exited in 1:24. Then he realised that the grenade counter is actually a good idea and improved to 1:21 taking his total improvement over me to nine seconds. Oh well, at least no-one else is playing sm103_zwiffle much...
In between his Easy Run attempts, the unspellably-nicked one took on the Nightmare 100% of frostbite and exited in a justifiably cautious 8:14.
If you're tired of hearing about Mr. Alakopsa, don't worry, you only have one more demo to read about: he improved his own run of Rubicondom by 46 whole seconds to get 4:13.
I also have a coop demo this week: Paul Davies and I completed the 2-Player Easy 100% of Rubicondom in 5:00 which isn't really very good, but the decimals are 5:00.0, which has to be worth something.
Good grief, haven't I finished this update yet? No! There's still Tom Nguyen's klz100b2 Nightmare Run in 0:22 to tell you about. Now I have. Good night.
Friday, December 2nd by Morfans
Love Lumps. - 6:45 PM
The majority of these demos were on aard100. Who would have thought that there could be so many routes? Because of this, I advise you to watch all these demos as they're not just "faster bunny" improvements, they're "Ha-ha! I bet you wish you'd tried that first" improvements.
heresp4 has been pretty slow moving up until now. And I'm not sure that an Easy 100% in 2:08 by Paul Davies really counts as "moving", but the demos nice. Anyone else want to try this piece of lovelyness? (The map, not Paul).
Michael Hudson uses my favourite tactic to tackle the 100% of sm103_zwiffle. Run through to the end collecting all the weaponry then run through again killing anything that's still alive. This gave him an Easy 100% time of 2:55 and a Nightmare 100% time of 3:32. Then, just before the deadline for this update, he sneaked in an Easy 100% improvement to 2:34. The monsters spend so much time fighting each other in this demo that he hardly needs to fire a shot!
Basil was not to be denied having at least one record in this update. He took on the Nightmare 100% of klz100b2, because everyone else was to scared to, and got 1:58. Fearsome stuff.
Oh, Wait. He also did the Nightmare Run in 0:27, beating Tom Nguyen by 3 seconds. So that's two records this update.
Fuck. And the colony2 Nightmare Run in 0:16. Three. I should have looked ahead a bit a couple of paragraphs ago.
Still on colony2, we have a brilliant Easy Run in 0:14, seven seconds faster than Jaakko, by Connor Fitzgerald. Connor's experience of jumping on top of old dogs certainly paid off here!
Arturo Garcia Lasca, made a couple of funked up demos. Also, just as an aside, he now owns more cars than braincells! (Five, in case you're interested.)
And finally some Swede-on-Swede coop action from Martin "Pump" Selinus and Mathias "Dump" Thore. These two gentlemen took on the 2-Player Easy 100% of Termination Central and exited in the hugely impressive time of 0:39, two seconds faster than Martin and Sebastian.
That concludes this weeks demo-orgasm. If you haven't shot your bolt by now (or the female equivalent if you happen to be born with ovum) you probably never will.
Until next time...
Monday, November 28th by Mandel & recordbot
Prettiest update evar - 8:25 PM
We added a whole bunch of maps last week, and here's what's been happening on them over the weekend.
The last demo for today is a 3-player easy 100% on a very, very old level, namely Termination Central. Martin Selinus, Thomas Stubgaard and I beat the old record by 3 seconds and got 0:32.
Friday, November 25th by Morfans
Sometimes You've Just Got To Go A Little Crazy. - 3:15 PM
In fact, we went a little mad and came up with a list of eight
All these maps has been re-VISed where necessary for transparent water support, and just because we love you, we have put all 8 new maps into one big .dz that you can grab from HERE.
If this isn't a reason to spend the whole weekend running I don't know what is!
Thursday, November 24th by mwh
Pedal to the metal. - 6:40 PM
Mandel is also involved in the next demo, which is him and Martin Selinus beating Evan Wagner and Cameron Engles by one second on the Easy 100% of Gloom Keep to record a 0:30.
The last ID demo is Thomas and Mads-Peter Stubgaard postively spanking Nolan Pflug and Evan Wagner's Easy 100% of The Pain Maze, their time of 1:23 being no less than 9 seconds faster.
All the non-ID demos are from the same man on the same map, because Tom Nguyen isn't a man to just beat a record. He bludgeons it to death, cuts up the pieces and finally dances on its grave. Observe: he beats Amrik's coagula3 Nightmare Run by 4 seconds to 0:39. Then he twists the knife with a 0:38. But that was a .3, so the coup de grace of a 0:37 follows after a few days more of cursing shamblers, framerates, packet loss and mappers in general.
You might want to keep paying attention to SDA over the next day or so...
Wednesday, November 23rd by Lodis
LotW results. - 7:02 PM
Here are the results as given by our dear recordbot:
ER
# 1: Peter Horvath in 5.27461
# 2: Arturo Garcia Lasca in 5.43648
# 3: Timo Nieminen in 5.54287
# 4: Martin Selinus in 5.78607
# 5: Dmitry Dementjev in 5.98831
# 6: Paul Davies in 6.23662
EH
# 1: Timo Nieminen in 27.47589
# 2: Martin Selinus in 28.67163
# 3: Paul Davies in 30.53366
NR
# 1: Arturo Garcia Lasca in 5.33629
# 2: Timo Nieminen in 5.59952
# 3: Martin Selinus in 6.12305
# 4: Paul Davies in 6.20224
# 5: Michael Hudson in 8.62993
NH
# 1: Timo Nieminen in 28.77805
# 2: Paul Davies in 35.34885
Peter and Ken got very close to that magic 4 second run. Their stunning performances hint that 4 seconds could actually be possible
if you just figure out how to get an additional boost. So, if you think you can do what Peter and Ken couldn't...well the level is now in the archives, go for it.
Timo had a strong 100% showing, and he was together with Paul the only player to participate in all categories, well done Timo, well done Paul.
Thanks everyone for participating, this kind of LotW will take place again. Unfortunately I'm moving from this flat and will be internet-less for some time (gamingwise anyway)...so we'll see what happens.
The entire demo pack can be found here. It contains the demos from the results above as well as an egg demo from Dmitry. However I have no idea what the hell the actual egg is. So watch the demo and let me know what's so funny about it cos I have no idea. Is it a russian thing?
Tuesday, November 15th by Lodis
LotW - 6:45 PM
Enough whining, and let me get on with the LotW. Today the W stands for "Who can get a 5 second run" - I lost my demo in the harddrive crash. BUT I figured it would be boring to leave it like this since getting a 5 sec run wouldn't take you skilled runners very long...so I've decided to spice things up a bit. This edition of the LotW is partly a competition as well. I got some help from mad hacker MWH (the only one on SDA with brains bigger than a chicken), and he implemented a nifty feature in Recordbot. Recordbot, our bot on irc that keeps track of speedruns, reports emails etc, will keep track of the latest times in all categories on this LotW map. The times will be read from the demos, and so will have the same accuracy - 6.37720 secs for example. It'll keep going for just about week (we'll end the show on 19.00 CET, Tuesday the 22nd of November).
This means it won't be enough to just get a five second run (or xx secs 100%), you'll have to own everyone down to the decimals, just as in a normal competition. But, unlike a normal competition, the idea is that you should send in your demo as soon as you have beaten the current record! That way Recordbot, and everyone else, will be updated on the current record and you'll know what time to beat! I'm hoping this will make for a lot of activity on IRC. The map itself is very simple, there's only one route...in order to win you just have to get better boosts than everyone else. How many boosts can you fit in? One? Two? Maybe even three? Maybe someone can get the runs closer to four seconds than five?? I think the W now stands for "Who can get the closest to four seconds?"
Download the map here. Name your demos 59l2_xxx. That's an 'l' as in lodis there inbetween the 9 and the 2...
Demos must be recorded using QdQstats - or they will be ignored.
To find out what the latest, and fastest, times are (and who sent them in) you simply log onto irc, quakenet, channel #qdq and ask recordbot:
Recordbot: lotw <category> (where the category can be er, eh, nr, nh).
For example, Recordbot: lotw er for the easy run category.
Have fun guys!
Sunday, November 13th by Mandel
Not logical, but typical - 7:09 PM
The Elder God Shrine nightmare run is an interesting one. To an untrained eye, Markus's 0:37 run might appear to be optimal or very close to optimal. A highly trained professional will easily come to the same conclusion. However, for Peter Horvath, 0:37 is mediocre at best. With a trick you won't believe you just saw, Peter finishes the map in 0:33, FOUR seconds faster than Markus. Antoher ID record for Peter, and another level done for the ongoing QdQwaV II project. If this is what Peter does when he's 'going to be taking a few months rest from Quake' then I don't ever want to see him get back in action ;-)
Having recently finished a chopped demo on end for the Quake done Chopped project, Tom Nguyen suddenly found himself having fallen in a strange kind of love with the quake chopper weapon known as axe. Luckily, SDA is a big archive by now, with loads of different maps offering different kinds of action. One of them is bbelief7, which just happens to offer buttloads of a2s (axe to shambler) and a2v (axe to vore) action. Beating Nolan Pflug by 24 seconds using some intelligent telefragging, Tom finishes the nightmare 100% in 2:51.
I, and many other people, just love long, long nightmare 100% demos as made by Richard Skidmore. So his new 6:54 demo on mexx9d comes as a pleasant treat. However, don't be deceived by the time; this demo is a run! Still, a multi minute figt against a single, stupid monster at the end makes this demo worth every single second you spend watching it :)
Mathias Thore, or I, found the emptiness in my SDA inbox a little too tragic, and decided to find a few quickie ER's to beat. So I did coagula3 in 0:38 and dxm in 0:11, 2 and 1 seconds faster than Amrik respectively. Nice!
