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News from 2004. Newer news. Older news.

Sunday, December 19th by Mandel

Short but action packed - 4:05 PM

Cappuccino: The Refill, the full story: And now for something completely different. When Connor Fitzgerald had stopped crying from laughter after seeing my poor aiming and strategy in the 180 nightmare 100% i made last week, he suddenly remembered that he recorded this 3:00 nightmare 100% already in October. The trout threat was enough to make him send it in. This demo shows 180 kills in 180 seconds, or an average of one killed monster per second.

Long time ago I tried to beat the easy run on darknite. I failed. But then along came Connor with a new faster route and a new shiny easy run. To see if Connor's route could be used for the nightmare run, I made this 1:24 demo, 5 seconds faster than Carl-Johan Andersson.

When Kay Berntsen makes a demo we all know it's going to be a fast ride all the way from start to end. This time he beat Martin Selinus' old runs on Assassin by two seconds each getting 0:23 and 0:23 for easy and nightmare respectively.

Have a good time this christmas! And record some demos! Everyone should have a little extra time for speedrunning during the holidays, right? :)

Tuesday, December 14th by Mandel

The black low viscosity goo grownups drink - 4:08 PM

Hello again!

The main reason for this update is that we are adding a new map to SDA. It's Cappuccino: The Refill by Hrimfaxi. It's a big, gorgeous map with loads of possible routes, shortcuts and tricks, so I know we'll see some sweet demos on it. Please note that there are two different versions of this map around, so be sure to download this latest incarnation of it. It should be called cappuccino_V2.bsp.

Call your demos cap_xxx and send them to US!


While I'm at it I thought it'd be a good idea to include the newest demos. We have one really sharp nightmare run and one a little less sharp nightmare 100%.

First, some new id arse-kickery from our aussie friend Connor Fitzgerald. Having found that new rocket boost on e4m6 a few days ago we all knew it was just a matter of time before a shiny new nightmare run on the level would be recorded. Now it has. Looking maybe a little less optimal than the easy run, but no less incredible, is this 0:44 nightmare run. And it's one second faster than Jozsef.

Talking about Connor, I know there are quite a few people who have always wondered what an australian speedrunner might look like. Well, there's something new for you: Connor has taken a photo of himself! Check it out in his profile.

The next demo is one that most certainly does not deserve the must download attribute. It's a tablefiller nightmare 100% on 180. I did it. I know there are faster demos around than my 5:07 but nobody has sent anything to us! Why? Because we haven't been slapping you people around enough with the trout. Consider yourselves slapped, people.

Sunday, December 12th by Mandel

Better than perfect - 1:04 PM

Hello, friends.

Another legendary id demo has been fucked over by the australian speedrunning sensation. A demo that was perceived as being unbeatable, pixel perfect and a beautiful work of speedrunning art has been surpassed. The run I'm talking about is the easy run on e4m6 by the legendary speedrunner Markus Taipale. Connor Fitzgerald is one of the few people who can even begin to think about beating a run like that. Also, the same Connor Fitzgerald is one of the few people who can actually do it, at least within a resonable amount of time. The new record is 0:40 and features a new exciting quadded rocket boost which I'm sure you'll like! I know I did. Look at it in slow motion... I don't know how he avoided all that junk that seems to block his way. Must download, no excuses accepted.

It doesn't end there. Rather recently the nightmare 100% on e4m6 was royally improved by Thomas Stubgaard himself. While practising for that run, Thomas couldn't stop his noodle from devising a new route for the easy 100% as well. And who would be better suited to perform this new route other than Connor Fitzgerald? Timo's old record took a nine second beating, and with this 1:39 demo Connor once and for all proves that grabbing the rocket launcher early on is the key to fastness on e4m6.


What else is new? A few demos from Carl Tholin, a man who indeed masters the bunny. If arcane was an id map, I would have marked these following demos must download. But it isn't, so it's probably best I don't. But now it's too late anyway because I already did :-)

Coopie time. But there's only five demos, and four of them are old news if you downloaded the all demos download from the last update. You see, for reasons we needn't explore they were left out of the last update, so we include them again. It's Pif and Luc de Mestre time. That's all the demos we have. Watch'em, beat'em, send'em to us. Also, don't miss our lovley christmas logo above, made by Megazoid from Quake Terminus. 'Tis the season!

Wednesday, December 8th by Morfans

Who Needs Titles? - 8:34 AM

Well, I could bore you all with the reasons that this update is, once again, very late. But you don't want to hear a load of whining and self pity, do you? You want demos! And I believe that a good way to start the demos would be with three Id improvements, but what's the chances of that happening...

Freshly returned from his recent bizzarre journey of personal discovery in to what it feels like to be a member of the opposite sex, it is my pleasure to announce that Thomas Stubgaard is back online (just visit #qdq if you don't believe me) and in the record taking mood. He opens tonights demos with a Nightmare 100% marathon through Episode 3: The Netherworld. He improved his old time by forty-five seconds to 12:04, and apart from some fiend trouble while chillin' down The Vaults, some uncooperative monsters in The Tomb, some slight rocket blow-back in The Tunnels and some MASSIVE rocket blow-back in The Chambers he did the whole damned lot with the customary Stubgaard silky smoothness.

Consider The Door to Chthon: the Runs are optimum, there's no doubt about that. Ilkka's Easy 100% is about as close to perfection as the great man ever came and Peter's Nightmare 100% is... well, it's not for no reason that in recent times we've started describing demos crammed full of impossible tricks and boosts as "Horvathesque". Connor Fitzgerald has managed to fuck both of them over.

Not happy with his previous Nightmare Run of well meant that Mathias Thore had no choice but to sythe another two seconds off the time to bring the record down to 0:45.99949.

It's been another one of those weeks for the French coop team of the de Mestre brothers. Younger brother Pif de Mestre and his brother, older brother Luc de Mestre have stormed through the custom tables like a stormy storm of stormyness and found a few more levels that nobody has yet cooped on. And then they cooped on them. As usual, this weeks demos look just that little bit slicker and more professional than last weeks. Which means, since they've now been doing this for some months, the standard in all of them is getting very high! :-)

And so once again, I depart. Sweet sorrow.

Sunday, November 21st by mwh

Two Little Things - 8:50 AM

Due to circumstances beyond my control[1] the links for the big dzips of this and the last updates stopped working. They do again now.

The other thing is that the last update unconscionably failed to mention Connor Fitzgerald's other wonderful demo of the week, a very slick Easy 100% of dmc1m4 in 0:52, a full 32 seconds faster than Basil. The demo was in the big dzip all along, but you won't have been able to download that...

[1] Translation: I don't have a clue what's going on.

Sunday, November 21st by mwh

About Fucking Time - 1:00 AM

There are four things that have happened in the recent past that some would say could have happened sooner.

The first, you might notice, is updating SDA at all. Well, these things happen. The delay has allowed for the usual-for-2004 bumper crop of demos (26) including the 111th ID record of the year!

For the second of these things, I'll merely observe that some people would say that been a site maintainer for well over a year and only doing one update (and that only containing one demo) was slacking. I would say that this was ignorant crap from people who don't understand what actually goes into running SDA, but hey, who am I to argue with a moron?

Thirdly, if you have among your records an ID ER, an ID EH and an ID NR as well as a fascination with beating treasured records of a certain Dane, the only logical step is an ID NH: yes, that's right ladies[1] and gentleman Connor Fitzgerald has beaten Thomas Stubgaard's Nightmare 100% of e1m8 by three seconds to get 1:13. Is this merely a brief foray into the mad, bad and exceedingly frustating world of the ID NH for Connor or the start of a new threat to Danish domination? Time alone will tell.

So, an update, me writing it and Connor recording an ID NH. What other notable event could have happened some time ago? Well, you would think that an SDA staffer that can run e2m1 in 7.98 and e1m1 in 22.99 would have a boatload of single-player records to his name and Mathias Thore has finally started to make this come true, taking no less than five records in the space of two days.

However, this was nearly a week ago and no more demos have appeared. Back to the grindstone, slacker!

Watching a demo from Carl Tholin is always a mixed pleasure for someone like me. The upside is that these demos, like this four second improvement to Thomas Bergendorff's Easy 100% of arcane (1:57) are always a joy to watch. The downside is that I know that I'd have to try for hours and hours or even days to record a demo this good, and Carl seems to do it without even looking as though he's trying.

Carl also recorded a very nice Nightmare 100% of maniac11 in 1:13, 28 seconds faster than Pif (and 1 second faster than his Easy 100%...).

Pif's assault on the Number of Records (including Coop) and the Number of Demos (including Coop) statistics is scarely troubled by this as the torrent of mostly brother-assisted table fillers and improvements continues to flow from the north-west of France.

First to feel the love was a map I'd never heard of, Gilt's Symbiotic Pipe Dream, on which every monster was killed and every secret penetrated on Easy skill in 0:31, ten seconds faster than Ken's single-player time.

Then they moved on to a map I even had a record on (briefly), Jesus Wants You.

Then followed a classic de-Mestrering of the 100% records on thecrypt (the runs having been dealt with a couple of weeks back): If I could be bothered, I'd program recordbot to work out just how many levels Pif & Luc have acheived T2PCO on. But I'm not, yet. Patches welcome :)

A little more patience (and Pif getting his tricks right first time) improved the previous day's Nightmare Run on jesus by six seconds to 0:25. They say "The ER2 route is possible but really hard.", which sounds like a challenge to me :-)

You could get the impression that erotique is really boring to run, because they only recorded the Easy 100% in 1:08, 11 seconds better than Bergie managed on his own.

After a few days off to rest tired running muscles, Pif's patience with the empty slots of the least run of the recent batch of added levels -- sadlark7 -- finally ran out.

At this point I can only assume Luc was finally allowed out to buy onions and frogs' legs for dinner while Pif filled the remaining single player slots:

Oh, and Connor: we expect your TO-taking Easy 100% of e1m8 Tuesday at the latest :-)

[1] I'm counting Stubby as a lady purely to increase accuracy here.

Saturday, November 13th by Morfans

Sweden vs France Tag Team Battle - Take 2 - 6:06 AM

Todays update continues where the last one left off: with round 2 of the Clash Of The Coop Titans. Reigning world champions and the pride of all Sweden Robert "Man Mountain" Axelsson and Rickard "Hulk" Axelsson are locked in battle with French upstarts Pif "The UnderPanter" de Mestre and Luc "Knee Trembler" de Mestre. Will the sheer weight of demos and the ever increasing confidence and skill of the de Mestres be enough to overcome one of the slickest and best loved coop duos of all time? Only time will tell.

The opening shots came from Pif and Luc as they took T2PCO of mexx6.

Last time, Robert and Rickard lost their run records on Tower Of Death to Pif and Luc. Today they take them back with a "probably optimum" 0:08 on both EASY and NIGHTMARE by stealing the quad boomstick route and doing it just that little bit faster.

Pif struck out on his own (what Luc was doing at this time I don't know and, frankly, I don't want to know...) to improve his recent Nightmare Run of nesp16 by twenty-one seconds to 1:18. An excellent demonstration of monster avoidance.

Luc came back from whatever it was he was doing (and, frankly, I STILL don't want to know what it was he was doing...) and they made an Easy 100% in the fiery pit of fire that is fire in 0:51.

Which warmed them up nicely to revenge themselves on R&R for the taking of their 180 Easy 100% record. The recapture was sweet, with a three second improvement to 1:01 and then a "frustratingly close to breaking the one minute barrier" 1:00.05.

But it was Rickard who would land the final blow in this week's battle by making a personal, frenzied, horrific attack on Luc's blind side with a 0:47 Easy Run of obiwan3, five seconds faster.

That's the end for now. I'm off on my travels again but hopefully you'll be hearing from me again very soon. In the mean time I'd like to draw your attention to this new release from well respected publishing house O'Reilly. It's called Gaming Hacks and looks to contain some interesting stuff, particularly the chapters on speedrunning which it seems were written by a couple of rather familiar names...

Stay squeeky!

Monday, November 8th by Mandel

Clash of the coop titans - 6:00 PM

Oh yeah. Merciful Merced. There are so many new demos and so many good ones there really should be something in there for everyone to enjoy. I'm gonna cut right to the chase, because this time the chase is a damn good one. Hordes of police cars, guns, gangsters, a cow and even a ninja. Let me present 33 (or so) demos from the entire mötley crew.


It's always a pleasure when someone makes an id record. Last week the pleasures reached unseen climactic heights when we received 4 id records within just a few days. 4 demos, 4 categories, two players.

Do you remember what happened this August? SDA newcomer Joe Pecoraro, or BogoJoker, beat Thomas Stubgaard's NH on e4m6 by not only a few seconds. 12 seconds, actually. Difficult to beat? Of course. Optimal? Guess not! No NH is optimal if it doesn't belong to Thomas Stubgaard, according to some. This time Thomas used an idea from the easy and nightmare runs on the level and took a loooong bunny to grab the rocket launcher very early on. With a steady aim and an armada of bunny jumps Thomas *crushed* Joe's record by 27 seconds to 2:18. What are you gonna do about that, Joe? The mighty dane is now the Mightiest Of Them All, Fearless Ultraviolent Killing Axeman, or MOTA-FUKA™. Thomas Stubgaard - The man with the most id demos on SDA ever. Congratulations!

The remaining 3 new id records belong to one single runner, the Australian phenomenon who goes under the pseudonym Connor Fitzgerald. As an easy warm-up he killed everything and visited every secret on e3m4. And he did it very fast. And he recorded it too. These actions combined allowed him to beat his own old easy 100% record by 3 seconds to 1:06. I do have some grudges against this record though. 1 - Connor and everybody else can do the rocket jump in the elevator without pushing the button. This is impossible for me. Why oh why. 2 - Mandel slaps connor around a bit with the fmb100 progs.dat

What do I know about Australian gravitation? Nothing. Not even how different it is from 9.81 m/s2. That's why I can't start this off with an anecdote. So... While the odd gravity on e1m8 can be difficult to handle sometimes, a good player can use it to his advantage. A new move to get the rockets without landing on the ledge and a modified route to the silver key gave Connor 2 seconds improvement over Martin Selinus' nightmare run, to 0:29.

Connor, Martin and the rest of us knew that it had to be possible to use Connor's new tricks for the easy run as well. It was only a matter of doing them. And indeed, the fourth id demo today is an easy run on e1m8 in 0:28. Connor did it. Of course. Well done, Connor. One second faster than the old run by Martin.


How does one cope with the loss of two precious id records? One way to do it is by still having another 20 id records in the archive. Another way is to submit a new demo to SDA. Martin Selinus is a smart boy and did both! He blew the dust from his mechanical microsoft mouse and recorded an easy marathon run through All of The Deathmatch Arenas in 1:53, 5 seconds faster than Arturo. But then, I fear that his mechanical microsoft mouse might have become dusty again, because this demo was recorded in September...

Easy runs. Don't we all love them?

Nightmare runs. Don't we all fear them? 100%. Don't we all tremble in fear before them? So then, who's up for a bunch of coop demos? There's a surprise this time. Only a little more than half of the coop demos come from the Mestre stronghold. And the other demos? That's right, Robert and Rickard Axelsson have woken up from hibernation. I'm gonna need a little breather right here. I'm gonna need a little breather right here as well. There you go, people. Suck it down with a straw, digest it for a while and then go make more demos. PROMISE!

Wednesday, November 3rd by Morfans

Sell Your Soul To The Corporation. - 1:44 PM

Well, I'm back from my travels and it looks like I've got myself a new job. But more of that another time. For now I'll just get on with business as usual.

Clan de Mestre have run wild all over Obiwan3 in the last week. In fact, if they were to form a vocal group in the Motown style (possibly dressed as Jedi) then Luc, Pif and Andre could call themselves Le Obiwan 3. Or something. Why oh why do I rattle on like this when I could be telling you about the demos? [1]

The demos on maniac11 were already looking good, but someone seems to have torn the map's face off in violent splendor.

We've also been blessed with the first demos on fmb100 and sadlark7. Two maps, three runners, three runs.

Our final single player demo of the update comes courtesy of Pif, who seemed to think that the empty Nightmare 100% slot on jailbrk made the level look somewhat ugly and gittish. Ever willing to help beautify The Archive he made all the kills in 2:27 and exited with a smile on his face.

No demo round-up would be complete without a few more Pif and Luc coops. Incidentally, their insane coop rampage has, in just one year, put them at positions #7 and #8 in the Most Current Records table!

To finish off I'd like to expand somewhat on Bergies comment's on Mandel and Midas Do Quake Quickly. If you haven't seen it yet you can still get it from here. It's a "hobby run" (thanks to mwh for that great expression) of the entire game on Easy Skill after the fashion of a QdQ run. They decided to do the whole thing in (roughly) a month rather than spending weeks and weeks on each demo and so the result is a couple of seconds slower than they could have achieved, but at 11:44 it is FUCKING AWESOME. Even the little mistakes, like the rocket jump on e2m6, help to add to the charm of this production. In fact there's just one thing I'd like to say: having seen the extent of the skills of these two (I mean, we all knew they were both good, but I didn't realise tht they'd got THIS good) I'm firmly expecting them to start cutting a swathe through the mission pack and custom level runs starting any day now... ;-)

I've been Morfans. You've been a great audience. Se you next time, Good night.

[1] ANSWER: Because nobody can stop me!!! :-)

Thursday, October 28th by Mandel

Not only a few virtuoso demos - 3:54 PM

Hello boys and... men. It's always fun to see the amount of demos that you guys make when we add new maps to SDA. To bring you some good news, I spent the extra half hour lodis didn't have yesterday and vised the remaining three maps to give them transparent water (fmb100 had already been revised by yours truly in a boring 10 hour process). Download the revised maps NOW and make more demos, damn it! maniac11, obiwan3 and sadlark7!

Wow, do we have some good news for you demo wise today or what! Not just one but TWO id demos! Easy runs on ID maps are very difficult to improve any further, because great runners such as Markus, Jozsef and Martin have spent lots of time optimizing them. Not many people can beat, say, a Jozsef record. One who can though is Jozsef Szalontai himself. This time he used a crazy exit jump script invented by Weixing Ye to improve the easy run on e4m2 by one second to 0:27!

As a sweet, violent follow-up to that, the next id record to take a bashing is Thomas Stubgaard's old nightmare 100% on e1m4. Tammy[1] finally got off her new, lazy ass and improved it by 3 seconds to 2:09! If you add Thomas' and Tammy's id record count together, you'll get 162. Long time SDA legend and bunny inventor Ilkka Kurkela has a total number of 162 id demos as well. Will the furious dane be able to beat the hopping finn for the precious "most id records ever" title? We will see! Only quite a few people know for sure. =)


Time for the non-id demos. At least one of the new maps saw some good action, namely maniac11. Soon after its release yesterday most of you found that the exit on this map is located right above the starting point. Some sweet running with quite a few tricks packed in a short time gave Carl Tholin a 0:24 second easy run. However, by the time Carl sent his demo in, Pif de Mestre had already sent in a 0:11 easy run and a 0:11 nightmare run, using a much shorter route. Interestingly, la démo de Carl Tholin est bien plus virtuose que la mienne, according to Pif.

After a good nights sleep Carl found the better route and made smooth 0:10 second demos for both easy and nightmare. Unfortunately for Carl, Pif had already spent a good part of the night getting this 0:10 on easy and this 0:10 on nightmare. What can I say except well to done both of you. And Carl, you should spend more time on #qdq to avoid situations like this in the future =)

Obiwan3 next. Luc de Mestre is perhaps best known for his many coop records toghether with his brother. But that doesn't mean he can't take a single player record or two. An enforcer boost let Luc ignore large parts of the map and gave him 0:58 for the easy run. Somebody might already have beaten this time though... Join #qdq and you will know for sure!


Coop demos. Many many coop demos. 15 coop demos. Demos demos demos. All demos by Pif and Luc de Mestre. The former contest map Jailbreak saw a total of five Mestre demos:

World 1-1 for Quake also saw five de Mestre demos:

Pif & Luc continued to produce a hodge-podge of demos mixed with lard on various levels:

Phew. That was hard. Now, make us proud. Send in demos. Good demos. Good style might give you bonus points. I don't know. But please, guys. Don't use scripts unless it's really necessary and you have an extremely good reason for it. And should you decide to use them, please follow Jozsef's example and show us the script. All scripted demos will be carefully considered before they are added to SDA. Happy runners making fun demos, that's what we want to see!

[1] Härtill är jag nödd och tvungen.

Wednesday, October 27th by lodis

the 'Wtf, no Title' title - 08:28 PM

The surprise Morfans mentioned that I was working on...well maybe it's not such a hard guess what it is. We're talking new maps of course. My exams kept me from doing an update, but it's all good since I learnt that Kay is such a good speedrunner because he "suffers" from Polydactyly (I was doing Genetics). I can see that this particular condition might be bad in general, but for any serious gamer this is a must. Make sure you marry someone like Kay and try to make a new breed of supergamers.
Speaking of the bunnyboyo: he's off drinking beer in Lanzarote. So why should you care? Well let's just say you have an opportunity to optimize runs before he gets back from the sun!

Now over to the maps. Morfy had one he wanted to add, and I figured we might as well add a few more to keep ya busy. So today we're adding four maps!

Mandel and Midas have been up to something.... I suspect Morfy will review it and have a few nasty, but particularly fitting comments about it later on. If he will manage to download it through that unreliable Scottish modem that is.

Saturday, October 23rd by Morfans

I Know You Know I Know. - 8:09 PM

It's been such a long time since the last update that you'd be forgiven for thinking that the site might be down. It's just been a combination of unfortunate events: Stubby is "away" at the moment; Mandel was out of town for a few days; mwh has been away on personal business; Evan is still totally invisible; Lodis has been preparing a little suprise; Nolan is very lazy; and I'm very, very, very lazy.

But we're all back now so let's get right down to the action...

Despite it's simplistic layout and annoying gameplay 180 has seen a few demos in the last week.

Pif is so far the only person to have submitted a demo on jailbrk since the contest ended. He filled the empty Nightmare Run slot in a time of 1:21.

Sidd has also been having some fun in the Deathmatch Arenas. He's turned out three demos that, to be honest, I love more than life itself.

You might have noticed that I said that Stubby was "away" at the moment but I didn't actually mention where he is. Since a few people in #qdq already know I think it's only fair that I mention the reason for his absence so you are all prepared for the news when he "goes public".

Thomas is in hospital. For surgery. MAJOR surgery. For the last week it's been electrolysis to remove the body hair, hormone treatment and chest implants. This week he's recuperating ready for the following week. That's when he's having certain parts of his body turned inside out and pushed up into his body. He should be back online shortly after that.

Oh, and Thomas has asked that from now on he'd rather you all called him Tammy. Apparently he's always wanted to be a lesbian porn star and has finally saved up enough money to make his dream come true.

Anyway, I think it's time we caught up with the rest of Pif and Luc de Mestre's coop capers.

In other news, I'm going to post this update NOW before I tell you any of the other news. Trust me, I know what I'm doing.

Wednesday, October 13th by Mandel

That funny feeling - 8:20 PM

Boys and girls,

I've got that funny feeling. The feeling you get when you have just watched an impossible demo. An incredible demo. A demo that isn't very likely to be made. A demo that has everything. Every trick you can think of. Tricks you might be able to perform, but not all in a row. Delicacy and speed. To say it out loud, eleetness.

Soon you will all have that feeling. Have you ever tried to run e2m2 on nightmare skill? I bet a few have. Did you ever try the crazy slope jump to the key? I bet one or two did. Did you succeed? Maybe a few did, but not very often. Have you figured out what demo we have for you today? I bet most of you did. Boys and girls, Peter Horvath is back.

The demo we've got for you today is a fantastic 3 second improvement to Jozsef Szalontai's old nightmare run on e2m2, to 0:34. The tricks Peter has come up with for this demo are incredible both in number and brilliance. MUST DOWNLOAD, and must watch before you do anything else...


Now it's time to get back to normal. We added a couple of maps yesterday, and you seem to like them as much as we do!

180

Miffo

That's what we got on the new maps. Not bad for one day of running! And! The sweetness doesn't end there. Kay isn't one to tire easily. ikspq3 received the "Kay treatment" (optimal demos), with a 0:15 nightmare run and a 0:15 easy run. One second improvements to demos by Valeriy Burmistrov and Attila Csernyik respectively.

Morfans strengthened his TO on Mexx9d by beating his own easy run with 24 seconds to 2:59.

Finally we head over to Coop's corner where Pif and Luc de Mestre continue to rule.

All right! Enjoy! And make more demos will ya! I'm gonna go watch e2m2 nr again.

Tuesday, October 12th by Morfans

ReeeeeeeeeeeSULTS! - 12:40 PM

The Back To Jail contest is over and the results are up. Congratulations to Connor Fitzgerald and Ivan Vladev for winning the Easy Run and Easy 100% respectively and well done to everyone else that took part.

That still leaves the Nightmare Run and Nightmare 100% empty so we've added jailbrk to the tables to give everyone a shot. And since adding one map is just not our style we dug out two others to help y'all get your feet moving again.

For a short while there'll be a download available here for all three maps to save you having to fuck about waiting in line for FilePlanet.

Finally, for those of you that still have the tables and such like bookmarked on the dynamic.gamespy.com servers you'll probably notice that they're down at the moment. This is due to some sort of security breach (not ME this time!) and we'll let you know when they're back up.

Saturday, October 9th by Mandel

Next Shortest Update Ever (possibly)! - 6:50 PM

Don't forget the contest. It ends tomorrow at midnight CET! Make some demos will ya!

Tuesday, October 5th by Mandel

The alphabet for beginners - 8:36 PM

Hello again boys and... men... Any girls reading this? I'd like to know! Send a mail if you do!

My fourth update, and the third one discussing map technicalities. The patch from September 16th (this one) contained a map called fe.bsp. There is no such map in the archive. fe.bsp turns out to be a renamed copy of fatal-error.bsp. Please forgive that mistake. Don't use fe.bsp for SDA demos, use fatal-error.bsp. I even updated the patch pack, so if you download it now, you won't get any fe.bsp at all.

That's about all the blabbering I'm willing to do on a cold dark Tuesday like this. Let's get pumping with some demos. And for that matter, let's get pumping with some easy runs.

That's it for easy runs. Time for easy 100%. Now then. Let's have some nightmare runs. What's this??? There aren't any! Not even one! But it's ok, let's just have some nightmare 100% instead. Say what!? There aren't any? Like, not even a tablefiller? Gotta be kidding... You people scared of the monsters or what? Come on!!! =(

A Bunch of Coop Demos will End this, Finally. Good thing.

Also, remember to take a look at the Bunny Comparison page every now and then. We update it every so often... Today, for example! Some new very fast and smooth runs by Midas is what got added today. Enjoy! And make some demos for crying out loud!

Thursday, September 30th by Morfans

6 Demos. Three Days Late. Another Record? - 8:26 AM

Things have been getting quite quiet round these parts for the last couple of weeks. What with people taking a rest after the efforts of August, a new contest and the younger competitors people returning to school/uni we only have a round half dozen demos from the last week. But of course, where quantity lacks you can be assured that quality will overcome.

Connor Fitzgerald has done the bulk of the demo making work for this update so praize de lord for University "study" weeks. :-).

I'm glad to see that Stefan Schwoon is still enjoying his return to the ranks of the runners. He found the time to improve Tim's Easy 100% Marathon through The Black Episode by nearly a minute (fifty-four seconds to be precise) to 7:18. There's a cool egg demo included which shows the peril of letting a dog get a good run up at you...

The only coop this week has been from Mattias Öman and Joakim Sarkkinen who improved their own cult Nightmare 100% by two seconds to 0:33. Well, they also tried to play fast and loose with the e1m6 long way rules but were slapped back vigourously. Every few months someone tries to send in a coop where one player bunnies to the gold key and exits as soon as the other player extends the bridge. FUCKING NO! :-)

Ah well. That's all from me for today. Keep on sucking and licking, y'all.