Thomas Bergendorff is currently recovering from a hard drive failure. Unable to keep from playing Quake, Thomas suddenly found himself sitting in front of another, much older computer, playing the game we all know and love. After a while he had improved the disturb easy 100% by 3 seconds, to the new, fresh 1:07. A double ogre grenade jump towards the end is just one of quite a few 'wow' moments.
In fact, this update has been all about 'wow'! To take you people back down to earth again, the last demo for today is a pingy coop on dmc1m2. Mathias Thore (Sweden), Robert Maglic (Sweden), and Michael Hudson (Britain) teamed up one Tuesday night and did the 3-player easy run in 0:15, two seconds faster than the single player demo.
Is all! Go run! Yeah bananas.
Friday, November 11th by mwh
It's over! - 10:35 AM
Stay tuned for the next exciting SDA event!
Monday, October 31st by mwh
Logical Progression. - 12:10 PM
The other impressive ID demo in this update is Azure Agony 2-Player Easy Run in 0:41 from Robert Maglic and Mathias Thore beating the old record from Simon Nordberg and Daniel Magnusson by just one second. I'm sure I heard things about a 0:40 but it hasn't materialized yet.
Bringing up the rear of this update is a rather badly planned 3-Player Easy 100% tablefiller on hellbrid in 2:22 from Mandel, Midas and me. We suspect that this can be improved (a) with better routes, (b) with better running, or (c) both.
I really hope the reason there has only been three demos in the last week is that you've all been working super hard on the contest. Or there will be trouble.
Monday, October 24th by Morfans
The Most Dismal Contest Ever. - 6:30 PM
Guess what? It's HERE.
Saturday, October 22nd by Mandel
Truly a short update - 9:25 PM
Jonny Andersson did a very appreciated but short comeback, and sent us an easy 100% on evildead. Jonny got 1:12 which is 7 seconds faster than Fabian's old record.
I did two demos on obiwan3, namely the easy run in 0:43 which is a 2-second improvement over myself, and the easy 100% in 1:57, 12 seconds faster than Pif. I was aiming for TO on the level but the NH owned me.
Did I mention a contest? Mandel who?
Friday, October 14th by Lag.Com
Since when am I SDA? - 7:45 PM
As you all know, the ant Easy Run had been the target of a flurry of demos in September, the last 5 in fact by none other than Tom Nguyen. Steadily he had been chipping off the seconds, and has now perhaps closed the book with a very nice 1:46, with neat little tricks and monster co-operation taking off a further 4 seconds.
You'll also have noticed Laurent Mertens's obsession with Prodigy Special Edition; this pattern continues, with a new Easy and Nightmare marathon of the Run variety. Not respectively, his new times are 3:36 and 3:19. To provide a rather useless measure of progress, in total that's 44 seconds improvement, despite a little (understandable) nervousness late on, and exiting the first level on Nightmare with only 1 health. Also, I don't know about you, but... I would have at least once liked to see the skill change done properly. :)
Anyway, every other demo in this update is on the original bunch of levels made by those idiots at iD. To kick it off, here's a fantastic Nightmare Run on e4m2, by the man who proves the bunny is well and truly out of the bag. Scripting aside, none other than Robert Maglic takes the time down to 0:29, which you'd know if you were watching the QdQwav2 page like a hawk. I know I am.
In a fairly random position, here's the only coop demo of the update. What's wrong with you people? Stubby and Mandel improved some demo by an aging webmaster and an american laggot, ending up with an e4m3 NH2 in 3:43. This looks pretty darn optimal to me.
Not content at only one demo, Thomas Stubgaard decided to knock the obligatory one second from an older demo of his on e2m5, the Nightmare 100% of course. The new record is 1:59, destroying the significant-only-in-sixties 2 minute barrier.
Next come some rather nice marathons from Ken, who wasn't very happy with his Dimension of the Doomed Easy 100% from last week, and decided to improve it to a shiny 7:25. Again deciding it sucked, he knocked off yet another 4 seconds, producing this positively gleaming 7:21. Bravo, what say.
The last demo is rather special; for one, most records don't go near a 2 hour improvement in their lifespan. This one does, as the Fleck wrenches the very impressive id1 NH title back from Marlo Galinski's grasp, a carnage-filled 1:09:33. That's another 3:29 saved. I might just watch this again in a few minutes; it's that good.
The Other Demos section has received its fair share of stuff recently too. Check that out when it gets updated, probably in the year 2010.
Sunday, October 9th by Stubby
"Other Demos" section opened! - 6:01 PM
Thursday, October 6th by Morfans
Justin Gets Flecked. - 5:40 PM
When Optic recently took Marlo's record for the Nightmare 100% through The Whole Damned Game it was like a cattle-prod in the gonads for Marlo Galinski. He immediately set about about working on the recapture and, after incidentally improving the Elder World marathon along the way (see last week's update), he finally settled on a 73:02, just one second shy of five minutes faster. Watch and learn.
Justin Fleck took his Kurkela bashing stick to the shadow 100%s. First the Easy 100% in 2:50 beating Ilkka by 6 seconds, then the Nightmare 100% in 4:54 beating Ilkka by... wait for it... 70 seconds! That's not just Flecked, that's positively Pflugged!
Optic loses a record, Optic gains two records, now Optic loses another record. Last week saw a highly entertaining battle between the aforementioned Fleckmeister and Tom Nguyen fot the ant Nightmare Run. The record went backwards and forwards between them several times and when we last left them Justin had the prize. Much frustration then ensued for Sshplur until suddenly, out of the blue, all the monsters cooperated and he got a suprise 2:17, five seconds faster.
Laurent Mertens upped the aggression level in his pse Nightmare Run Marathon and it seems to have paid off. He finished in 4:08, a full thirty seconds faster than his last demo.
Only one coop this time, but the weekend is coming so we'll probably see some more hot marine-on-marine action in just a few days. To tide you over here's Martin Selinus and Mathias Thore doing the 2-Player Easy 100% of The Door To Chthon in 0:26, one second fasterthan Martin and Sebastian.
And finally, Radix has made one of his semi-regular updates to the All Demos Download. Not the All Demos Download you see at the top of demo updates, but the All Demos Download that contains ALL the regular demos that we've ever had, EVER! You can get it from here and then spend the next 250 hours or so just watching. (Although you'll probably need to take a toilet break at some point...)
That's all from me for today. Stay beefy.
Sunday, October 2nd by Mandel
So very much commentary - 9:30 PM
Before we get started with the demos I just have to tell you all to have a look at the QdQwavp2 project page because Peter Horvath sent in a demo today. It's on e2m4, and features one of the biggest why didn't I think of that-moments ever. Just watch in awe as Peter goes to fetch the rocket launcher 'the wrong way'... Go to the project page and check it out.
Dmitry Dementjev applied a very powerful set of bunnies, tricks, and SDA rules on bnt and managed to beat Kay's easy run first by 1 second to 0:43 and then by an incredible other second to 0:42. Speedy!
I've been involved in a number of coop demos this weekend.
Now, go stretch your contest nerves, because we will soon have a surprise for you all. I almost promise!
Tuesday, September 27th by mwh
Even less commentary - 12:15 PM
We have 30 demos for you today. Let's start with the ant demos:
It may not be one of his most treasured records ("plz improve this crap!") but it's a Joe record and it's an ID record so we just have to salute Arturo Garcia Lasca and his Easy 100% marathon of the Dimension of the Doomed in 7:32, a ten second improvement. It's so good, we've even decided to let him back into #qdq.
Now, you'd have thought that Thomas Stubgaard's recent mauling of the The Elder World Nightmare 100% would stand for some time. But that'd be reckoning without Marlo Galinski who took 21 seconds off the Dane's time to get 21:27. Do you think Marlo's going to take the mighty All of ID1 NH back? I'm not going to bet against it (though if you're insane, you could take advantage of the fact that Marlo takes a less risky route in e4m4 than Thomas...).
Wednesday, September 21st by mwh
Running late... - 11:55 AM
There's still time for a little rudeness, though. Ask yourself a question: what are the skill settings we accept demos on on SDA? I hope your answers are "Easy and Nightmare". Do you see Normal on that list? No, you don't. Despite that, we received TWO demos this last week that were recorded on the verboten Normal skill. We're not really into the name and shame business at SDA so we're not going to name the guilty parties. It's a total coincidence that the first demos in this update are a pair of collaborations between Kimmo Polvivaara and Basil de Vries. They did the 2-Player Easy and Nightmare 100%s of sm64_zwiffle in 0:30 and 0:31, respectively.
Right, moving on swiftly. All the holes in the tables left by the helltunnel/warecrap/sm64_noarmor/100p_cthons map additions got filled in the last update but demos continued to come in:
We also have demos on more vintage maps:
In the Episode 3 marathon they actually beat the existing record for Termination Central by five seconds so they spent the little while necessary to make a ten second improvement to 0:55.
On a final note, I'd like to comment on the astonishing number of new players we've seen at SDA this year. This update alone contains demos by FOUR previously unseen players. And as new blood is one of the things that keeps us going, I'd like to thank:
Sunday, September 18th by lodis
LotW!!11one - 8:07 PM
Now that we have gotten that sorry business out of the way I'd like to present a new feature here on SDA. It's.....
LotW
So what does LotW stand for? L for "Level", o for "of", t for "the" and W for "Week" = "Level of the Week"? That would make three correct guesses and one wrong.
I'm far too lazy to add one level every week. So what does the W stand for then? Well it's like this: W stands for Whatever/Whenever/Wherever (we're not talking about
Morfans philosophy about sex partners, though he uses this exact phrase). It means I'll add a level regularly and I'll try to keep it in the spirit of it having a connection to W.
For example, if Stubby made a level it'd be "Level of the Wanker" and if Basil made a level it'd be "Level of the Weedhead". You get the idea.
So what does the W stand for today? Wind! Mwh figured that if we were to replace all the Id levels with newer levels (starting with using e1m1rmx to replace e1m1) then surely this map would replace e3m5, "the Wind Tunnels" - hence Level of the Wind.
What map I hear you say? This map: Antediluvian by John Fitzgibbons. Name your demos ant_xxx.
I hope you will like this new feature, if you have any objections, thoughts or just plain flattery, email me or find me in our channel on irc.
Tuesday, September 13th by Morfans
It's A Large One! - 11:05 PM
We shall start with the Fleckyest runner in SDA history: Justin Fleck. He took a wander around mexx9a and recaptured his Easy 100% record from Thomas Bergendorff with a 2:18, 5 seconds faster. Still a few seconds to be had here so maybe we'll see a fight back from the Bergmeister.
Arturo Garcia Lasca has had a good week's running, turning in three demos and he sent in a new profile and picture. So those that are curious can see just how ugly the twat is. Then watch these...
Next a bunch of demos from a man for whom spelling is merely something that happens to other people, Basil de Vries.
It has a bridge and the wind tunnel bug is as annoying as hell. It can only be hellbrid.
And a sm64_zwiffle Nightmare 100% tablefiller in 0:52 by Basil de Vries. Or this one.
Why choose between a Fleck and a Wag when you can have both? Justin Fleck and Evan Wagner have graced us wth 3 coops.
And finally, I noticed that the last two updates I wrote have provoked comments from cuddly Canadian muffin Jube on the PlanetQuake news page along the lines of "Morfans in no swearing shocker!". Well, I have to say I didn't realise my language was usually that colourful. But, just for her, next time i can promise you a tirade of utter filth. Regular readers under the age of 18 should NOT attend...
Thursday, September 8th by Morfans
Evan 'Elp Us, We've Been Flecked! - 1:30 PM
Those with a keen eye will have noticed that the Episode 4 - The Elder World section of Justin Fleck's heroic Marathon through the whole of Quake clocked in at 25:11, which just happens to be five seconds faster than Marlo's time. So he ripped the demos out of the .pak, wrote a new .txt and voila! Another Id record! This would normally be a cause for major celebration, but a certain mad Dane has been working on a much risker, and thus faster, run for some time. So within hours of Optic getting the record he lost it again to Thomas Stubgaard and his absolutely mental 21:48. Jeepers!
Lodis would like to issue a public apology for ever thinking that warehaus was a runnable map. He has promised to make amends soon, in some way not yet disclosed, but in the mean time several people have had a crack at the Easy Run...
Most of the the rest of the update features a lot of Fleck, a lot of Wag. You love it! They did the...
Finally, on a less pleasant note, we have had to pull Dmitry's hellbrid Easy Run due to certain irregularities. Which means that Jaakko Alakopsa once again holds the record with his 1:29. Go go Jaakko!
Thursday, September 1st by mwh
We need Mandel back online! - 2:00 PM
In fact we have not ONE, not TWO but
THREE
ID demos for your delictation (the reason for the preposterous size of that "THREE" will become clear in due course).
That said, I'm now going to confuse and annoy by describing the demos we have received on the new maps.
Exploiting their cunning French wit, Pif and Luc de Mestre predicted that msrj would soon be in the tables and recorded a pair of nice 2 player 100%s just after the contest ended; the times for Easy and Nightmare were 0:27 and 0:40 respectively.
The most popular new map was the "OMG it's a knave speedmap!!!1!!", also known as sm100_pulsar:
sm64_zwiffle was also the subject of quite a few demos, but all but one were by the same man...
Back to the new maps for a bit! hellbrid and warehaus were rather less popular than the others, mustering only two demos each.
Time for another ID demo! Time for another ID Easy Run, in fact. Did you know that the second longest ID Easy Run record is Jozsef Szalontai running the Wind Tunnels in just 57 seconds? I hope not, because it's Mathias Thore running the Wind Tunnels in 0:56, making up for the e1m4 frustration with a little use of cl_maxfps.
OK, so we've seen lots of demos on new maps, and the two not so far have beaten rubbish people like Markus and Joe. In fact this Joe character must be really rubbish because Mathias Thore beat another of his demos, this time the Easy Run of mexx8b by 1 second to get 0:18.
Who else isn't very good? Peter Horvath, that's who! Arturo Garcia Lasca beat his Easy Run of pb1 by the standard one second to get 0:33. Ken also improved his Nightmare Run of the same map to the same time, 0:33 being a two second improvement.
That's it, right?
Oh, no, there's another trifling little matter. An ID demo. The biggest ID demo of them all. The only demo that's ever been held at a time of over three hours. The demo everyone expected Stubby to take one day. Well, he hasn't recorded the All of Quake Nightmare 100% -- Justin Fleck has! Beating Marlo by eight minutes and forty seven seconds, he finds every secret and kills every monster in the most difficult skill of the original quake levels in the new record time of 78:01.
Now you know why the big dzip and the 'three' were so big.
[1] In fact, lodis recently exclaimed:
<lolfu> why the hell did I add warehaus? <lolfu> what an annoying piece of crap map
Thursday, August 26th by lodis
Incredible exciting title regarding a certain bodily part of mine - 4:00 PM
Over to the maps:
First off we add the contest map, Manslay's Rocketjumping. Name your demos msrj_xxx. Of course, the contest had demos for all categories, but if you're not up for beating those (the ER, for example, might be a bit hard) you could always coop!
Next we pay homage to a mapper who's done quite a few good maps already, for example Menkalinan. He's russian (as far as I know, his name sounds proper russian), he is...Andrew 'PuLSaR' Sayenko. So how do we pay homage to someone here at TEAM SDA? Well, funnily enough it's pretty close to what I told you what would happen to me if I wouldn't do this update..yes, crucifixion. As we speak Stubby is leading a few select members of the speedrunning community over to PuLSaRs house and they're armed and dangerous. Oh, and we add two of his maps to SDA, but that's not as important.
The first map is The HELLBridge -=Pulsar=-, name your demos hbr_xxx. The second russki map is Evile Configurations, name your demos 100p_xxx.
The next map is a nice base-style map, a bit tight for runs, but fun for 100%s. It's Warehouse, no, not the one that's already here. Name your demos wrh_xxx.
The last map today, and there's been quite a few, is a short one for the optimizers out there! It's T'were Death Poetry, name your demos s64z_xxx. Who will claim the optimized record?
Go run, have fun, send in demos, make me happy. Bye.
Thursday, August 26th by mwh
Short! - 12:30 PM
Tuesday, August 24th by mwh
Abusing the Elderly (and the French) - 7:30 PM
As if nominating beatable demos as unbeatable wasn't bad enough, Morfans is an even bigger loser in this update:
Another answer is "no-one" and Paul Davies and I demonstrated this approach by tackling the Easy 100% of the Deathmatch Classics episode and getting a scrappy but fun 5:12.
The next alternative is to beat yourself. For example, if you're Tom Nguyen you could improve your misery Nightmare 100% by 1 second to get 0:32. Or if you're me and LagDotCom you could improve your new dmc marathon by 22 seconds to get 4:50.
Finally, if you're not going to fill a hole, beat Morfans or indulge in a self-improvement, you might as well beat something French. Moving from east to west, we have:
My final paragraph should contain something about new maps, new contests and normal SDA attitudes to timeliness.
Tuesday, August 16th by Morfans
Marathons and Mad Coops! - 8:09 PM
But before we get to the coops we shall have a bit of a watch of the one man demos, starting with some lovely, lovely marathons.
After making his SDA debut in the recent contest Jonathan Lenhardt has caught the running bug. Which is good news all round as he definitely has some skills worth displying. He took on the tricky terra Nightmare Run, previously unclaimed but now standing at 4:24.
More marathons follow: French Style! Both feature a Nightmare Run through pse.
I'm not sure how many of you are familiar with the map elden1. It's not been exactly one of the most active maps in recent years, with Fabian Kollakowski taking TO of the level back in 1999. Connor Fitzgerald decided that the Easy Run could do with bringing into this century and gave some Aussie shine to the grenade jump, saving one second to 0:13.
Our old friend Arturo Garcia Lasca is still improving his old records. Seems like it's one long round of self abuse for young Ken.
Coop wars are rare enough these days. So it's nice to see a bit of good, old fashioned battling over the r1m2 2-Player Easy Run
Next we have a couple more Pif and Luc coops for you...
Two newest-school power-bunny devils improving two old-new school power-bunny demons on critters. Robert Maglic and Mathias Thore improved both of Ilkka Kurkela and Aleksander Osipov's runs by one second to 0:14. That's 0:14 on Easy and 0:14 on Nightmare. And so the world moves on.
Finally, we shall finish off with two of the aforementioned Mad Coops. Kimmo Polvivaara, Paul Davies and Michael Hudson did the terra2 3-Player Easy 100% in 0:47 filling a rather nasty gaping hole (2P time 0:56). Good work, Anglo-Finnish death squad.