Tuesday, September 28th by Stubby

Fiend Run Lite AVI - 5:33 PM

Following the release of the Scourge done Slick AVI, we've just released two AVI versions of Fiend Run Lite. Fiend Run Lite is a run through all of Quake as a Fiend... Sounds intriguing? Go have a looksie!

And remember, eletronic music is crap! Stick that in your crackpipe, Phil! ;-)

That's all I wanted to say, bye...

Thursday, September 23rd by Morfans

Shortest Update Ever!! - 1:45 PM

Time for a contest. :-)

Monday, September 20th by Mandel

The Mandel method - 7:44 PM

Hello folks. What's up? A lot of fun stuff is happening in castle SDA at the moment. As you know, we're working on quite a few QdQ-projects. If you want to be part of this cirkus, why not try and recam something for qd100ql2? Go to the project page and follow the directions from there. Talking about QdQ, this sunday our channel on QuakeNet, #qdq, had a rare visit from Peter Horvath, who has made a new demo on e3m4 for QdQwavPII. Check it out!

We've got some new AVI:s of Scourge Done Slick available! It's the full recammed monty. Take a look here.

Some good news for you JoeQuakers! Jozsef has recently made a release for both Linux and Windows. Go fetch your eye candy here.


Now to the demos. First up is an id improvement! Having just taken the ep4 eh record last week, Timo Nieminen took a look at Alexander's Azure Agony easy 100% demo and decided that he would beat it by no less than 2 seconds, getting 1:55! Will Alexander take this bait and continue the battle? It won't be easy, but there's always hope ;)


Let's take a look at some normal demos. Or non-id demos anyway. Kay Berntsen moblilzed his speed resources on The Elektra Complex and beat Carl's easy run by one second with this 0:12.

Richard Skidmore needed a rest from the Rogue NH and instead had a go at some old EH.

Someone (French, Australian or Dominican republican, have a guess!) finally took the marathon through The Deathmatch Arenas below two minutes! So, who did it? Arturo Garcia Lasca! The new time is 1:58, three seconds faster than last time.

Time for some coop demos!

That's all!

Thursday, September 16th by Mandel

ID, sweet ID - 8:47 PM

Alright, here I go again. Time for another SDA news update with all the latest demo sweetness that has been recorded by you folks over these last few days.

I like traditions, and that's why I'm gonna start this update with some news about maps. Some errors were detected in the re-vised maps pack from last week. Day of the Lords and Cult were not compatible with the demos in the archive, while The Forsaken Citadel, The Catacombs and Shadow Over Innsmouth had been strangely overlooked. That's why we're now offering this pack with those five maps as an update to the big pack. Eventually the big pack will be updated, but this is a treat for those of you who already downloaded the big pack.


So, has anybody been making any demos lately? Oh you better believe it. There are no less than TWO id improvements today. First off is Connor Fitzgerald who reluctantly took on the task of improving the old nightmare run through The Wind Tunnels. Some sweet bunnies and a sweet mcFiendPush gave him this clean 0:58, one second faster than Daniel.

No less superb than that is this next demo, an easy 100% marathon through all of The Elder World. Who has the skills to do that? Timo Nieminen certainly does! His sweet aim and sweet running let him improve his old record by 54 seconds to 13:06. That's 16 seconds faster than ep4 in qd100ql, so I'd say it's about time we released something new =)


Who else has been productive? Carl Tholin. He fired up Quake and made an easy run through The Mortal Environment in 0:28, one second faster than Amrik could manage.

There is no question that Dane Plachetta likes the Hipnotic expansion. As yet another milestone on his way to getting under 1:20 on The Lost Mine he made this 1:20. Mad rocket boosts.

Stefan Schwoon found a little route tweak on pushcoag; skipping the megahealth allowed him to finish the nightmare run in 2:07, 10 seconds faster than last week. Stefan says he has had enough of pushcoag for now. And I can respect that. Who wants to have TO on a map anyway ;-)

The only one fearless enough to play nightmare 100% on rogue maps nowadays is Richard Skidmore.

Coop's Corner also had its fair share of demos this time. 8 to be precise. And they all come from our favourite french coop duo, Pif and Luc de Mestre.

That's it for this time. Writing this took 2 hours and 20 minutes. So it should take about the same to read, right? No? That's an outrage.

Tuesday, September 14th by Morfans

Total Schwoonage - 10:43 AM

As I type this I can see pretty colours dancing before my eyes. Drugs? Insanity? No, just a nasty head cold. The sheer pressure in my head is making concentration very difficult. Luckily I have the following demos to help me focus what remains of my mind.

We have three id records on display today. Deciding what order to present them in is a tricky task since they're all equally superb. (Actually, one is slightly less superb than the other two but in order to be very, very annoying I'm not going to say which one it, IMHO, is). Just so I can group the next two with the two demos after that we will start with Connor Fitzgerald taking a slow wander around The Dismal Oubliette. Did I say slow wander? I meant lightning quick monster murdering spree as he has improved Stubby's Easy 100% by seven seconds to 3:01.

How does one get over the loss of a much loved id record? Thomas Stubgaard hid his grief by improving his own Nightmare 100% marathon through The Realm Of Black Magic by twenty seconds to 17:16. There's too many great ultra-violent moments in this to pick a favourite out so I'll just content myself with saying that I'm glad he took the rune this time and improved his technically illegal previous marathon. :-)

What is the single highest honour known to man? That's right, being invited to join TeamSDA. And how did Mathias Thore celebrate making his inaugural update? By producing an optimum id record, of course! He completed the nightmare run of Shub's Pit in just 0:17, one second faster than Ilkka and equalling Amrik's Easy Run time. He even recammed the run so now you can view it from a variety of different angles. Way to go, my new brother.

The Bristol chapter of the team, better known to you all as Michael Hudson, joined in with the "welcome aboard" demos with yet another improvement to his marathon Easy Run through DoE1 - Hell's Fortress. No spectacular new routes, just six seconds faster at 8:27.

I certainly wasn't going to be left out of the action. I attacked the p_se_1 Nightmare 100% and managed to complete it in just 2:40, a healthy forty-two seconds faster than the Fleckmeister.

Some people might slight pushcoag's status as a runnable map. Me, for instance. :-) Two people who would disagree, and quite convincingly I might add, are these two.

A name we see all to infrequently around here is that of Arturo Garcia Lasca. But the time he's spent away from us playing QW deathmatch has obviously honed his knowledge of The Deathmatch Arenas since he has shaved ten seconds off of Pif's Easy Run Marathon to 2:01. Someone (French, Australian or Dominican republican probably) should take this below two minutes. ;-)

"If you're going to end an update, end it with a set of Kay Berntsen demos." How many times have we heard that said? 30? 40? 100? It just never stops being true.

Well what do you know? It's taken me so long to write this fairly short update that my cold has practically gone! It's probably never been stated that procrastination is the source of all healing, but in this case it seems to be the truth. :-)

Monday, September 6th by Mandel

Replacement killers - 5:11 PM

Alright, people. What is this? An update by whom? An update by the very latest addition to the ranks of TeamSDA, Mr... Mandel! Yeah, that's right. SDA finally took the scary giant leap called expansion, and hired me. Surely it comes as no surprise to those who have visited #qdq this past week, since this job also comes with the privilege of getting to be an OP in the channel. Those of you who still quite can't figure out who's the man behind the nick, I'm Mathias Thore, a Swedish university student who plays way to much quake, at least when put in relation to the number of records I have on SDA =)

I'd like to start off with some good news for you GL-quakers. Thomas Stubgaard has, assisted by myself, put in a huge effort and re-vised all maps in the archive to make them have transparent water. And what's better, Thomas even made a huge dz with all these maps in it. Definitely a recommended download. If 190 MB isn't too hefty for you, get it here.

Let's get started with the demos already then. First up is an improvement to Amrik's easy run on dazsp2 by none other than Kay Berntsen, who manages to jump through the level in 0:25, one second faster than Amrik.

Next demo is an improvement to Timo's winning nightmare run in the latest SDA contest, The Temple of Gaia. Daniel Hansson worked the rocket launcher with enough precision to finish in 0:20, a one second improvement to the old record.

Let's move on to some 100% records.

Alright, so what's new in the marathon section?

Something is odd with the coop records section this time. There's only one demo, and it isn't even by Pif and Luc! What we have is actually another demo which was meant to increase the August totals. But since Daniel Hansson and Jonny Andersson recorded this dmc1m2 easy 100% already in July it doesn't really help. None the less it beats their current record by one second and takes the time down to 0:25.

Oh man. I didn't mean to write such a long update. But believe me when I say that it's a difficult situation... Writing my first ever update, trying to make a good first impression, not really speaking English, and having "The king of comedy"(tm) on the team on top of that. What can you do except your best, close your eyes and hope it's up to standards?

And that's all I have to say. Really. I wonder if I forgot something...

Saturday, September 4th by Morfans

Most Demos Ever! - 4:32 PM

What can I say? What else is there to say? Why waste time on a lot of flowery prose when three simple words sum it all up...

YOU
DID
IT!

We didn't seriously think that nineteen demos in one day would be possible. You guys actually turned in THIRTY! Damn it, you did us proud. That means, as I'm sure you know, that August 2004 was the busiest month in The Archive's long and illustrious history. 205 demos in a single month, beating June 1998's long standing record of 194.

What's that? You want me to shut up and get on with the demos? Okay...

Leading the call for people to come out of retirement and join the push was SDA and QdQ legend Stefan Schwoon. Our ol' German buddy scraped the rust from his skills and blasted his way through pushcoag, completing the Easy 100% in 1:54, three seconds faster than Pif. He even came along to hang out in #qdq afterwards, bless him.

Kay "haunting footsteps" Berntsen made his contribution by grabbing a record from the Oldest Demos page and improving it. He chose Optic's 1998 hip2m6 Nightmare Run, and just about managed a two second improvement to 1:15. He also managed to freak us out with this, and his previous, SoA demo as he has some clumpy footsteps sounding whenever the player walks. None of us had ever heard these before but one quick search through the .qc by Nolan and it turns out that if you have crosshair 2 set you get footsteps. Did you know that?

From the decription I gave of cult in the last update you might think I didn't like the map very much. And you'd be right. That didn't stop Kay from taking one second off of Jonny's time for the Easy Run to 0:20.

Next we have the first of several demos today that people didn't think were quite up to the expected quality but were sent in anyway to help the August total. Connor Fitzgerald improved my Nightmare Run of ballshft by an enormous five seconds, or 20%, to 0:20. Excellent demo, and he wasn't even going to send it in. Who'd have thought, eh? An Australian with standards...

Cheap improvements and tablefilling abound on that old Fortress classic, 2run5.

We're also stuck in the middle of a little marathon mania at the moment. These "iron man" demos are usually only undertaken by the most mentally scarred of speedrunners. These are no exception.

Quite by chance both myself and the de Mestres made some demos on czg100b.

Mattias Öman and Christian Tornberg heard us call and answered with a few new demos on their usual maps.

Finally, we'll take a look at a bunch of coops by the two guys that went absolutely demo crazy in August and helped make it the record month it was, Pif and Luc.

Well, that draws the record breaking month to a close. And since Evan is still mysteriously absent and incommunicado I had to update every single one myself. (Well, Stubby and mwh did all the tables and stuff. That's my point, really, there was two of them...) This has left me a little weary and in need of some rest. Luckily help is at hand in the form of the very latest addition to the ranks of TeamSDA, Mr..... you'll see next time. :-)

Tuesday, August 31st by Morfans

Longer Than... Nah, Too Easy. - 3:00 AM

That's right, ladies and gentlemen, this update contains an almost inconceivable 67 demos! With this added to all the other demos we've had recently it means that we only need to receive another nineteen demos to make this the greatest month in SDA history. So I'm begging you, I'm pleading with you, I'm down on my knees here: if you can make a demo while it's still August please do and send it in to us. Whoever you are, however good you are, no matter how "retired" you are, help us to make nineteen demos in one day and be a part of speedrunning history.

So on with the demos. Starting with a piece of total crazyness from the ever expanding de Mestre clan.

Pif, Luc, Georges and Andre have sent us a demo in a discipline that we thought was impossible, the Nightmare 100% of shafted. Of course, we only thought it was impossible because we didn't envision anyone turning up mob handed to take on a room full of 29 shamblers with just some axes. It turns out that if one person distracts them then the others can slowly chop away at the big, white bastards but it can take up to 10:22 to do it. And since they got such a low decimal I have to believe that 10:21 is possible with faster play...

Not often we start with a coop, but then it's not often we get a coop like that. Now on to the regular demos starting with the fastest man alive, Kay Berntsen. He's taken a short rest from id ownage to run his delicate little feet through the Easy Run of hip3m4 in 1:04, two seconds faster than Amrik. Anyone that moves that fast through the spinning blades trap thingy deserves the record in my opinion.

I was moaning to Connor Fitzgerald the other day in #qdq that he's spending far too much time working on project runs and not enough time making regular cool demos. His response? This sweet Easy 100% through the bunny enabled rd1m1 in 1:09, six seconds faster than Stubby.

On to ballshft next, simply because it's got a bit of me in it...

  • Your friendly updater and inspiration to the whole world, Richard Skidmore, has recaptured the Nightmare Run by one second from Christian with this 0:25. Don't think there's ever been two DK fire jumps in one demo before. Then again I thought Markus was the last person to send in an id 100% as their first demo so what do I know. (Marv, Joe and Naga all did runs as their first demos, I know, but I did specifically say 100%s.)
  • What else has happened on this fine map? Pif and Luc used some spawning shenanigans to complete the Nightmare Run in 0:19 and then in the much smoother 0:17.

Another fine map, another fine member of TeamSDA owns the Nightmare Run. It must be carnage.

  • Thomas Bergendorff improved his own record by twenty-one seconds to 1:07 with an insanely lucky 128 unit grenade jump in the middle of ogre mayhem and the most beautiful non-pent-quad-from-lava-grab I've seen in many a moon.
  • Naturally, Pif and Luc made two demos showing something similar, but substituting Luc's hefty weapon for the OG jump. They got 1:02 and then 0:56. The excitement was just too much for Luc in both demos... :-)

More on fire from hot new runner Joe Pecoraro.

  • He improved his Easy Run by another second to 0:36.
  • Which again was all the encouragement Pif and Luc needed to do the Easy Run in 0:33 and then 0:32.
  • But they didn't stop there! Oh no indeed, sir!! Because they also did two Nightmare Runs!!! First in 0:34!!!! And then in 0:33!!!!! (I have no idea why I just used so many exclamation marks. Just put it down to the fact I'm writing this while I have an erection. Do you feel a little uneasy now? I would if I were you.)

If ever a map was going to be described as "that big, steep hill one" then it's going to be cbfspq2.

  • Mattias Öman wrestled the Easy 100% from Pif by two seconds with a downwards plummeting 0:41.
  • But experience, cunning and fucking fast bunnying allowed Daniel Hansson to rule them all with a magnificent 0:34. Smarts, that's what this boy's got. Smarts.
  • Before the last demo arrived Mattias decided to have another try at this run and he took Christian Tornberg along to help him. Between them they could only equal Daniel's time of 0:34.
  • Mattias still wasn't finished, but he moved his focus to Pif's Nightmare 100% and he shaved two seconds off to get 0:43 and then gouged a large, three second chunk out of that to get 0:40.

We've already seen one fine demo from our new friend BogoJoker in this update, but he's done a whole lot more in this laast week.

  • He tried his hand at monster in-fighting on the bast 100%s. (Not the vore-crazy "all kills" version, the "screw the zombies" version).
    • He took four seconds off of Mads-Peter's Easy 100% to get 1:24 which soon became 1:23.
    • And when he moved on to the Nightmare 100% it seems the monsters just couldn't kill each other fast enough and he exited in the fine time of 1:17, eleven seconds faster than Mads-Peter.
  • The blister Easy 100% fell to his fury as he brought the time crashing down to 1:01, five seconds faster than Bergs.
  • I always thought that Dan's Easy Run of darkages was pretty close to optimal, but I reckoned without some power-bunnying and flawless play (except for one stupid knight) to get the time down to 0:27.
  • He made two improvements to Basil's Easy 100% of dm6sp, first to 0:40, which is a very good demo, and then to 0:36 which is an outstanding demo. You can tell that this guy has deathmatched this level a fair bit, shame it's a .1 though. :-P
  • Next came an assault on foon.
    • This is Hansson's map. Everyone knows that. You don't go taking his records. It's not polite. Politeness can, it seems, go and insert the external organ of it's choice into the orifice of it's choice as he improved the Easy 100% by three seconds to 1:18.
    • Fleck has enough records that he won't miss the Nightmare 100% too much. But the fact that it's a fifteen second improvement to 1:50 might chafe a bit.
    His final trick of the week was to wrest the 100% records on e1m1rmx away from their current owners.
    • He dragged the Nightmare 100% away from Mattis by two seconds with a 1:13 grunt blast.
    • Evan's Easy 100% was a little more of a challenge but soon fell to the new boy when he stormed into the slipgate in 0:57.

Those of you with a keen eye will have noticed that the two "all demos downloads" have different dates on then. Those of you with keen, analytical minds will have worked out that there was suppossed to have been an update a few days ago. Why wasn't there? Well, partly it was down to GameSpy ripping the guts out of the site with their "maintenance" but mostly it was down me ripping the guts out of my modem when I moved all my stuff out of my office into our small spare room. It wasn't my idea. My wife, Mrs Morfans, said I had to because we need the room for a "nursery" what with her being all "pregnant" or something. I wasn't really listening to be honest. Anyway, you'll be relieved to hear that the modem's okay now.

Marathons. I just love a marathon. Luckily so does George Dickeson and he's proved it by filling the horribly difficult Nightmare Run of the dmsp levels in the respectable time of 3:12. Even if you don't like marathons you have to check out the dm3sp demo. I LOLed. :-)

We've already seen a lot of them tonight, but the two guys that have done their fair share of making this month so god damned demo drenched, Luc and Pif, have only just got started.

  • The Nightmare Run of bbelief3 saw them use the ol' quad out of the water trick that made the Easy Run such fun, but this 0:37 has extra carnage to add that little bit more spice to it.
  • Next we have the demo that got them into the shambler axing mood that led to the 4-player mayhem that started this update. They chopped their way through the Nightmare 100% of bbelief7 in 1:51 and then, taking a more pragmatic approach to ammo use, in 1:31, one hundred and four seconds faster than Nolan's legendary single player time.
  • Simple, boxy, ugly and stupid. No, it's not the return of Amrik, it's the Nightmare 100% of cult which they did in 0:37. I don't think I've actually watched this one yet. Hang on... Pretty good! Nicely timed exit. Luc: what mouse sensitivity do you use?
  • They did the long way run of The Door To Chthon without trying to get all clever with the rules and made it in 0:27.
  • A rather odd little level is frcastl2. The switch that opens the exit and the exit itself are right in front of you when you start. You don't have to explore any of the rest of the map.
    • This let them complete thr Easy Run in 0:07.
    • And the Nightmare Run in 0:08, which soon also became a 0:07.
  • Another bizarrely pointless map, if I had to name one, would be flyer.
    • Task sharing opened the way to the exit and let them out in 0:12 for the Easy Run.
    • And also 0:12 for the Nightmare Run.
  • More evil Nightmare Run table filling now as they stomp through Chthon's Castle, or mexx3 as it's otherwise known, in 0:44.
  • A wise man once described shoot as rather like slamming your genitals in a car door. To test the theory I tried both. One made my wife and her two friends who were in the car at the time laugh hysterically while I collapsed in agony and the other is a fun map to run. I'll let you guess which is which.
    • Given it's "two buttons" structure it's a natural for coops. Before you could shout "Oui, Madamoiselle. C'est mon pantalons!" our French friends were at the exit. That's roughly 0:12 seconds in English. They then removed the pantalons to take this down to 0:11.
    • Too many monsters to exit that smoothly on Nightmare. So you can either do the Run in 0:15...
    • ...or kill every fucker you can find and complete the 100% in 0:46.
  • I have to say that Luc played an absolute blinder in this Nightmare Run of houstrps. All Pif had to do was rocket jump his way all over the map but Luc... Well, Luc exited in 0:31.
  • Pif also struck out on his own to make two long demos. One has the excuse that it's a marathon. The other? WTF is this map doing on the archive??
    • Pif asked, in, of course, #qdq, why there was no marathon entry for the Prodigy Special Edition episode. "Dunno", I said. "Go record one and we'll add it." So he did. And so did we. The result is this Easy Run through pse in 4:57.
    • The "other" map that I alluded to above is avatar. A nicely built, fun map which is challenging to play through but the Easy Run record is now 5:26, three seconds faster than Nolans time. No shortcuts in either the runs or the 100%s and five and a half minutes to exit on skill 0. Fair play to Pif for improving this record but in the name of Satan's flowery underpants WHY?

For a couple of rookies you can't really get a more exciting new coop team than the new face of Udder dementia, Mattias and Christian. This new face is just as ugly as the old face (except for Carl who's a real cutey) but they don't smell so bad.

  • They went for a swim in The Sewage System and ended up improving Pif and Luc's nightmare 100% by two seconds to 0:51. A few quad nails towards the exit and this could have been a 0:50, I think.
  • Improving on another de Mestre table filler we see them hacking at the Easy Run of dm1m2 and taking the time down by one second to 0:41. Then they got recless with the boosts and turned in a damned fine 0:38.
  • Ah, roots! Always return to your roots. The level that started these two guys off was coopmine so they returned there and showed just how much they've improved.
    • They ripped four seconds off of the Nightmare Run to 1:17.
    • The Easy 100% faired even worse, getting it's rear minced by five seconds to 1:42.
    • And four seconds to their Nightmare 100% time giving them 1:44.
  • They're obviously trying to make enemies of Luc and Pif as they improved their Nightmare 100% of gloin by one tiny second to 0:50...
  • ...and their Easy Run of hunter by one second to 0:47...
  • ...and both their recent demos on gordian.
    • Their Easy Run by two seconds to 1:15.
    • And their Easy 100% by a big eight seconds to 1:32.
  • Next came some clever and perfectly executed grenade work on trinity.
    • The grenade work may have been clever but the route in this 0:20 Easy Run was just plain dumb. :-) Luckily they saw the error of their ways and soon made a beautiful, almost sexual, 0:18.
    • When they did the same thing for the Nightmare Run this 0:18 surpassed "almost" and actually achieved sexual.
  • What else was there left for them to do than to drag Mikael Carllsson into the action and go killing on undead.
    • With an extra person to share in the bloodshed the Easy 100% only took them 0:21. No, better than that. It only took them 0:20.
    • Same number of monsters so there's no excuse for the Nightmare 100% to take any more than 0:20 too.

We're there! Almost. If you've made it this far then I salute your stamina. You've nearly made it to the end of the longest ever SDA update. Before we all go our seperate ways I'd just like to suggest that you take a quick look at the cheated page where Stubby has finally posted three demos done ages ago by Connor.

There's also a new version of JoeQuake released this week for those of you that like to use the only, that's right ONLY SDA approved custom engine on the planet. I'd post the link here but i can't find it. It's on our links page, though, but I can't remember the link to that either. Probably this. It's in the menu on the left in case that's wrong. Can you tell I'm getting a little tired? :-)

Since we started the update talking about the numbers we'll end the same way. Check out the hit counter. We've passed 500000! YAY! And not only that but one of the demos in this update was demo number 7500. Are we (and I mean YOU) hot or what? Maybe. Only if we do a triple numbers celebration and break the monthly record. So let me remind you once again. Make a demo in the next day and send it in. Or find an old one on your PC and change the date to August. Whatever. We need so very few August dated demos to break the record that I feel sure you guys and girls will come through. Or if not come very close indeed.

SDA: Like the family you'd choose if you only could (Granpappy Nolan, Daddy Stub, Mommy Hudson, Brother Bergie, Little Sister Wagner and me, the deformed freak you keep locked in the attic).

Saturday, August 28th by Radix

Still offiline - 11:05 PM

No doubt you've all seen that dynamic.gamespy.com has been undergoing "maintenence" since early Friday which has kept it "offiline". As it's now the weekend I'm betting it won't be fixed until Monday because GameSpy likes to pull shit like that. As I'm sick of this, I've moved all dynamic content. You can find the quake tables here and the forum here.

Monday, August 23rd by Morfans

How Could I forget You Guys? - 12:36 PM

Okay. So the first ever demo from both Thomas Stubgaard and Timo Nieminen was an id 100%. I apologise unreservedly to the two gentlemen and am deeply sorry for any distress caused.

My only defence is my extreme old age. Maybe it's time I retired from SDA...

Sunday, August 22nd by Morfans

Who's The Joe? - 3:14 PM

Hey girls, hey boys, superstar speedrunners, HERE WE GO! Yeah, I thought I'd get retro and listen to some Chemical Brothers while writing this update. But I gave up after about 2 minutes. Man they're dull without drugs.[1] Anyway, as I was saying... HERE WE GO!

It would have absolutely ROCKED to be able to say that we have a new player showing his face at The Archive, and that his first demo was an id 100% improvement. Not since the great Markus Taipale back in 1988[2] have we been able to say this about a player, and that was "only" an Easy 100%. Joe Pecoraro (better known to some as "BogoJoker") has gone spawn-crazy and improved Stubby's hell run through The Pain Maze by twelve seconds to 2:45. Great play and some very lucky monster in-fighting would have made this the best debut demo we've ever had. Unfortunately he sent in a couple of the demos below a few hours before he sent this record and so he moves from "id Nightmare 100% First Demo Legend" to just plain "Joe. No, not that Joe. The other Joe." ;-)

And here are the demos alluded too above. As you'll see, Joe has been taking the fight to Joe in the merry-Joe-round that is "who's the Joe?"

  • First he did three impressive runs on fire.
    • He beat Joe's time for the Easy Run to 0:37, one second faster.
    • He also improved Joe's time for the Nightmare Run by one second to 0:38.
    • And to spread the hurt around a little he improved Bergie's Easy 100% by two seconds to 1:10.
  • Then it was on to dmc1m2 and a two second humping to Sidd's recent Nightmare 100%, taking the record down to 1:00. Surely someone is going to break the magical minute soon...
  • His most recent effort is my favourite of the lot. He went Nightmare 100% crazy on dmc1m3, laying the smack down on Ivans time first by one second to 0:32 and then a ball-slappingly good 0:30.

While we're on the subject of balls, let's see what's been happening on ballshft. Christian Tornberg improved my Nightmare Run by one second to 0:26 using the tricky "top platform" exit jump.

We'll get back to Tonis in a little while, but first we're going to take a look at what France's premier speedrunning duo, Luc and Pif de Mestre have been doing to the Rogue level Easy Runs...

  • They only stopped off at one level in the first episode, and that was r1m2. They adopted the plan that they kept to on most of these levels: split up, press buttons, meet at the exit. It got them out in 1:28.
  • They made a pretty shakey demo on r2m2, but that was just the earth tremors. HAHAHAHAHA. *ahem* Anyway, they did the job in 0:57 and then soon after did a much better 0:52.
  • They moved on to r2m3 where they made a pretty rough 1:23 before realising that if Pif grabbed the RL at the start they could save a ton of time to 1:11.
  • Some nice anti-grav work from Pif gave them a 1:45 on r2m4, which they obviously then immediately improved to 1:36. Is there a reason you run the long way through the maze, Pif?
  • More button pressing madness (and Luc failing to master the art of staying alive) on r2m5. Started with 1:16 then a slight improvement to 1:14.
  • As far as cool map names go, r2m6 is right up there with "Blood Sacrifice". The map is split into two almost equally long long, long halves. They first completed it in 2:10 and then improved that to 2:07.
  • Finally they attempted my favourite run in all the Rogue maps, r2m7. Luc pressed the buttons while Pif grabbed the RL and the went to meet the dragon in 0:51 which of course soon became a 0:50.
  • They left Rogue maps for a short while and had a play with dm1m2. They might not have invented it but they've made the double-super-shotgun-head-stand boost a kind of signature move. They used it to get 0:42 for the Easy Run and 1:08 for the Nightmare Run. Pif wins the prize for this updates "Most Unusual Death" when he gets killed by running face first into a fiends anus. (Watch it slowed down if you don't believe me...)