But that's no where near mad enough. More players!! Mathias Thore, Paul Davies, Robert Maglic, Thomas Stubgaard and Michael Hudson did a 5-Player Easy 100% of the Ebon Fortress in 0:49 (3P time 0:54). Way to go, ummm, Dangle-wedes!
Monday, August 8th by mwh
Oh Yes! It's The Demos! - 9:08 PM
On the theme of mistakes, we notice that it's over a year since the last demo from Justin Fleck, and not speedrunning for a year is surely the worst kind of mistake. Luckily for both him and us, he's back! Craftily choosing his oldest standing records as targets, Optic cranked out:
What comes after 1 player demos? Two player demos, of course! Ten of them, in fact.
We start with the mandatory summer 100% tablefillers from Pif de Mestre and Luc de Mestre -- six demos, not as neatly paired as when I first thought to put them in a table like this:
Level | Easy | Nightmare |
---|---|---|
terra4 | 1:40 | |
polygon2 | 1:40 | 2:58 |
trr | 1:18 | |
earth | 1:28 | 1:42 |
They also recorded a couple of demos on that strangest of maps, p_se_xxx. Strange because it's easier to record a 100% than a run... They started out with the 2-Player Easy Run, squeaking home in 1:09, 11 seconds faster than the single player ER, but only 1 second faster than the EH (what!?). Then they relaxed into the Easy 100% category, beating R&R by a healthy six seconds to record 1:09 again.
The numerate will have noted that we have two two player demos left. These turn out to be Mathias Thore and Robert Maglic squeaking the long way rules on The Door To Chthon Nightmare Run in 0:24 and Mathias Thore (again) and Michael Hudson (not again) grappling through the r1m6 Easy Run in 1:07, just a couple of seconds faster than Robert Axelsson's single player time.
Right, what comes after two player demos? Three player demos, of course.
Well, we don't have any of them, but what would come after three player demos, if we had any? Four player demos! ID four player demos, even. Over a couple of idle but well connected days, the Coop '05 team of Mathias Thore, Robert Maglic, Paul Davies and Thomas Stubgaard attacked the first episode of quake to get:
What comes after four player demos? A five player demo? Surely not! We haven't had any of them since 2002! Ignoring this historical precedent, I joined the above bunch of reprobates to do the 5-Player Easy 100% of Gloom Keep in 0:21, beating an assortment of Swedes (and the still oven-hot four player demo) by 1 second.
With the coop time I've been putting in recently, you'd think I'd just acquired a broadband connection or something...
Monday, August 8th by Morfans
Oh Yes! It's The Results! - 2:40 PM
A big congratulations to our winners Robert Maglic, who boosted so fast that even the Devil Himself performing an INSANE trick couldn't catch him up, and Connor Fitzgerald, who is simply too good to be real.
An enormous thank-you to everyone who took the time to send us an entry. Given the huge response to this we will have another contest for you in the next couple of weeks. (Promise!)
Go to the contest page for a full list of results and the demo downloads. As a special treat for you all Mandel even made an .avi of all four winning entries! (See here, here, here and here if you don't believe me.)
[1] Okay, so that was just some random number I made up to add a touch of pseudo-science to the proceedings.
Monday, August 1st by Mandel
The one and only big WOW update - 2:08 PM
Even Connor Fitzgerald laughed at himself when he recently beat the long-standing 14:02 Selinus classic run through all of Quake. How could he be such a chicken and play the game on easy skill? Was it a mistake? Or only practice for greater things to come? Yes. To remedy the embarassment of the easy run, Connor pulled the console down, changed to the skill for true men (nightmare, 3), and recorded a run through All of Quake in 19:50, 4 minutes and 3 seconds faster than Will Marsh's previous record. Think about this time a little while. Remember the time of the original QdQ? It was 19:49... Nobody just goes and beats that in one go. Not even Connor! But still, it's "pretty" close. WOW.
That's it for singleplayer ID demos. And now for something a little bit different. Arturo García Lasca had a look at some of his own old demos and decided that they were just too crappy for today's standards. Therefore, he improved them!
Next up is Thomas Bergendorff. Receiving more than enough trout slaps from Thomas Stubgaard for not making enough demos was enough to make him quickly go make some. And WOW.
Some of the other teamSDAers have a habit of telling certain people they make too few demos. In other, unrelated news, here's a new demo from Robert Maglic. It's his first single player 100% demo, and it's a nightmare one! Fc is the map, and 1:34 is the time. That's two seconds faster than Fabian Kollakowski. Woah!
I also teamed up with Midas and did a coop demo or two:
A new coop team of genuine prude British manners presents itself with a r2m6 two-player easy run in 1:49. Michael Hudson and Richard Skidmore are the gentlemen behind it, and it's 18 seconds faster than Pif and Luc. I sure hope this coop team will find some time to do some more demos soon :)
Mattias Öman and Joakim Sarkkinen did a demo on cult, a two-player nightmare run in 0:16, one second faster than Justin Fleck and Evan Wagner.
This is the last demo, m'kay? In a short timespan between being busy and being busy, Thomas Stubgaard had the time to hook up with me and do the the Palace of Hate two-player nightmare 100% in 2:14, beating Richard Skidmore and Thomas Stubgaard by 47 seconds.
Wow! How about that? A bunch of quality ID demos, another bunch of fine demos on various maps, and some nice coops! Me like.
Remember the contest, people! Go HERE and run your little shorts off. Then, join us at #qdq and brag about your times. Less than one week to go before deadline. Seeya!
Friday, July 22nd by Morfans
Lazy, but that's how it goes... - 7:40 PM
Starting off with everyone's favourite former big-mouthed git, Arturo Garcia Lasca, doing what he does frequently and best. That is to say, beating himself.
In deference to Mandel's wishes I will present the demos he did this week, some on his own, some with Midas, it the automatically generated, no human text style.
Hot-diggity-damn! That was so easy! Y'know, I think I'm going to do the same with Pif and Luc's coop demos. I don't mean this as any disrespect as these two are still showing signs of improvement every time a batch of demos arrive BUT I had a heavy night last night and a hectic day at work so by this time in the afternoon I'm afraid I just don't give a fucking fuck any more. Sorry about the swearing. Actually, no I'm not. Fuck. Fuck fuck fuckity fuck fuck. What's that you say? Young, impressionable people might be reading this? Well fuck 'em. And fuck you too! :-)
Here are the demos. Enjoy them.
Well, I could just end the update here, but that would be plain crazy. If I did I couldn't tell you about our new contest. Read about it HERE, strap yourself into your best running codpiece, grab your rocket launcher and go Boost Like A Man(slay)!
Have a good weekend.
Wednesday, July 13th by mwh
Summer's here! - 1:10 PM
One place it's very clear that school is out is Chez de Mestre. Each by the now famous Pif et Luc team, and each a tablefiller, this week produced:
You think that's it for coops? Think again!
That must be it for coops, surely? No, apparently it's too hot to play WoW too, and here-again-gone-again-here-again-gone-again-here-again some-time SDA staffer Evan Wagner and his “special friend” Cameron Engles cooled down by blasting through the 2-Player Easy 100% of catacomb in 0:34.
Now that really is it for coops. I think.
Talking of here-again-gone-again-... we have some demos from the Caribbean for the first time in a while, with Arturo Garcia Lasca improving both his 100%s on tod by one second to 0:28 (easy) and, uh, 0:28 (nightmare). Skill settings? What are they for again, mappers?
Who is the man with too much talent but not enough single-player demos on SDA? Well, the stock answer to this used to be Mandel but he's fought this charge off some time ago, and to make sure he sent us:
No, the man with the erroneous talent : SP SDA demos ratio is of course Robert Maglic. Making things a little better, Midas got to the fc Nightmare Run before Mandel, beating Peter by the predictable 1 second to get 0:16.
There are more demos in the SDA mail box already and some of them are even not coops, but ... enough!
Saturday, July 2nd by Mandel
Coopwabunga - 7:08 PM
But some aren't. Thomas Stubgaard is a fragile axeman from Denmark. You've probably seen the name before. He's the guy with all those id nightmare 100% records here on SDA. But nightmare 100% isn't Thomas's only skill here in life. He can also yodel, drink lemonade, and do id easy 100% records! The demo that has gotten a well deserved touch up this time is Chambers of Torment. New time is 2:05, and it's at least a couple of seconds faster than Daniel's old 2:08 demo. Dunno how many exactly but it's several.
Now, the recently added speedmaps. Pif de Mestre applied his arsenal on the monsters on sm56_czg, and managed to kill'em all on the worst difficulty in just 2:22 beating nobody's old record.
Paul Davies went berserk on sm57_czg and, much to his own surprise, ended up with a 1:51 nightmare 100% demo. It should come as a surprise for everybody that Paul is the first one ever to do a nightmare 100% on this level. This beats nobody's old record!
Another set of maps is the terra maps. You all know them. Mathias Thore, or as I like to call him, I, did the terra4 nightmare run in 0:16, one second faster than Kimmo. All thanks to some monster infighting.
Which smoothly brings us over to coop's corner. Coop demos on terra4 have been arriving like crazy this weekend:
Wednesday, June 29th by Morfans
Too Many Tricks... - 5:40 PM
I don't think anyone would begrudge this demo a Must Download.
Tuesday, June 28th by Mandel
The ripping news - 12:15 PM
Let's rip this update open and get started with the demos already. Pouring out first are a couple of coops from me and Robert 'I live in a bubble' Maglic[1]. It's getting harder to find good coop runs doable with a bit of ping, but after looking through the tables for a while we found that dmc1m5 has excellent coop route planability. We did the two player easy run in 0:16 and the two player nightmare run in 0:15.
The day after that we (yup, Mandel and Midas) just couldn't find anything sensible to do. 2run5 two player easy run in 0:38 just happened by pure accident. It's much like the two player easy 100%, only this time the monsters are left alive.
Next demo to pour out of this update's ripped-open stomach is the sm56_czg easy 100%. You all remember how Paul 'I own me' Davies has owned himself again and again the past couple of weeks on this level. Now guess what! He's done it again. Owning himself by 18 seconds, the new time is 1:28.
Unfortunately Paul doesn't have exclusive rights to owning himself anymore. With this 1:08, Drew 'I own you' DeVore claimed ownership of Paul. Have fun boys. Oh and it's interesting to see a runner who hasn't touched a computer since Skillz test #4 play Quake so well don't you think?
What kind of demos do you think are going to get produced when you take Richard 'Tell me what I'm doing wrong' Skidmore and Abigail 'Tell me what I'm doing right' Skidmore, lock them up in a farmhouse somewhere in Scotland, hook up two computers with quake installed, and tell them to play together? I'll tell you something, my friends, they ain't going to be boring... Being a married couple, this 1:52 two player easy 100% on sm19_xenon is the first ever married couple coop demo on SDA! Congratulations.
Well then. I spent quite some time with a couple of nightmare runs on my own. It all started when mwh found a discrepancy in the tables for mexx2. The easy run is 0:09 and believed optimal, run by Daniel Hansson back in 2001. The nightmare run was 0:10, run by Ilkka Kurkela, and not believed optimal. So I had a long concentrated look at it, found a good way to play the shambler, and made this 0:09 nightmare run. Now it's believed optimal!
Above and beyond that, I found yet another discrepancy in the tables for dmc1m2. An extremely annoying boost from a grunt to the key is the key to this 0:17 nightmare run. How patient is it possible to be? Apparently very patient.
That would have been the last demo in this update if there hadn't been for this one last demo. Morfans and MMoD had a go on sm56_czg and the two player easy 100%. Crushing Drew by four seconds, their two player time is a full four seconds faster than the single player time, which logically makes it 1:04. Dunno about you lot, but this is one coop team I wish to see more demos from in the future. =)
That's all y'all.
[1] Sorry ;)
Thursday, June 16th by Stubby
Dining With The Devil - 4:23 PM
So, one question remains: Who's gonna re-do the Nightmare Run with this new über leet trick?! Certainly it's the fastest route, but will the horde of monster make it impossible to do? Only time will tell...
Friday, June 10th by Mandel
The scary update - 3:03 PM
But I'm gonna start this update with demos on some of the not new maps in the archive. It's nothing fearful, there's only two this time. They're both very, very good, sweet and excellent demos. I made them :)
That's all. Or, wait a minute... Have a look at the bunny comparison page if you like that kind of thing. It seems the sound barrier on e4m5 has been broken again! And that's still not all! Also have a peek at these newcomer profiles, from Paul and Dmitry. At least one of the boys have been brave enough to include a photo! Which reminds me, if you ever sent a demo to SDA that made it to the tables but STILL don't have a profile, write one NOW and sent it to us! You know our address. Don't say you don't.
Now look at the sky again. If it is still flesh colored and has fingers, you can take your hand down now. Have another look at the sky. If it's still flesh colored and has fingers, check the name on your mail box. You might be Charles Manson. And you might not even know it! Boo!
Friday, June 3rd by Morfans
The Powerful, Purple Pleasure Pump. - 5:00 PM
The first one I did was a table filler Nightmare 100% on the new-ish dis_cr8z. People were saying (i.e. whining like big girls blouses) that ammo was just too tight on Nightmare. Pah! There's tons of the bloody stuff. That's what quads were invented for! Got 2:15. S'okay.
Tom Nguyen has been working hard on improving his fmb100 Easy 100%. Much trick and tactic discussion was done with various people in #qdq and the result is a really great looking 3:54, nine seconds faster than before. Yeah!
One great and one greater demo now from Mathias Thore. He used a quad-boing-with-a-slightly-flattened-trajectory to improve Robert's Nightmare Run of pb2 by one second to 0:20, and then shaved another second off to get 0:19. Fly, little Swede, fly!
Rogue-running, utility-writing TeamSDA goat-purger Michael Hudson has once again improved his Easy Run of r2m6. "Just" better running gained him another two seconds to 2:23.
And finally back to me again, taking another record from the oldest demos list with a Nightmare 100% of epoch in 3:25, seven seconds faster than Thomas. I really pwn!
Right then. New maps. First we look at sm56_czg.
Pif was also the only person so far to fight his way through the mayhem of sm24_aard. He did the Easy Run in 1:27, tidied it up to 1:22 and then finished the day by making a 1:29 Nightmare Run.
Moving on to sm57_czg, we find that...
Our last new map, sm19_xenon, has proved a real hit with idiots that like stupid levels of carnage and quad rocket boosting. Which is just about all of us, I think...
Them's yer demoz. Still lodez-a-holez and rume for emproovemunt. Goe RUUUUNNNNNNN.
Tuesday, May 31st by Lodis
CZG vs Mayhem - 10:37 PM
So, what the hell am I on about really. Well...maps...sort of anyway. I know some of you have been thinking what it'd be like to have sex with your favourite mapper (I've received several emails regarding this - not to mention any names, Daniel Hansson. Woops, did I just do that?). To help Daniel understand what it'd be like to have sex with our favourite mapper Christian 'CZG' Grawert I've decided to add two maps of his. They kind of describe what it's like to have sex with him (don't ask me how I know that, it's a sda secret initiation thingy). They're both pretty, sweet, small, tight - but not too hard to get through, and you leave the maps with a smile on your lips.
The first map is GAMESPOT ARE CUNTS! (name the demos s56c_xxx) and the second is Like A Rhinestone Hitler (name the demos s57c_xxx).
Now, what if you were to have sex with Mad Viking Stuuuubgaard, what would that be like? Well, I've decided to add two maps that I feel describe what that's like (again, don't ask anyone in the SDA crew, it's that Team SDA inititation thingy...though Nolan says it's something Stubby came up just before getting Morfans to join). The maps are violent, complete mayhem. In parts of the maps you're so shocked you end up with one of your senses blocked (also known as PACKET OVERFLOW), and you'll be twitching from the start until the end. Your clothes will be drenched in sweat and you know you'll have nightmares for the next few weeks. In short: rape.
The first map is LEVEL OF EVIL FIRE AND DEATH AND HELL!!!!!111 (name the demos s19x_xxx) and the second is Screeeeeetch!!! (name the demos s24a_xxx).
Now that's 16 holes to fill (in the tables, you pervert). Go run.
Friday, May 20th by Mandel
Run DMC! - 12:48 PM
I don't think there's a single person who frequents this site that doesn't love the DeathMatch Classics episode, so it is with great pleasure that I point you all HERE to take a little look at what the combined "talents" of Connor, Kay, Lodis, mwh, Morfans and myself can produce if we put our minds to it.
Monday, May 16th by mwh
New maps and old maps and one in between! - 4:22 PM
Speaking of the last batch of maps, Thomas Bergendorff has improved both his Nightmare Run and David Hocking's Nightmare 100% of ouver to a pleasing 1:08 and a tight 1:57 respectively.
That's it for new-to-SDA maps in this update. While we have some demos on the very oldest maps to come, our historical journey stops briefly at commctr where we see that Carl Tholin has beaten Thomas Bergendorff's Easy 100% by 10 seconds to get 1:49.
Going further back in time we come to the hall of speedrunning horrors that is The Corridors of Time, a.k.a Episode 2 of the Dissolution of Eternity expansion pack. With a few exceptions, the only runners to brave this area have been noted maniacs Nolan 'Balls of Steel' Pflug and Justin 'More Demos than Most Countries' Fleck. It's hard to say if I am going to mount a serious challenge to their dominance, but I've started with the Easy Run of the 'only slightly cramped' r2m6, first beating Nolan by 1 second to 2:28 and then proceeding to a rather tidier 2:25.
Now you can't go much further back in Quake time than the ID maps. Some people have never gone much further forward, either: the only times Thomas Stubgaard has made a demo on a non-ID map is when he's typed the map name in wrong by mistake. There were no such slips this weekend past, possibly because he had his brother, the bafflingly-surnamed Mads-Peter Stubgaard, around to help him type.
He warmed up for Mads-Peter's arrival by swearing about Azure Agony on #qdq for three days solid. Then he started playing the map and relatively quickly beat his old Nightmare 100% by four seconds to get 3:23. The aiming in this demo is something to behold: he fires the shotgun something like 170 times and misses his target only three times. MUST DOWNLOAD, onna stick.
Then the weekend began, closely followed by the Mads-Peter & Thomas coops and I have no option but to break out the <li> tags:
There's something faintly unusual about this update. We have demos from Me, Lodis, Stubgaard and Morfans. In fact the only active SDA-Quake staffer without a demo this time is Mandel. Has he just been frittering his time away, or does he have a surprise for us? I think we'll find out, soon.
Tuesday, May 10th by Morfans
Oh Sweet Satan! He's Done It! - 6:21 PM
Okay, deep breaths. Calm down. Now for all the rest of this weeks brilliance.
Demos for the new maps are still coming in thick and fast. Since it's alphabetically the first of the new maps, we'll start once again with dis_cr8z.