Pif struck out on his own just once this week, to fill the Nightmare 100% hole on cbfspq2 in 0:45.

Marathons and more besides from Chinese love guru Weixing Ye.

  • He improved upon Pif's recent Nightmare Run of daz, and since it seems to be the theme of this update he improved it not just once, but twice. First by eleven seconds to 2:09 and then, mostly by growing a pair of balls before the shambler fight at the end of the second level, by another nine seconds to 2:00.
  • Then he wiped the smile off my face by making my Nightmare 100% of elin look like the hopeless tablefiller it was by taking two seconds off of the time to 0:25.

A new coop duo rears it's exceptionally ugly head now, as Thomas Stubgaard pushes towards the "most id records by anyone, ever" record with a Nightamre 100% of end with Mathias Thore. Lots of lightning through walls and coop grenade abuse gave them a shub-splattering 1:34, twenty seconds faster than Valeriy and Andrey. They also made an "egg" of them exiting with the final shambler on Shub's island quite obviously not taking any damage, but they sat there for twenty minutes shouting at it to die. In the interest of everyone's sanity and to save the two gentlemen any further embarrassment we decided not to include it. Hell, I'm not even going to mention it...

From here on in it's Mattias Öman and Christian Tornberg all the way.

  • First came a lot of ultra-violent vore slaughtering rocketry on bfinal
    • They were evidentally very pleased when they managed to improve Robert's outstanding single player Easy Run time by one second to 0:27.
    • They also made an excellent job of the Nightmare 100%, improving Valeriy and Vlad's time firstly by two seconds to 0:33, and then by another two seconds to 0:31. These guys are getting really good. :-)
  • Pif and Luc's escape Nightmare 100% caught their attention. "We can improve that" they said. And they were right. First by one second to 1:07 and then a little bit faster still at 1:04.
  • They also found a nice new way to get up to the vore on nesp16 which allowed them to exit in 0:37, nine second faster than the de Mestres.
  • Still on the trail of Luc and Pif they proceeded to undead where they improved the Easy 100% by four seconds to 0:23.
  • Mattis took a quick turn around e1m1rmx on his own so that he could improve his Nightmare 100% by four seconds to 1:15.
  • But he reformed the duo so that they could improve the 2-player Nightmare 100% on the same map that he made with Mikael by two seconds to 0:47 and then by another second to 0:46.
  • They did one other demo, a 0:30 in hallway which, although it's faster than Pif and Luc's time, is slower than Weixing's single player time from last week. Therefore it is not a valid record. We included it in the all demos download anyway (either because we thought you might like to see it or because we didn't notice until it was uploaded, you choose) but the rule is simple: a coop record must be faster than the current single player time, even if the old coop time is slower.

To bring things to a conclusion I will just point you in the direction of our videos page, where if you're keen eyed you will see that Mathias Thore has made .avis of SBBlite2, Jozsef Szalontai's jaw-dropping (but badly timed, release wise. grrrr. Even after all these years...) Easy Run through Matthias Worch's Beyond Belief episode.

Time for me to exit.

[1] SDA Advisory Notice: Don't do drugs. Drugs are bad. M'kay?
[2] Eight years before Quake was even released. I do, of course, mean 1998.

Tuesday, August 17th by Morfans

Oh, Kay! - 11:05 AM

Things show no sign of letting up here at Fortress SDA with another huge stack of demos for your veiwing pleasure. This update weighs in at a gut-wrenching thirty-five demos, starting with another scrotum juddering id improvement.

Kay "The Human Cannonball" Berntsen has improved one of the most prized of all the records, the Nightmare Run on the level where it all began, The Slipgate Complex. With so many grunts and dogs around the chances of dying or getting blocked are always very high, and the chances of getting shot in the face just as you do a huge bunnyhop are even higher. But extreme skills and persistance paid off here as all the kindly grunts decided to team up to help him get this 0:24, one second faster than Sergi.

From the oldest map to the new batch of maps, starting with ballshft and me using a new Nightmare 100% route to improve my record by eight seconds to 0:48. Please. Pretty please. Someone beat my records. I love this map. I want to see it done properly. :-)

Only one single player tablefilling spot remains on cbfspq2. I guess that means it's time for Pif de Mestre to show his face. He bounced down to the bottom of the level, leaving a 0:43 seconds long path of destruction in his wake.

Pif also gave us this week's only wrld11 demo, beating his own Nightmare Run record by one second to 0:26.

Let's take a walk down the world's crappiest hallway ...

  • Weixing Ye improved Markus's Easy 100% by six seconds to 0:28. It's just one of those things you always hope you'll be able to say: "I improved a Markus Record!"
  • Thomas Bergendorff decided to show everyone that said the Nightmare Run was impossible without the pent that they were wrong and quite easily (he says) got a 0:11.
  • Which soon became his only record on the map as Weixing made a six second improvement to his Nightmare 100% to 0:27.

The undead Task Tried To Tax The Talents of Two Total... errrrr... Twats.

  • Weixing improved Pif's Nightmare Run by one second to 0:14.
  • And Pif filled the Nightmare 100% slot with this 0:43.
  • Then improved it to 0:40.
  • But Weixing had just done the Easy 100% in 0:37, two seconds faster than Optic.
  • So he used the same route to beat Pif's Nightmare 100% by three seconds to 0:37.
  • And then tidy the Easy 100% up to 0:36.
  • And just to keep things neat the Nightmare 100% also to 0:36.

runthis was also the scene is some pif-illication.

  • Lowdis took one second off of Pif's Easy Run to get 0:07.
  • OpenGL took five seconds off of Pif's Nightmare 100% to get 0:21.
  • Then shaved off another two seconds simply by using that old favourite tactic, better play. 0:19.

Welcome to Ware, Where We Watch With Wanton Wonder While Weixing Wanders Wearily (a)Wound With Weapons ah fuck it. Here's the demos.

  • He improved Daniel's Easy 100% by three seconds just with faster play to get 0:40.
  • Then he stomped Peter's Nightmare 100% by seven seconds to 0:49.

Always a pleasure to see that people are working on marathons. Especially nightmare marathons. Damned masochists.

  • Pif filled the gap for the Nightmare Run of daz in 2:20. A good, solid run but could do with being a little more suicidally reckless in places. ;-)
  • While George Dickeson chopped nine seconds off of Pif's time for the Easy Run through dmc to get 1:29.
  • Then he survived the Nightmare Run of dmc in the excellent time of 1:39, only ten seconds slower than his Easy Run you were reading about just a moment ago.
  • Sidd also improved my Nightmare 100% of dmc by a big forty-four seconds to 8:49. Some great new routes in here.
  • He realised, while making the above, that his route for dmc1m2 was faster than Ivan's route and set about capturing the record. After a lot of restarts he realised just how frustrating the Nightmare 100% on that map can be and settled for a 1:04, just two seconds faster.

Weixing is a sucker for a high kill map. So it's no suprise that he's taken both 100%s of jzdoom.

  • He cleaned up the level (using coop 2) on Easy in just 0:20, four seconds faster than Ivan.
  • And the slaughter that is the Nightmare 100% in 0:25, two seconds faster than Ivan.

What better way to round off the day than with a pile of Pif and Luc de Mestre coops.

  • Marlo's odd little castle map, hc, was the first to get the treatment.
    • They improved Martin and Anders's Easy Run by one second to 0:32.
    • Then table-filled the Nightmare Run in 0:34...
    • ...and then 0:33.
  • They made an excellent one second gain on their Nightmare 100% of The Sewage System to 0:53. Surely the yanks must fight back soon!!
  • The escape Nightmare 100% looked like it desperately needed filling, so they obliged with a fine 1:08.
  • It's been nearly four years since anyone touched gordian, must be time for some table filling, French style.
    • They did the Easy Run in 1:17 using the "standing on the head SSG boost" and some spiffy rocket work.
    • And the Easy 100% in 1:40 using pretty much the same route but killing everything as they ran through.
  • No one could accuse them of picking the easy maps, take for example nesp16. They managed to stay alive long enough to record a 0:46 Nightmare Run. This is faster than the single-player time by virtue of the fact that nobody has ever survived the Nightmare Run on their own.
  • Finally, because of all the improvements to the Nightmare 100% of royalwar lately they thought that they'd better bring the 2 player Nightmare 100% up to modern standards. This meant beating their old time by eleven seconds to 1:14.

Well, what with one thing and another this is another update that's getting posted 3 days after it was started (and with an absolute minimum of humour included, I notice). It's nice to see that during those three days we've already had another mountain of demos sent in including another id improvement from a brand new player. So put THAT in your crackpipe and smoke it!

Wednesday, August 11th by Morfans

How High Do You Hold Your Guitar? - 11:07 AM

The first batch of new map demos are in, and I have to say that they certainly seem to have proved a hit. There's so many new demos I'm going to have to keep the commentary brief... most of the time.

We're going to start off with ballshft because most of the demos were done by ME!

  • Once you manage to get a fairly good success rate doing the deathknight boost your troubles are only just beginning. Following roughly the Easy 100% route I managed the Nightmare 100% in 1:02.
  • Using the same start and visiting a part of the map I didn't even know was there yeilded a Nightmare Run in 0:44.
  • With only green armor on Nightmare it's insanely difficult to vore-ball jump straight to the top (see Fitzxgeraløt's demo below) but you can get high enough to reach the pent, drop down and then go all the way up. This saved three seconds to 0:41.
  • Or you can jump up to the RL, get the pent and RJ up and out. This give the vastly quicker time of 0:27. Why didn't I see this at the start and save wasting several hours on the other routes?? *sob*
  • This same start also makes the Nightmare 100% much quicker at 0:56.
  • And in Easy Skill action, Connor Fitzgerald completed the map in 0:18, three seconds faster than Qurre's Run using a tricky diagonal shambler smash and a lot of balls.

hallway might be an embarrassingly bad map but it's had a fair whack of attention this week...

  • Connor wasted no time in improving Ville's Easy Run by one second to 0:10.
  • Mathias Thore started the Nightmare 100% off with a rather banal 0:54...
  • ...Which was totally owned by Pif de Mestre to 0:42...
  • ...Who in turn was hit with Thomas Bergendorff's owning stick to 0:33.
  • Pif and Luc de Mestre are still flying in a coop frenzy. The first of their demos this week are the Easy 100% in 0:32.
  • Which they quickly improved to 0:31.
  • And the Nightmare 100% in 0:32.

Only one demo on Elin. Pif and Luc racing through the Easy 100% in 0:11.

Into the warehouse now...

  • What do we find? Kay Berntsen getting all "big bunny" on Daniel's Easy Run and taking the time down by one second to 0:17.
  • Nightmare Run? Same person, two second improvement over the same person. Same time. 0:17.
  • So who do you think filled the coop Nightmare Run spot? That's right! Luc and Pif in 0:13.

Quick! To the tower!

  • Jonny Andersson wasn't going to let the fact that his mouse was dying from preventing him from filling the Easy 100% spot in 0:21.
  • A lesson in riding the lightning next from Jozsef Szalontai as he improves Chris's Nightmare Run by one second to 0:11.

One word to describe wrld11: Mario-rific!

  • Pif has so far been the only person to brave the Nightmare Run. He made a very impressive demo, though, which clocked in at 0:27. Will we see a coop, guys? Imagine the starting boost you could get from your buddy: a grenade and a rocket would boost you all the way to the end of the first section! (Probably...)

If standing atop a large column is your thang then get yourself over to runthis.

  • Despite haunting #qdq with his lurker slapping trout it's been a year since Tim Doherty has actually sent in a demo. He remedied this with a Nightmare 100% table filler in 0:35...
  • ...which #qdq newcomer Pif let stand for approximately ten minutes before sending in a 0:26.
  • Pif also filled the Easy Run slot with a solid 0:08.

More tablefilling de mestrage on undead.

  • Pif did the Nightmare Run in 0:15, equaling Markus's Easy Run time.
  • Both of them then completeld the 2-player Easy 100% in 0:27.
  • And the Nightmare 100% slot in the same time. 0:27.

So to round the new maps off, it has to be cbfspq2.

  • Luc and Pif took that downward spiral, killing everything in their way for an Easy 100% in 0:36.

On cbfspq1 the battle for the Nightmare 100% continues.

  • Pif recaptured the record from Mandel by twelve seconds with a new route incorporating lots of quad flying to get 0:46.
  • But then Connor came along and showed everyone what a world class performance looks like with this 0:29. The grunts kills and the ogre kills are simply beautiful.

One more demo from Connor this week. He improved Denn's Easy Run of dwell by one second to 0:32. He even managed to do a Nazarov style .txt!

Weixing Ye has cemented his ownership of the royalwar Nightmare 100% with a four second improvement to 1:22. Now even further out of my reach... :-)

The sm57_pulsar_se Nightmare 100% is a total bitch to do. Room after room of monster madness. Pif managed to find a technique to get him through it all alive and exited in 5:02.

But while watching the demo Thomas Bergendorff noticed a few areas that could be improved on and made a 3:01 soon after.

Another #qdq regular who, although he obviously has some skill, rarely makes a demo is George Dickeson. This week he not only improved his Easy 100% marathon through the dmc levels by twenty-eight seconds to 5:44, he also, realising that he was getting ratehr good at dmc1m6, improved Ivan's Nightmare 100% of that level by twelve seconds to 1:53. Very nice indeed.

If there were dmc marathons being done then, of course, Pif wasn't going to stand idly by and let Sidd be the only one to do one. So he improved his Easy Run by seven seconds to 1:38. Not only that, but he was so fired up with the deathmatch marathon hots that he improved his Easy Run through dmsp by five seconds to 2:19! Go Pif!

We're nearly at the end of this pif-date. But Pif-ore we go, let's have some more Piffing action from..... Pif!

  • He did the Nightmare Run of the horrible (running wise, I mean) pushcoag in 3:39.
  • Then it was back to more coop play with Luc for an id improvement as they owned, pwned, poinged and phw33nz00r3d the Fleckster and the Wagster by taking one second off their Nightmare 100% of The Sewage System to get 0:54.
  • And finally they did some mad boosting on tyrcoag to do the Nightmare Run in 0:41.

Well, we haven't had that many demos in a single update for quite some time. Keep it up, y'all!

Friday, August 6th by Morfans

It's All Over! (part two) - 7:00 AM

Now that the Temple of Gai is finished what more is there to do than to add cbfspq2 to the tables (please call your demos cb2_xxx) and post Daniel Hansson's 0:26 and Timo Nieminen's 0:21?

I'll tell you what more there is to do, if you'll be so bold as to give me a minute of your time. When I was setting up this contest I got to thinking about some of the great old contests that we've had and wondered why the FUCK, if you'll pardon my language, we hadn't added some of them to the tables before. So I had a little look through the archive and decided to post these two old, old maps...

  • ballshft, A Few Balls 'n' a Couple of Shafts by Marc Reilly. Please call your demos ball_xxx. Used for a contest in July 1999 where Sebastian Olsson won both the Easy Run in 0:21 and the Easy 100% in 0:33. Attila Csernyik and Peter Horvath also did a coop Easy Run in 0:15. That means that Nightmare is untouched and since there's no shambler on Nightmare it's vore-balls or ogre grenades all the way up...
  • undead, The Undead Task by Ilkka Kurkela. Please call your demos und_xxx. Used for a contest in January 1999 where Markus Taipale won the Easy Run in 0:15 and a young Justin Fleck won the Easy 100% in 0:39. Once again, no nightmare demos or any coop demos at all.

Then I pondered further: why limit ourselves to just maps where most categories aren't done? Why not add any cool, decent sized, old contest map and see how todays runners compare with the 90's crowd. Which gave us...

  • tower, Tower of Thunder by Ilkka Kurkela. Please call your demos tow_xxx. Used for a contest in December 1998 where Peter Horvath won the Easy Run in 0:12 and Chris Longden won the Nightmare Run in 0:12 and the Nightmare 100% in 0:18. Jesse van Dijk and Jeroen Coenders also did a coop Nightmare Run in 0:09.
  • ware, Warehouse by Attila Csernyik. Please call your demos ware_xxx. Used for a contest in June 1999 where Daniel Lindberg won the Easy Run in 0:18, the Easy 100% in 0:43 and the Nightmare Run in 0:19 while Peter Horvath won the Nightmare 100% in 0:56. All four of these demos come with recams of the runs. Attila and Peter also did a coop Easy Run in 0:12.

At which point things got rather out of hand, and after a brief conversation with Thomas "Have you heard my bands latest mp3?" Stubgaard[1] we thought "why limit this to old maps? Let's just go a bit stupid". And so...

  • elin, Feels Like Flying by Robert Axelsson. Please call your demos elin_xxx. Used for a contest in February 2002 where Peter Horvath won the Easy Run in 0:08 and the Nightmare Run in 0:07 (personally, I think this demo is the most amazing out of all these amazing demos), Timo Nieminen won the Easy 100% in 0:12 and then simply because I couldn't possibly add all these maps without doing a single demo myself I banged out a quick Nightmare 100% in 0:27.
  • runthis, Run This! by Tim Elek. Please call your demos rt_xxx. Used for a contest in December 2002 where Jozsef Szalontai won the Easy 100% in 0:12 (recam included) and Anders Nordensten won the Nightmare Run in 0:06.
  • wrld11, World 1-1 for Quake by Mattias Berggren. Please call your demos wr11_xxx. Used for a contest in April 2002 where Jozsef Szalontai won the Easy Run in 0:19 (very cool recam included) and Timo Nieminen won the Easy 100% in 0:42.

And then, even though it's shit, here's one last map just because Stubby thinks it's fun.

  • hallway, Optic's Dumb Hallway Map by Justin Fleck. Please call your demos hall_xxx. Used for a contest in December 1998 where Ville Hyyrynen won the Easy Run in 0:11 and Markus Taipale won the Easy 100% in 0:34.

One last piece of map news, if you look at the page for dmc1m4 you'll see that Kay's runs are back as the proper records and Daniel, Jonny and Luc and Pif's "exit glitch" runs are now listed as "The Cheap Way". So if you think you can beat Kay's proper runs now's your chance! ;-)

Wednesday, August 4th (2nd update) by Stubby

Breaking The Sound Barrier! - 2:08 PM

Behold and bow people, for Kay "T. Montgomery" Berntsen has done the utterly impossible!! He's the first man to go below 10 seconds on the 100m map! That's pretty damn impressive for a Norwegian! They are usually up to no good... :-) Anyways, download the demo, watch it in awe, then send Kay an email telling him not to quit running this map before he has outrun the real life 100m time! :-)

Wednesday, August 4th by Morfans

It's All Over! (part one) - 9:09 AM

The bare results for the Temple of Gai contest are up. More detailed results and a whole lot more to follow in Part 2 tomorrow. In the mean time I'll just say congratulations to Daniel Hansson and Timo Nieminen and get my tired arse back to work.

Tuesday, August 3rd by Stubby

Quake done Quick with a Vengeance Part II - 12:39 AM

What's that you say? Another Quake done Quick project?! As if we already didn't have enough of them which we should try and finish before starting a new one! But, you see, everybody's bunny machine is back from retirement, and he sent me a e4m5_007 some days ago... That's right people, Jozsef Szalontai improved one of Markus Taipale's legendary QdQ demos which was thought to be optimum! The word quickly spread, and suddenly I found myself piecing together a page for this new project.

Check it out here, and if you want in on any of the maps, just holler at me.

Monday, August 2nd by Evan

You have all been Thored! - 11:15 PM

It seems I have almost fallen off the planet lately, however that is not the case. Cameron Engles has made me a very lucky man by getting me into the World of Warcraft beta. So now I have a Diablo 2 and World of Warcraft addiction to deal with, gasp! And with Doom 3 coming out in a matter of days I'm begining to fear for my life. But enough of my pointless babble, it's the demos you come for!

It's not often you see three ID records in an update anymore. But we have just that for you!

Thomas Stubgaard has widdled that nightmare 100% time on The Tomb of Terror to just a hair under 2 minutes, making this Stubtastic 1:59.

Connor Fitzgerald trampled all over Markus's long held nightmare run of Chambers of Torment. By applying the proper ammount of Fitzgeraldness, Connor was able to cut off another second, coming out with this 0:27. Wow is all I can say.

The Physco Hopper Kay Berntsten just seems to be getting faster and faster, when will it all cease!?!? Well, hopefully never in my opinion. Anyways, without the assistance of the fiend boost Kay was able to improve Joe's easy run of Hell's Atrium by one second getting this dizzyingly fast 0:53.

Now onto the non-ID demos.

Thomas Bergendorff got bored and took to the easy run of JJSPQ2, improving his previous record by 2 seconds with a 0:46. Then he improved Marlo's easy 100% by 6 seconds with a 1:26.

Next Bergie took to the nightmare demos of jjspq2. First improving his run time by 2 seconds with this 0:47. And of course the 100% must then be improved, and did it ever get improved! In fact 22 seconds was cut from Anders time and this 1:27.

The one and only Dane Plachetta got up in the mug to knock another second off his 100% of HIP1M3, coming out with this very clean 1:21. Plachettad!

Pif de Mestre thought he would give a go at some marathon running, making this easy run of all of the Deathmatch Arena maps to the lovely tune of 2:24. Pif then went to flex his marathon muscles some more with two marathons of all of the DMC maps on easy and nightmare. First improving Amrik's time on the easy run by 2 seconds to a 1:45, then filling in the empty spot for the nightmare run with this 2:13.

Next Pif thought he would carry on and fill in the empty nightmare 100% spot of cbfspq1 and made this 1:07. But the almighty enigma that is Mathias Thore bumped 9 seconds off that time, making this Thoriffic 0:58.

Next to feel the wrath of The Thore was Daniel Hansson's nightmare run of mexx8b, Thored by 1 second to get a 0:19.

COOP DEMO TIME!

Mattias Öman and Mikael Ulverås have done a few new coops!

  • The empty nightmare 100% spot of BUB2 was properly filled with this smoothly done 0:21.
  • What could produce this quote from Mattias? "FUCKING end I hate that fucking bitch everyone stand in front of me and i dont come nowhere ffs"? Why the nightmare run of royalwar, that's what! And after much cussing by Mattias, and many beer bongs from Mikael, this nightmare run table filler spilled forth in the time of 0:35.
  • Finally the two improved Pif and Luc's nightmare 100% time by 3 seconds to this spiffy 0:49.

Pif and Luc have graced us with their normal amount of coops :-)

  • The two empty spots for the runs of dmc1m4 were finally filled, netting a easy run time of 0:04 and a nightmare time of 0:04.
  • Next in sight was gibplex, and the target being the easy 100% first in 0:48, then soon after to 0:46. But don't you think for a second that they didn't also do the nightmare 100%, they did, and what they got was 0:47.
  • Then the two brought their skills to hunter for an easy run in 0:48 and a nightmare to the similar beat of 0:48.
  • One second was further extracted from the twos gloin nightmare 100%, now ran in 0:51.
  • Which leaves us with a 1 second improvement over Robert and Rebecca(!) Axelsson's nightmare 100% of jzblue_1, getting a 0:26.

Speaking of the Axelsson brothers, the two happened to pillage all the runes of aerorun in a scant 0:06 seconds. 1 second faster than Ivan and Ilian.

Until the next Wagging.

Sunday, August 1st by by Morfans

Contest Ends Tonight - 12:45 PM

Don't forget, everyone, the deadline for the Temple of Gai contest is tonight at midnight. That's a little over eleven hours away. Waggy was going to mention this to you when he posted the demo update on Saturday morning but as you can see that got a little delayed... ;-)

Saturday, July 24th by by Morfans

Friday Night Madness (On A Saturday Morning) - 10:46 AM

Over the course of the next three demos I'm going to try to answer two very important questions: Was Joe's e4m5 NR of last week a fluke or has he still got the talent; and has this been a good week for Martin Selinus? We shall see...

We can begin to answer the first question with a quick perusal of Jozsef Szalontai stamping around the Castle Of The Damned. He somehow managed to improve "old knickers" (that's Sergi to his friends) time for the Nightmare Run by one second to 0:31. He thinks that 0:30 should be possible. I don't. :-)

Connor Fitzgerald will help us begin to answer the second question with a really quite amazing two second improvement to Marvin's Easy 100% of The Vaults of Zin. A few tweaks here and there (for example, this is the smoothest "quad out of secret" jump I've even seen) and voila! 0:52!

To get the final to answer to both questions it's back to Joe. One of Martin's best and most famous runs is his Easy Run of The Tower Of Despair. It would take a real bunny machine to beat it, and the machine will delight you all with this 0:28. He say's it's not optimum. I think maybe he's right, but just check out the speed of his final curl/bunny combo. My mind is officially blown.

So please join me in giving a big SDA cheer to Jozsef and Connor for giving us THREE ID improvements in a week. And our commiserations go out to Big Marv who lost two id records. Also, just look at which records they were: e1m2, e3m2 and e4m2. If only someone had done e2m2 as well...

Before we go any further I'm going to take the opportunity to quickly pimp the current contest. Don't whatever you do forget to send in your entries before next Sunday night. We've had a few already which is unusual since normally they all arrive in a rush the day before the deadline. But I urge, nay IMPLORE you all to send your demos in even if you don't think you're going to come first. I'll be entering my own demos and so will Tim so it's unlikely you're going to come last. It's the taking part that counts... :-)

No dip in quality now as we say hello to mad, bad Robert Axelsson, who has sent us in two demos that threaten to rip you open from crotch to throat.

  • He found an old, old demo lurking on his PC, and when he played it he found it was a Nightmare Run of sgc5 in 0:51, ond second faster than Jordi. Some very nice boosts, and one... less so. :-)
  • Then the man known as "Mr Boss Map" improved Ken's Nightmare 100% of bfinal by three seconds to 0:38 to give himself three of the four SP records on this vore drenched hell map.
Mathias Thore and Robert Maglic have continued to prove that they're both damned fast for a couple of runners with so few records by improving both of Ivan and Ilian run tims on forrit.
  • First they improved the Easy Run by two seconds to 0:18.
  • Then Mandel and Midas (see, Robert. It wasn't too hard, was it? :-P) attempted the monster infested Nightmare Run and manged a three second improvement to 0:19.
What would you do if the whole world knew you were a blood relation of Jonny Andersson? Most people would take to dressing in womens's clothes, move to Bangock and take a job in a live sex show as "the bitch", but Mattias Öman has found a way to live with the shame. He's teamed up with Joakim Sarkkinen to form yet another promising, new coop team. They improved Luc and Pif's Easy 100% of royalwar by three seconds to 0:58 and then by another four seconds to 0:54.

That record didn't stand for long, though, as Jonny and Daniel Hansson slapped them aside with this 0:47, five seconds faster.

From now on in it's Pif and Luc de Mestre all the way. And what an explosive week they've had!

  • Starting with Pif on his own as he fights his way through the swarm of enforcers that is the Nightmare Run of chain3 in the table-filling time of 1:34.
  • Which he quickly improved to 1:31.
  • Then the French duo started on the Hipnotic Nightmare Run table fillers.
    • Using a neato "out of the sewers" boost (which may or may not have been used in the Easy Run, I can't remember and can't be frigged to download it. If it isn't then NICE TRICK GUYS!) they completed hip1m5 in 0:51...
    • ...and then 0:49.
    • Then on to hip2m4 for some mine-dodging, gren riding, undead killing lunacy taking them to the exit in 0:40. Check out the egg demo for a double whammy of entertainment. First some hilarious spike mine chasing, then some total weirdness...
    • Soon improved to 0:38.
  • They also filled the whole set of two player demos on jjspq2 starting with...
    • ...the Easy Run in 0:40...
    • ...and the Nightmare Run in 0:40 (after first sending in a 0:41).
    • The 100%s feature some of the smoothest de Mestre play I've seen so far, with the Easy 100% in 1:14...
    • ...and the Nightmare 100% in 1:15 is a real Luc-fest. :-)
  • The Nightmare 100% of e1m1rmx followed their usual pattern of come up with a route, do a pretty good run of it in, say, 0:54, then soon after do a much better couple of second improvement to 0:52.
  • The dark, open expances of gloin was the setting for their penultimate demo, a Nightmare 100% in 0:52.
  • And finally a lightning fast Nightmare Run of jzblue_2 in 0:09.