Been a few weeks since I sent in a demo. I'm quite pleased with this one, though. It's the Easy 100% of gmsp3 in 8:58, one hundred and two(!) seconds faster than Basil. A new route and a bunch of tricks. :-)
Mandel and Midas had themselves an evening of coop fun. Here's what they achieved...
And finally a cool Mad Coop of The Palace of Hate in 0:55 by Kimmo, Mandel, Stubby and Laggy. Great fun!
Sorry for the total rush at the end, everyone wants this posted now so they can see Timo's demo. :-)
Friday, April 29th by Morfans
Swallowing Down The New Map Demos. - 3:53 PM
SDA: It's a love thang!
Naturally, we will have to keep you in suspense just a little while longer by first looking at the demos on not-new-maps maps.
Here at SDA we tend to look askance at any claim of things being officially official. However, it's official that Kay Berntsen is the official worlds fastest bunnyhopper. When he smacks the bunny to something it stays smacked. He took on the Easy Run of dmc1m4 and exited in 0:19 one second faster than his previous time using wind power to allow him to bunny to the exit even faster than himself.
This next demo is beautiful. I want to cry. Connor Fitzgerald beat Carl's Easy Run of czg03 by five seconds to get 0:57. I will say no more.
Next comes proof that if you hang around in #qdq for long enough you will eventually stop talking about making a coop demo and actually do it. Kimmo Polvivaara and Paul Davies spent a fun couple of minutes messing about on terra2 and turned in a 0:35 Easy Run. They then spent a fun couple of hours trying to get 0:34 but although they came close, the endeavour ended in bitter, dismal, embarrassing failure. Still, I'm sure they'll do it soon. :-)
Now for the new maps, starting with dis_cr8z
No demos yet on the huge, sprawling Menkallywenkally. Well I say no demos, it's a matter of public record that a certain Australian did a couple of demos on the map when it first came out but as yet he hasn't sent them in to us...
It's nearly the weekend, the sun is shining. Time to sit indoors and play Quake! HURRAH!
Wednesday, April 27th by lodis
imagine this was a funny title by morfans instead of this crap, that would rock - 07:27 PM
I'll spare you from any more drivel. Here are the new maps.
Now go run. And personally I'd like to cheer on mr LagDotCom...YAY, GO! And I'd like to mention that Julie prefers me over Stubby. Bye.
Wednesday, April 20th by Mandelore
Force me through a fine mesh screen... I'll do it for my planet - 10:27 PM
First up. In case you haven't noticed, let me tell you that we changed the menu a little a while ago. If you just heard yourself saying "Oh, I hadn't noticed", maybe it's time you got yourself one of those braille add-ons for your computer monitor? Either way. It's mostly simply a reorganized version of the old menu, but there's also one new page. You'll find it under "Miscellaneous", and it's called Downloads. On this page you'll find some nifty quake related things you might need, for example a file with a collection of all current single player ID records on SDA. Have a look if you haven't already. Or have a feel if you're using braille. Whatever floats your boat is fine with me.
Demos! First one is a masterpiece. Area51 is the setting, never ending udder Carl Tholin is the executor. Beating Daniel Lindberg's old record by 5 seconds, Carl takes the easy 100% time down to 1:12. There really isn't much to say about this demo, because it simply is too damn good all the way from start to end. And, as if the easy 100% wasn't enough, Carl went even further and did the nightmare 100% on the same level a few days later. 11 seconds faster than Thomas Bergendorff, the new time is 2:08. Going to try the runs as well, Carl?
There is only one easy run this time, but it's a long one so that's fine. Connor Fitzgerald finally found a way to get a copy of the lovely rogue mission pack shipped to the deepest bush in the outskirts of nowhere in Australia. Shortly after that he managed this 7 second improvement over Thomas Bergendorff on r2m5, getting the time down to 1:10. Look at the slope used for slope jumping off... It barely qualifies as a slope at all! And here's a little note to those of you who like LIT files and colored lighting; you can get LIT files for rogue from here. Looks pretty... colorful!
The misery contest last week saw quite a number of demos, and not only one 8 second easy run. The first one to send us an 0:08 nightmare run after we actually opened the level for demo submission was Robert Maglic. Nice demo, and it's three seconds faster than the old record by Julie from last week. Anyone thinks this can be done in 0:07? Robert does. I don't... Time will tell!
Next demo on misery is a nightmare 100% from Tom Nguyen. This 0:33 is a good demo indeed, and somewhere close to optimal along the route of choice. But as those of you who already tried misery know, this map serves an absolute plethora of routes! Included in the dz are two egg demos showing a very mortal place and two ways to go...
The french coop duo that is Pif and Luc de Mestre also had a go on misery! They did the two player easy 100% one full second faster than Connor! The more cunning reader has already concluded that the time is a pant-droppingly fast 0:27. Following what to me looks like a totally different set of routes, they also did the two player nightmare 100% in 0:27. How both route sets could lead to 0:27 is beyond me, as is the reason for the change. Nobody expects the French inquisition!
Tom was also surprised when his leisure playing on fmb100 which he also happened to be recording suddenly ended up being faster than his own SDA record! 4 seconds faster to be precise, so the new record time is 4:03. Includes a rare 'two dogs with one shot of the double shotgun' moment, and some route refinery all along. Can this be done under four minutes? Tom will tell!
Kimmo Polvivaara absolutely loves terra5, and terra5 absolutely loves Kimmo Polvivaara. And really, how could two such extraordinary things not love eachother? They're both perfect specimens of their respective species, one human being and one quake map .bsp file. The mutual love is reflected in this new shiny nightmare 100% in 1:50 that Kimmo did, 9 seconds faster than last time. That's 8%. And then some!
Phew, I'm exhausted. Lucky for me, I have nothing left to say.
Tuesday, April 12th by Mandel
Me! And teamSDA. And my banjo. And the rest of you I suppose. - 8:26 PM
But first, the Misery Loves Company contest is over! A great contest with 27 competing demos on a number of different routes for both the run and 100% category. Lots of newcomers, some regulars, and some returning oldtimers! The winners, who now also will be added to the tables, were me with this 0:08 easy run and Connor Fitzgerald with this 0:28 easy 100%. We now add misery to sda and open the archive for submissions on the nightmare categories as well as improvements to the easy ones if you dare. So go on! Run your little hearts out!
Now then. Who made demos? I did! And Connor. And Marlo, Jonny, Mattias, and Christian.
Whoops, I deliberately forgot a name in the list above. It's SDA first timer Julie Holm Nielsen. Let's call her a 'friend' of the Danish speedchopping sensation Thomas Stubgaard. What demo did she do? The nightmare run of misery of course. Blasting her way through the level with the rocket launcher, she managed to take the time down to 0:11. Welcome to SDA, Julie! Instantly, the thought of some synchronized axe swinging in some mad, multi-minute NH marathon strikes me as something I really, really would like to see from you and Thomas! Please?
One of the better maps in the archive certainly has to be gmsp3. Jonny Andersson was really bored one night and decided to try the easy run. And sure enough, he managed to beat Basil's old demo by two seconds with this 0:39. Excellent running, and sweet, sweet decimals! Congrats PB :) The wonderful thing with this demo is that as a direct reaction to it, Morfans and Stubgaard immediately promised to do the EH and NH respectively.[1]
Marlo Galinski has an awesome aim, and a liking for the terra levels. The easy 100% on terra3 is already too damn good, so Marlo turned his attention to terra4 instead. Yup, finally this annoying hole in the table has been filled. But this demo is certainly not a "table filler", no no no. It's damn good. Very damn good. Finishing in 1:51, this demo is a high paced gib fest. Gather the family and have a look!
Little more than a month ago I made the easy run on r2m7. I was hoping someone else would take the challenge and do the NR, but nope. So, at long last, I did it. The new time is 0:54, 3 seconds faster than Nolan's demo from 2000.
Weee-ho! There's two more demos. They're coopies. They're not french. They're high quality fine looking Swedish demos from the duo that is Mattias Öman and Christian Tornberg. With their well-known frenecy they attacked the bfinal 2-player 100%'s. The easy 100% was finished in just 0:30, two seconds faster than Valeriy and Vlad Burmistrov, and the nightmare 100% was finished in the very similar 0:30, one second faster than their own old demo. Hurrah.
That's it! We need more demos. Make'em. And when you have made them, send them to us. You know the address. Bye!
[1] Ok so maybe they didn't... But I wish they had!
Sunday, April 10th by Morfans
Make My Life A Misery. - 5:30 PM
Today, we have for you a feast of coop mayhem, but not a single French demo in sight! This week the de Mestres have taken a short rest to give you a chance to enjoy the fruits of a recent mini-Udderfest. Daniel Hansson, Jonny Andersson and Daniel Anderson had a sudden, violent burst of enthusiasm and kicked out a whole load of high class coop improvements...
Love to you all. Really.
Friday, April 1st by mwh
Nolans nolans nolans - 4:00 PM
Now, until a few days ago (nolans) there was a problem with the Easy 100% records on dmc1m2 and dmc1m3: as fine as Jonny's 0:37 and Robert's 0:20 demos were (nolans), they weren't by the Most Improved Player of 2002, Thomas Bergendorff! Fortunately (nolans) he's set that straight, getting 0:35 for dmc1m2 and 0:19 for dmc1m3 (nolans).
Richard 'Best Mad-Coop, 2002' Skidmore's "Marlo bashing for the weekend" (nolans) target was the Nightmare 100% of coopmine, which he improved (nolans) by 9 seconds to 2:20. Read the text file for a salutary (nolans) tale!