See you next time! Or will I???

Thursday, July 15th by by Morfans

It's Downhill All The Way. - 1:44 PM

Sometimes I get that feeling, like a mild tingling in all six of my groins. That low, throbbing sensation that can only mean one thing...

NEW CONTEST!

Yes! Because YOU demanded it we are once again giving every one of you the chance to pit your skillz against everyone else in the Quake loving world. Go HERE and run your little socks off. Thanks to Connor Fitzgerald for preparing the map for us and also to Bengt Jardrup for fixing the fucking thing after we broke it in the beta stage. :-)

And now..... the latest Speed Demos to be added to the Archive.

Weixing Ye has returned to stamp his authority all over the Nightmare Run of royalwar with this arse-kicking 0:42, three seconds faster than Rickard.

For his next trick he mangled Daniel's Nightmare 100% of the same map by ten seconds to 1:26. I did have hopes of one day taking this record back myself but this is now beyond my abilities. Good work, Weixing, you bastard! :-)

Loads of coop action on sm27_xenon this week.

  • #qdq regulars Mathias Thore and Robert Maglic decided to see if they could get a good ping to each other and try a little two player action. The results are pretty impressive as the improved Luc and Pif's Easy Run to 0:16, two seconds faster, and then to 0:15.
  • They skipped the intermediate 0:16 on the Nightmare Run and went straight to the 0:15, three seconds faster.
  • But along came veteran tag team partners Jonny Andersson and Daniel Hansson and they turned in a virtuoso performance on the Easy Run, improving it by two more seconds to 0:13.
  • There isn't such a word as virtuosoer, but if there was then there Nightmare Run would be exactly that being, as it is, one second better even than the Easy Run at 0:12.
  • One time, while they were recording the Easy Run, Daniel and Jonny accidently started killing things. By the time they reached the end they'd killed everything giving them an Easy 100% time of 0:33, two seconds faster than the French Duo.

Looking for greater challenges, Daniel and Jonny then turned thier attention to a few of the id level coops.

  • They recaptured their Easy 100% of Ziggurat Vertigo from Luc and Pif by two seconds to 0:34. This also happens to be one second faster than the American Trio's EH3. :-)
  • Then they laughed in the face of their own Easy 100% of The Crypt of Decay and turned in a hefty seven second improvement to 0:51. Very clever use of his own grenade timer by Jonny and a perfectly executed boost to the exit off a lucky deathknight. WHEEEEEEE!
  • A record by Attila and Peter is unlikely to fall easily. But the guys performed a long distance moon, all the way from Sweden to Hungary to celebrate their improvement of the Easy 100% of The Ebon Fortress by three seconds to 0:56.
Now we return to the newest high-speed coop team on the block: Mandel and Maglic. (C'mon, Robert. Surely you can think of a better nick than your own surname!)
  • They filled the empty gap for the Nightmare Run of e1m1rmx in 0:28. Grunt damage is just soooo fierce here that Mandel has to have a little lie down...
  • Then they did the Easy 100% of 2run5 in the very good time of 0:39.
  • Mathias became so good at boosting his way around the level that he decided to have a try at the Easy 100% himself. He ended up with a 1:00 which was good enough to take the record being four seconds faster than Pif.
Finally, I'll finish on a note of thanks. Thanks to every single one of you, that is. June 2004 saw our largest monthly posting of demos (115) since November 2001! Holy cow! With this sort of throughput I think it's possible, no, certain that Quake Speedrunning will live forever! FOREVER!!!!

WE ARE IMMORTAL! AHAHAHAHAHAHAHAHAHA!

Monday, July 12th by by Radix

Don't click on 7004 links - 10:53 PM

So you just found your way to SDA from some other site, or maybe you've been reading the Quake news for years. You'd like to get some of the thousands of quake demos we have to offer, but you don't want to have to click the links for each one, probably waiting for 30 minutes a piece on FilePlanet for each individual demo. Well now there's another way: Download all demos at once! You'll find a big .dz file that's 939MB which contains all 7004 speed runs listed in the tables up to June 30th. That means the things from the last couple updates aren't actually there, but every 3 months or so I'll put together the next pack of demos. The page also contains a zip of all maps listed at sda, a 200MB download but it's a lot faster than clicking all those darn map links. Hope you enjoy.

Saturday, July 10th by by Morfans

The Machine Still Rules You All! - 10:44 PM (2nd Update)

It's a rare honour indeed for a single demo to be given its own update. I'll probably be offending someone (Stubby?) when I say that Peter's e4m2 NH is the only other demo I remember being given this treatment.

What am I talking about? Jozsef Szalontai has improved a long ago optimised (oh, how weak that term seems now) record, the Nightmare Run of Hell's Atrium by Markus Taipale. 0:10 seemed impossible to everyone. Joe has now done 0:09.

What more is there to say? Except MUST DOWNLOAD! :-)

Saturday, July 10th by by Morfans

Oh, How I Hate. - 1:00 AM

As is starting to be a bit of a tradition around here, we're going to begin with this weeks improvements to the Nightmare Run of Azure Agony. Connor Fitzgerald has fought back in his war for this record and added the shambler boost to Kay's new route which saved one more second to 0:49. Then a couple of hours working out the wrinkles gave him a quite superb 0:48. There's still talk of more boosts (even boosts up the lift!!) so maybe, just maybe, this isn't over yet...

Rickard Axelsson has made one of his rare excursions into the realms of single player and improved Pif's Nightmare Run of royalwar by three seconds to 0:45. You get so used to seeing Rickard as part of a coop team it's easy to forget that he's also a very good single player player, if you see what I mean. :-)

Luc and Pif de Mestre have made a shocking discovery: sm27_xenon is idealy suited for a little coop play...

  • Choose a rune and rune like crazy! That's the key to this 0:18 Easy Run.
  • Much the same, but harder to stay alive, in this 0:18 Nightmare Run.
  • Luckily, with a rocket launcer, a SNG and plenty of ammo the Easy 100% is just a matter of kill, KILL, KILL. They finished the killing in 0:35.
  • And the Nightmare 100% in 0:36.

Finally, a couple of coops starring everyone's new favourite player... Mattias Öman!

  • He dragged Joakim Sarkkinen and Johan Halden into the SDA fold to perform the Easy 100% of bfinal in the Nightmare 100% equaling time of 0:31. Welcome to hell, guys!
  • then it was time for a family teamup with Jonny Andersson and a Fleck&Waggy bashing Easy 100% of e1m1rmx in 0:37, one ultra-smooth second faster.

For those of you that aren't in the habit of checking out the Other Games page you've been missing some real treats lately. RandomEngy has just sent in his new HalfLife run, Andrew Bolton did a supercool Zero Mission Normal any% run and Red Scarlet dared to mock the balls of the Super Metroid 100%. There's tons of other new stuff too, I just mention those three because they're the only ones I've managed to drag down my poor, overworked modem. Go see!

Always end on a whinge, that's what I was taught. So listen up. Sort your fucking text files out. As much as we love receiving demos it's a total pain for us if you label them wrong, get the names wrong, get the times wrong, get the skill wrong, etc. It's not exactly difficult!!

For those of you (and it's the vast majority) that do the .txt files properly I'm sorry for moaning. For those of you that think it's okay to just put any old crap in and we'll sort it out for you, please try a little harder.

We'll always love you anyway.

Sunday, July 4th by by Morfans

Blue Boosting Blobs! - 3:50 PM

Phew! What a demo we have to start off this update. Only last week Connor took the Azure Agony Nightmare Run from Markus. Could even the world's fastest bunnyhopper, Kay Berntsen, move fast enough to cut a whole second off of the time? The answer is... NO! But what Connor and Markus and Joe and Alex and Flecker and Xenon and Yonatan and Nolan had overlooked is that with an early quad and some assistance from our slimy, blue, exploding buddies there is a whole new route to be taken. I won't say much more, just watch this 0:50 and be amazed. Also note how much health he has. Surely there's scope for at least one more boost...

How did Ripah follow this up? By optimising two of Joe's old records! He improved both the Eaperform the Easy 100%sy Run and the Nightmare Run of crypt by one second to 0:17 and 0:18 respectively.

Pif de Mestre has been doing a spot of table filling. Why are there still gaps in the table to be filled? Because some runs are officially classified as "bastard hard". It is towards these that Pif has turned his attention.

  • Two naked grenade jumps with deathnight fire all around you followed by some close quarter killing is the reason nobody has previously sent in a Nightmare Run of gmsp3. Pif did a fairly crappy 1:34 and soon afterwards a much, much nicer 1:22. I tried this run some time ago and could never, EVER get past the last vore without taking a hit (and dying). Nice work.
  • Then he waded his way through the pain-a-rama that is the could Nightmare Run, taking a longer but safer route than the Easy Run and clocking in a resectable 1:52.

Luc de Mestre wasn't going to let his brother hog all the glory and he turned in a could Nightmare 100% in 7:16. A little messy in the warehouse area but quite a solid demo all round. He also mentions that it's faster than his previous demo but this is in fact the first ever NH on this map we've received. Maybe he forgot to send the previous one, maybe it got lost. Who knows, just enjoy this demo and try not to think about it...

In a related matter, it appears that our e-mail is working quite well at the moment and we THINK that we're up to date with the demos now. So, if you've sent us a demo over the last few weeks and it hasn't made it into an update yet then the chances are it's been lost and you should resend it. Thanks to everyone of you for your patience and understanding over the last few weeks of technical mishap.

On to the coops, starting with a three-man Nightmare 100% of bfinal by Mattias Öman, Christian Tornberg and Mikael Carlsson. The "new wave of Udder mayhem" slaughtered the vores and exited in a time of 0:31. (Mattis: we received the other demo but it arrived too late to be included in this update. Despite what I said above there is no need to send it in again...)

We'll finish off today with a round dozen coop demos from Daniel Hansson and Jonny Andersson.

  • They made a hugely impressive one second improvement to their Nightmare 100% of The Slipgate Complex getting a 0:40. Check out Daniel's awesome mega health grab. :-)
  • They also owned Nolan and Justin's Nightmare 100% of The Installation by one second (okay, so one second isn't really an "owning" but since it's July 4th I'm going to say the Americans were owned...) to 0:58.
  • Then along came Mattias Öman (who, as EVERYONE knows, is Jonny's brother) and they all got down to some dirty three player action.
  • Back to The Slipgate Complex for another Nightmare 100%. They managed to get 0:31, one second faster than Daniel, Jonny and Daniel.
  • Next stop was The Necropolis and an Easy 100% in 0:34, three second faster than the same lot as in the previous demo. Check out the egg demo that comes with this one for some sweet accidental boosting. :-)
  • Time for a swim in The Grizzly Grotto and a four second improvement to Evan, Cameron and Nolan's Easy 100% to 0:37. They make it all look so easy...
  • On to episode two and The Underearth for an Easy 100% to 0:51, two seconds faster than Windy, Opti and Raddy. Jonny's grenade work in this is pin-point accurate taking out five seperate scrags in five grenades. Not bad at all.
  • The Wind Tunnels provided them with a mild distraction, allowing them to take the time to improve the Pflug/Fleck/Wagner Easy 100% by five whole seconds to 0:49. A really classy piece of coop with lots of clever boosts, discharge gibs and split second timing at the end.
  • Their final id demo was an Easy 100% of The Elder God Shrine in 0:46, two seconds fast than Ilkka, Will and Ingmar. Although this is very good indeed they all made one mistake (Daniel missed a boost off a knight, Jonny missed an easy bunny across the water and Mattias seemed to forget that he had a grenade launcher) so it's definitely, if not easily, improveable.
  • What next? A fun little trip to pb1 and a double-vertical-SSG boost to save five seconds over Nolan, Josh and Warrens time to 0:18.
  • Then they somehow improved the legendary EH3 of e1m1rmx that Evan, Nolan and I made a while ago by six seconds to 0:32.
  • Finally it was time for Daniel Andersson to show his face and the four of them just about succeeded in making a slight improvement to (check out these names!) Gunnar, Justin, Ilkka and Gerald's The Installation Easy 100%. And the result? Six year old internet MadCoop: 0:54. 2004 LAN MadCoop 0:32, twenty two seconds faster.

I'm getting out of here, this place is starting to smell funny.

Tuesday, June 29th by by Morfans

The Purity Of The Clenched Fist. - 9:38 PM

The sun is out! The sky is blue! For the first time in two weeks it's not raining! What better time to sit in front of a PC and write an update could!

We did have a choice of really great demos to start off the update, but then one arrived that really left no choice. Would Connor Fitzgerald please step forward...

When a record has been the subject of a fight between Jozsef and Markus and they have decided that the battle is over you can be sure that it's going to take something quite special to improve. We saw it a month ago when Kay took the Azure Agony Easy Run from Joe, and now Connor has gone and done the same thing to the even more intense Nightmare Run, improving it by one second over Markus' time to an amazing 0:51. Just how did he save the time? Well, you can see for yourself as included in the all demos download (above) is a recam of Connor's demo with Markus magically[1] added in.

Praise be to Ripah, because his recent work on scream has prompted Jozsef Szalontai to dust off his speedrunning jockstrap and recapture his Easy Run in what looks like an optimum 0:14, one second faster than Kay. Great to see you still have all the moves, Joe.

He may have come out second to Joe in the last demo but Kay Berntsen took a win over Timo by beating his contest winning Easy Run on sm27_xenon by one second to get 0:20. You've got to love the mid-air-shambler-lightning-assisted-wall-rocket-boost.

Then, just for the sport of it, he improved Basil's Nightmare Run by one second to 0:22. The difficulty in trying to avoid slowdown from nightmare shambler lightning is plain to see.

Next up we have the mighty legend that is Robert Axelsson. He sampled the beautiful eastern flavours of kjspq1 and slope jumped his way to a vore-ball dodging 0:55, three seconds faster than Wim.

Jonny Andersson has, apparently, spent most of the last week with his genetalia clamped in a vice. Why? Who knows! Some kind of wierd Udder ritual I expect. Do you know the first thing he did when got out? He improved the Easy 100% on Attila's old map, csa. He managed to ignore the fullbright glare and clocked in a time of 1:32, 10 seconds faster than Stefan.

The other day in #qdq someone was telling me that Mattias Öman is some sort of relation to Jonny Andersson. I can't quite remember who told me or what the relationship was because I was steaming drunk at the time, but if this is true then it's probably safe to assume that he too has an exceptional set of scrotal tackle. But what to call him? Assuming that he's younger than Jonny then Little Balls, or L-B, might fit. That's a bit insulting, though, so I think that Balls Jnr, or B-J, could be what we're looking for. Anyway, B-J did the Nightmare 100% of e1m1rmx in 1:19, five seconds faster than Rickard.

Oh shit. Look at the time. I have a plane to catch. All the rest of the demos follow in "fucking fast" format.

Robert and Rickard Axelsson

Mattias Öman and Christian Tornberg on coopmine
  • They weren't going to put up with any guff from Hansson and Andersson and recaptured their Easy Run by two seconds to 1:16.
  • Also, the Nighmare 100% in 1:48.
  • Then Mikael Carlsson joined them to make his first ever SDA records.
    • The Easy 100% in 1:44.
    • And the Nightmare 100% in 1:41.

I'm away for a few days now. So is Stubby. Contact Lowdis, mwh or Radix if you need anything. :-)

#end of update

[1] It wasn't actually magic. It was done using demix e4m7_052 : e4m7_051 : 1-2 then changing the default_colormap on entity 2 from 1 to 0. I mention this in case anyone wants to do something similar to other demos. :-)

Thursday, June 24th by by Morfans

You have All Been Uddered! - 1:33 PM

Well, folks. I'm back again. Things have been unbelievably hectic here at Castle Morfans for the last week or two and there's no sign of things settling down for the next week. Big thanks to Stubby for updating the demos last week but this week, as a very wise man once said, all your updates are belong to me!

And what a huge amount of demos we have for you! Mostly from Daniel Hansson and Jonny Andersson, who are certainly on a roll at the moment, but also from some familiar faces, some not so familiar faces and one completely new face. I was going to regale you with a humourous anecdote or two from my time away but since we have thirty-six demos to get through I'd better just stick to them.

cbfspq1 has had a very popular week, even for a new map. Connor, you must be proud... :-)

  • It looked like the Easy Run was pretty much optimised unless anyone could find a new route. Kay Berntsen did exactly that and used a series of five bunnies to build up enough speed to do a new, one second saving, long jump and get a 0:26.
  • After a little more practise he realised that he only needed three bunnies to make the jump and so saved another second to 0:25.
  • The Nightmare Run was a display of P-B and his ogre jumping skillz all the way. Starting with this 0:30.
  • Which he tidied up to 0:29 later that day.
  • Then, following his traditional evening onanistic ritual, he realised that the quad would probably save a little time. This flash of post-masturbatory insight allowed him to score a 0:26.
  • Next morning he improved the time once again by another two seconds to 0:24.
  • He wasn't slack when it came to the Easy 100% either, starting things off with a pretty ropey 0:36.
  • Which soon hardened into a 0:30.
  • Time for Daniel to join Jonny for the first of their coop demos. Starting with a shotgun boost and some nifty grenade work to secure the Easy run in 0:15.
  • The Easy 100% took just one second longer at 0:16 with Daniel having to do a lot more work this time and Jonny dying like a dick.
  • With a friendly ogre to help with getting the GL the Nighmare Run took them a mere 0:13. Very nice.
I need a break from Jonny waving his pretty ones in my face so let's see what people have been up to on e1m1rmx.
  • For some reason which nobody can be bothered to look into Stubby and Radix couldn't play Rickard Axelsson's 0:34 Nightmare Run tablefiller so he gamely agreed to redo it. He got a 0:31. :-)
  • But soon after Mathias Thore took the time down to 0:29. If anything, the incidental grunt fire that hits you during this run is even worse than in the original map.
  • Rickard wasn't going to be left recordless on this map without a fight and turned in a 1:24 Nightmare 100% with some very nice route planning.
Right. Back to Cyborg and P-B for a while...
  • Starting with a one second improvement to their already excellent Nightmare 100% of e1m1 to 0:41. Damn these guys are good!
  • The only coop demo ever on a2d2 was a 1:15 Easy 100% by Stefan and Mathias. The Swedes improved the German's time by eleven seconds to 1:04.
  • Next to fall was Robert and Rickard's Easy Run of rpgsp1 which they beat by two seconds to 0:27.
  • More vintage R&R bashing followed as they took four seconds off the Easy Run of mexx3 to get 0:30. Fast, accurate boosting all the way.
  • Controversy next as we bring you a long-way Easy Run of harmsway in 1:20. Why is this controvercial? Well, they did this demo a couple of weeks ago but we said it wasn't valid as it broke the spirit of a "long-way" run in that the person going through the teleport should be the one to exit. Earlier this week, though, they convinced Stubby in a conversation in #qdq that since Robert and Rickard's old demo had them exiting in this way, and that was valid, their demo should be valid. That all sounds fair enough until you check the tables and see that Robert and Rickard have never done a demo on this map! Still, Stubby did tell them it would be included and it wasn't their fault he didn't see through their bare-faced lie so here it is. Just pray you never meet Radix on a cold, dark night. His wrath will be awful! :-)
  • On a brighter note, they gave the Easy Run of czg02 that Daniel did with DanielA a good stuffing, taking the exit time down by eight seconds to 1:33. Everyone laugh at Hansson for missing the OG jump!
  • alpha001 gave the chaps three demos. Two coop and a single player.
    • Since they hadn't yet handed any humiliating defeats to the Americans they started my improving Evan and Justin's Easy 100% by one second to 0:25.
    • Then with a quick Wag of their Flecker they improved the Nightmare 100% by two seconds to 0:37.
    • P-B decided to have a try at the Nightmare 100% on his own and succeeded in improving Marlo's time by one second to 1:01.
  • armorgod gave the chaps three demos. Two coop and a single player. This time, however, it was Hansson that struck out on his own (to own).
    • In order to keep the "international ownage" theme going they turned their attention to Finland and the Easy Run by Ilkka and Juho, adding lots more bunny and boost to improve the time by two seconds to 0:12.
    • Exactly the same for the Nightmare Run. 0:12.
    • Daniel then attacked Ilkka's Easy Run and performed the "single player coop vore kill" one second faster to get 0:23.
  • And finally, three demos on polygon2.
    • Another piece of playing fast and loose with the spirit of the log-way rule saw a five second saving over R&R's Nightmare Run to 0:12.
    • Which they then improved by a very impressive two seconds to 0:10.
    • They also improved Robert and Rickard's Easy Run by two seconds to 0:17. Nothing "clever" this time, just pure, unadulterated speed!
  • When I was beta-testing the DMC maps for Connor one of the things I did was to make sure there were no exit trigger leaks. Seems I did a crap job though because...
    • Daniel "Oh yes, I AM the Cyborg" Hansson found a tiny gap in the bars on dmc1m4 and exploited it to get an optimum 0:05 Nightmare Run, seventeen seconds faster than Kay's PROPER run.
    • Jonny "It's true. They really are very, very pretty" Andersson very kindly did the Easy Run to prevent us getting 1000 0:05's. Fifteen seconds faster than Kay.
Can the world stand any more demos from Uddevala? It seems we have no choice because a rival faction of Udders has been larging it down the coopmine.
  • Mattias Öman and Christian Tornberg did their first demo in AGES and improved DanielH and DanielA's Easy run by six seconds to 1:24.
  • And then to 1:22.
  • But then Daniel and Daniel Andersson heard about these goings on and put the upstarts in their place with a 1:18 recapture.
  • Mattias and Christian didn't let this deter them from making this 1:21 Nightmare Run...
  • ...Or this 1:47 Easy 100%. Good work!
  • They also sent in a three player demo but due to the problems detailed below it's not going to appear until the next update.
Problems? Yes. E-mail problems. Planetquake e-mail is experiencing a few difficulties at the moment so if you've sent us a demo it's quite possible we haven't received it. So until further notice please follow one of these courses...

  1. After sending your mail get on IRC and go to #qdq on quakenet and ask any of the Ops if it's arrived. If it hasn't you can probably DCC it to one of us (preferably Stubgaard).
  2. If you're not that bothered if it turns up in the next update then do nothing, and if we haven't posted it after a week or two send again.
  3. If you're concerned that your demo hasn't arrived and can't use IRC for some reason then e-mail Stubby directly on stubgaard (at) sol.dk but please use this as a last resort as it's his private mail and only has very limited space.

And that, as they say, is that! Keep those demos coming!

Friday, June 18th by by Stubby

You've All Been Stubbed! - 1:33 PM

Seems like you guys will have to put up with me and my non-wordy updates for the time being. So here goes...

Let's start off with demos on the new map, cbfspq1:

  • Kay Berntsen was the first man to tackle this map on easy skill. He ran, or shot rather, his way through the map in fine style to get 0:32, soon after Jonny Andersson did this 0:31, then Thomas Bergendorff followed with a 0:29, and finally Jonny again with this 0:28. Can anyone think up a faster route?
Next map to get some attention is polygon2:
  • Daniel Hansson improved Jonny's Easy Run of the 'long way' by 3 second to get 0:31, soon after followed 0:30 and 0:29. Daniel Andersson followed up by improving Jonny's Nightmare Run of the 'long way' by 1 second to 0:20. Are you going to fight back Jonny?
Harmsway got some attention too this week:
  • Jonny improved his Easy Run of the 'long way' by 4 seconds to 1:33, DanielH joined the fight and got 1:31 and soon after a 1:30.
Demos on scream:
  • Kay improved Jozsef's Easy Run by 1 second to 0:15, and Weixing's Nightmare Run by 2 seconds to get 0:16. Nice!
Demos on various maps:
  • Following an idea by me (one gets to brag when one can, right?!), Connor Fitzgerald improved Jozsef's Nigthmare Run of coagula2 by 1 second to 0:08! Get this!
  • Robert Axelsson improved Justin's Nightmare Run of pg2 by 70 (!) seconds to get 1:54.
  • Carl Tholin did the Nightmare 100% tablefiller on hostile to get 3:15.
  • DanielH improved Richard's Nightmare 100% of royalwar by 6 seconds to 1:36.
  • Evan Wagner and Justin Fleck teamed up to do the Easy 100% of ikspq5 in 0:55, 3 seconds better than DanielH/Carl.
  • The yanks also did the Easy 100% of e1m1rmx in 0:38, same time as the 3 player EH. Rickard Axelsson sent in a Nightmare Run on that map too, but the demo was borked, so could you please re-send Rickard?
  • DanielH and Jonny teamed up to do the Easy Run of networld in 0:59, 1 second better than their previous record.
Another demo just came in: ThomasB improved the Easy Run of cbfspq1 to get 0:27. Sweeeet!

And that marks the end of this wondrous update! Hopefully either Morfans or Evan will be back for the next demo update, I'm better off doing all the behind the scenes work :-)

Thursday, June 17th by by Stubby

Ariadne's Thread - 6:06 PM

Hello there people, long time no see! Anyways, I'm just dropping by to post a new map by Connor Fitzgerald, called Ariadne's Thread. I'm sure quite a few of you will get a kick out of running this. There's so many route choices it gave me a headache just thinking about it! Name your demos for this map cb1. Maybe it would be a good idea to post a link for the map wouldn't it? GO FETCH!.

A demo update will follow soon(ish). Morfans is away on personal matters, and Evan is lost in his own little Diablo 2 dimension, so I can't really say exactly when it'll happen, maybe I'll even do one myself! */me shrugs at the thought*

what's this?

UPDATE: FilePlanet seems to be somewhat screwy at the moment, so I've put the new map here (temporary link). Also, if you've sent a demo to SDA, chances are that we might not have received it, as our mail is being screwy too! *sigh*

Thursday, June 10th by by Morfans

Salivary Gland: The Rudest Sounding Non-Rude Body Part? Discuss. - 7:15 AM

It's 05:00 AM, I can't sleep, no one wants to coop so let's get this update started! New maps first, as usual.

After the rush of bunny madness on e1m1rmx things have quietened down. Only one demo so far this week but it's maybe the best demo we've ever had on the map simply because it has ME in it and my ego is quite colossal where these things are concerned. I sat in on a coop with Evan Wagner and Nolan Pflug with them doing all the work and me lag-lurching my way slowly towards a couple of the secrets in this 0:38 Easy 100%.

Experience is showing us all that Fucking Hostile is living up to it's name since there are still no Nightmare demos done on the map. But both Easy skill disciplines have been given a thorough tally-whacking.

  • Carl "Look, I really am NOT Cyborg! Okay??" Tholin did the Easy 100% in 2:35. That's all I have to say because I didn't actually watch the demo.
  • Why didn't I watch it? Because very soon afterwards he sent in this 2:31, and after enjoying his slick quad work and nimble rocketry it seemed futile to go back and watch a slower demo.
  • No offence meant to any of the other demos being posted here but if we had a "demo of the week" award then this next one would win it. Connor Fitzgerald improved his Easy Run by three seconds to 1:03. Everything after the first twenty seconds is pretty much identical to last time. It's all down to how he gets the silver key. Oh man, you just have to see this. That key gets Horvathed!

One short week ago I captured the royalwar Easy 100%. Already Daniel Hansson has shown what an amateur I am by improving it again by eleven seconds to 1:14. One totally obvious route change saves five, the rest is just better running. If he takes the NH as well I'll eat his fava beans with some liver. Or something.

Speaking of cannibals, Weixing Ye is once again making his presence felt with a demolition job on his old Easy 100% of scream. The chinese flesh eater took seven seconds off his old time to get 0:57.

You can feel it, can't you. You can just tell we have a bunch of Udder demos coming up in just a few seconds. You can almost smell it. But first we have two throat-ripping demos by two great players on unrestricted RDE levels.

  • I don't think there was a single person in #qdq who didn't w00t when Thomas Stubgaard said he was going to try a few 100% demos in this episode. He's proving to be as good as his word with this 1:32 Nightmare 100% of rd1m1, six seconds faster than Carl's no-bunny version. Is there anyone, anywhere that doesn't hate those raptors?
  • If it's bunnies you're after then who ya gonna call? Really it comes down to two choices: the thing that delivers the easter eggs and Kay Berntsen. Since the Easter bunny is tatally shite at Quake it's left to Ripah to show the world what true speed is all about. He improved David's Easy Run of rd1m3 by two seconds to 0:34.

The Udderisation starts with Daniel Hansson, Carl Tholin and Jonny Andersson laughing in the faces of Evan, Justin and Nolan by improving their Easy 100% of The Crypt of Decay by one second to 0:47.

Daniel and Jonny don't really like Carl so they ditched him and improved their Easy run of escape by two more seconds to 0:42.

They then improved the Easy 100% of rwa1 that Hansson did with the other Daniel a couple of years ago to 0:41, six seconds faster.

By this point P-B had decided that even Daniel was getting on his nerves and so he slapped him into a stupor and finished off with two demos on his own.

  • He stayed on rwa1 and improved his Easy 100% by six seconds with a lot of blind grenade killing to 0:51.
  • To finish off he improved DanielA's long way Easy Run of harmsway by two seconds to 1:37.

And finally, congratulations to Ankhgod you won our "who can get hit 444444" contest the other week. He wins the amazing prize of having his name mentioned in bolded yellow near the beginning of this paragraph!

SDA:The crappiest prizes on the whole of the internet, or your money back!

Sunday, June 6th by by Evan

It's shitty update time! - 2:00 PM

That's right, I'm a lazy Diablo 2-addicted punk and don't quite feel like updating, but have to before it gets too late. So I'm going to keep the old SDA tradition alive and do a crap-update. Brace yourselves for full fledged crapness.

Richard Skidmore has shown us (not to mention Luc & Hannu) the light with a couple excellent of runs.

  • Hannu's easy 100% was first to be Skid-marked by 5 seconds, resulting in this very nicely played 1:25.
  • Luc's just recently submitted 2:15 was next to fall victim by a painful 39 second wound! Some route adjustments yielded this great time of 1:42.

There has been some great action going on with the e1m1rmx easy run lately. First Connor sent in a quite impressive 0:24, getting a nice little grunt boost in it. Kay figured he would sport his bunny skills and didn't use a grunt boost, but shaved a second off to get this Berntsterrific 0:23.

sm57_pulsar_se has generated quite the spark lately. As evident below.

  • Connor Fitzgerald found a sweet new way to do the ogre grenade jump, by cutting the quantity in half! This has to be the highest single non-ramp-induced ogre grenade jump to date! Of course Nolan or some Quake genious will probably calculate the exact height coordinates of the jump, and then find one higher. Well I say meh to you. Anyways, Fitzies two spectacular runs!
    • Kay's previous Easy run was shockingly cut down by 3 seconds to this 0:13 with the new "Horvath Manoeuvre" in full effect.
    • Ten whole seconds were destroyed from Daniel's nightmare run to this 0:15. Connor says the nightmare yielded the easiest ogre grenade jump, I shall go try this Godly jump :-)

  • Daniel Hansson took to the hollow-record-spot of the pulsar easy 100% with this very clean 1:36. Where'd those three monsters go?!?!
  • And finally some much needed coops on this map by Daniel and Carl. The easy run was of course in order to be spanked, coming out unscathed with this 0:11. Also the two did an easy 100% run to the tune of 1:05. Uddered.
Woot woot, some demos on hostile.
  • Carl "I'm not cyborg" Tholin first showed his tattered mug, bringing forth this easy run in 1:44, but he felt bad about the demo being so horrible, so he quickly improved it to 1:15.
  • Connor said "no candoo" to Stolen-Tholin and cut nine hairs off the ballsack to this 1:06.

Robert and Rickard Axelsson come for the booze, and stay for the food. The Axelmen found a nice new idea and improved Luc and Pif's easy run of m_palace by 6 seconds to this 0:40.

Mad coop time, this time from the likes of Daniel Hansson, Carl Tholin, and Johan Nilsson! The 3 player easy 100% of rd1m3 was filled in with this enjoyable 0:53.

Oh, Carl and Daniel improved me and Fleck's easy 100% of ikspq5 by 5 seconds to get this 0:58. Damn you guys :-)

I guess that update wasn't TOO terrible. Sheesh, I can't even screw up right!

Saturday, May 29th by by Evan

CZG & Vondur's First Speed Runs! - 12:46 AM

At the time of writing this fileplanet borked up a lot of demo links. If demo links don't work, it's Fileplanet's fault - please download the all-demo .dz above.

Shelter your salami and tauten up your testes because we have quite the flecktastic update for you all today! In the couple of days since Lord Bergie posted the new maps, our mailboxes have been flooding with new demos (well, flooding for us). And no, CZG & Vondur didn't really make a speed run - I only said that to set in motion the thin probability of them sending one in someday. Why you ask? Because if their speed running is at all like their maps, we are due for anoter Horvath-ulation. Also to quench my curiousity of why more mappers don't speed run. Come on guys, give it a try - it won't kill you to really play your maps.

Speaking of CZG and Vondur, the artistically-evil brush laying duo recently made a remix level to Quake's E1M1, fittingly titled e1m1rmx. This remix map is almost identical to E1M1 in its textures and monster/item/secret placement - however, its architechtual face has got a complete makeover, now looking ten times better - and I swear it feels a bit bigger to :-) Right, with that out of the way, here's the goodies you have all come for.

The e1m1rmx runs came as follows.

  • My favorite Frenchie Pif de Mestre quickly hopped to it with this 0:28. Oh, Pif, stay away from my girlfriend Alizee will ya!?!
  • Jonny Andersson was next to surface, carrying to shore this 0:27 then drowning it for this sharp 0:26. Why do I get the feeling Kay or Connor is going to be the one to send in a 0:25?
  • I sat my near-clinically-insane ass down and got down and funky with the easy 100%, first getting this 1:07. Later I modified the route a bit and came up with this wagtastic 0:58. More Wagner than you can stomach.

Next level for proper Flecktimization was sm57_pulsar_se. And quite the purity and quantity of Fleckness we have for you on this map.

  • It's easy run time biatch!
    • The man, the myth, the legend; Chris Ploran conjured up the fern-goodness to this level first. He gave a go at the easy run, coming out with this 0:26 to get the ball rolling.
    • But Jonny Andersson was trailing close behind and layed the 2 second smack-down with this 0:24, then shortly after getting this 0:23.
    • The man once called "The Swedish Evan" by a liquored-up Fleck, Daniel Hansson is back up in this joint and kicking another 2 seconds off the time to this 0:21.
    • Think that's all? Hardly. Kay Berntsten figured he would show Hansson who the new boss was around here, knocking 5 seconds off to get this awesome 0:16.
  • How about those nightmare demos.
    • Fern came back to take a puff of the nightmare run, making a 0:35, then a 0:32, and finally a 0:30.
    • Then Mr Hansson struck back with this purty little 5 second improvement, resulting in a 0:25.

Now that we have covered the new levels, let's take a look at the standard crop of demos. Starting first with Justin and my demos, because I feel like it!

Big Fleck and I, fresh from our Diablo 2 binging, first pointed our peculiar interests towards dmc1m5. Justin told me he just had to 'own' Morfans by helping me improve the recent EH coop we had made by ten seconds to this zippy little 0:30. We also did the nightmare 100% in a not so charming time of 0:42, but hey, it's a record.

Next to receive a full Fleckwags treatment was ikspq1. Leekwen and I planned this nightmare 100% route out originally, but never managed to get it done. After a brief period of trial and error Fleck and I managed to record a violent little 1:18.

Its that time again! UDDER TIME!

  • Daniel Hansson and Carl Tholin made a sweet 9 second improvement to the easy run marathon of episode 1, getting this 2:12. Good show!
  • Johan Nilsson then joined the two to make this 3-player nightmare 100% of rd1m1 to this raptorific time of 0:59, a four second improvement.
  • Daniel Hansson took to those funky Rogue levels and improved his easy run of r1m1 by two seconds to get this great time of 1:14. Woah, I used to hold this record.
Weixing Ye just couldn't stay idle while there was more potential on that lovely map ac. The Ye-master improved his old record by an unholy margin, getting this 3:05. Weixing wasn't finished yet, however, and later banged out this 2:56 which unfortunatly didn't make it into the all demos download.

That fantabulous rookie-runner Connor Fitzgerald has found some precious free time to devote to his true love, Quake. This time around he shaved two seconds off of Jozsef's easy run of rd1m4, coming out with this 0:27. Will Joe stand for this? :-)

The amphetamine-injected bunny rabbit that is Kay Berntsten trimmed a second off of Amrik's easy run of rd1m1, shatting out this time of 0:40. He then goes on about how 0:39 is possible, Amrik?

Daniel Magnusson has blessed us with another demo, and quite the demo it is! He knocked a whole 22 seconds off of Stubby's nightmare 100% marathon of episode 1, ending up with this really nice 11:31. Don't expect the record to hang around too long, not when improving one of the Great Dane's records :-)

Speaking of the drunken Dane, Thomas Stubgaard also joined the Runners Delight madness and knocked out this easy 100% (unrestricted bunnies) table-filler to the tune of 1:14.

Ferndaddy, or Chris Ploran has one more demo for our punk asses. He cut one second off of Arturo's nightmare run of oblivion, resulting in this 0:19.

Last but not least, we have some SP action from Luc de Mestre. Luc took to the rather strange royalwar, improving his previous nightmare 100% by 2 seconds to get 2:21.

Good God. I need a bong rip after that update. Be gone with yee!

\/\/3|)|\|35|)4Y, /\/\4Y 26th by 10\/\/|)!5

/\/\4P5 - 13:37 PMS

I just couldn't figure the l33tspeak for neither "Y" nor "P"...which is just as well since it's all bollocks anyway.

Right, let's get down to business, and finish off this update quickly. The whole planetquake site complex smells awful since Morfys mishap in the last update... You really should change your underwear after an accident like that...you're not THAT different in Scotland. Oh wait, you shag sheep, like to wear skirts and eat boiled innards. I think we can all agree on you being slightly....peculiar.

Now, your favourite dane (probably because you don't happen to know more than one), Stubby has been harrassing me about adding maps. And he's right! We need more maps. So I thought I'd give you three to practise your skills on (no, not you Kay, if you bunny any faster your feet will catch fire)...

  • The Slipgate Duplex (e1m1rmx) by the deadly duo of CZG/Vondur. Please call your demos x1m1_xxx. Download here.
  • F**king Hostile (hostile) by J.F.Gustafsson (the maker of the black episode). Please call your demos hos_xxx. Download here.
  • The Lair Of DOOMestic Animals (sm57_pulsar_se) by Pulsar (he's another one of them russians I think, mad as a hatter). Please call your demos s57p_xxx. Download here.

These maps are a bit longer, none of these will done done in under 20 secs (someone will probably prove me wrong just to annoy me...would be one of them udders most likely), but they are all very good maps that play well. Good luck and have fun!

Saturday, May 22nd by Morfans

Never A Day To Miss 'Cause.. - 2:38 PM

...Saturday is update day! At least this week it is. And if anyone else out there is old enough to understand what the hell I'm talking about I'll eat my own trousers in a garlic and cheese sauce. THAT'S a promise!

Unfortunately we don't have any demos for you this week so I'll just mention that over on the Other Games page this week we've had a Halflife improvement, a Metroid Prime low% improvement and three new games I've never heard of, and then that's the end of the update.

Only kidding. Did I fool you? Huh? :-)

We'll start with yet another in our series of "Bloody hell, are people still improving the original id map records after all these years?" demos. It's been a while since Daniel Hansson made an id improvement but if anyone was doubting that he still has what it takes then they should take a look at this Wind Tunnels Easy 100% in 1:21, two seconds faster than before. Very smooth, very sweet.

Most of the rest of the demos link together quite nicely, as you will see. We saw Daniel in our first demo, now we see him teamed up with Carl Tholin for a little coop action on guard. They made mincemeat of Marlo and Fabian's Easy 100% record with a four second improvement to 0:34.

Seems like Carl took quite a shine to the level because he stayed there for a while and produced two high quality demos.

  • He improved DanielM's Nightmare Run by three seconds to 0:33.
  • Then, just as little boys show that they fancy little girls by pulling their hair and being horrible to them and stuff, he showed his undying devotion to Marvin by improving his Easy 100% by one second to 0:48.
It's a well known fact that Carl is the Runner's Delight master, having TO of every single map in the episode. But that only applies to the regular, no bunny version. The unrestricted bunny version still has a lot of empty slots in it but thanks to Robert Axelsson the unrestricted Nightmare Run of rd1m1 now has a champion. He exited six seconds faster than the restricted record in a time of 0:43. There's still plenty of gaps in the unrestricted tables just waiting for the new wave of runners to discover this superb episode. Go fill!

Trying to find a link between Robert and the next batch of demos isn't as easy as I thought it would be but since I'm not the kind of person to let truth and common sense come between me and an update theme I'm just going to pretend that "Axelsson" is the Swedish equivalent of the American name "Fleck", which very conveniently brings us on to Justin Fleck. This week he has given us two improvements to the 100%s on ikspq5.

  • He improved his Easy 100% by four seconds to 1:47. Never waste grenades killing things when you could use them for jumping UNLESS you can kill and jump at the same time. :-)
  • I know Nightmare is suppossed to be harder than Easy, but swapping half the grunts in the end room for shamblers is just outrageous. That didn't stop Optic improving the record by eight more seconds to 2:45.
Still not done with ikspq5, The Fleckster teamed up with Evan Wagner to lay the ownage smackdown on Hansson and Tholin by five seconds with this 1:02 Easy 100%.

Windlash also found time in his punishing Diablo 2 schedule this week to team up with Me for a mega-ping Easy 100% of dmc1m5 Easy 100% in 0:40, seven seconds faster than the single player time. Evan did most of the work as I just tried to stay pointing in the right direction. :-)

Ooooohhh. I've just noticed the hit counter! It seems we're approaching 444444 hits and such a number deserves some sort of... something. So if you're the lucky visitor then take a screenshot and send it in (a nice, small JPEG or .png preferably) and you could win... A MENTION IN THE NEXT UPDATE!!

SDA : Home of the greatest prizes on the entire internet. Yeah!

Finally, and having absolutely no link to the previous demo, we have a Nightmare Run tablefiller on ac from Weixing Ye. It seems that the humour bug is running strong in Weixing's blood at the moment as he reached the exit of this long and very tough level in 5:52, but then stood there waiting for over three minutes so that he could exit in 8:56, one second faster than the Nightmare 100%. I'm sorry if mentioning it here spoils the "joke" somewhat but on the other hand I've just saved you three minutes of your life that you otherwise would have wasted trying to figure out why he wasn't moving. Now, Mr Ye, go and do it properly! :-)

I laughed so hard at that last demo that I soiled my undergarments and so that brings this update to a rather unpleasant (from where I'm sitting) conclusion. You all stay safe until next time, y'hear?

Friday, May 14th by Morfans

Mmmmmmmm. - 2:00 PM

Just in case you were wondering about the title of this update (did you even notice it?) it's not just a gratifying sound. It actually stands for Morfy's magical, maniacal, 'mazing multi-marathon mayhem mupdate. I'll grant you that "mupdate" is a little bit weak but the reason for the title should become abundantly clear after this first demo.

Some of the most prestigious id records have always been the runs on Azure Agony. With no extra weapons and a flat, spread out style it makes for a pure bunny-fest from start to finish. The record has been hotly fought over by such legends as Justin, Evan, Ilkka, Markus and Jozsef but now, making the fourteenth improvement to the Easy Run, Kay Berntsen has gone one second better with an amazing 0:43. Is this unbeatable? I really couldn't say. What do you think, Joe?

Now it's marathon time. We don't just have a marathon for you. Or even two or three. Four, even, is slightly under the total. In fact we have five marathons for you today. Some very good, some pretty bad and one or two lurking in the middle ground.

First up we have two on dmc.

  • George "Sidd" Dickeson has continued to cause confusion in #qdq, a situation that has been compounded by the return of Aleksander "Sidd" Osipov. I thought that George had two connections to the channel and was happily talking away to both of them for a good ten minutes before someone pointed out what an idiot I was being. :-) Anyway, he filled the empty Easy 100% marathon in 6:12 with some great play and original routes through most of the levels. The only downside was the very last twenty seconds where somehow.... you'll see.
  • My Nightmare 100% marathon was kind of ropey to say the least. Soon after I did it (a couple of months ago) I improved it by thirty-four seconds to 9:33 but since dmc1m5 was a complete disaster I decided not to send it in at the time. But if there's a bandwagon rolling I'll always be the first to jump on the back so here it is.

Carl Tholin has always been "Mr rde", owning all the single player records and half the marathons on Jesse's excellent episode. Seems like half the marathons wasn't good enough for him.

  • He improved Ilkka's Easy Run by nineteen seconds to 5:18 with a bowel-loosening display of bunnyless tricking and slow, straight running. I think this demo wins "marathon of the day".
  • He also attacked the Nightmare 100% that Stefan had owned for three and a half years, just managing to find a few new shortcuts for a one hundred and eighty-nine second improvement to 15:25.

Marathon #5 is another "well, I wasn't going to send it in" effort, this time an improvement to his Easy Run of doe1 by Michael Hudson. There's quite a few rough edges in this 8:33 but he tries out quite a few new tricks and route tweaks that were missing from his previous run which is why this is fourteen seconds faster.

Now for three more demos on Runner's Delight levels.

  • Carl on his own first as he improved his rd1m2 Nightmare 100% by four seconds to 2:20.
  • Daniel Hanson and Jonny Andersson took a run around rd1m3 and took one, that's right ONE, second off their previous Easy 100% record to get 1:09.
  • Then it was time for some sweet Hanson on Tholin action as they rubbed their firm, young bodies into rd1m4's empty Nightmare 100% slot, working their shafts until they finally ejaculated on the levels hooters in 1:08.

To try and distract you from the images that last demo write up has probably left in your head I'll mention that the bunny comparison page has been updated with new demos from Ivan Vladev, newcomer Robert Maglic and a very special new demo from Ripah. He out bunnied Markus to become the filthiest of the "filthy few" and take the world record on e2m1 with a time of 07.80367 seconds, an almost unreal 0.0005 seconds faster than Mr Taipale!

One last thing. If you're wondering about a record in our tables and can't be arsed to look it up, or maybe you want to see who has held a certain record in the past then get yourself into #qdq and have a talk with "mwh's only friend". He might not have much conversation but he knows a lot about the tables. For example, ask him recordbot: e4m7 er history and see what he has to say.

I'll leave you in peace now.

Thursday, May 13th by Evan

Peter Horvath scares me. - 2:58 AM

Yup, he scares the crap out of me folks. Having said that, let's proceed with the update.

Alexander Osipov has joined the recent trend of making an SDA comeback, and has... well... made a comeback! The target for Total Osipovation was the easy 100% of e4m7. Alexander reclaimed his old record spot from Timo by 5 seconds to get this really slick time of 1:57. Put that in your pipe and smoke it Timo.

Luc and Pif de Mestre can't seem to stop making demos, excellent!

  • The Dangerous Double de Mestres first owned the gravity challenged e1m8.
    • Daniel and Jonny's easy 100% was improved by one second to this 0:37, and soon after to this nice 0:36.
    • A normal gravity easy 100% table-filler was next in line for proper treatment, first getting this 0:35 and then a 0:34.

  • Next victim for massive de Mestreage was the nightmare 100% of m_palace, ran 2 seconds faster than their previous to get this solid 1:22.
  • Luc decided his whistle wasn't fully whetted after a few coops, so he sat down to make a table filler on his own. No suprise that he chose to make a nightmare 100% of royalwar to the tune of 2:23.
Weixing Ye is back in the house! And it comes as no shock that he has some further improvements for you on the apple of his eye, pagan3!
  • The easy 100% was first to be worked, 1 second was shaved off in this 0:25 and a few days later to this great 0:24.
  • Mr. Ye then further optimized his nightmare 100%, 4 seconds at first with this 0:24 and then to this 0:23. Good work Weixing!

And I'm spent.

Wednesday, May 5th by Morfans

Too Black, Too Strong! Mmmm. Coffee. - 8:00 AM

It seems like Evan mistook my comparison of his update to a bout of self gratification as some sort of insult. Nothing could be further from the truth! Salami slapping and Quake are the two things I most often choose to do when I have 10 minutes to myself, so the comparison was meant to be a complement. Two things in life I take for granted: 1) I'll never get tired of Quake and 2) I'll never get tired of stretching the ol' love bone.

Now, we haven't started an update with a Justin Fleck demo since... the last update. So let's do it again. After taking both run records on zer1m5 last week he has now taken TO of the level by improving both 100%s.

  • He improved Ilkka's Easy 100% by a huge twenty-three seconds to 3:17 by simply never stopping and not taking any crap from any monster. Not that easy, as you'd imagine, but when Fleck flecks something, it stays flecked!
  • The Nightmare 100% is much the same but with a few more monsters which means even less crap taking as he ran through in 3:27, twenty-eight seconds faster than Ilkka.
Connor Fitzgerald could have lived with Evan snagging his czg04 Easy Run record (see last update) but the aussie wasn't going to stand for being called a yank so he recaptured his record by improving it by one more second to 0:40. Very, very good but still not optimum so hopefully we haven't seen the end of this little duel. There's even been talk of an insane trick to get to the ogre secret at the start even quicker but it sounds so damned hard I doubt even these two masters could include it in a run. :-)

Making his return after being missing in action for several months is Chinese destroyer Weixing Ye who has pulverised both Basil's 100% records on pagan3. He grabbed the nailgun for some multi-INK mayhem which saved him three seconds on both Easy and Nightmare reducing the exit the time to 0:28.

It's de Mestre time once again as Luc and Pif run wild on a couple of my favourite levels.

  • Not many shortcuts on m_palace but sharing the killing and collecting saves plenty of time...
    • Split up, get a key each, meet up, exit. Done one second faster than Ilkka and Jesse at 0:46.
    • A similar set of routes except also blasting everything out of the way as you go gives a tidy looking 0:54, also one second faster than Ilkka and Jesse.
    • My favourite run from this set is the Nightmare Run in 0:59. With two nightmare shamblers waiting in the last room you'd better hope your coop partner distracts at least one of them or you're toast. Luc, however, seems perfectly happy to just watch his little bro take double lightning strikes to the back until he crosses the exit trigger as nothing more than a burnt crisp. Still, bonus marks for style for ending the demo dead. :-)
    • And just to get the complete set they crashed through the Nightmare 100% in 1:24. Plenty of ammo and plenty to kill. Not often the rocket launcher is completely ignored in a 100%.
  • They also improved their con1 Easy 100% by one second to 0:17, equalling the Nightmare 100% time.
  • And finally made a tablefiller Easy Run through abw in 1:26.

All the rest of our demos in this update come from last weekend's UdderFest when Jonny Andersson, Daniel Hansson, Daniel Andersson and SDA newcomer Johan Olsson got together for some multi player butt spanking.

  • Just to get his keyboard warmed up for the rigour's of the day ahead P-B improved Ivan's dmc1m2 Easy 100% twice. First by one second to 0:39 and then by a further two seconds to 0:37.
  • He then dragged Hansson on to the map to improve Luc and Pif's Easy 100% time by six seconds to 0:26.
  • They decided it was time to take a few Id coop records, starting with the Easy 100% of Zigurrat Vertigo in 0:38, one second faster than their previous time. Just watch that dumbass float!
  • Ash joined them for the Easy 100% of Tomb of Terror and they're either better than they were three years ago or just slightly less cretinous as they managed to improve their old record by three seconds to 0:39.
  • Time for Johan to get in on the action as they improved the Easy 100% of The Sewage System that Daniel, Daniel and Jonny did with Big Freddy Eckers a couple of years back. Johan helps add extra curl to the demoleading to a five second improvement to 0:24.
  • If you had to bet on one level that they were certain to do a demo on it would probably either be a czg07 level or escape. Johan took a rest and let the other three destroy the Nightmare 100% that Jonny did with KimSvea and Damien by thirty seconds to 0:52.
  • Back to Jonny and DanielH for the Easy 100% of hayduke1 which they stole from Luc and Pif by three seconds to 0:34.
  • By this time Ash had finished doing whatever it was that kept him out of the last demo (there are several very obvious things it could have been that I feel would lower the tone of the site if I mentioned them. Such as rubbing up a white snowstorm or taking a dump. Let's just try not think about it, okay?) so he rejoined the guys for the Easy 100% of rd1m2 as they improved the DH, JA, FE record by two seconds to 0:35.
  • Finally it was time for Jonny to rest his pretty balls and leave Daniel and Daniel to round off the day with a quick Easy Run of undrwrld in 0:53, six seconds faster than Daniel and Jonny.
  • Nice set of demos, guys. Glad to see the Udder flag is still flying.

That's it for today. Don't forget to keep an eye on the Other Games page as there's been a whole host of cool stuff posted there in the last week of so. Stubby even went so far as to mail Valve about the HalfLife speedrun and they replied that they really enjoyed it and had the whole office round watching it. So next time they announce a delay in releasing HlafLife2 you'll know it's because Thomas has been distracting them again. GET BACK TO WORK, YOU GUYS!!

Wednesday, April 28th by Evan

Another 'wank' update - 10:50 AM

Well, since my updates have been labeled as only masturbatory in worth I might as well jump right into the demos and save any attempts to humor you all :-)

We haven't started an update off with demos from Justin Fleck in quite some time, so let's do just that.

  • First the Fleckmonkey shamelessly wiped Shambler's last remaining record from the tables, improving his easy run of zer1m5 by 5 seconds to get this Flecked out time of 1:12.
  • With his fancy now tickled towards the likes of zer1m5 Fleck then improved a Nolan Pflug record for this level. Fleck shafted Pflug's Nightmare run up the arse by a whole 59 seconds, coming out with this 2:07.
After Optic was finished gallivanting around zer1m5 on his own, he then proposed we coop the level. I of course accepted, and we came out with this sweet little easy run in 1:01.

We have another 'Fitzed out' ID demo for you from Connor Fitzgerald. The name of the game this time around was an easy 100% of e3m4, and the result was a beautifully played 1:10. Watch this demo if you know what is good for you.

Watching Connor's e3m4 easy 100% reminded me that the yank had recently improved my easy run of czg04. I'm not one to take such improvements to my demos, so I showed Connor what was up with this 0:41.

Daniel Magnusson has made a return to speed running after more than two years of being dormant! He chose to make his comeback on that old favorite map critters, he improved his nightmare 100% yet again to this very entertaining 0:52. 1 second faster.

And that brings us to some fresh new demos from the wonderously quick (yet also wonderously smelly) land of Kay Berntsten. Ripah produced a complete ownage of prison, improving every single-player-record for the level!

  • Basil's easy run was quickly flecked by 3 seconds to get this radiant time of 0:23.
  • Basil's nightmare run was then improved by 3 seconds to get 0:24.
  • Carl Tholin's easy 100% was improved by another 2 seconds to get this 0:47.
  • Basil succumbed to the wrath of Ripah for a third time as Kay made this 10 second improvement to the nightmare 100%, getting this 0:46.

Now back to my mapping I go...

Saturday, April 24th by Morfans

Twenty-Eight Years Old And Still Not Dead. - 8:05 AM

Hey there folks, me again. I bet you thought I'd deserted you for good and left you in the tender embrace of Evan's updating heaven. So as a change from the silky vaseline handjob feeling of a Wagster update I thought it was once again time to give you an update feeling like full doggy sex with the film star, popular music singer or profesional athlete of your choice. Personlly, I shall be writing this update thinking about Courtney Cox bent over in front of me, but you can chose whoever you like.