Weixing 'Rookie of the Year, 2002' Ye has been taking an almost Plachetta-like (nolans) or even Hansson-style approach to the 100% (nolans) records of em1 of late; his latest one second improvement takes him to 0:46 and (nolans) apparently "finally what [he] wanted". Is this kind of satisfaction allowable? We know you can always go faster, but patience (nolans) has an end...
Finally some coops (but not from the de Mestres: what's going on there? (nolans) Too much Hexen 2?):
If you haven't got the (nolans) message yet, read this.
See you Sunday (NOLANS)!
[1] Strange but true: This is actually, Richard, a.k.a. Morfans. Yes, he is smaller than his one-month old daughter. You don't want to see what he can do to a carpet.
Wednesday, March 23rd by Morfans
Mmmmmmmm... - 3:04 PM
I don't wish to sound vindictive or anything but I really love seein Markus records getting beaten. Not because I have any kind of grudge against the man himself but because in order to beat a Markus demo you generally have to do something spectacular. How often in the last few years have you heard someone say "I'm going to beat a Markus record by smoother play and faster bunnying"? (Except once that I can think of by Joe and Markus recaptured days later). But anyway, you just know any Markus beating demo will have a cool new trick in it. So sit back and watch Martin Selinus own The Elder God Shrine Easy Run in 0:36, one second faster.
I said that I'd improve the Nightmare 100% of frcastl2 that I did last week by another second to 0:35, and I did. But i might just as well not have bothered because Arturo Garcia Lasca saw how poor it was and improved it by three more seconds to 0:32. My one solice is that he didn't watch the EH and so he copied my "fail to fall down the last stairs" slow route and so didn't quite equal Connor's 0:31 Easy 100%. Shame. :-P
I'm glad to say that Marlo Galinski's demo last time has not proved to be a one off. He went map++ to terra2 and ripped Connor's Easy 100% cornhole two seconds wider with a "oh yes, I remember why this guy was the 100% master" 1:01.
Anyone that regularly hangs out in #qdq will know that Pif de Mestre has never been happy with his Nightmare Run tablefiller of sadlark7. For the last few weeks he's been going on about how bad it is up to eleven times a day. The only way to end this agony (ours, not his) was for him to improve it TWICE, first to 1:56, thirteen seconds faster, then to 1:34 which is a whole different class of better run. :-)
Legendary goat sucker Jonny Andersson has also reared his ugly head again to amaze us with a rather good improvement to the cbfspq1 Easy 100%. He jumped, twisted and boosted his way to a 0:27, three seconds faster than his previous time. MORE!
Pif et Luc : Luc et Pif. You Just never know which way the de Mestre brothers will jump next.
On to other news, we have another "hobby run" in the QdQ style, but with a difference. Mathias "Mandel" Thore, Martin "Marvin" Selinus and Robert "Midas" Maglic have produced an Easy Skill run through the whole game, but without using any shortcuts. This means that they ran the Id intended route for each level, pressing every button and using every key (and, incidentally, no secrets at all), to make a hugely entertaining presentation that they are proud to call The ID Run. Sounds slow? Don't you believe it!
To finish off I am pleased to announce that after months of delay (due to laziness) we have another contest! It's called Misery Loves Company and... well, that's it. Go to the contest page, download the map, read the rules and GET RUNNING!
Could life get any sweeter?
Monday, March 14th by Radix
Just my luck - 6:38 PM
9:15 PM: Everything should be working again. If you sent in a demo and received a bounce about definite failure to deliver, you'll need to resend. If you only received a notice about delayed delivery, don't resend as it should arrive. If you didn't send a demo... you suck!
Thursday, March 10th by Morfans
Vote Or Die! - 7:03 PM
It's not for nothing that Carl Tholin is known as "The Rotweiller". Once he sinks his teeth into a level he won't let go until the level is dead (or he gets bored). Last week we saw him take the Easy 100% Marathon through ikspq, now he has ripped apart both Nightmare Marathons...
Sometimes time, or the lack of it, can be, in the words of William Shakespeare, "an righte fuckinge barstard". I thought I'd make a demo this weekend, so a quick look down the Oldest Records table showed that Marlo's 0:37 frcastl2 Nightmare 100% was desperately in need of an improvement. But I had to stop at 0:36, only one second faster, when I'd already had about 50 0:35s with a missing kill or two. Ah well, this weekend for sure...
Speaking of Marlo, guess who this next demo's by? The clue is in the name "Marlo". Give up? It's Marlo Galinski of course! Once again he has come back to give us the benefit of his legendary running experience and has turned in a terra1 Easy 100% that's powerful enough to make a Bergendorff blush being, as it is, five seconds faster than Thomas's record at 1:36. Welcome back!
Next comes an absolute belter from Mathias Thore. The Easy Run on r2m7 has stood for nearly five years, and with good reason. It was a great Nolan demo. But the latest generation of psycho-bunnys can hit speeds never before seen and with the additon of a few extra multi-rocket boosts he improved the record by four seconds to 0:52. Brilliant (apart from the candle shooting). Now someone do the Nightmare Run. :-)
And finally, Tom Nguyen has finally managed to make a fmb100 Easy 100% that he can live with. This 4:07 is actually pretty smooth and shows a big improvement not only in time (forty-eight seconds) but also in playing style. Now, I'm not usually one to laugh at rookie mistakes, but another thing that might help his playing style is noticing that option in the menu that says "Always Run" which will free up one of his fingers from having to hold down the "run" key all through his runs... ;-)
That's your lot. You'll notice that there are no coop demos this time. I truly believe that this is an attempt to attack the credibility of mwh over his "can you remember the last demo update that didn't feature Pif and Luc?" Now we know that the answer was "Yes, it's the next one..."
And on that temporal anomaly, GOODBYE!
Tuesday, March 8th by Mandel
The Nolans 2004 - 8:08 PM
Everyone should have a look at the nominated demos from 2004, select their favourites, and then
Voting closes Sunday, March 27th 2005, 23:59:59 CET, which means little less than three weeks from now. Don't wait too long with casting your votes though, or you're bound to forget :)
I'm gonna end this short update with the following statement:
Friday, March 4th by mwh
Another day here at the Search and Destroy Agency - 6:36 PM
A marathon is always fun. A marathon through a scandalously underrun episode is even better. And if it's by Carl 'The Owner' Tholin, well the universe might explode in happiness. Risking all the above, Carl sent us his Easy 100% of the ikspq levels which took just 9:51. Try not to enjoy it too much!
Relative SDA newcomer Tom Nguyen has worked out that you're less likely to have your records frustratingly broken mere hours after -- or, worse, before -- you send in your record if you work on slightly older maps. Mike Woodham's fmb100, to pick a random example. Tom amazingly made the same random choice as me and improved Morfans' Easy 100% by 4 seconds to 4:55. Unlike the possible improvements to the e2m1 NH3, we KNOW he's done better times than this but as he's still improving his time every day, you'll have to wait to see them...
It's not every week that we get demos from Weixing Ye. And that's a shame, because they tend to be rather good, performing such worthy feats as improving his own Easy 100% record of em1 by one second to 0:51 or improving Daniel Hansson's Easy 100% of royalwar by 5 seconds to 1:09.
Now. There's something missing from this update. Something that hasn't been missing from an update since September 30th last year. A demo from the prolific de Mestre brothers[1], that's what. Has there been a hiccough in the demo stream? No. Of course not. I just wanted a way to introduce their six latest demos.
Join us next time for some new maps and a contest! Definitely, absolutely certainly, this may be a lie.
[1]If, at this point, you're thinking "what about the update on feb 11 where Stubby announced the Qd100Qwav preview" or "what about the one in January where Radix announced the move", you can piss right off. Yes, you. Out the door. Don't come back.
Tuesday, March 1st by Morfans
Why Would Life Go On? - 2:22 PM
We've had a fantastic new Id Nightmare 100% from Thomas Stubgaard who has improved his own record in the Vaults of Zin by one second to 1:20. Now obviously this demo is fast, bloody and brutal, but it also features one of my all time favourite tricks which demonstrates very nicely just how totally mental Stubby is. You give the shambler in the pit some quad grief, but not enough to kill it. Then you chuck a grenade on the floor, jump through the teleport and bunny like mad for the exit. If you've timed this perfectly the grenade will explode, killing the shambler and triggering the final shambler in just as you're flying past his spawn point giving you a beautifully messy telefrag. Of course, if you haven't timed it perfectly you have to start all over agin, but that's life in the fast lane!
Thomas Bergendorff officially loves terra5. The proof is the fact that he's taken his Easy 100% time and tidied it up a bit and improved the time needed to fry Chthon's fiery arse to just 1:05 . Smooth, but smoother could be done and that one minute barrier is tantalisingly close...
And all the rest of the update is a big, fat splodge of Pif de Mestre, Luc de Mestre and the occasional bit of assistance from Andre de Mestre as they make a huge table-filler push to the magic DEMO 8000.
So there we are. 8000 demos and counting. Only 992000 more demos to go until we reach the magic DEMO 1000000 so everybody, and I mean EVERYBODY get making some demos!
*Growl*
Sunday, February 13th by Mandel
Gib me plenty - 3:28 PM
13 demos this time, 9 of'em on terra maps, demos from Anders, Bergie, Carl, Connor, Kimmo, Luc, Pif, and even myself, how can you possibly go wrong!
Easy runs!
Easy 100%!
Nightmare runs!
Nightmare 100%!
Coop's corner!