The first demos to send a shudder down your spine are a couple of optimised (probably) runs on corp2 by Thomas Bergendorff. He improved the Easy Run to 0:08, one second faster than before and the Nightmare Run by two seconds to 0:08. He rambles on about how 0:07 might be possible but... NAH!

I'm sure that there isn't a flaccid phallus in the house after those two, and in order to keep you all nicely firmed up it is my pleasure to present to you Mr Michael Hudson and has Easy Run Marathon through doe1. With at least half the Rogue levels having no real shortcuts other than "avoid the monsters" it takes a brave man to marathon these episodes. Or a stupid one, maybe? He cut twenty-seven seconds off his previous record and it honestly would have been more if he hadn't made such a hash of the start of r1m4. :-) 8:47

Some of you might be wondering what, if Evan's updates are a wank and my updates are a hump, sexual activity Stubby's updates can be likened to. After some consideration I think they're like getting really drunk and waking up naked the next morning in bed with your mother. Not nice, I know, but who can honestly say that it hasn't happened to them? No? Just me then...

Still on a roll Luc and Pif de Mestre .

  • They improved their evilpool Nightmare 100% by two seconds to 0:45. It should be possible to equal the Easy 100% time of 0:43 but those two shamblers in the final room are a real killer on Nightmare.
  • Next up was a run around rettear and a Hansson and de Vries clobbering sixteen second improvement to the Easy 100% with Pif running for the exit and Luc on mopping up duty. They finished in a very respectable 1:29.
  • They also improved both 100%s on the small and rather strange con1.
    • There was no time for slacking as they improved R&R's Easy 100% by one second to 0:18.
    • And even less time to think in the Nightmare 100% as they made the same improvement over the same people to grab a 0:17.

Before we visit our last demo of the update I'd like to wish Stubby a very happy birthday for yesterday. Some people might call it bad manners for someone with a face like that to stay alive for twenty-eight years but that aside, I hope you had a good night last night. CHEERS!

Talking of people who look like they should be dead, and smell like it if the truth be told, we come to Justin Fleck and Evan Wagner. One of the best named runs on the whole archive is the Nightmare 100% of carnage since it's a total nightmare and 100% carnage. That's a combination that makes for very entertaining demos and these two rarely let us down. They finished the bloodbath in 1:30 and I must say I was sweating and panting by the end of it just watching. Although that might have more to do with the fact that I'd stopped thinking about Courtney and was thinking about that "7 of 9" from Voyager instead.

Before I go I'd like to remind you once again to keep an eye on the Other Games page because things are getting really hot over there at the moment with Zelda:Ocarina of Time and a Super Mario run being added in the last couple of days.

And that's only the start...

Tuesday, April 20th by Evan

Nolan Pflug stole my balls! - 4:38 PM

Nolan 'Pflugmaster' Pflug has another update for you all on the other games page. Go there for all speedy things non-Quake like, yet disturbingly Pflug-like.

It's always a special thing to have an ID demo for you in an update. Especially since we all know they don't come easy these days. Connor Fitzgerald intruded upon the long-time Selinus-dominated Easy 100% of The Wizard's Manse. Connor improved Martin 'bald head' Selinus's record by 3 seconds to get this shining time of 1:17! This demo is a must get!

Speaking of must-get demos, Kay Berntsten has reclaimed his record of nesp16 from me by 2 seconds. A quicker vore ball jump yielded this time of 0:32, damn close to optimum now I'd say. Kay then figured he would reclaim another record of his, this time shaving a hard-to-get second off Bergy's Easy run of DMC1M7 and coming out with an impressive time of 0:21.

Luc and Pif de Mestre are on quite the demo making binge.

  • The two blokes figured they would make some further improvements to the odd prison level.
    • First they ran the Easy 100% in 0:40, 2 seconds faster than Basil and Chris.
    • They then gave birth to this Nightmare 100% in a matching 0:40, 2 seconds faster then their previous record.
  • Luc and Pif slapped Daniel and basil accross the face with the French Glove, improving their Easy 100% of damaul3b by 12 seconds to get this nicely played 0:46.
  • Next L&P delivered their wrath upon the likes of hayduke1. Richard and Basil's Easy 100% was further improved by two seconds to this 0:37.
Justin Fleck and I have made a few more entertaining coops for the masses.
  • Continuing upon our cooperative-domination of Beyond Belief we made this Nightmare 100% of bbelief4 to the tune of a not too shabby 1:43.
  • Next we proceeded to do a run I hope we never have to repeat. It just so happened to be the Nightmare 100% of flecksp1, and after managing to stay alive thoughout a run we finally got a time of 2:26.
  • Fleck then decided he had enough lag and it was his turn to host. After connecting to him, the two of us banged out a solid Easy run of carnage in 0:32.

Optic figured he wasn't happy with his four year old Nightmare 100% of bbelief4. With a just a bit more Flecktimizing he was able to do away with 18 seconds and get this 2:40.

I promised screenshots of EVSPQ2 in the last update and here they are. I appologize in advance if they are too dark for you (fine for me, Viewsonic baby). This level features curves that rival Quake 3 Arena's, I kid you not!

On a final note, we have a few new player profiles for you to read. This time around we have profiles from Connor Fitzgerald, Kay Berntsten, and Luc & Pif de Mestre!

Catch you all in #QdQ!

Thursday, April 15th by Evan

Back up in the weezie! - 4:40 PM

Funny that my last update here was about three years ago. Well, after starting to play Quake an unhealthy amount once again, I figured I might as well help with the updates at SDA also. This should take a little bit of the workload from off of Skiddy "The Updating Machine's" shoulders :-) Thanks goes out to Stubby for doing all the behind the scenes work also for this and countless other updates.

Let's get this party started with some brand new demos, shall we? And what better way to start then with an ID demo from Luc and Pif de Mestre. The dynamic French duo decided to improve Stubby and Skiddy's Nightmare 100% of E4M2. At first they netted this 1 second improvement of 1:13 but decided there was still room for improvement, leading to this 1:11. Surely Morfans and Stubby aren't going to take this sitting down, hmmm?!?

Oh, but Luc and Pif were not done there, no siree! The two also felt the urge to take a plunge into The Evilpool and improve Robert and Rickard Axelsson's Easy 100% by one second to this 0:45 and then to this nicer 0:43. Having improved the Easy 100%, it's then only natural that one goes for the Nightmare 100% next - and that's just what they did next by shaving 2 seconds off of Robert and Rickard's time, ending up with this well played 0:47. Finally from these two, we have a Nightmare 100% of prison done in a swift 0:42, 2 seconds faster than Basil and Chris.

Pif de Mestre improved his Nightmare run of Royal Warriors first by 2 seconds to this 0:49 and then another second taken off to get him a 0:48. The health situation during this run looked a little frightening :-)

Next we have some good new demos from the "electric n00b" himself, Kay Berntsen.

  • He decided to improve both Juozas Rimas's Easy and Nightmare runs of gibplex. Coming out in the end with a 1 second improvement over the easy time to this 0:25. Then creating a matching 0:25 Nightmare run, which was a 2 second improvement.
  • Next Kay took his anger out on Rogue's R1M5. First shaving one second off Robert's run to get the time of 0:58, then soon after a 0:57. Very entertaining demo :-)

DMC1M7 is getting closer and closer to optimised territory, as evident by these two great new demos.

  • Kimmo Polvivaara managed to squeeze another second out of Robert Axelsson's Easy 100%, getting himself this quick time of 0:28.
  • Robert Axelsson had a go at the Nightmare run, and managed to improve Bergy's run by 3 phatty seconds to a 0:25.99!!
Justin Fleck and I have done a couple new Nightmare 100% coop's of Beyond Belief. Fleck even let me host these two runs, which doesn't happen often!
  • bbelief1 was our first target as we madly shot our way to this time of 1:13.
  • bbelief2 naturally was our next choice and we coincidentally ended up with another time of 1:13.
Last and most certainly least is a demo from Justin Fleck. The Fleckmaster decided to pick on Morfans, improving his Nightmare 100% of perssp2 by a whopping 57 seconds to get a 3:59.

After having to learn an entirely different level editor, I am currently back at working hard on my second level, EVSPQ2. Look for some screenshots in my next update :-)

Wednesday, April 14th by mwh

No steenking tripod here! - 5:11 PM

I'm back from fighting with my family and have uploaded Monday's "big dzip" here. So you can all stop messing about trying to get tripod to give you the file without mangling its name or contents. Aren't you lucky?

Monday, April 12th by Morfans

Assault On Castle Morfans. - 5:18 PM

Well, since this week has been a very busy week for us, receiving demos-wise, we've reached the big 7000 demos already. In order to do this properly I'm going to have to list the demos in the order they arrived, so that, and the fact I've got to upload and do the history for all 26 demos by myself, means that I'm going to have to be brief with each one and the whole thing might lack the cohesive flow you've come to expect. It's not my fucking fault. OKAY???

So here's the rundown from 6976 to 7000...

  1. We'll begin with Pif and Luc de Mestre. They improved Robert and Rickard's Nightmare 100% of dmc1m6 by two seconds to 1:22.
  2. Pif and Luc again, this time with a one second improvement to their colony Easy Run makng it a very neat and hard to beat 0:16.
  3. Pif and Luc quite naturally also improved their Nightmare Run of colony by one second as well to 0:16. Seems like Pif is really starting to hot up...
  4. More Pif and Luc this time back on dmc1m6 to improve their Easy 100% by another three seconds to 1:15.
  5. Pif on his own this time doing a tablefiller Easy 100% of 2run5 in 1:04. In theory it should be possible to do this almost as fast as Dane's Easy Run...
  6. Pif and Luc again, this time with newcomer Andre de Mestre. A very simple piece of double shotgun boosting let them do the Easy Run of dmc1m6 in 0:02, one second faster than the 2-player time.
  7. Pif, Luc and Andre doing the exact same thing but on Nightmare. 0:02. I think it's about time we had some de Mestre profiles sent in, guys.
  8. Time for a change of players, I think. And if you're going to change players then you really want to hope it isn't to salty American dog sniffers Justin Fleck and Evan Wagner. Unfortunately for us it is. They did the Easy 100% of black2 in 0:55. Perfect timing on that last grenade...
  9. Optic and windlash didn't stop there, they continued with a rather nice Easy 100% of dm3sp in 1:03.
  10. Nothing was going to take the limelight off of Pif and Luc for long. They came storming back by improving Thomas and my Nightmare 100% of Zigurrat Vertigo (Normal Gravity) by one second to 1:02. Hey, their first ever id record! Congrats guys.
  11. Now to Robert Axelsson and the first of many improvements to Pif's Easy 100% of dmc1m7. He started with a two second improvement to 0:33.
  12. Robert. dmc1m7. One second faster. 0:32.
  13. Pif and Luc did some route refining to the Nightmare 100% of Zigurrat Vertigo (Normal Gravity) and took off another six seconds to 0:56. MUCH better demo. Stubby, we have to LAN and take this back... :-)
  14. Pif and Luc once more. Beating the dmc1m2 Easy 100% I did with Fat_Eddie by eight seconds to 0:32.
  15. Robert. dmc1m7. One second faster. 0:31.
  16. Time for Fern to get in on the Morfy bashing as he improved my terrible Nightmare 100% of rpgsp1 by twenty seconds to 6:15. Maybe I'd like this record back, waddayasaytatha?
  17. Oh fuck a pig it's Optic beating another one of my records. This time in a strange chunk of synchronisity it's on Fern's map perssp2. He did the Easy 100% in 2:14, nineteen seconds faster.
  18. The synchronicity goes on as Kay Betntsen improves the Easy Run of a map made by Optic, flecksp1. He beat Martin's time by two seconds to 1:10 by being very, very fast. :-)
  19. Robert. dmc1m7. Two seconds faster and finally the demo we were all hoping to see. 0:29. The next demo we received was also a dmc1m7 0:29 by Kimmo Polvivaara. If Kimmo hadn't decided to delay sending his demo in until he'd pummelled the purple python in celebration his demo would have probably arrived first. The lesson here is simple: mail first: wank later!
  20. Once more back to Pif and Luc who we now find improving the Easy 100% of abw to 1:47, eleven seconds faster than, once again, myself and Fat_Eddie. Now, I'm quite relaxed about people beating my records since they are mostly tablefillers and quite easily improvable. Eddie, on the other hand, is something of a jealous, violent maniac and would like to challenge Pif and Luc to a fight. Oh, he says you can bring Andre as well if you like, he doesn't mind. Some people, eh?
  21. Pif and Luc again doing the first ever coop on pagan3. It's an Easy 100% tablefiller in 0:22.
  22. Another piece of Easy Run quality from "Hell's Bunny", Ripah. He improved Bergie's r1m3 record by .3 of a second which was enough to make it a 0:16. I'm glad to see the Rogue levels getting some attention at the moment. Maybe a couple more people could give them a look over. Although some of them are too long for most people's taste there are sme real gems hidden away in this mission pack.
  23. Optic and Evan are at it again as we draw inexorably closer to our target. They did this updates second demo on rpgsp1, a map that has been dormant for about two years before today, with an Easy 100% in 1:32. A good map for cooping.
  24. Pif and Luc went back to pagan3 to do the Nightmare 100% in 0:21, one second faster than their Easy 100%.
  25. So Pif and Luc stayed on pagan3 until they had equalled the time of 0:21 on Easy.

And that means that

Pif de Mestre
and
Luc de Mestre
are our
DEMO 7000 WINNERS

7000 demos. It just doesn't seem possible. It seems like only a short time ago I was saying "6000 demos. It just doesn't seem possible. It only seems like a short time ago I was saying "5000 demos. It just doesn't seem possible."" Well done to Pif and Luc for getting the magical number, shame we didn't have time to organise an actual physical prize but you have our love and respect. Respect, anyway. That respect extends to everyone that's sent in a demo recently. You guys keep this whole site, community and scene rocking like a speed-phreak receiving electro-convulsive therapy on a roller-coaster. I think we all deserve a beer.

The first step towards demo 8000 is, of course, demo 7001. This improvement to my Nightmare 100% of flecksp1 by Evan is the bigest owning in an update of ownings. The Owned, pwned and pweened me by seventy-two seconds to 3:34 with a much, much better route and a bit of better play.

See you all in #qdq.

Wednesday, April 7th by Morfans

Signs and Portents. - 8:21 AM

Whereas it's generally assumed in all right thinking areas of the world that Quake is by far the greatest game ever crwe here at SDA do acknowledge the fact that other games do sometimes briefly pop into existence. Recently reality has been increasingly unstable as over on the other game runs page in the last week we've had new runs on Metroid, Super Metroid, Metroid Fusion, Metroid Zero Mission, Metal Gear Solid:The Twin Snakes and Prince of Persia, The Sands of Time. It seems that everybody loves a little bit of speed every now and then...

Remember what I said last week about id records? Seems like people can't take a damned hint because this week another one has been improved! This weeks evil perpetrator is Thomas Stubgaard who has been initiating a massacre in The UnderEarth by improving the Nightmare 100% to 2:39, five seconds faster than his previous record. This is the kind of brutality you expect from a really classy Stubby demo: monsters flying in from all sides; explosions going off everywhere; and plenty of blood.

Only one demo this week on flecksp1, but it's a demo none of us expected to see. Evan Wagner has improved my thought-to-be-optimum Nightmare Run by... Wait a minute. I don't mean "optimum" do I. I mean "laughable". Anyway, he beat it by twenty-six seconds to 1:26. A beautiful silver key grab and some lovely moster slides down the stairs make this as close to sex as you want to get on anything associated with Fleck.

Pif and Luc de Mestre are making the most of the free time they've found themselves with by laying the smack down on as many other 2-brothers coop teams as the could.

  • Starting off with dmc1m6.
    • First they tried a little coordinated arena killing and owned the Axelssons Easy 100% by one second to 1:18.
    • Then they produced their first optimised record with a 0:03 Nightmare Run.
  • They had no mercy on the dmc1m3 Easy 100% by Fat_Eddie and myself making a big five second improvement to 0:19. Impressive work and a bonus point for getting the last kill in the intermission. :-)
  • Pif then struck out on his own to fill the dmc1m7 Easy 100% slot in 0:35. A nice route with a wicked long, curly quad grenade boost.

Despite recently having to do some work for the first time in his life Connor Fitzgerald has managed to send us a profile and also two excellent Nightmare 100%s. In getting them he managed to totally own one third of TeamSDA! Boy, some people know how to make themselves popular...

  • To be honest I don't really mind that he improved my dmc1m5 record by twenty-five seconds to 1:03 because his demo contains a quadruple vore-ball jumps, a load of rooftop bunnying and all sorts of other things that I just could never have done. So fair enough.
  • And his dmc1m7 Nightmare 100% in 0:45, nine seconds faster than Stubby, is just plain classy. From the the first bunnyhop to the double INK it just reeks the stench of great demo.

Those of you who are of an observant nature will have noticed that the last six demos were all on maps from the Death Match Classics : Episode One map pack. And even though there is a ton of running potential left in these maps I thought I might test the water as to how poeple feel about helping out on a little project I couldn't help but call Death Match Classics : Episode Two. What we're looking for is two things. Firstly, suggestions for great deathmatch maps that you think would, with a little work, make great speedrunning maps. Secondly, people that can map ("mappers", I believe they're called) that are willing to help out with the conversions. If you think you can help with either aspect just mail me (there's a link at the top of this update). For a semi-competent mapper a conversion should only take between 100 and 200 minutes of mapping work and let's be honest, there's absolutely nothing else of any worth or value you could possibly do, mapping wise, in that sort of time. ;-)

Justin Fleck has been licking at ih1m2 like a dog at a pair of peanut butter covered balls.

  • He teamed up with windlash to do the Easy 100% in 1:22. Just look at those suckers run!
  • He then cast Evan aside to do it on his own just five seconds slower at 1:27, nineteen seconds faster than his previous time.
  • With that kind of warm up it was surely only a matter of time before he also improved the Nightmare 100%. This proved to be the case when this 1:44, twenty-five seconds faster than before, arrived the next day. The way he goes through them the monster might just as well not be there.

According to an ancient jewish prophesy the end of the world shall be heralded by three events. "An cowe that is born with thee heade ov a chicken, a raine ov fishes and Michael Hudson doing a demo on an differant levelle". Well it looks as if armageddon might be on it's way because earlier this week we had a chicken born with the head that looked a little bit like a cow (these propheses sometimes get a bit confused), a tin of tuna fell on my head and mwh improved Mad-Peter's Nightmare run of r1m1 by one second to 1:20. Count the ways the monsters can get in your way during this run...

Basil de Vries has given us a Nightmare 100% tablefiller on tyrcoag in the time of 5:45. It's a long and very dangerous level, especially at the start (and in the middle. Oh, and at the end) and Basil plays it quite pedestrian here. Be sure to watch for the section just after the silver key door if you need any tips on how to totally fail to pick up armour. :-)

What kind of demos do you think are going to get produced when one of the all-time great runners, Martin Selinus, 2003 Speedrunning Champion Anders Nordensten and the newest initiate into the "Filthy Few", Mathias Thore, all get together one afternoon? I'll tell you something, my friends, they ain't going to be slow...

  • With Martin involved they of course did a Vaults of Zin Easy 100%. The improved Marlo, Fabian and Stefans old demo by two seconds to 0:29.
  • A double vertical shotgun boost by Mathias and Anders hd just enough power to propel Marv through "the gap" at the start of The Tomb of Terror which gave them an Easy Run time of 0:19.
  • Discharge jumps are always fun to see so they headed for the Wind Tunnels and gained a second over Alex, Will and Ingmar's Easy Run to 0:27.
  • Finally they moved away from Episode 3 and on to forrit for an Easy Run where only Martin actually did any hard work (2 of the 4 buttons and exit) but the other guys played their parts with style! 0:14, six seconds faster than the two player time.

This puts our tally of demos on 6975, so it can surely only be a matter of days before we announce the winner of our BIG, nay HUGE demo 7000 sender-inner-winner!

I'd like to end on a personal note by thanking Evan, Connor, Pif and Luc for destroying three of my few remaining records in this one update. Mind you, if I wasn't such a bad player in the first place they wouldn't be so easy to beat.

Let that be a lesson to you all.

Thursday, April 1st by Morfans

Now Who's Laughing? - 2:56 PM

All righty, time to crack one off again. An update, I mean. In order to keep the size of this update down to a minimum and thus hopefully get it finished I will avoid all references to wobbly, dangly, moist, curvacious, long or hairy parts of the body or any activity there associated. At least, I'll try to...

It seems like at the moment we can't go one damned week without someone or other improving an id record. This week it's his highness Martin Selinus who amazes us with his already pretty legendary rocket skills. He improved Robert's Ziggurat Vertigo Nightmare Run by one second to 0:31. Ten rockets, ten boosts. 10/10.

It's been here a few weeks now but flecksp1 is still drawing them in and spitting them back out again.

  • Marvin improved the Easy Run in a demo that I think's better than his id improvement above. He took five seconds off of Evan's time to get 1:12. His silver key grabbing technique was slower than Evan's, though, so this can still be bettered. Just look at the way he holds his speed as he runs for the gold key. Makes me shudder to watch.
  • If ever there was someone that made the crowd chant "MARLO! MARLO!" then it's this next man, Marlo. Marlo Galinski, that is. Seeing that the Easy 100% was still up for grabs he stamped his mark on it. Twice. First at 2:16 and then at 2:14.

If there's one person I like, admire and who's opinion I respect more than anyone else I've ever met through my long association with speedrunning it's Arturo Garcia Lasca. Now, I know that not everyone shares my opinion on this matter but whatever your feelings you can't deny that he turns in a good Quake demo. Take for example this Easy 100% of hellctle in 1:27, two seconds faster than his previous record. You can't deny it's a goody.

You also have to admire the bravery of Robert Axelsson. Going through life surrounded by the stench, or miasma, that he mysteriously gives off all day long can't be easy. Still, the chicks seem to like it. Chicks also love a guy that can survive p_se_xxx.

  • As seems to be the fashion these days he made two improvements to his existing record, firstly by two seconds to 1:12 and then by another two seconds to 1:12. In his own words : Main gain? Kill faster!
  • But the real test of a man on this map is the Nightmare 100%. There's plenty of bouncing around in this demo but it's more frog-jumping than bunny-hopping. The end result, though, was a 1:22, 10 seconds faster than Stefan, so the technique seems to work.

Next a man to bring fear to the hearts of the ugly and stupid alike. It's our old pal Basil de Vries. He took time off from whatever sick pursuit he derives pleasure from these days to make two chain3 demos.

  • He made a thirteen second improvement to Amrik's Easy 100% with some nice, clean killing. 1:43.
  • Then filled the empty Nightmare 100% spot in 3:15. Slightly messy killing in places but a very well thought out route.

Consolidating their position on funrun we have top Gaulish tag-team Pif and Luc de Mestre.

  • Just by much slicker and cleverer play they saved three seconds on the Easy Run to 0:28. Luckily that both routes could be speeded up by using difficult, long distance trigger shots.
  • Exactly the same for the Nightmare Run. 0:28.

As a final little treat, if treat is the right word, we'd like to share with you a radio interview that Nolan Pflug did with Two Guys on some station or other a couple of weeks back. The subject was, naturally, speedrunning and the interview quite entertaining. Ever wondered what Radix really sounds like? Here's your chance to find out. :-)

Lap it up!

Wednesday, March 24th by Morfans

Holy Toasted Teacakes! - 10:57 PM

No chat! Straight in with an id improvement!

Connor Fitzgerald has taken another crack at The Underearth Easy 100% and made a damned fine job of it. The first 1:15 of the demo is pretty much identical to last time but then he got very lucky with the monsters in the final room and exited (with one health remaining) in 1:24, four seconds faster than last week.

Before we get started with the bulk of the demos I'd just like to draw your attention to two runs on the Other Games section. The first is good old Nolan Pflug doing a tablefiller run on Metroid Zero Mission, which I only mention becaue the name "Nolan Pflug" always get's a good laugh, and the second one is something I've been meaning to mention for some weeks. For those of you out there that like Quake II speedruns, and I know there's those that do, Colin "Mr M" Moore[1] has released his Easy Run through the whole game (individual levels joined together in QdQ style, not a marathon) in 20:33.0. Very entertaining and well worth a watch.

Let's wade into the twisted world of Optic's brain, or at least what passes for a brain in Fleckdom. Yes, it's the latest crop of demos on flecksp1.

  • Evan Wagner has started the Easy Runs going with a nice 1:17. Now, I KNOW that at least one person out there has already owned this time...
  • He then teamed up with Justin Fleck to do the 2-player Easy Run in 1:05.
  • The Nightmare Run necessitates taking a lot more monster damage and thus requires a real man to perform. Which is why I did this 1:52. Worth watching if only for the Gold Key trick (if you don't already know it) and the final second.
Sticking with Optic for just one more demo we find that he's filled the very nasty gap for the Nightmare 100% of nesp16 in the fleck-tastic time of 5:20. This level is just crying out for some kind of explosive weapon, which is probably why infamous Canadian sadist Necros decided not to include one.

Robert Axelsson has found the time to make four impressive demos for us. As expected, at least half of them are boss maps...

  • He added an additional rocket boost to his Nightmare Run of doom2_04 to save another second and take the time down to 0:24.
  • He then spent several hours FATF and eventually managed to tweak every last speck of tweakage out of the route to save another second on the Easy run and get 0:23. PHEW
  • Dragon killing action now as he stepped into the murky world of r2m8.
    • Performing a better multi-rocket boost near the end of the Easy Run gained him one second over his previous time to 0:27.
    • But on Nightmare the dragon has so much health you need to use almost every scrap of ammo on the map. This means running around narrow ledges over a huge lava pit while facing upwards and shooting the whole time. The final time for destroying the big floating machine thing at the end was 0:49, one second faster than previously.

Thomas Bergendorff got fed up of waiting for someone else to improve his Nightmare Run of februus so he did it himself. A one second improvement to 0:22 takes this equal to the Easy Run time. Will anyone try for a 0:21 on either skill?

Time now to say a big "Bonjour!" to everyone's favourite French coop duo, Pif and Luc de Mestre. They've been quiet recently but have now unleashed a torrent of new runs upon us.

  • Their first comeback demo was a one second improvement to their colony Easy Run. As before, the server (Luc) does absolutely nothing while the other player (Pif) zooms through the latter section of the map in 0:17.
  • They then did an Easy 100% tablefiller on chain3 in 1:29. The hardest part of this demo seems to be trying to coordinate the last few seconds... :-)
  • Back to colony to improve the Nightmare Run by one second to 0:17.
  • While luc went to have a slash Pif improved his SP time for the Easy 100% of pushcoag by six seconds to 1:57. Better, more confident play all round. With Luc feeling refreshed and ready to run again they moved on to funrun in a big way. As well as good running they managed to make some big improvements by (as far as I know) being the first ever people to realise that there's a quad damage hidden near the start. :-)
    • This enabled them to improve Josh and Warren's Easy Run by nine seconds to 0:31. Ahhh. Sweet quad boosts...
    • Then do the same thing on Nightmare skill. 0:31.
    • The Easy 100% took them 0:58.
    • And the Nightmare 100% took them 0:59. There's no reason why this needs to be a second slower. What are you playing at?????
    • Oh. I see now. They then tidied the Easy 100% up to 0:57, one second faster.
    • And the Nightmare 100% also to 0:57, two seconds faster.
    • At this stage Luc needed to go wee-wee again so Pif struck out on his own, using the quad to great effect to improve Justin's Easy 100% by sixteen seconds to 1:38.
    • To keep things neat he did exactly the same for the Nightmare 100%. 1:38, Fleckteen fleckonds fleckster than Fleck.
To finish we have some strangely erotic demos from Daniel Hansson and some of his other Uddevalla based associates. Bravo!
  • He totally destroyed his recent Nightmare 100% of czg07a. More aggression and better quad use gave him a twenty-six second saving to 5:03.
  • Mind you, he'd obviously had plenty of practise while he was working on his Nightmare 100% Marathon through the whole czg07 episode. Three hugely long levels, hoards of monsters and only one tiny Hansson to fight them off. But fight them off he did in a time of 18:32, one hundred and ninety-five seconds (!!) faster than Nolan.
  • At round about this time Carl Tholin came home from choir practise and asked Daniel if he wanted to coop. These are the results...
    • They had some fun on ikspq5 doing a certainly not optimised but still quite nice Easy 100% in 1:07, six seconds faster than Justin and Evan.
    • Then the rd1m2 Nightmare 100% was thoroughly spanked in 1:23, twelve seconds faster than Stefan and Matthias. You've just got to admire Carl's haphazard grenade work in the last few seconds of his demo (and Daniel's clever shambler taunting).
  • Everyone loves a threesome. And luckily Johan Nilsson was avaiable to make a demo which is the nearest thing we'll every see to Quake pr0n. They did the empty Easy 100% of commctr in 0:49. Enough to bring tears to your eyes.

And that brings the total number of regualr demos to 6944, which can only mean that the race is on to see who can claim the honour of getting DEMO 7000.

And if that doesn't bring you out in a cold sweat, nothing will!

[1] Not to me confused with bygone runner Mr J or Mr Shambler as Shambler used to be known before he was emasculated.

Tuesday, March 16th by Morfans

I'm Tho Thore I can Hardly Pith! - 1:44 PM

What a week it's been. The madness that is The Nolans is over. That means we get to have a little rest, right? WRONG! We've had a whole stack of demos, new maps, snippets of interesting gossip and bunny comparisons sent to us this week. Truly 2004 is shaping up to be the Year of the Bunny!

One of our Australian brethren, who didn't do too badly at the awards last week managing to walk away with a clutch of virtual homoerotic statuettes including both Rookie of the Year and Most Improved Player, is really on a roll at the moment. Having recently dipped his toe into the pool of madness that is know as "taking an id record" he has decided to dive right in and has made two more improvements. Ladies and gentlemen, Connor Fitzgerald...

  • He kept trying his new double ogre grenade jump at the start of The Tomb of Terror until he managed to shave off another second to 0:23. This must be very close to optimised now. It'd take a Horvath to get 0:22, I think. (Although he'd probably do a 0:21 just to remind everyone who's best :-))
  • For his next trick he thought he'd tackle an Easy 100%. His chosen target was Stubby's record on The Underearth. He basically followed the same route except for a clever, and slightly cheeky, little grenade jump that saves him two seconds. Which is why this 1:28 is two seconds faster.
  • Connor has also done another demo this week, an improvement to The Elder God Shrine for Quake Done 100% Quick Lite 2. To show you just how awesome this project is turning out to be consider this: there are now no Markus Taipale demos in it any more! The bunny god has been bounced out.
We've had a few old faces popping up recently to show all the new blood that the past masters have still got the pow-wah. One name we weren't expecting but were all, like, OMG, like we were, like, no way, dude, when this demo showed up. It was a twenty-three second improvement to Pif's could Easy 100% by Mr Smooth himself Stefan Schwoon. Personally I would never say, or by omission of action allow to be said, a word against Stefan because he wrote demix and demtool and thus was directly responsible for me spending countless hours in beautiful crippling frustration shouting at the monitor because entities weren't doing what they were supposed to. He did miss an easy telefrag near the end of this 3:39, though.

And if a demo from "Old Cheesy" himself isn't enough to get a few of the other bygone runners sending in a nostalgic demo I don't know what is!

Those of you who are paying attention will realise that today's update title is not only a homage to gods/sex/lisp jokes but also a tip of the hat to Mathias Thore. What's he done to deserve this singular honour? Well, first he did some demos...

  • He sent in multiple small improvements (a technique known as the Plachetta Protocol (formerly the Hansson manoeuvre (formerly... someone else who's name escapes me))) to the shafted Easy Run. This run is always slower than it's Nightmare counterpart because the shamblers are soooooo slow to react on Easy skill. He started with a 0:28 before moving on to a 0:27, a 0:25 and finally a 0:24.
But that's not all he did. He also made a whole load of very fast Bunny Comparison demos including an e2m1 which saw him join the Filthy Few who have made the fabled seven second run! Head over to the page to catch the rest of his demos and also some new demos from Ivan Vladev, Kay Berntsen and Martin Selinus (not actually new demos but old ones he forgot to send in, the f00l).

What next? How about a couplr of demos from the other Aussie speed sensation, the Sydney Tsunami Dane Plachetta. He has moved on slightly through the Hip levels and is now bringing his brand of obcessive optimisation to the Easy 100% of hip1m5. He destroyed Nolan's time by, errr, one second to 2:34 and then to 2:32. Love that jump to the 100H!

BTW. I have no idea if Dane actually lives in, near or 1000 miles away from Sydney.

Both the empty 100% slots on Vondur's new map ac have been filled.

  • Ripah did his first ever 100% record with this 7:06 Easy 100%. You can see why he sticks to the runs now... :-P
  • The only way to get the Nightmare 100% below 10 minutes is to set a mad viking loose in the caves. So we wound Thomas Stubgaard up, pointed him in the right direction, let him go and he made this 8:57.
Kay also produced several other ripping demos this week...
  • He ran through bast on Easy skill in 0:20, one second faster than Anders. Big bunnys and a little lightning saved the second.
  • He did the same on Nightmare except he improved Joe's record by two seconds to 0:20. Big bunnys and a lot of lightning.
  • He also attacked the Easy Run on the never popular blister2, beating Juozas by one second to take the time down to 0:52.
  • Then he thought he'd try another Easy 100%. The februus record was empty so he ran about in a seemingly random fashion killing everything he could find and exited in 5:24. (Ignore me, it's actually a nice demo :-))
But I was fresh from doing the februus NH when his last demo arrived and it took me precisely two attempts to bang out a 5:04.

Three coops on forrit arrived from Ilian Duckoff and Ivan Vladev.

  • They ran a fairly straight forward 0:21 which they quickly tidied up to 0:20. I can't help but think grabbing the rocket launcher and adding a few boosts would save another second or two...
  • They also tackled the much busier Nightmare Run and JMad stayed alive just long enough for JMad to exit in 0:22. Next time you could maybe sort Ilian out with his own name? Hmmm? ;-)
So what's left? Just two demos on flecksp1.
  • I started things off with a tablefiller Nightmare 100% in 4:46.
  • And Justin Fleck and Evan Wagner started the coop demos off with a 1:40 2-player Easy 100%.
"Hang on!" I hear you shout. "WTF map is that? From the name I'd guess that that idiot Fleck has tried his hand at mapping and you've added it to the tables!" And if that was what you were shouting you'd be dead right. That lovely young man Optic has produced his first map and we've added it to the tables. It's called flecksp1 - Azure Influx, you can download it by following the link on the records page and please call your demos flk1_xxx.

Yeah!

Wednesday, March 10th by Stubby

The Nolans 2003 Has Ended... - 11:20 AM

The Nolans Award Ceremony Show yesterday evening was fun, despite a few slight mishaps during the otherwise well written script :-) TeamSDA had a great evening, and it was good to see so many people showed up for the event. Thanks to all who took part, and congratulations to all the winners, you rock!

You can see a list of all the winners here. There's a few silly statistics on that page too, along with logs of the event and an "all winning demos" download. Go take a look.

*BURP*

Tuesday, March 9th by Morfans

It's Tonight. Don't Forget! - 12:16 PM

The voting is over for the Nolans 2003. The votes are counted and so all that's left is for us to announce them in #qdq and #nolans on Quakenet on tonight (Tuesday) at 10PM CET. #qdq will be for general discussion and #nolans will be a moderated channel where we will do the announcing. And p[lease rememebr. If you were nominated please prepare a few words of acceptance just in case you win. It doesn't have to be flamboyant or long but it helps keep things moving if you don't have to think for ten minutes and then type it all in. :-) Hope to see everyone there!

Connor Fitzgerald is just, like, totally on fire at the moment. He has captured his third id record in as many weeks (ish) by using a different, much faster, double ogre grenade jump to improve Timo's Easy Run of The Tomb of Terror by one second to 0:24. MUST DOWNLOAD

The only thing better than an id record improvement is a recapture of an id record by someone we all thought had disappeared for good from the speedrunning scene. However, it seems that the spur to come back that Marlo Galinski needed was for Optic to take his Easy 100% All of Quake marathon. He looks a little rusty in a couple of places (just watch e2m5 to see what I mean) but this is a great reminder of why he's remembered as one of the greatest 100% specialists of all time. 46:02, sixty-eight seconds faster.

To prove this wasn't just a one-off Marlo also filled the empty spot in the tables for the nesp16 Easy 100% in 3:27. A vicious level to 100% on, for sure. Who'll try the NH?

As a special treat to you all the all demos download contains a little map that Marlo made some years ago. Since it was a cramped button presser with no shortcuts that we could find we didn't think we'd add it at this stage. We thought we'd let you all have a play on it, just for the experience. :-)

Just two demos on februus this time.

  • Daniel Hansson decided to get in on the action and improved Thomas's Easy run by one more second to 0:22. 0:21 looks possible but damned hard.
  • And I got the 100%s started with this cheeky little 6:53 Nightmare 100%.
Finally, some more Hansson magic.
  • He made two improvements to Nolan's czg07a Nightmare 100%. first to 5:39, twenty-three seconds faster, then ten seconds faster still to 5:29. So many grunts!!
  • He also improved his own Nightmare 100% of czg07b by thirty seconds 4:52.

That's all for now. See you later!

Friday, March 5th by Morfans

Mobbin' Wit' Da P.P.R. - 10:56 AM

The final day of voting is upon us, so if you haven't done so already it's time to gather your limbs and head on over to the Nolans 2003 voting page and make your voice heard. Then just sit back and do absoulutely nothing for 5 days until we announce the results live on IRC in #qdq and #nolans on Quakenet on Tuesday night at 10PM CET. An hour of dry award reading and stumbled "errr. I don't know what to say.." speeches it might be, but that's no excuse not to turn up!

Ah, demos. What better way to start than an id level improvement. Connor Fitzgerald returned to The Elder God Shrine to try and iron out the couple of small flaws in the Easy 100% he made last week. We all thought he might, and were expecting a one or two second improvement. I didn't think we'd see a four second improvement to 1:18 though. MUST DOWNLOAD

And now, a bunch of runs on februus.

  • The Easy Run began the day the map was released. I knocked out a 0:43 just to show people on Func_msgboard where the secret exit was. (And also to poke Megazoid with a pointed stick. Miasma indeed...)
  • As soon as we added the map I took the trouble to look at the route and soon banged out a 0:30.
  • I needn't have bothered because Ivan Vladev had given it a little more thought and decided that with a rocket launcher a 0:27 was possible.
  • Hannu Kankaanpää also did a 0:27 with just grenades, but Ivan got there first. So Hannu tightened his barbed-wire thong another notch and sat down to make a 0:26.
  • But our new bunny speed world record holder, Kay Berntsen used his world bunny speed record skills to get to the rockets launcher in such a fast time that he managed a 0:24. The cool curve towards the exit also helped...
  • Thomas Bergendorff couldn't be arsed (his words, not mine) to get to the RL in only two jumps and so did the safer three-jump-combo. His even-cooler-than-Ripah's-cool exit curl still saved him another second to 0:23. (This is turning into a very-hypheny-update kind of update). Back to you, Rips?
  • The Nightmare Run followed a similar, but slighty simpler, trend.
    • JMad screamed in with a 0:28.
    • Ripah replied with a 0:25, also predicting that the Nightmare Run would probably always be one second slower than the Easy Run.
    • So Lodis did a 0:23, the same time as the Easy Run.
  • One final thing. A gentle reminder. Athough they're very useful for practising runs, when you send a demo to us make sure it contains NO VISIBLE TRIGGERS!!!

Just one demo on the other new map, nesp16. Evan Wagner recaptured the Easy Run from Ripah by twenty-three seconds by using the OG+fiend trick and adding a brand new shortcut (with a nod to Lurker for coming up with the idea for the new saving). This takes the time down to 0:34. Now what about those 100%s? Hmmm?

Windy also did our first demo on the other, OTHER new map. What other, OTHER new map I hear you cry. Why Adamantine Cruelty by Vondur, I cheekily reply. This beautiful new map ws released only yesterday but we've added it anyway. Given that this Easy Run is 2:27 in length I don't think this is going to be one of those "quick optimiser" levels we all know and love. The problem with mappers these days is that they keep releasing big, intricate, well planned levels full of absorbing gameplay and wonderfully crafted architecture. Whatever happened to short and ugly??? (No, not Amrik.)

Still keeping on an Evan/Kay theme Ripah has improved his Easy Run of evspq1 by a further two seconds to 1:06. Time for someone to take this baby below 1:00, maybe?

Oh, please call your demos for Adamantine Cruelty ac_xxx.

He's been a little quiet for the last few weeks but Dane Plachetta is still working on the Hipnotic ownage. He made yet another improvement to his hip1m3 Easy 100% taking off one more second to get 1:22. A couple of minor mishaps later on but the fluidity of the first 40 seconds is just awesome.

Lodis felt it was about time someone tidied up a couple of the DMC records.

  • He started with Basil's slightly shakey dmc1m5 Easy 100%, straightening out a few of the curves to save five seconds to 0:54.
  • Then he improved his own slightly shakey dmc1m5 Easy 100% (see above), straightening out a few of the curves to save seven seconds to 0:47. Much more like it.
  • I guess he didn't really "tidy up" the Nightmare Run of dmc1m7 since this is the first attempt. So to invent a rather horrible verb I guess he tablefilled it. Did a good job, too. 0:29.
Three demos, two wankers people, one map. The map is kjsp1. The Wankers people are Justin Fleck and Evan Wagner. The demos are...
  • Before we get to the demos I'd just like to muse on the irony of calling two Americans "wankers" when the word, apparently, isn't generally known over there. I think it was floppy headed, big cheeked, blandly bigoted motor enthusiast Jeremy Clarkson who described the US as "A nation of a quarter of a billion wankers with no word for wanker". I, of course, disagree with this point of view. Gawd bless 'em.
  • Anyway, the guys did the 2 player Easy 100% in 1:58. That's all you need to know.
  • Optic improved Tim's Easy 100% by twenty-four seconds to 3:09. That's all you need to know. (Except check out the sheer audacity of the final kill, taking a carelful note of how much health he has.)
  • HawpTeeque also improved Tim's Nightmare 100% by, phew, loads of seconds. Seventy-something I suppose. Can't seem to get my brain to do this simple bit of subtraction at the moment. Where's Hudson when you need him. He knows about numbers and stuff. The result was a 4:39. That's all you need to know.

    Finally another coop, this time from our good friends and cornerstones of the Udders, Daniel "Monkey Boy" Hansson and Carl "Monkey Spanker" Tholin. They stuck the Swedish boot squarely into the American saq of Evan and Fleck by improving their Easy 100% of commctr by four seconds to 1:11. On a side note, am I the only one that thinks this would make an interesting tag team wrestling match-up. Daniel and Carl vs Evan and Justin in a no-holds-barred naked jelly pit? NO! I didn't mean to say that! Not the jelly pit! Just a normal wrestling match!!

I really must get out in the fresh air more.

Tuesday, March 2nd by Radix

You were expecting Quake, maybe? - 6:10 AM

It's been months in the working, even once some of the content was already online, but I've finally put up the other games section. Head there for many Metroid speed runs, and other games like Donkey Kong Country and Super Smash Brothers Melee!

Sunday, February 29th by Stubby

Faster Than A Hyena On Steriods! - 9:10 PM

Just a little quickie before The Oscars begins... Kay Berntsen has done the nearly impossible and improved Weixing's lightning fast record breaking time on the 100m map by .1 second, using the "hard to perform" Quake2 style bunnies! It looks easy, but it sure as hell ain't! If you think you can improve this 10:34, go ahead... I'll grow myself a mohawk if you can... (that doesn't apply for Mr. Berntsen though! :-)

Here's what he said on IRC: Besides, the Weixing technique doesnt really pay off in the start...the 2-3 first jumps it's like normal bunnies...but after that you can really gain some speed...

Bunny Comparison site.

Thursday, February 26th by Morfans

Join The Elite? Nah. They Suck! - 9:34 AM

As I hope you're all aware by now the voting for the Nolans 2003 is speeding along like Szalontai on steroids so make sure you get your vote in soon. While you're there you might notice one little error on the page. My name has been mistakenly put in the "Fool of the Year" category instead of the "Lifetime Achievement Award" category. How did that happen guys? GUYS???

One chap I'm sure is going to be walking away with a Nolan or two is Connor Fitzgerald. Now that he's reaching the end of his first year as a speedrunner he felt it was time to go for the ultimate achievement: an id map record. And being the little showoff he is he actually took TWO.

  • For his first extravagance he chose Martin's Easy 100% of Hell's Atrium and used some of the tricks he picked up in his recent Qd100Qlite2 demo to improve the time by four seconds to 1:32. Also keep an eye out for the obvious-but-clever new final spawn kill. I'm amazed nobody else has done this before.
  • Now that he'd got the taste for id records there was no keeping him away from The Elder God Shrine. A little extra quad and spawn power, and a little route twisting, gave him 1:22, two seconds faster than Daniel. Stupid scrags and stupid zombies that refuse to die on the first shot mean that improvement is still possible if you're psychotic enough to try.
  • Since Connor has proved him self to be a great runner as well as a good sport I think it's just possible that I might give him a light hearted verbal kicking later in the update. No promises, we'll just have to see...

How do you follow two id Easy 100%s? With an id Nightmare 100%, I suppose. Which can only mean that Thomas Stubgaard has been putting his mind to business again. He'd been looking at the Oldest Demos page and saw that his Satan's Dark Delight Nightmare 100% had enetered the list at #15. Knowing that it wasn't one of his best demos he decided to try and sharpen it up a little and managed a whomping seven second improvement to 1:24. It's mostly just slicker running but he does get a big saving by using the infamous "Lindberg Curl" at the platforms. Just a shame the last 4 seconds are a bit of a shambles. And just look what record has replaced it on the list... :-)

As you all know by now, we here at SDA like to try and keep things politically correct and so avoid slurs based on race, religion, ideology, sexuality or size of cock (or h00ters if female, we don't like to be sexist either). Anyway, I was just thinking that if Connor Fitzgerald happened to be orientated towards same gender relationships (i.e. he was a bender), not that I have any reason whatsoever to suspect he is and even if he did turn out to be an uphill gardener I'm not saying that there's anything wrong with that, but IF he was wouldn't it be mildly amusing if his partner was called Gerald Fitzconnor. LOL Connor Fitzgerald and Gerald Fitzconnor. I'm sure this is a very old joke and he's heard it a thousand times so to avoid causing any offense I shall probably remove it from the update before I post it. Unless I forget.

Phew. It's been a while since we've had three id level improvements in one update. And to make things even better all the rest of the demos are of an equally high standard.

Give your average man a quad, a pent and a rocket launcher and chances are he'll blast himself at random all around the map. But if that man is Robert Axelsson then there's a chance that what you might see are some precision, high speed manoeuvers and a two second improvement to Basil's contest winning Nightmare Run of forrit. And that's exactly what this 0:31 is.

Spookily enough the next demo is also a two second improvement to a Basil record. This time it's Thomas Bergendorff doing the Easy Run of dmc1m5 in 0:22. He says it could have been faster but he's not very good at vore-ball jumping. pfffffff

Next we have a two second improvement to an Arturo Garcia Lasca record. It's done by Arturo Garcia Lasca. Ken improved Ken's time for the Easy 100% of pagan to 0:34 by saving just enough health and armour to do the final rocket jump quadded and then carried the speed to the exit. Worth two seconds of anyone's time.

Kay Berntsen has sent us four top class demos this week. Here are three of them. If you're one of those people that takes the time to read people's .txt files then you'll see that, despite improving really hard records and improving them convincingly, Ripah still hasn't got over that thing all new runners go through of being convinced that "this isn't bad but someone with talent could easily beat it." Maybe it's just modesty, maybe you just don't watch your own demos.... ;-)

  • Narrow corridors, tiny lifts, thin walkways, cramped ledges. Oh yeah, jtkmap6 is great fun to run. But a good sense of balance helped him to beat DanielL's time by one second to 0:57.
  • Even more impressive is this one second improvement to Denn's Easy Run of fatalpla to 0:46. Be sure to watch the egg demo included carefully for a very strange "mid air scrag boost without taking damage". Could this be a brand new trick in the making?
  • But I've saved his (IMHO) most impressive demo for last. David's ih1m2 Easy Run was a jaw-dropper. Ripah wasn't going to settle for a one second improvement, he found a new trick to take EIGHT seconds off the time and get 0:22. An outstanding piece of work. He also includes an egg demo that shows that the adage "less is more" is completely unrelated to this sentence.
Finally, we've added two new maps!
  • The first is nesp16 : r_speeds be damned by Necros. A funny, experimental style map by the master of packing as many brushes into a map as possible. Please call your demos ne16_xxx just as Evan Wagner did in this 1:16 Easy Run and Ripah did when he totally owned Evan a couple of days later to 0:57.
  • The second map is Februus Depth by master of... well mapping, really, CZG. You can download it here and please call your demos feb_xxx. There's a crappy Easy Run demo by me somewhere over on func_msgboard which shows a couple of tricks if you can be bothered to track it down. But frankly by the time you've found it you'll have probably worked them out yourself... :-)
Well, February is traditionally a slow month here on the Archive. God bless you all for bucking the trend. Hmm. Maybe that should be "Fleck bless you all" or "God fleck you all"... Dunno. See you next time.

Thursday, February 19th by Stubby

THE NOLANS 2003! - 9:15 PM

ATTENTION! ATTENTION! The Nolans 2003 are finally here! Yep, the 3rd annual speedrunning awards are finally up. It was slighty delayed due to several reasons I won't bother any of you guys with, but better late than never, right? :-)

You will have just a bit over 2 weeks in which to vote. The voting will end Friday, March 5th, 2004, entries received after this date won't count. Go HERE and cast your vote, but please don't haste through it, go through the entire list of demos to ensure a fair voting, thanks.

We couldn't find a suitable date for the award show itself that all of us could agree on, so we ended up with Tuesday, March 9th, 2004, 10PM CET/4PM EST. Print this date into your head! We know the date and time might be inconvenient for some of you that lives outside of Europe, but weekends were generally bad for us, sorry :-(

UPDATE: That's just around 12AM, March 10th for the Aussies (I think...)

GO VOTE!

Monday, February 16th by Morfans

The St Valentine's Day Hangover. - 9:35 AM

Ah, St Valentines Day. I'm sure you all spent yesterday in a celebration of love in all it's myriad physical and emotional forms. Why here at SDA we spent the day in a variety of beautifully erotic and occasionally barely legal pursuits including cunniforming (me); pythagorating (mwh); clottaging (Radix); flowers, dinner and intercourse (Lodis. Very traditional lot your Bergendorffs); fleectiality (me again); and , of course, wanking like a monkey (Stubby).

All of which has meant that the update has been pushed back to today, allowing these already great demos to mature that little bit longer.

Jozsef Szalontai took a very important step in his rehabilitation last week with an improvement to The Sewage System Easy 100%. This week he has taken another big step by improving it again by another second to 0:51. I think 0:50 can only now be a dream. Still, now that he's broken his "not making demos at the moment" mental block there's a chance that we might maybe soon perhaps possibly see a few more from the Big Hungarian Love Machine. (Or is that Bunny Machine. I never can remember.)

On a similar subject, since we're Joeing it up at the monent. There's a new build of JoeQuake out a week or so ago. So if you're one of those people that enjoys that kind of thing, go grab.

It's been another explosive week for Kay Berntsen. As usual he's been improving records that everyone else thought were safe.

  • It's just a collection of box rooms, flat textures and ogres but for some reason people just can't keep off of climb.
    • Daniel's Easy Run came in for the Ripah treatment and fell by one second to 0:23.
    • As did Ken's Nightmare Run which also took a one second pounding to 0:22. Would either of you gentlemen care to fight back? ;-)
  • Another map that used to be popular is compugib, but it's been over two years since Alex took TO of the level. But a dog boost (YEAH!) and soem Norwegian style bunnys improved the Easy Run by one second to 0:29.
  • It's been a funny old time in #qdq recently. There seems to be more aspiring mapper there than there are in #terrafusion. So when, a few days ago, I was discussing maps by the mighty Necros with Ripah and he said he was going to try some mapping. I jokingly suggested he improved the Easy Run of n3sp03 to pass the time while I found him a copy of Worldcraft and by the time I sent it to him this 1:23, five seconds faster than Anders, had appeared in my inbox. You can tell he rushed it through by the massive, embarassing mistakes half way through. :-)

Oh. I've just remembered. PlanetQuake's e-mail system (in fact, the whole of GSN) is experiencing a few problems at the moment. This means that we have been unable to send any e-mails for the last week and a half and some recieved e-mails are getting to us several days late. So if you mailed us and haven't got a reply it's probably because of this rather than the fact we are rude and hate you. Only probably, mind.

Did I mention Arturo Garcia Lasca a minute ago? Well everyone's favourite Barbie accessory has made his first appearance here in quite a while by recapturing both the 100%'s of pagan back from Denn.

  • First the Easy 100% by one second to 0:36.
  • And then the Nightmare 100% also by one second, also to 0:36. Completely different routes for the two skill levels, obviously...

Ken also had a few things he wanted to share with you all but... no... I'm not even going to go there. ;-)

Michael Hudson has taken a well deserved break from improving his Easy Run of r1m4 and is instead working on improving his Nightmare Run of r1m4. Nothing like a little variety, hmmm? Using some of the tricks he found on Easy skill he improved his time by a big seven seconds to 0:55.

Next up we have Dane Plachetta making multiple improvements to the 2r5 runs.

  • He swiftly beat his own time by one more second to 0:50 with a slight mistake in the ramp room. Then got 0:49 with the mistake ironed out and finally he polished the whole thing down to 0:48.
  • The Nightmare Run was a little more straight forward. After perfecting his technique doing the Easy Run he just switched to Nightmare and ran a 0:49, losing a second because of the hoards of monsters he has to balst around.
Finally, a bunch of whippet demos.
  • Connor Fitzgerald read Basil's .txt from his 0:09 runs and agreed with the part that said "I think this is optimised but the optimisers might not." Indeed he was soon proved correct when he ran 0:08 on both Easy and Nightmare.
  • Basil de Vries managed to salvage his presence on the map with a neat 0:24 Nightmare 100%.
  • But it wasn't to last long as Ivan Vladev had set his sights on 0:23. Still two seconds slower the the Easy 100%, chap...
NOTE: I wrote this update yesterday but forgot to post it. Therefore that bit at the start about valentines day is a day out. Try to let your mind drift back 24 hours when you read it to get the proper impact. Or, if you don't read this for a few days, pretend not to notice. Go on, be a pal.

Sunday, February 8th by Stubby

Let's Keep It Short - 1:59 PM

Yep, another one in my series of "classic" SDA updates...
  • Let's kick things off with Jozsef beating his previous Easy 100% of The Sewage System by 1 second to 0:52. How does he make it look so easy? Anyways, this is a MUST DOWNLOAD.
  • Next we have an Easy Run on bnt by Kay Berntsen. He improved Lindberg's demo by 1 second to 0:44. Some very slick moves in this one, despite Kay not being able to hit a certain Scrag...
  • Dane Plachetta moved away from the Hipnotic maps to do the Easy Run of 2run5. He improved Robert's winning demo from the contest by 2 seconds to 0:51.
  • Robert Axelsson pissed all over jzdoom. First he improved Basil's Nightmare Run by 1 second to 0:17. Not content with that demo he went on and improved it even further by 1 second to 0:16, and while he was at it he did the Easy Run in 0:16 too.
  • First one to try sm27_xenon since our last update was Ivan Vladev. He did the Nightmare Run in 0:24, but then along came Basil and improved it by yet another second to 0:23. Basil also did the Easy 100% in 0:51 and the Nightmare 100% in 0:56.
  • And for our final single player demo of today we also have Basil with a Nightmare 100% of 2run5 in 1:12.
  • ...which brings us to 3 coops by the two yanks Evan and Justin. Congratulations on your 1.000 DEMOS by the way Mr. Flecker!
  • First did they the Easy Run of pg3 in 0:22. Very nice demo! Then they did the Nightmare Run of fc in 0:16, and finally but not least they did the Nightmare Run of ih1m4 in 0:16.
I guess that's it for today, bye...