[1] Total Run Ownage, a lesser title than TO and something I invented just now. But it's a good title.
Friday, February 11th by Stubby
Quake done 100% Quick with a Vengeance - Episode 1 Preview - 5:11 PM
/me bunnies to the liquor store...
Tuesday, February 2nd by Morfans
How Swede to be a speedrunner - 6:21 PM
And now: demos...
An id record is always cool. An id marathon is, to some people's way of thinking, even cooler. When someone, for example David Hocking, takes their first id record and it's a Nightmare Run marathon through Dimension of the Doomed in under three minutes (2:59 to be precise) saving a huge twenty-three seconds over Sergi's time the temperature approached absolute zero. Bloody amazing stuff. Watch this. I COMMAND YOU TO WATCH THIS!
On to the terra maps, starting predictably with terra1.
Next we come, unsurprisingly, to terra2.
Since Carl had already done the NH on terra3 and all the other demos on it are so cool anyway there's nothing to add in this update.
terra4 is a total whore-hole on Nightmare...
A good set of demos on terra5 proves conclusively that it's the greatest map ever made for any game ever. And that's official!
Finally we end up on what feels to me like e1m6's bigger, nastier brother: terra6.
A whole bunch of coops to finish off with. No prizes for guessing that it's Pif and Luc who are providing the entertainment.
Which gives us a grand total of 7968 demos in the archive! Looks like the countdown to DEMO 8000 has begun! Send demos! Send often! Then YOU may be the lucky person to win the big star prize!!!
And if you believe that...
Tuesday, January 25th by Mandel
How sweet to be a speedrunner - 9:25 AM
It's almost unbelievable with all the improvements Radix has made while he was at it... Direct download links (no more waiting in line at fileplanet), converting this page to CSS, updating all links to point to the new address, providing a fast server, less intrusive ads, etc etc. Heck, he even mirrored the old SDA board for our enjoyment, it's available here. Let's hear it for Radix shall we! Hurrah, hurrah, hurrah!
What does Radix and the rest of teamSDA ask in return? Well, nothing really... Just keep those demos coming will ya! From now on, just as you've been told already, send all your demos to
Alright boys, time to get started with listing the demos. There are a million terra demos today as well, so don't be surprised if I appear a little brief. But first things first. There is one new demo which isn't a terra demo: this 0:16 nightmare 100% on dm4sp. The runner is Weixing Ye and I have to say that it's fast indeed. One second faster than the old record, and it has a triple intermission kill. Very fast.
Now, let's go on with the Terra demos shall we?
terra1 - Schumann resonance
terra4 - Latent Quarter
Alright. That's it for this time as far as quake demos goes. Catch you next time!
Monday, January 24th by Radix
The new home - 12:54 AM
The quake demos are now direct download links, no demo.pl for them anymore. You'll need to re-login to the forum because it changed domain. Instead of GameSpy's flash ads that sometimes cover the whole page, there will just be some simple ads from google at the top of the page. Instead of the pennies from these ads going to GameSpy, they go to Nate and me to help pay for stuff.
Although I haven't done any Quake demos myself in many months, I still watch all of the ones that get posted and keep an eye on the section, fixing mistakes in the updates that the others make... I hope no Quake players get offended that the Quake section is now the "minor" part of the site, but as the site started with Quake, it obviously wouldn't be here today without it. I hope you'll provide everyone with may more thousands of demos for our enjoyment.
Friday, January 21st by Mandel
The 7 million demos maps - 9:45 AM
We added new maps on tuesday to the sweet archive that is SDA, and apparently they must be fun to run, because you have. And you have indeed. You chose a moment when you knew I wouldn't be fully online, and within two days you made no less than 31 demos on the new maps! Amazing! If we manage to keep up this tempo the rest of the year, 2005 will be very special :-P
Enough with the rambling already. The first demo of today is actually an id record! Who is it this time? Connor? Peter? Joe? Jürg? All good guesses, but all wrong. No way Thomas Stubgaard would accept just barely breaking the two minute mark on The Wind Tunnels nightmare 100%. So, yet again he equipped himself with the axe, a small shotty, a lighting gun and the tiniest of rocket launchers, and plowed through the tunnels just a little faster than last time getting 1:57. You gotta love it.
There is one more non-new-map-demo, and it's a coop by the brothers Pif, Luc and Andre de Mestre. This 0:12 second 3 player nightmare run through bbelief3 features a fun '2 players boost the third player with their small shotguns' trick as well as some genuine, French conversation! You gotta love it.
Now, on to the new episode we go. Terra. Terra is its name. Let's start from the top and work our way from terra1 to terra6:
terra1 - Schumann resonance
terra4 - Latent Quarter
You watched it, you can't un-watch it. Stay tuned for the next SDA update!
Thursday, January 20th by Morfans
Bergie And Connor Sitting In A Tree... - 9:07 AM
We're going to look at a medium sized pile of amazing new demos from Connor Fitzgerald...
...right after we take a look at what the mighty Carl Tholin has been doing on cappuccino_v2.
Now here's Connor Fitzgerald taking one more second off his Easy 100% of dnspq1 to take... I mean, here's Arturo Garcia Lasca taking one more second off his Easy 100% of dnspq1 to take the time down to 0:32. Good to see the old grunt back in action.
Coop teams come and coop temas go, but the amazingly prolific French duo of Connor Fitzgerald just don't know when to stop! Consider these two 100%s on nesp10...
Now for the demos on the new maps...
Not really. :-P
Tuesday, January 18th by Lodis
I hate that Connor! - 3:34 PM
Dunno when that'll be exactly, but expect this news post to light a fire under someone's ass. Figuratively meant, though it would be funny if someone actually did it. Imagine lighting a fire under Mandel? With his gastro-intestinal gases (i.e. farts) he'd explode in no time.
As usual when I get off my lazy ass to update SDA it's about maps. Some people have been nagging me to add maps...well I decided to ignore the maps we had planned to add and just add some other maps. I'm sure the other guys agree on these maps (in fact, I've asked, I just thought I'd sound cooler if it seemed I was all reckless and acting like a rebel).
So what maps am I on about? Well one of my all-time favourite mappers CZG has released a pack of no less than six maps! And they rock. You can download the pack here. The maps are called terra1.bsp - terra6.bsp. Name your demos tr1_xxx.dem - tr6_xxx.dem. You get the idea.
I'm sure Mandel will make watervis'd versions as soon as he appear from offlinity (i.e. porking pigs on the family farm).
On another note there will be a contest soon. I found an excellent map to have it on and then I pestered Morfans until he agreed to do a contest [2]. Look for that to start shortly (or what do you say Morfy?).
[1] I don't actually hate Connor. He's an excellent runner and a terribly nice guy. He's still a prick though :)
[2] Notice how I always manage to do very little work myself? It's a skill I've honed over the years. Highly recommended.
Monday, January 10th by Mandel
Beating the crap out of old stuff - 2:15 PM
Christmas is over and what did we get? One (1) christmas greeting mail. Only one... But alright, it's all good. We still know you luurve us just as much as we do you. Thanks anyway to the one decent speedrunner out there who DID send a christmas greeting to teamSDA, you know who you are! :)
2005 looks like it could be a splendid year for speedrunning! It's only the 10th of January, and there are already 7 new id demos for you all. Granted, most of them are coops, but still, they are id coops!
There is however 1 id demo which isn't a coop! Thomas Stubgaard got inspired last week when myself and Midas let him join in on the 3 player nightmare run on The Wind Tunnels. Being a Dane means not being easily disturbed by falling corpses. Equipped only with an axe, a small shotty, a lighting gun and the tiniest of rocket launchers he made all monsters kneel before him and all secrets reveal themselves on nightmare skill in just 1:59, 1 second faster than the old record.
Arturo García Lasca is the man behind the second and last demo of today which isn't a coop. Without any apparent problems he managed to take back his record on dnspq1! This 0:33 easy 100% is two seconds faster than the excellenterer demo Thomas Bergendorff did last week, and of course a lot more excellelenterer!
Now on to the coop demo section! Knowing how much you all long and yearn for some id coop action, Mandel (that's me) and Stubgaard teamed up, some times together with a third player, and made the following kickarse demos:
Thursday, January 6th by Morfans
Fuck Me! It's 2005! - 8:34 PM
Basically, I wrote a big, long update with the usual new years thank-you list to every one that supported this site with their outstanding demos and encouragement. It contained the usual smut, inuendo and name calling and ended on a catchy tag line. Then we had a storm which knackered my modem (and at least two of my neighbours' modems as well). How could such a thing happen in this day and age? Well, to quote a local telecoms engineer "Surge protectors? No, no, no. We don't need them. Only puffs use surge protectors on their phone lines!".
Oh well. I thought. I'll be back down South in a couple of days (for those of you who don't know I work away from home) and I'll post it then. So I copied it to two different floppies, not wanting to waste a CD on such a tiny file, but guess what? Neither of them work. So now you'll have to put up with this short update and I'll salvage the rest when I get back.
Still plenty of action to be had on the caffeine fueled cappuccino_v2.
The nearest thing SDA has to a gold plated, street fighting love machine is, of course Thomas Bergendorff. Due to his excessive lifesytle he found himself sick and bored over the holidays and so, once he'd had enough of "beating" himself, he decided to beat a couple of Ken's records on dnspq1.
First, Robert and Rickard Axelsson have taken the time to recapture a few of their old records from the French duo.
Our final coop duo are the frighteningly fast duo of Mathias Thore and Robert Maglic.
[1] Blah blah blah :-P