Saturday, February 7th by Morfans

A Thousand Butt-Monkeys. - 7:59 AM

Last weekend two hardy runners sat down at 10:00 PM with just one goal in mind. Colourful, good natured pimp Evan Wagner was determined to help his main whore, Justin Fleck complete his six and a half year ordeal of being the first ever runner to have 1000 demos posted on this hallowed archive. When we last left you he had a mere eight to go. Can anyone produce eight new record in the space of one night? One thing was certain, this was going to be a Fleckathon.
  • Where better to start than Evan's own map, evspq1? They made a quick Nightmare 100% tablefiller in 1:13 just to warm up their Quake muscles.
  • Next came czg04. Plenty of opportunity to go their seperate ways for maximum death dealing and a happy time of 2:28.
  • Back to evspq1 for the 2-player Nightmare Run. The middle area gets kind of full of monsters but the odd quad and a well placed telefrag soon clears the way for a 0:49.
  • A quick diversion to cdespair to bang out an Nightmare Run in 0:41...
  • ...and then it was on to hellctle to do the very linear Easy Run in 1:10, only four seconds faster than their Easy 100%. :-)
  • Only three demos to go, but by now it was 07:00 AM. Was fatigue and too much weed starting to cloud their minds? By the look of this Nightmare Run of guard in 0:28 I'd say that maybe the opposite was true. Only two to go.
  • They did a quick tablefiller Nightmare Run of cult in 0:17 but frankly who gives a stuff about that because...
  • Evan quickly went and punched Cameron Engles repeatedly in the face until he agree to make the final demo a three player Easy 100% of evspq1 which they did, at 09:00, eleven hours after they started, in 0:51 and that, ladies and gentlemen, means...

Flecked!

A thousand demos? Jesus. And that doesn't include contest or QdQ project demos. I think this man has definitely earned himself a pint. Hell, some of our younger runners weren't even born when (SC)(]0Pt1C[) sent in his first demo back in September 1997. That demo, and the next three or four he sent, are all lost to time but as a little of fun, and just so you can see how far running has come in that time, we've included his 0:57 of Azure Agony from 19.09.97 (back when any idiot could get an id record) in the all demos download.

What does a man do when he's just completed an eleven hour fleckathon and submitted his 1000th demo? Why he makes a couple more demos just to wind down, the sick fuck...

  • He improved Fab's Nightmare 100% of doom2_08 by thirteen seconds with some fat boosting and no-mercy rocketing to get 1:51.
  • And then once again back to good old evspq1 for a table filler Nightmare Run in 1:16. And then the world's first thousand demo speedrunner slept the sleep of the just, proud and very tired.

A couple of nights later Evan was once again itching for some coop and wanted to see if the American Trio could reconvene for a couple of hours but Justin had to work, so Nolan Pflug and myself called to order the first meeting of the Transatlantic Trio. Pings being what they are I was only able to assist with mopping up the start and getting a couple of secrets but it enabled the chaps to improve the two player time for the Easy 100% of hip3m4 by ten seconds to 1:20.

windlash still hadn't had enough of a coop fix, though, so he dragged Cameron back in to improve Daniel and Carl's Easy 100% of Gloom Keep by one second to 0:31. Excellent play!

Some people might say that Thomas Bergendorff is a strange man. First he finds a level that he doesn't like. Namely evildead. He then discovers that it's also very boring to run. So does he stop? No. He carries on doing boring runs on a level he doesn't like until he's improved both runs. The Easy to 0:44, two seconds faster than Daniel, and the Nightmare to 0:56, five seconds faster than the same fellah.

There was a bit of a ruckus over who was having the record for the Nightmare 100% of dmc1m3. Basil de Vries improved Ivan's time by nine seconds with a new route and some intermission nails to 0:34. But Ivan Vladev wasn't having any of that. He changed the route again and recaptured by one second to 0:33.

Can you bunny? Well, if you know of a new trick that'd save a second on the runs of a map, say a new way to get into the coffin on thecrypt, but the records are currently held by Timo and Jozsef then this is the question you need to ask. Can you bunny? It seems like Kay Berntsen has answered that question about himself by improving both records by one second to 0:40 on Easy and 0:42 on Nightmare. Yeah, he can bunny.

That's the regular demos. Time to add the December Madness maps to the tables so you can improve what's been done or have a go at what's not. Yersee?

  • 2run5 by Phil. Please call your demos 2r5_xxx. Easy Run in 0:53 by Robert Axelsson.
  • shafted by David Hocking. Please call your demos sha_xxx. Nightmare Run in 0:19 by Ripah. NOTE: Runs only accepted on this level. Unless you really think you can kill all the shamblers in which case I can't wait to see your demo...
  • sm27_xenon by Xenon. Please call your demos sm27_xxx. Easy Run in 0:21 by Timo Nieminen.
  • whippet by Marc Roussel. Please call your demos whi_xxx. Easy 100% in 0:21 by Timo Nieminen.
  • jzdoom by Jason Zukowski. Please call your demos jzd_xxx. Nightmare 100% in 0:27 by JMad.
Getting slightly ahead of himself was Basil, who sent in some demos on these maps before we'd even added then. Normally this would result in chastisement of some kind but what the hell.

As always, be sure to keep a check on the current best times for new maps in #QdQ to avoid you spending time beating records that have already fallen. Such behaviour makes me weep, and I'm not a man easily given to tears.

SO DON'T MAKE ME CRY, OKAY?

Friday, January 30th by Morfans

Total Madness! - 9:24 AM

I had a little bit of trouble deciding which demo to start this update off with. You see, We've had four demos that are all absolutely MUST DOWNLOAD and to try to decide which is the most worthy of starting this update is an exercise in futility. Hell, don't get the idea that they're the only good demos on offer. It's been a week of QdQ : Quake demo Quality. Oh, hang on, that acromyn has already been used for something, hasn't it?

On reflection I think it's only fair I start off with Thomas Stubgaard's demo as it's not only an id improvement, it's the first id improvement of 2004! He improved his Easy 100% of the Tomb of Terror by one second to 0:50 by sheer luck and bloody hard work. Remember: monsters are STUPID.

Now it's time to travel up that tallest of tall towers[1], Tur Torment, for some real high flying action.

  • Connor Fitzgerald found a new trick to avoid spawning in the friendly shambler and found a faster quad boost to improve Peter's legendary SdSlite Easy Run by one second to 0:42.
  • Justin Fleck is not making his race for 1000 demos any easier by reclaiming his Nightmare Run from Amrik by one second in this mad 0:51. SPIKE MINE JUMP! I just never get tired of shouting that. SPIKE MINE JUMP!
  • But this record was suprisingly short lived. Connor decided not to use the SPIKE MINE JUMP but used the cable-car ballet instead and saved the health for a big quad boost instead which gave him a time of 0:45, six seconds faster. You know what this means? No more SPIKE MINE JUMPS! :-(
  • Not content with just pissing on Optic from the top of the tower, he decided to piss on Dane too and improved his Easy 100% by two more seconds to 1:21. Please note that since this is easy skill it also doesn't contain a SPIKE MINE JUMP!

The next demo is one I've been waiting a long time to see. Not for any particular reason other than I know how long and hard the runner in question has been working on it. Michael Hudson is a man of few levels, but those he does run he can be very tenacious with. Take, for example, r1m4. It's been nearly a year since his last improvement to it and he's been spending the time polishing the route until it shines (check out the neat way he gets to the top of the platform thing). Two grenade jumps and five rocket jumps gave him this 0:43, four seconds faster than his previous.

Three new demos on evspq1, none of which include SPIKE MINE JUMPS!

  • Kay Berntsen reclaimed his record from Thomas by one second to 1:08.
  • Then Stubby decided that tablefillers just aren't good enough for this map. He showed Optic the difference between a really, really good Nightmare 100%er and a really, really, really good Nightmare 100%er by improveing his, errrr, Nightmare 100% by thirteen seconds to 1:50.
  • And then he did what I suppose could technically be called a tablefiller because it's the first Easy 100% on the level but frankly it'd take some smart playing to beat this 1:41.

One of my all time favourites, Robert Axelsson, has decided to reclaim what's rightfully his. The Easy 100% of dmc1m3. He improved "Iron" Ivan's time by one second to 0:20 using the same route but a little bit of "who's the daddy?" play.

But Ivan Vladev was not going to sit back and see his number of records erroded in such a sly manner. He hoofed Timo in the knackers with this Easy 100% of dmc1m6 in 1:36, one second faster.

Thomas Bergendorff made two nice demos just becasue he was bored at the time!

  • He improved the Nightmare Run of gloin to 0:35, one second faster than Weixing with just better boosting.
  • Then he recaptured his old darkness Easy Run back from Ken by one second to 0:41. Will this provoke a response from Mr Lasca?

Evan Wagner is not a man that scares easily. I don't know why I'm mentioning that, I just am. Perhaps it's got something to do with the fact that not many people have the stones (or the patience) to attempt five minutes records any more. But the Wagster laid into Marlo's Easy 100% of oblivion and improved it by twenty-seven seconds to 4:43. Slightly messy at the end but hey, just finding your way through this maze is quite an achievement.

Which was probably helped by the fact that he'd just finished doing the 2-Player Easy 100% with Optic. The routes they came up with are all over the place and hard to understand even if you know the level fairly well. Is 2:55 a good time? I don't know! I got confused!

Our final demo is Flecker's 991st. He improved Bergie's Nightmare 100% of mexx4 by twenty-eight fat seconds to get 3:12. This relentless monster pineapple buggery means that he only has nine more demos to go before we hold a special Fleck parade in honour of the weedster speedster reaching his millenium. Ohhh golly!

Now I'd like to take a moment to talk to you all about madness. In particular December Madness. Now what would be the madest thing you can think of? Well, personally I think that making everyone wait for a whole month for the results is not just madness, it's downright rude. But that's what I've done so please, and I'm not pissing about now or trying to be funny, accept my sincere apologies. Now, back to business. The outright winner of December Madness was the legend that is Timo Nieminen, with wins in the Easy 100% and Easy Run categories and second place in all three of the others. But don't let that even begin to detract from the well deserved wins of Kay Berntsen (Nightmare Run and MUST DOWNLOAD), Ivan Vladev (Nightmare 100%) and Robert Axelsson (Boost-a-thon).

So, that brings the Speedrunning Championship 2003 to a close. Before I announce the winner I'd just like to thank EVERYBODY who participated in this series in any way for their support. Mr Bergendorff and myself have had a real blast running it and if there's enough demand we might just run a feew more contests for you all. Maybe not another whole series like this, but if you enjoyed these contests please let us know and we will, undoubtedly, sort something out. But now I'd like to give you the top three contest runners of 2003. In third place, the bastard from Sweden who's been in first or second place the whole way through, Robert Axelsson! In second place, the bastard from Finland who was very quiet in the first few contests but blew away everyone once he got into the swing of things, Timo Nieminen. Which means our winner is the even bigger bastard from Sweden

ANDERS NORDENSTEN

A big slap on the gonads for Anders please everyone (by e-mail if necessary), and if you send me your address your prize will turn up within the next month or two.

Now go away. All of you. Immediately.

[1] Yeah, yeah, yeah. I KNOW that mexx9b's "Tower of Twilight" is taller. Gimme some room to work in, will ya??

Friday, January 23rd by Morfans

Don't Fleck Up! - 12:38 PM

Before we get to the demos I thought you might all want to have a bit of a chuckle at THIS. It's an interview with a couple of guys asking some questions to some other guy and our very own Nolan Pflug. It mostly concerns speedrunning in the Metroid games, particularly Radix's recent Metroid Prime run. He bravely tries to turn their attention to proper speedrunning a couple of times but they're really only interested in Nintendo stuff. Mildly distracting, nonetheless.

Let's see what we have in the way of demos this week. Presented in what I can only describe as "alphabetical" order. (Because I'm reading them straight out of the big .dz.)

So, what's first? Aha! It's a demo on black1, and unless I'm very much mistaken it's a Nightmare Run by our Norwegian friend Kay "Bulgin'" Berntsen. He improved Stubby Jr's time by five seconds to 1:04. Very similar to last weeks Easy Run but he has to blast more monsters out of the way.

Next we have an obsolute cracker from Connor "Phearsome Phallus" Fitzgerald. He improved Evan's Easy Run of czg04 by two seconds to 0:42. If you've never seen a run on this map prepare for a treat. OG jumps, VB jumps, cheeky shortcuts, big bunnies and a pixel-perfect dive into the exit.

We'll stick with Connor for the next two demos, as he chops a second off both of Ripah's Runs on dmc1m1 make the times on Easy and Nightmare 0:16 and 0:17 respectively. These will be damned hard to improve, I think, but I've said that before and been proven wrong the next day.

I didn't think it'd be long before Ivan Vladev improved his Nightmare 100% of dmc1m2, and sure enough he swept through the level like a Bulgarian enema in a time of 1:06, seven seconds faster than before.

Next up we have some coop action on dmc1m6 from Sweden's greatest coop duo who's names are both Axelsson, Robert Axelsson and Rickard Axelsson. They surfed the waves of monsters in this Nightmare 100% in the butt-curdling time of 1:24. This demo goes to show just how difficult close quarter coordination is, even for a duo as experienced as these two, but the cool exit RJ makes up for any small mistakes. The only thing I kept thinking was "why isn't the one that gets the quad also picking up all the enforcer cells..." ;-)

Another coop, this time from America's greatest coop duo who's names aren't Axelsson but Fleck and Wagner, Justin Fleck and Evan Wagner. They absolutely destroyed Fabi-K and Matti-B's Easy 100% marathon through The Netherworld, clocking in an eighty-one second improvement to 5:52. Top route planning and no skimping on the tricking.

Back to Connor again for two more pieces of "ohhhh, my new computer plays Quake sooooo smoothly" mayhem. Firstly an improvement to Ilkka's hip2m3 Easy run, probably the first demo that ever made me grip onto my chair with fear at the speed the player was going (you know, that rocket sequence just before the castle). This is obviously even faster. Two seconds faster, in fact, at 0:37.

The also improved Bergie's Easy Run of jesus by two seconds to 0:21. Same route (roughly), just plain faster.

Now to see what Optic's been up to on the single player front this week. Basically a little Bergendorff bashing on some Mexx levels as he reclaims three of his old records taking his total demo count to 989.

  • First mexx3 and a convincing recapture of both 100% records by basically just giving it more fist. He took the Easy 100% down to 2:14, ten seconds faster, and the Nightmare 100% down to 3:11, a huge twenty-four seconds faster. Painful to watch without r_fullbright 1, though.
  • If twisty, sloping platforms are more your bag them may I draw you attention to the Easy 100% of mexx4. Not a map for the faint of heart, but here Justin improves the time by nine more seconds to 2:19. I've played this map quite a few times (going back a couple of years when this record looked like it was possible for someone of my skill to improve) and ALWAYS ended up getting lost. Bastard. I hate it. Nice demo though.

Next we have a pretty bad table filler marathon by Me of the Nightmare 100% all the way through dmc. All I'll say is that at least this 9:57 is under ten minutes. :-)

And finally for today we have three runs on Prodigy Special Edition maps.

  • Connor snicked one second off of DanielL's Easy Run of p_se_1 reducing the time to a boost-tastic 0:34.
  • And it seems that this update has gone full circle now as we finish with two p_se_2 runs from Ripah whotore down both of DanielL's records taking the Easy run time to 0:46, one second faster, and the Nightmare Run time to 0:48, an impressive eight seconds faster.

Before we go I'd just like to point you at some new and updated player profiles. On the new front we have Dane-P and JMad and for updated ones we've got Stubby, Optic and The Poern-star. Worth checking out just for the new hog-lee pictures. :-)

In case you're wondering if that's all the demos we've had then just look at the date on the "all demos download". Man am I SLACK.

Thursday, January 15th by Morfans

Who's Da Face? - 10:39 AM

Wasn't it nice to see Stubby back in the ol' updating chair last week? I thought so. And we may be continuing on the theme of "nostaglic updaters" in the next few weeks as they are likely to be quite turbulent for me. So keep watching for faces that are strangely familiar, and yet slightly grizzled by time.

dmc1m1 seems to be pretty much locked down for the moment, but on dmc1m2 we find that Ivan Vladev has improved my Nightmare 100% by 1 second using a completely different route to get 1:13. This is not over yet!

JMad also recaptured his Easy 100% of dmc1m3 from Robert with some uber-tweakage to take the time down to 0:21.

I have never liked to see an empty Nightmare 100% slot in the tables, so I filled dmc1m4 in 2:24 and dmc1m5 in 1:28. dmc1m5 was an absolute hoot to NH on with it's hoards of big monsters and just the trusty shotgun. I hope someone with some actual talent gives it a go soon. :-)

Wave upon wave of pissed off enemies falling from the sky to end your bitching. It can only be dmc1m6. (Okay, it could also be that prodigy map too, I suppose. But it isn't. It's dmc1m6.) We received three demos for this map but only one will be entering the tables. Robert and Rickard Axelsson stormed the Easy 100% in the respectable time of 1:20. And Justin Fleck went to work on the Easy and Nightmare 100%s getting 1:26 and 1:40 respectively. However, he used coop 2 to clear the dead bodies away which, as I'm sure you are all aware of by now, is absolutely not allowed on maps with coop starts on them. Sorry, Flecker, but rules is rules. We've included the demos in the all demos download anyway as they're still quite entertaining and show you the tricks he used to get these quite amazing times.

While we're on the subject of Optic I hope that you've all been keeping an eye on what's been happening on the Qd100Qlite2 project page, because he's totally tearing up the records at the moment. Not even the combined might of Timo, Martin and Stubby can slow him down. Outstanding!

Anyway, here are some marathons for you...

  • Basil de Vries broke the hymen of the All of DMC Easy Run in 1:57.
  • Amrik Kochhar defeated that time by seven seconds to 1:50 but he was very unhappy with a couple of the stoopid mistakes.
  • So he improved it by another three seconds to 1:47 and was reasonably content.
  • But Basil is not the kind of man to let an update go by without successfully holding down a marathon tablefiller. He thought long and hard over what he could do and settled on the Easy 100% of All of DMxSP which he cruised through in 5:45.
If you thought that was all the excitement we could possibly cram into one update then just you wait and see what Kay Berntsen has been doing...
  • He started off by plundering the "Phantasmal Garrison", first the Easy Run of pg1 in 1:16, five seconds faster than Rickard.
  • Then the Easy Run of pg2 in 1:29, three seconds faster than Rickard. Is this personal, we ask?
  • He quickly improved that record again to 1:27. This level is monster mayhem but some sweet barrel-boosting makes it all worth while.
  • Before moving on he went back to pg1 and destroyed his own time by another seven seconds to 1:09. I love this demo, the biggest saving is obviously the fast dragon kill but there are so many tiny little tweaks. A great display of obsessive speedrunning. Shame about the slight wobble at the end. ;-)
  • When he did move on he went to black1 and attacked Amrik's Easy Run. He improved the time by three seconds to 0:56 with a masterful silver key grab.
  • Ripah was also the first person to have a crack at the Easy Run of evspq1 which he did in 1:15.
Then Thomas Bergendorff came along and dispensed some wisdom born of experience and showed "the electric n00b" (as nobody apart from me calls him) that there's truth to the old saying "if you don't get the quad and the time saved using a non-quad shortcut is greater than the sum of the time saved between getting the quad and not getting the quad for the guardian kills and getting the quad, then don't get the quad". These wise words and a little power-bunnying enabled him to take the time for evspq1 down to 1:09.

And that, my friends, is the bitter truth.

Keep 'em powdered.

Wednesday, January 7th by Stubby

As Oldschool As It Gets! - 3:50 PM

Yep, that's right folks, I'm back, and if you expected me to write long meaningful updates think again. And besides, Morfans has so much on his hands these days, so it's only fair to relieve him from some of the work it involves making SDA updates. So, I will try my best to keep this as minimal as possible :-)

Let's get the ball rolling with dmc1m1:

  • Kay Berntsen improved his Nightmare Run by 1 second to get 0:18.
  • Thomas Bergendorff improved Ivan's Easy 100% by 3 seconds to get 0:20.
Demos on dmc1m2:
  • Ivan Vladev improved Hannu's Easy 100% by 1 second to get 0:42. Soon after he improved it to 0:40.
Demos on dmc1m3:
  • Robert Axelsson improved Ivan's Easy 100% by 1 second to get 0:22. Ivan sent in a 0:22 too (included in the big .dz).
  • Ivan improved his Nightmare 100% by 4 seconds to get 0:43.
Demos on dmc1m4:
  • Kay improved his Easy Run by 1 second to get 0:20.
  • He also improved his Nightmare Run by 5 seconds to get 0:22.
Demos on dmc1m6:
  • Timo Nieminen improved his Easy 100% by 12 seconds to get 1:37. Nice quad boost to the exit!
Demos on dmc1m7:
  • I went trigger-happy and filled out the empty hole for the Nightmare 100% which I did in 0:54.
And that leaves us with 3 demos on evspq1, Evan's new map:
  • Justin Fleck teamed up with Evan to do the Easy Run in 0:41.
  • They also did the Easy 100% in 1:05.
  • And finally Justin did the Nightmare 100% by himself in 2:03.

Tuesday, January 6th by Morfans

Another Year Vomits Forth. - 1:42 PM

Once again it's been a week since the last update. Still, that's the new-year for you. Isn't it also a week since the end of the December Madness contest, you ask. Yes, but once again we haven't had the time or the inclination to add up all the points yet, but it shouldn't take long considering how few of you actually entered so stay tuned. ;-)

Big respect to Stubbz for maintaining the tables this week as I faithfully promised, day after day, to do this update. So let's see what you've been missing...

dmc1m1

  • Easy 100%
    • Ivan Vladev made two improvements to Brent's time, first to 0:24 then to 0:23.
  • Nightmare Run
    • Kay "Barrels o' Fun" Berntsen blasted his way past Mathias to exit one second faster at 0:19.
  • Nightmare 100%
    • This proved to be a real scrap. I sent in a tablefiller at 0:35.
    • Ivan quickly improved that to 0:34.
    • So I retaliated with a 0:33.
    • And he fought back with a 0:32.
    • So I did a 0:31.
    • Then Ivan did a 0:30.
    • And just as I had worked out how to save another second and was trying to get it to work Ivan beat me to it with a 0:29. Fair enough, I thought. Ivan has bested me, he can have the record and well deserved it is too.
    • Then Bergendorff, the smug git, did a 0:26. ;-)

dmc1m2

  • Easy 100%
    • Another very close battle for this one. Brent Wise set the standard with this 0:45.
    • Ivan Vladev stormed in with a 0:44.
    • Then Hannu Kankaanpää emerged from hiding to win the day with this 0:43.
  • Nightmare 100%
    • Just the one. Me in 1:14. A tablefiller but not a bad one for me.

dmc1m3

  • Easy Run
    • Kay Berntsen managed to improve his run even further to 0:11, just hours before old SDA favourite Qurre sent his 0:11 in. Both gentlemen agreed that this would seem to be unbeatable.
    • But Connor Fitzgerald seemed to disagree, and it looks like this 0:10 proves his point. Does ANYONE think they can improve this???
  • Easy 100%
    • JMad had obviously found a run of form as he improved another one of Brent's records. This time by two seconds to 0:23.
  • Nightmare 100%
    • Once again the Nightmare 100% tablefiller was mine. Many killings in 0:47. A very frustrating demo to make.

dmc1m4

  • Easy Run
    • Ripah wasn't putting up with any of this so called "Selinus" behaviour and stormed his record back with a 0:21 using a faster and even more risky grenade placement.

dmc1m6

  • Easy 100%
    • For his first EVER non id level record (excluding contest demos) Timo Nieninen improved Ivan's record by ten seconds to 1:49.

Time to see what Justin Fleck and Evan Wagner have been up to. Easy 100% coop marathons, particulatly when done over the net, are notoriously hard. These guys make it look easy and this Easy 100% of The Elder World in 9:13, forty-eight seconds faster than their previous time, is, I think, their best piece of work so far. Loads of really impressive tricks from both players and routes which, almost without exception, enabled them to finish within a second or two of each other on every map. Watch this shit. It's good shit. I'm not shitting you.

During the recording of the above they improved the Easy 100% of The Sewage System by two seconds over Marlo and FAB to get a glorious 0:35.

Just to pass the time while they weren't working on the coop marathons Optic kept himself amused recording a 6:56 improvement to the second longest (in terms of a combined level/time criterion) marathon on the archive. Marlo's Easy 100% of All Of Quake. Thirty-one levels of destruction and stupid tricks. Just check out (for one small example) the return from the gold key in E4M3 (also seen in the coop marathon above but in single player quad grenades hurt). 47:10. /me bows down.

On to other news. It looks like Stubby has organised a big push towards getting Qd100Qlite2 finished. For those that don't know this is going to be the absolute ULTIMATE easy 100% through the entire game, recorded one level at a time by the worlds greatest runners. There's only a few levels left to go (unless someone thinks they can improve an existing "finished" level) and looking at the talent that's lined up to complete what's left I don't see how it can fail to be, if you'll excuse the slightly excitable bad language, fucking amazing. The cream of the active old school, new school, and new blood runners have all galantly come forward to see if we can't finally close the lid on this epic project.

And finally[1] we have another new map for you! It's the first proper, full size map from Evan "Draven" "Windlash" "Wagster" "Lovepump" "Wastegate" Wagner. It goes by the enchanting name of A Subtle Dagger or the even more enchanting name of evspq1 and you can get it here. I found it pleasant to look at, fun to play, challenging in places and the last secret was a right bastard to find. Please call your demos on this map ev1_xxx.

Right, time for me to watch all the demos that have turned up yesterday and this morning. But before I go, and since I didn't get round to it before last Thursday, I'd just like to thank, on behalf of myself, Nolan, Thomas, Thomas and Michael, everyone that's kept this site going and made it so much fun for everyone. That's YOU, the people that send the demos in. I hope I haven't missed anyone out and if so I'm truly sorry. So it's a big SDA cheer to Rickard Axelsson, Robert Axelsson, Rebecca Axelsson, Kay Berntsen, Martin Selinus, Basil de Vries, Ivan Vladev, Brent Wise, Mathias Thore, George Dickeson, Evan Wagner, Justin Fleck, Nik Skidmore, Cameron Engles, Amrik Kochhar, Connor Fitzgerald, Dane Plachetta, Kimmo Polvivaara, Ilian, Timo Nieminen, Anders Nordensten, Luc de Mestre, Pif de Mestre, Mads-Peter Stubgaard, Denis Nazarov, Carl Tholin, Daniel Hansson, Tim Sladden, Weixing Ye, Arturo Garcia Lasca, Aleksander Osipov, Dan Stukanev, Jozsef Szalontai, Peter Horvath, Tim Doherty, Chris Hamilton, Xiaokui Xiao, Daniel Andersson, Pezzer Mattson, Jonny Andersson, Dima Steklov, Phil, Valeriy Burmistrov, Vlad Burmistrov, Johan Nilsson, Rutger Baks, Hannu Kankaanpaa, Ilkka Kurkela, Timo Kossi, Marek Bartoszek, Adam Terwilligar, Doug Merrill, Danny van de Kleij, Ingmar Poerner, Keith Fancher, Megazoid, Sebastian Olsson and Dmitry Dementjev. Hope you hang around for at least the next year, too. ;-)

[1] there's actually a couple of small things but they'll keep for a day or two. This update's overdue enough without me starting another paragraph, getting distracted and missing another day. :-)